• Title/Summary/Keyword: user's survey

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보건소 방문건강관리사업의 편익 분석 (Benefit analysis of visiting healthcare in public health centers)

  • 고숙자;정영호;이재용
    • 보건교육건강증진학회지
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    • 제35권5호
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    • pp.69-78
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    • 2018
  • Objectives: This study is aimed to analyze service user's benefit and perceived-outcomes of visiting healthcare. Methods: Using a questionnaire survey we analyzed the subjective service quality and satisfaction of survey respondents. The sampling was designed with socioeconomic characteristics(age, sex, user group et al.), and each respondent (N=1,000) was presented with double-bounded dichotomous choice questions. To measure the value of visiting healthcare, we employed a contingent valuation method. Results: The respondents were satisfied with service and quality on visiting healthcare. And the acceptance-to-pay of respondent's benefit was 50,458 won for each visit and in totality, service user's benefit was 185.9 billion won. Conclusions: It is necessary to invest in visiting healthcare in public health centers.

이용자참여에 의한 환경친화적 주거건축 사례조사 연구 (A Case Study on the Ecological Dwellings by User's Participation)

  • 정진주
    • 한국농촌건축학회논문집
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    • 제8권2호
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    • pp.46-53
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    • 2006
  • The nature accompanies with natural and ecological truth, worsening living environment without think using of our nature. Now, the sustainable researches to study peculiarities in ecological dwellings considered with nature and the development of human life's quality in housing itself, have been progressing. Also it is needed to show understanding about ecological dwellings in the user participant's consciousness such as, unification thought with nature, circulation thought of substance, and environment friendly thought of the traditional housing. Chose five examples which is applying ecological architectural concept by each Chungbuk, Chungnam, Jeonbuk, Gyeongbuk, Gyeonggi district and I investigated change of exterior or interior material, application of ecological system, and etc. With these background, this study will survey cases of ecological dwellings and find peculiar characteristics of ecological dwellings through researching the correlation between the concept in user's consciousness and application method.

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핸드메이드 마켓 앱의 사용자 경험 연구 -Etsy와 idus를 중심으로- (A Study on the User Experience of Handmade Market Applications -Focused on Etsy and Idus-)

  • 안지선
    • 디지털융복합연구
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    • 제19권12호
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    • pp.389-395
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    • 2021
  • 본 연구는 핸드메이드 대표 서비스인 Etsy와 idus 애플리케이션의 사용자 경험을 평가하고자 한다. 이를 위해 20~50대 11명을 대상으로 피터 모빌의 사용자 경험 요소를 기초로 한 설문조사를 진행하였다. 그리고 심층인터뷰를 통하여 문제점을 발견하고 제시 제임스 가렛의 사용자 경험 요소 프레임워크의 5단계에 따라 사용자 경험 문제점을 분석하였다. 실험 결과, 이들 앱들의 사용자 경험 개선을 위한 범용적으로 통용되는 비주얼 인터페이스 적용, 가독성을 위한 간략한 텍스트 제공, 정보 구조에서 유사한 기능의 반복 지양, 문화와 국가를 고려한 디자인 패턴 적용을 제안한다. 이 연구를 통해 핸드메이드 플랫폼의 쇼핑 경험이 어떠한지 분석함으로써 글로벌 플랫폼으로 활성화하기 위한 기초자료를 제공하는데 의의가 있다.

농촌 마을회관의 공간계획을 위한 이용실태 및 이용자 만족도에 관한 조사연구 - 전남 화순군 25개 마을회관을 중심으로 - (Usage Pattern and User's Satisfaction with Village Community Center for Space Planning - Focused on 25 Village Community Centers in Hwasoon Province -)

  • 문인영;김미희
    • 한국실내디자인학회논문집
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    • 제23권2호
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    • pp.193-200
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    • 2014
  • This study aimed to evaluate how users are satisfied with village community center. It will develope and determine a most detailed design and requirements to maximizing for user's convenience. The study conducted interview survey using questionnaire based on universal design principles, to users of village centers that are in possible of cooperation of 25 village centers in Haw Soon district, Jeonnam province and used 160 cases to the analysis. The conclusion of this study is as follows. First, users showed most satisfaction about LDK space and dissatisfaction about design, stair/slope, entrance, and bathroom. Specially, users are dissatisfied with curtains at room and handralis at entrance. In terms of design, users about the indoor-outdoor environment as a whole was unsatisfactory. Second, survey on actual needs space scrutinized bathroom, kitchen, and stair/slope according to priority. In result of these surveys, user's satisfaction with village community center and actual needs space show needed improvements on bathroom and stair/slope space urgently.

한국인의 침실환경과 침실 사용자그룹 세분화에 관한 연구 (A study on sleep environment in bedroom and segmentation of sleepers in Korea)

  • 김비나;전정윤
    • 한국주거학회:학술대회논문집
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    • 한국주거학회 2008년도 춘계학술발표대회 논문집
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    • pp.291-296
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    • 2008
  • This paper reports on the results of a questionnaire survey on actual conditions of sleep environment, sleep problems and sleep patterns in bedroom of house. The objectives of survey are: 1) classifying Korean people into several groups by sleep environment condition, sleep problem and life pattern, 2) describing the characteristics of user groups, and 3) searching needs of support for each user group. Despite of several studies about sleep condition that researched in advance, they weren't considered about user's respective characters. So it seems necessary for more studies about users' needs, and segment users to grasp their each detail needs. Therefore, this study conducted questionnaire survey gathering relevant information to classify user groups and to investigate the current bedroom condition. In the result, 702 respondents were divided into six clusters by extracted eight factors. Four clusters of them had some problems for sleep, so it could be seen that they need environmental solution for their good sleep. As the further objective, it will be connected to develop the good sleep system.

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배재대학교 캠퍼스 외부 공간에 관한 연구 (A Study on the Outdoor Space of Campus in Paichai University)

  • 이시영
    • 자연과학논문집
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    • 제15권1호
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    • pp.111-125
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    • 2005
  • This study aims at reconsidering the spacial structure and suggesting guidelines for campus planning and design with spatial reference to the Campus of PaiChai university, area $208,499m^2$, Taejon. This study is mainly based on user's behavior and physical traces and questionnaire survey. User's behavior and physical traces were carefully observed by 20 students of dept. of landscape architecture at each alloted zone, 6 zones in Campus. Questionnaire survey, consisted of user attitudes, use satisfaction factors and personal items was carried out to 320 persons. As a result, the item of 'rest' shows the highest mean and the item of 'chatting' and 'meeting' follows to utilization purpose. The length of stay is generally 30minute to 1hour. The factor analysis, on the object of 32 items except 4 item, appeared 8 factors: visual elements, activity, vehicle, plants, practicality of street furniture, bench, spacial use and shade.

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이용자 관점의 대학 기관리포지터리에 관한 연구 (Toward User-Oriented University Institutional Repository)

  • 이나라;정은경
    • 정보관리연구
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    • 제43권2호
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    • pp.85-101
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    • 2012
  • 이용자 관점에서 대학 기관리포지터리는 다양한 정보시스템과 서비스 중의 하나이기 때문에 이용자 측면의 인지와 이용행태에 관한 연구는 대학 기관리포지터리의 발전에 있어서 중요하다. 따라서 본 연구는 국내 대학 기관리포지터리 이용자(end-user)의 이용행태를 밝히고 이를 통해 대학 기관리포지터리 개선 방안을 제시하고자 하였다. 이를 위해 국내 대학 중 자체적인 대학 기관리포지터리 시스템을 운영하는 3기관(KOASAS, S-Space, DSpace@INHA)을 선정하였다. 이들 세 기관의 이용자를 대상으로 대학 기관리포지터리의 이용행태에 관한 설문조사를 실시하였으며, 그 결과를 바탕으로 대학 기관리포지터리에 대한 인지 및 접근성과 검색 및 이용에 관한 측면에서 개선 방안을 제시하였다. 이러한 연구결과는 대학 기관리포지터리에 대한 인지 제고와 함께 이용자의 적극적인 이용을 도모하는데 있어서 실제적인 지침의 역할을 할 수 있을 것으로 기대한다.

언어적 프로토콜 분석을 이용한 쇼핑몰 웹사이트 사용성 측정방법에 관한 연구 (Measuring the Usability of Shopping Mall Web Sites Using Verbal Protocol Analysis)

  • 조휘형;홍일유
    • 한국정보시스템학회지:정보시스템연구
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    • 제18권3호
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    • pp.111-134
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    • 2009
  • Today many owners of Web sites are looking to user's satisfaction survey as a key means of measuring the usability of a Web site. While it is preferred for it simplicity and ease of use, this survey method is not without potential risks. This paper focuses on showing that the existing practice of questionnaire-based usability measurement is subject to human recall errors, and that such flaws can be reduced when the questionnaire survey is followed by the users hands-on experience of the site. An empirical study was conducted, and the results indicate that the above speculation holds true. Even if respondents felt highly confident about their responses on a recall survey, a hands-on experience with a focal Web site increased the extent to which the respondents were satisfied with the shopping mall site. This indicates that a user's perception of the quality of a Web site may be distorted or lost as time goes by. In addition, the findings have shown that the use of the verbal protocol analysis method can reveal critical information that can help track the root causes of Web site usability problems, thereby helping to develop site enhancement strategies. The paper concludes with directions for future research.

Developing User Persona Based on the Factors of Visitor Recreation Activities in Hongneung Experimental Forest

  • Jang, Youn-Sun;Yoo, Rhee-Hwa;Lee, Jeong-Hee
    • 인간식물환경학회지
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    • 제22권5호
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    • pp.525-539
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    • 2019
  • Much research has been conducted on user behavior by taking surveys and interviews to plan the green space effectively. However, there is a limitation in understanding detailed user characteristics such as personalities and values. This study applied the Persona-based Scenario Method (PSM) to Hongneung Experimental Forest to understand the detailed needs and behaviors of the users in the forest recreation area. The PSM is a user experience modeling technique, which tries to understand the users by describing the type of users as real people. This study 1) extracts the factors of visitor recreation activities in Hongneung Experimental Forest based on the results of the survey, 2) develops user personas based on the results of survey and comes up with activity factors, and 3) designs user scenarios. As a result of applying the PSM, 64 factors of visitor activities were derived from the observation survey in 14 sites of Hongneung Experimental Forest and 25 key factors of visitor activities were chosen through observer's brainstorming. Second, three types of personas were developed considering the key factors and the results of user characteristics with quantitative and qualitative analysis. Lastly, context scenarios were designed by applying the key factors of visitor recreation activities to the persona model. We identified the design problems of the space and design requirements through the scenarios. This study has significance in that it takes an approach from the user perspective and was applied to the forest recreation area, which was mainly used in product design. The developed personas could be used for deriving design elements and setting the direction for planning considering detailed needs, behaviors and characteristics of users.

그래픽 사용자 인터페이스 기반 항공자력탐사 전처리 S/W, KMagLevellingTM (Aeromagnetic Pre-processing Software Based on Graphic User Interface, KMagLevellingTM)

  • 고광범;정상원
    • 지구물리와물리탐사
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    • 제17권3호
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    • pp.171-178
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    • 2014
  • 항공자력탐사의 전처리(pre-processing)는 육상탐사에 비해 손품이 많이 들어가는 복잡한 과정이 더 많아 그래픽 사용자 인터페이스 기반의 전용 처리도구를 이용하는 것이 가장 효율적이다. 본 글에서는 항공자력자료의 전처리 전용 소프트웨어, $KMagLevelling^{TM}$을 개발하고 그 주요 기능을 간략히 소개하였다. $KMagLevelling^{TM}$은 전처리 과정을 크게 세부분으로 구분하여 구현하였다. 세부기능별 사용자 인터페이스 중 편의성과 독창성 측면에서 주목할 만한 기능으로서는 (1) 방대한 양의 항공자력자료 D/B를 비행경로 형태로 시각화하여 표현하는 기법 (2) 취합자료 중 특정 영역의 필요한 자료만의 발췌 (3) 자력자료 내의 원치 않는 부분을 선택적으로 쉽게 제거하는 사용자 인터페이스의 세 가지로 요약된다.