• Title/Summary/Keyword: university revolution

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Research on Creative Confluence Competency of Occupational Therapy Students (작업치료(학)과 대학생의 창의융합역량에 대한 조사연구)

  • Park, Juyoung;Jung, Namhae
    • Journal of The Korean Society of Integrative Medicine
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    • v.8 no.3
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    • pp.113-120
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    • 2020
  • Purpose : The purpose of this study is to investigate creative confluence competency of occupational therapy students and to understand the correlations between five sub-elements of creative confluence competency. Methods : The subjects of this study were 132 occupational therapy students. The data collection period was from February 12, 2020, to February 28, 2020. A Google questionnaire was used to collect data through SNS; 16 data with insufficient responses were excluded, and 116 data were finally analyzed. The collected data was processed using SPSS 21.0. The data were analyzed using descriptive statistics, t-test, ANOVA, Scheffe's test and Pearson's correlation coefficient. Results : The mean scores for creative confluence competency of the occupational therapy students is as follows: Creative ability 3.12±.58, creative personality 3.29±.55, creative leadership 3.50±.53, convergent thinking 3.23±.57, confluent value creation 3.04±.59. Occupational therapy students' creative leadership competence was highest, and confluent value creation competence was lowest. The average score of creative confluence competency of occupational therapy students was 3.12±.58, and the Cronbach' α value of the creative confluence competency was .97, which was very reliable. There was a positive correlation between the five sub-elements of creative confluence competency. Conclusion : The data in this study are related to efforts to improve occupational therapy students' creative confluence competency and prepare for convergence education. And It is expected to be used as basic data for the development of occupational therapist competency to prepare for the 4th industrial revolution.

ECONOMIC AND SOCIOLOGICAL ISSUES OF THE TRANSITION TO COMPUTER BASED ENGINEERING EDUCATION

  • Bordia Surek
    • Journal of Engineering Education Research
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    • v.5 no.1
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    • pp.68-76
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    • 2002
  • It is proposed to raise the debate on Engineering and Technical Education at the global economic level and to examine some of the issues facing developing and poorer countries in managing and improving the quality of engineering education in their countries, especially in the context of internet and IT culture After the fall of the Berlin Wall, the world is now divided in two realigned blocks: one of developed(rich or advanced) countries which have a social security safety net for their population and another of developing(or poor) countries which have no such luxuries for their population. For the general public in the developing countries, any engineering or technical degree/diploma is a passport to lifelong wellbeing of an individual and his/her extended family. Therefore, the demand for such qualifications is very high and it is almost a rat race amongst school leavers to get into engineering/technical colleges. In view of this booming demand, there are hundreds of privately funded engineering/technical colleges in countries like Philippines, India, Thailand, etc., besides state funded ones. It is extremely difficult to ensure good quality in this mushrooming scenario. There are also many very small poorly resourced developing countries where there is only one engineering school and/or two-three technical colleges. Products of these schools/colleges work only in their own country and education globalization have little or no meaning for them. Besides highlighting the aforementioned general issues, the Paper also presents a few case studies on problems of accreditation and quality assessment in larger developing countries like India and the Philippines. The Paper also discusses the effects of commercialization on the quality of education and social impacts of IT revolution on educational processes.

A Study on Scalable Bluetooth Network for Secure Ubiquitous Environment (안전한 유비쿼터스 환경을 위한 확장성 있는 블루투스 네트워크에 관한 연구)

  • Baek, Jang-Mi;Seo, Dae-Hee
    • Journal of Internet Computing and Services
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    • v.9 no.1
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    • pp.159-170
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    • 2008
  • The ubiquitous network revolution is beginning with the onset of digital convergence, whereby computers, horne appliances, and communications and broadcast media are being unified into digital media with the founding of the information super high speed. This technical advancement is creating a new culture and a new space and accelerating society's transition to the new and unique social paradigm of a 'ubiquitous society'. In particular, studies on ubiquitous communications are well underway. Lately, the focus has been on the Bluetooth technology due to its applicability in various environments. Applying Bluetooth connectivity to new environments such as ubiquitous or sensor networks requires finding new ways of using it. Thus, the scalable Bluetooth piconet scheme with independent slave device is proposed. It follows from work by Sea et al. But extended scatternet is not considered is Kiisc05 paper. Therefore, we propose secure bridge connection scheme for scalable Bluetooth scatternet.

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An Outlook of Design Education in Japan and its Vision in the Future. (일본 디자인 교육의 개황과 미래의 비젼)

  • 김명석
    • Archives of design research
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    • v.11 no.1
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    • pp.81-88
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    • 1998
  • In the history of the design movement since 18708 in Japan, four eras can be seen; the first era started with the opening of Meiji era and oontinued to the World War I, the second era to the World War II, the third era from right after the second world war to 1960, and the fourth era after 1960. Before the second world war, the design education of Japan had been influenced by plenty of modem design movements which brought about in Europe such as Art and Craft Movement of William Morris, Deutscher Werkbund, and Bauhaus and by American industrial design after the World War II. Japan which early introduced western civilization established design department in universities in 1940 professing itself to be a original design education. And Japan has kept making progresses with the help of design policies of the government until now, and has seen the tornadoes of education revolution in every university after the oollapse of bubble eoonomy.

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A Study on Balanced Team Formation Method Reflecting Characteristics of Students (학생들의 특성을 반영한 균형적인 팀 편성 방법에 관한 연구)

  • Kim, Jong-hwan
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.6
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    • pp.55-65
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    • 2019
  • With the advent of the Fourth Industrial Revolution and changes in the educational environment, team-based assignments are increasing in university classes. Effective team formation in team-based class is an important issue that affects students' satisfaction and the effectiveness of education. However, previous studies mostly focused on post analysis on the results of team formation, which makes it difficult to use them in actual classes. In this paper, we present a mathematical model of how to create a balanced team that reflects students' abilities and other characteristics. Characteristic values for assignment may be scores, such as students' proficiency, binary values such as gender, and multi-values, such as grade or department. This problem is a type of equitable partitioning problem, which takes the form of 0-1 integer programming, and the objective function is linear or nonlinear, depending on how balance is achieved. The basic model or the extended model presented can be applied to the situation where teams are balanced in consideration of various factors in actual class.

The Underwater Noise of Fishing Boat (어선의 수중소음에 관한 연구)

  • YOON Gab Dong
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.14 no.4
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    • pp.260-264
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    • 1981
  • The purpose of the present study is to measure the sound spectrum of the underwater noise generated by a stern trawler M/S Saebada (2,275 GT, 3600 ps) in the various operational conditions. Underwater noises were recorded by a hydrophone (B & K 8100) and analyses were made rising a digital frequency analyzer (B & K 2131) and level recorder (B & K 2370). The predominant frequency range was 100-500 Hz, and maximum sound pressure level was 121 dB(re. $1{\mu}Pa$). Underwater noise level increased with the increased speed of the vessel. Sound pressure level measured in the course of astern cruising was higher than that measured in the course of ahead cruising and also the noise spectrums were different in these two cases. At the time of cruising the underwater noise was higher than 10 dB compared to those values measured at the time at rest with only engine operation. The underwater noise of the vessel was mainly due to the main engine revolution of the propeller and the vibration of hull.

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How to Acquire the Evidence Capability of Video Images Taken by Drone (드론으로 촬영한 영상물의 증거능력 확보방안)

  • Kim, Yong-Jin;Song, Jae-Keun;Lee, Gyu-An
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.1
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    • pp.163-168
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    • 2018
  • With the advent of the fourth industrial revolution era, the use of drone has been progressing rapidly in various fields. Now the drones will be used extensively in the area of investigation. Until now the criminal photographs stayed in 2D digital images, it would be possible to reproduce not only 3D images but also make a crime scene with 3D printer. Firstly, the video images taken by the investigation agency using the drones are digital image evidence, and the requirements for securing the evidence capability are not different from the conditions for obtaining the proof of digital evidence. However, when the drones become a new area of scientific investigation, it is essential to systematize the authenticity of the images taken by the drones so that they can be used as evidence. In this paper, I propose a method to secure the evidence capability of digital images taken by drone.

An Analysis System Using Big Data based Real Time Monitoring of Vital Sign: Focused on Measuring Baseball Defense Ability (빅데이터 기반의 실시간 생체 신호 모니터링을 이용한 분석시스템: 야구 수비능력 측정을 중심으로)

  • Oh, Young-Hwan
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.1
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    • pp.221-228
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    • 2018
  • Big data is an important keyword in World's Fourth Industrial Revolution in public and private division including IoT(Internet of Things), AI(Artificial Intelligence) and Cloud system in the fields of science, technology, industry and society. Big data based on services are available in various fields such as transportation, weather, medical care, and marketing. In particular, in the field of sports, various types of bio-signals can be collected and managed by the appearance of a wearable device that can measure vital signs in training or rehabilitation for daily life rather than a hospital or a rehabilitation center. However, research on big data with vital signs from wearable devices for training and rehabilitation for baseball players have not yet been stimulated. Therefore, in this paper, we propose a system for baseball infield and outfield players, especially which can store and analyze the momentum measurement vital signals based on big data.

A study on the analysis of virtual reality platform API for virtual reality (VR) development

  • Lee, Byong-Kwon
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.23-30
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    • 2020
  • As the 4th industrial revolution emerged, the latest technologies such as IoT, AI, Big data, AR/VR/XR are emerging. However, in the field of virtual reality (VR) technology platform services, there is no standardization and systematic support. In addition, various platform technologies related to virtual reality have been presented, making it difficult to select an API that should be selected for development. In this study, we analyzed the method for virtual reality development and the virtual reality (VR) technology that is being serviced by users. In addition, by presenting the advantages and disadvantages of each development platform, we intend to present a reference point for developers to select an efficient platform. In addition, it will help the developer to select an effective equipment and software platform in comparison with the advantages and disadvantages of various HMD devices used in virtual reality. The virtual reality (VR) development environment test used products from Oculus, and the software development environment was tested with two types: WebBased VR and HMD embedded.

A Study on the Modern 'Universal Philosophy' Idea-Presentation of 'Avant-garde' Art Groups at the Turn of the 20th's Century - On the Progress of the Philosophies, 'Universalism' as a Intellectual Synthesis toward Awakening for Modern Art - (20세기 전환기의 '아방가르드' 예술집단의 근대 '보편주의' 사상-표현에 관한 연구 -근대 예술적 자각을 향한 지적 융합, 보편철학의 발전적 전개-)

  • Oh, Zhang-Huan
    • Journal of architectural history
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    • v.17 no.6
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    • pp.87-98
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    • 2008
  • The purpose of this study is ultimately subjected to the Orientalism, even though this deals with some positive effects in the realm of art and architecture as the scope of study, because through which the relationship between two different cultures will be discussed. That is to say, this research focused not only on how the presentation of 'avant-garde' visual art, which is explained as formal 'purity' and 'abstraction' as the characteristics of modern arts, could be made in the transition to the 20th's World, but also on what is the role and meaning of Eastern thoughts, which is popular in that time, for the new philosophical background of the artistic revolution. As a result, this study found that a lot of 'avant-garde' architects such as F. L. Wright, M. Mahony in Prairie School and L. Sullivan, D. Burnham, J. Root in Chicago School, and Lauweriks, H. P. Berlage who introduced Wright's works into the Europe, had possessed the 'Universal Philosophy' including Unitarianism, Transcendentalism, Deism, and Theosophy which are all influenced by Oriental religions and thoughts through historic western philosophers, although it is generally well-known that W. Kandinsky and P. Mondrian were belong to that. Furthermore, they gave attention to the Oriental religions and thoughts in that time, eventually made a historical progressive process of unification of thoughts between East and West. In a word, the new universalism was the philosophical background that made the artist's idea and presentation on 'from Being into Becoming'.

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