• Title/Summary/Keyword: user experiment

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Experiment in the PBNM Scheme for Multiple Domains as Cyber Physical System Using Data Science and AI

  • Kazuya Odagiri;Shogo Shimizu;Naohiro Ishii
    • International Journal of Computer Science & Network Security
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    • v.24 no.8
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    • pp.54-60
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    • 2024
  • In the current Internet system, there are many problems using anonymity of the network communication such as personal information leaks and crimes using the Internet system. This is why TCP/IP protocol used in Internet system does not have the user identification information on the communication data, and it is difficult to supervise the user performing the above acts immediately. As a study for solving the above problem, there is the study of Policy Based Network Management (PBNM). This is the scheme for managing a whole Local Area Network (LAN) through communication control for every user. In this PBNM, two types of schemes exist. As one scheme, we have studied theoretically about the Destination Addressing Control System (DACS) Scheme with affinity with existing internet. By applying this DACS Scheme to Internet system management, we will realize the policy-based Internet system management. In this paper, basic system design for PBNM scheme for multi-domain management utilizing data science and AI is showed with experiment in feasibility.

Designing a Vibrotactile Reading System for Mobile Phones

  • Chu, Shaowei;Zhu, Keying
    • Journal of Information Processing Systems
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    • v.14 no.5
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    • pp.1102-1113
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    • 2018
  • Vibrotactile feedback is widely used in designing non-visual interactions on mobile phones, such as message notification, non-visual reading, and blind use. In this work, novel vibrotactile codes are presented to implement a non-visual text reading system for mobile phones. The 26 letters of the English alphabet are formed in an index table with four rows and seven columns, and each letter is mapped using the codes of vibrations. Two kinds of vibrotactile codes are designed with the actuator's on and off states and with specific lengths (short and long) assigned to each state. To improve the efficiency of tactile perception and user satisfaction, three user experiments are conducted. The first experiment explores the maximum number of continuous vibrations and minimum vibration time of the actuator's on and off states that the human can perceive. The second experiment determines the minimum interval between continuous vibrations. The vibrotactile reading system is designed and evaluated in the third experiment according to the results of the two preceding experiments. Results show that the character reading accuracy reaches 91.7% and the character reading speed is approximately 617.8 ms. Our method has better reading efficiency and is easier to learn than the traditional Braille coding method.

A Study on the Searching Behavior of OPAC Users (온라인 열람목록의 이용행태에 관한 연구)

  • Sakong Bok-Hee
    • Journal of the Korean Society for Library and Information Science
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    • v.31 no.3
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    • pp.165-208
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    • 1997
  • The purpose of this study is to evaluate the characteristics of user interface that affect the searching behavior of OPAC users. and then to propose how to design user-friendly interfaces of OPACS. An experiment was conducted on two systems with different interfaces to grasp the effect of user interface to search process and search outcome. A $2\times2$ cross-over design was used for the experiment. Sixty five searchers participated in the experiment. Several statistical techniques such as carry-over effect and system effect of a $2\times2$ cross-over design, $\chi^2$ test, t- test, McNemar test, test of marginal homogeneity through maximum likelihood method, factor analysis, regression analysis, and analysis of variance were applied according to the hypotheses tested and the data analyzed.

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Outlier Detection Method for Mobile Banking with User Input Pattern and E-finance Transaction Pattern (사용자 입력 패턴 및 전자 금융 거래 패턴을 이용한 모바일 뱅킹 이상치 탐지 방법)

  • Min, Hee Yeon;Park, Jin Hyung;Lee, Dong Hoon;Kim, In Seok
    • Journal of Internet Computing and Services
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    • v.15 no.1
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    • pp.157-170
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    • 2014
  • As the increase of transaction using mobile banking continues, threat to the mobile financial security is also increasing. Mobile banking service performs the financial transaction using the dedicate application which is made by financial corporation. It provides the same services as the internet banking service. Personal information such as credit card number, which is stored in the mobile banking application can be used to the additional attack caused by a malicious attack or the loss of the mobile devices. Therefore, in this paper, to cope with the mobile financial accident caused by personal information exposure, we suggest outlier detection method which can judge whether the transaction is conducted by the appropriate user or not. This detection method utilizes the user's input patterns and transaction patterns when a user uses the banking service on the mobile devices. User's input and transaction pattern data involves the information which can be used to discern a certain user. Thus, if these data are utilized appropriately, they can be the information to distinguish abnormal transaction from the transaction done by the appropriate user. In this paper, we collect the data of user's input patterns on a smart phone for the experiment. And we use the experiment data which domestic financial corporation uses to detect outlier as the data of transaction pattern. We verify that our proposal can detect the abnormal transaction efficiently, as a result of detection experiment based on the collected input and transaction pattern data.

IPTV and User Scenario-Based Interface in Home Network Service (홈 네트워크 환경에서 사용자 중심 시나리오를 활용한 IPTV 인터페이스 분석)

  • Lee, Jee-Hee;Kim, So-Hyun;Kim, Hyun-Suk
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.92-100
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    • 2010
  • Due to the development of digital appliance, role of TV causes both-way by introducing IPTV, and SNS service causes big change of watching environment and residence environment. There are good conditions on the role of integrated control because it is arranged in the living room which secures movement most effectively and because family members can easily use, and the degree of use is high. Therefore, we infer user's needs by analyzing user scenario and current role of TV in home network environment. Primarily, we collect surveys of development scenario and technology which companies suggest TV applied by home network service, and secondly, we comparatively study scenario which the companies mentioned above suggest through observing user scenario, and study the role of IPTV in the future through actual scenario-based experiment by ethnography. After analyzing user scenario through case study and experiment, there are integrated device studies mainly in company study because it can be made up inside home, security and entertainment. On the other hand, there are patterns of user behavior by scenario experiment mainly in auto-tainment, security, and it showed that it is insufficient for interaction between TV and home media peripheral. Through this paper, we analyze context of home user, and based on this, we could suggest effective use of service development. Also after analyzing user form, we could know it also should be considered of ratio between activity inside home and activity outside home.

The Relationship between User's Emotions and the overall Satisfaction of the Product

  • Jeong, Sang-Hoon
    • Science of Emotion and Sensibility
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    • v.18 no.4
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    • pp.47-58
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    • 2015
  • Due to recent interest in user experience and its significance, much research surrounding this theme is now being conducted. If user experience is defined as the emotions and satisfaction the user feels while using the product, how much of such experience will contribute to the overall satisfaction of using the product? In this research, user experience during usage of a product and the satisfaction acquired by it were investigated. The same experiment was conducted in South Korea and the United States of America in order to get more generalized experimental results. Amongst the six representative user emotions expressed while using a product, 'Satisfaction in Usability', 'Discomfort or Displeasure', and 'Excellence' correlated the most. The above three factors were found to be of the most influence concerning satisfaction of the product. The significance of this finding is that aside from focusing on the attractiveness of the product's exteriors and design, one should be concerned on the ease of usage and effectiveness as well as usability of the product, all of which contribute to how efficiently a consumer will utilize the product.

User's characteristics on the screen adjustment of color TV (칼라 TV의 화면조정에 관한 사용자 특성)

  • Jeong, Gwang-Tae;Park, Jae-Hui;Yu, Geum-Seon
    • Journal of the Ergonomics Society of Korea
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    • v.18 no.2
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    • pp.81-89
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    • 1999
  • User's characteristics on the screen adjustment of color TV were studied. Two experiments were performed. In the first experiment, the characteristic of screen adjustment according to TV program, ambient luminance, and gender was investigated. Twenty subjects (10 females and 10 males) were participated in this experiment. Set points of brightness, contrast, tint, and color were measured on TV screen and analyzed. Brightness and contrast were significant on gender at significant level 0.01 and color was significant on gender at significant level 0.1. Tint was significant on program at significant level 0.01. The second experiment was performed to supplement the first experiment. The influences of ambient luminance, presented image, screen setting criteria, and gender were investigated. We simplified the first experiment in the second one. We restricted dependent variables (screen control variables) to only two, brightness and contrast. Other control variables were fixed to middle values. Brightness and contrast were significant on gender and screen setting criteria at significant level 0.01. In conclusion, we found that ambient luminance and presented image had no significant effects on TV screen adjustment and TV program had only a significant effect on tint. However, we found that gender and screen setting criteria had significant effects in most conditions.

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User's Perception Characteristics on Color and Contrast for Designing the Interface of a Combined PC and TV Monitor (PC&TV 겸용모니터의 인터페이스 디자인을 위한 사용자의 색채 및 대비 지각 특성)

  • Jeong, Gwang-Tae;Park, Jae-Hui
    • Journal of the Ergonomics Society of Korea
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    • v.17 no.2
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    • pp.25-32
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    • 1998
  • A combined PC and TV monitor has been developed in several companies. The characteristics of physical user interface in this monitor are likely to vary from existing monitors. Therefore, two experiments to investigate the physical interface characteristics of this monitor were conducted. The first experiment was to investigate the characteristics of color perception with monitor coating (coating vs. non-coating) and screen brightness (30fL vs. 35fL) in the PC mode. The second experiment was to investigate the characteristics of luminance contrast with monitor coating and image movement (static vs. dynamic) in the TV mode. Twenty-three subjects (male 12, female 11) were participated in this experiment. In the first experiment, average color temperatures were obtained in all experimental conditions. There was a significant difference between coating and non-coating screen at 0.1 level. In the second experiment, average luminance contrasts were obtained in all experimental conditions. There was a significant difference between coating and non-coating screen at 0.05 level. In addition, there was a significant difference between static picture and dynamic picture at 0.1 level.

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A Web Cache Replacement Technique of the Divided Scope Base that Considered a Size Reference Characteristics of Web Object

  • Seok, Ko-Il
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.335-339
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    • 2003
  • We proposed a Web cache replacement technique of a divided scope base that considered a size reference characteristics of a Web object for efficient operation of a Web base system and, in this study, analyzed performance of the replacement technique that proposed it though an experiment. We analyzed a reference characteristics of size to occur by a user reference characteristics through log analysis of a Web Base system in an experiment. And we divide storage scope of a cache server as its analysis result and tested this replacement technique based n divided scope. The proposed technique has a flexibility about a change of a reference characteristics of a user. Also, experiment result, we compared it with LRU and the LRUMIN which were an existing replacement technique and confirmed an elevation of an object hit ratio.

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An Experiment on Tangible User Interaction by Developing Astronomy Learning System (촉각적 사용자 상호작용을 이용한 별자리 교육 시스템 개발 연구)

  • 이태일
    • Proceedings of the Korea Society of Design Studies Conference
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    • 2000.11a
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    • pp.16-17
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    • 2000
  • 폭발적인 편재성의 증가로 인해 테크날러지는 이제 인간에게 어디서든 접근 가능한 것이 되었음과 동시에, 모순적이게도 "보이지 않게" 되었다. 그러나, 이러한 모순적인 이중성은 필연적이며 테크날러지의 시대상을 바라보는 데에 더없이 유용하다. 어떻게 하면 이러한 테크날러지와 함께 살아갈 것인가\ulcorner (중략)

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