• Title/Summary/Keyword: ubiquitous devices

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A Study on Roles of CERT and ISAC for enhancing the Security of Smart Mobile Office (스마트 모바일 오피스 보안을 위한 CERT와 ISAC의 역할)

  • Lee, Keun-Young;Park, Tae-Hyoung;Lim, Jong-In
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.5
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    • pp.109-127
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    • 2011
  • Mobile Office is a new type of working method in the workplace that can be used at any time or anywhere by connecting to the network with mobile devices. This allows people to do their jobs without their physical presence in their offices to use computers. The elements in mobile office environment are advancing. They include the widespread distribution of the smart phones, the network enhancing strategy in a ubiquitous environment and expansion of the wireless internet; however, there are not enough security guidelines or policies against these threats on the new environment, the mobile office, although there is the revitalization policy of smart work supported by the government. CERT and ISAC, the known security system as of now, could be used for the secure mobile office, In this paper, suggestions are to be provided for strengthening the security of smart mobile office by analysing the functions of CERT and ISAC.

A Study on RFID System Based on Cloud (클라우드 기반 RFID 시스템에 관한 연구)

  • Lee, Cheol-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.6
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    • pp.1145-1150
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    • 2020
  • After the Davos Forum, the recent 4th Industrial Revolution has become an area of interest to countries around the world. Among the technologies of the 4th industrial revolution, the ubiquitous computing environment requires a convergence environment of various devices, networks, and software technologies, and the RFID technology that identifies objects among the IoT technology fields is applied to all industries and has a competitive edge. Systems to which RFID technology is applied are being used in various industrial fields, especially! It is efficiently used for accurate inventory management and SCM management in the field of distribution and logistics. If the RFID system is built in a cloud-based environment, it will be possible to secure reliability in distribution management in consideration of an effective logistics management system and economic feasibility. This study is a study on the RFID system in a cloud computing environment to reduce the cost of operating or maintaining an application server to improve the economy and reliability.

A DEVELOPMENT OF INTELLIGENT CONSTRUCTION LIFT-CAR TOOLKIT DEVICE FOR CONSTRUCTION VERTICAL LOGISTICS MANAGEMENT

  • Chang-Yeon Cho;Soon-Wook Kwon;Tae-Hong Shin;Sang-Yoon Chin;Yea-Sang Kim;Joo-Hyung Lee
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.242-249
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    • 2009
  • High-rise construction sites, especially those situated in spatially constrained urban areas, have difficulties in timely delivery of materials. Modern techniques such as Just-in-time delivery, and use of information technology such as Project Management Information System (PMIS), are targeted to improve the efficiency of the logistics. Such IT-driven management techniques can be further benefited from state-of-the-art devices such as Radio Frequency Identification (RFID) tags and Ubiquitous Sensor Networks (USN), which has resulted in notable achievements in automated logistics management at the construction sites. Based on those achievements, this research develops USN hardware toolkits for construction lifts, which aims to be automated the vertical material delivery by sensing the material information and routing it automatically to the right place. The gathered information from the sensors can also be used for monitoring the overall status. The developed system will be tested in the actual high-rise construction sites to assess the system's feasibility. The proposed system is being implemented using Zigbee communication modules and RFID sensor networks which will communicate with the intelligent palette system (previously developed by the authors). To support the system, a lift-mountable intelligent toolkit is under development. Its feasibility test will be conducted by applying the implemented system to a test bed and then analyzing efficiency of the system and the toolkit. The collected test data will be provided as a basis of autonomous vertical transport equipment development. From this research, efficient management of the material lift is expected with increased accuracy, as well as better management of overall construction schedule benefited from the system. Further research will be expected to develop a smart construction lift, which will eliminate the need for human supervision, thus enabling a real 'autonomous' operation of the system.

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Implementation of point-of-care platforms for rapid detection of porcine circovirus type 2

  • Chiao-Hsu Ke;Mao-Yuan Du;Wang-Ju Hsieh;Chiu-Chiao Lin;James Mingjuh Ting;Ming-Tang Chiou;Chao-Nan Lin
    • Journal of Veterinary Science
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    • v.25 no.2
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    • pp.28.1-28.11
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    • 2024
  • Background: Porcine circovirus type 2 (PCV2) infection is ubiquitous around the world. Diagnosis of the porcine circovirus-associated disease requires clinic-pathological elements together with the quantification of viral loads. Furthermore, given pig farms in regions lacking access to sufficient laboratory equipment, developing diagnostic devices with high accuracy, accessibility, and affordability is a necessity. Objectives: This study aims to investigate two newly developed diagnostic tools that may satisfy these criteria. Methods: We collected 250 specimens, including 170 PCV2-positive and 80 PCV2-negative samples. The standard diagnosis and cycle threshold (Ct) values were determined by quantitative polymerase chain reaction (qPCR). Then, two point-of-care (POC) diagnostic platforms, convective polymerase chain reaction (cPCR, qualitative assay: positive or negative results are shown) and EZtargex (quantitative assay: Ct values are shown), were examined and analyzed. Results: The sensitivity and specificity of cPCR were 88.23% and 100%, respectively; the sensitivity and specificity of EZtargex were 87.65% and 100%, respectively. These assays also showed excellent concordance compared with the qPCR assay (κ = 0.828 for cPCR and κ = 0.820 for EZtargex). The statistical analysis showed a great diagnostic power of the EZtargex assay to discriminate between samples with different levels of positivity. Conclusions: The two point-of-care diagnostic platforms are accurate, rapid, convenient and require little training for PCV2 diagnosis. These POC platforms can discriminate viral loads to predict the clinical status of the animals. The current study provided evidence that these diagnostics were applicable with high sensitivity and specificity in the diagnosis of PCV2 infection in the field.

A Contextual Information and Physics-based Mobile Augmented Reality Contents Manipulation Method (맥락 정보와 물리적 속성 부여가 가능한 모바일 증강 현실 콘텐츠 조작 방법)

  • Hong, Dong-Pyo;Lee, Jeong-Gyu;Chae, Chang-Hun;Lee, Jong-Weon;Ko, Kwang-Hee;Woo, Woon-Taek
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.526-530
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    • 2009
  • In this paper, we propose a contextual information and physics-based contents manipulation method for a mobile augmented reality authoring system. Due to proliferation of ubiquitous computing in information technology(IT) and advances in sensor technology and mobile devices, AR systems that were only possible in PC can be now feasible on mobile devices. In addition, many AR systems have been proposed that utilize sensory data and reflect them into. Thus, the proposed method provides appropriate visual cues for 3D manipulations of the augmented contents. In addition, uses can manipulate the augmented contents with sensory information through the assignment of sensors to the contents. Moreover, it supports not only a physics-based contents loader that enables users to specify physics properties into the contents, but also the transform matrix between AR and physics engine coordinates. To show the feasibility of the proposed method, we implemented a mobile augmented reality authoring system. We believe that the proposed method can be a key factor for context-aware mobile AR authoring system.

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A Design and Implementation of NFC Bridge Chip (NFC 브릿지 칩 설계 및 구현)

  • Lee, Pyeong-Han;Ryu, Chang-Ho;Chun, Sung-Hun;Kim, Sung-Wan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.96-101
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    • 2015
  • This paper describes a design and implementation of the NFC bridge chip which performs interface between kinds of devices and mobile phones including NFC controller through NFC communication. The NFC bridge chip consists of the digital part and the analog part which are based on NFC Forum standard. Therefore the chip treats RF signals and then transforms the signal to digital data, so it can interface kinds of devices with the digital data. Especially the chip is able to detect RF signals and then wake up the host processor of a device. The wakeup function dramatically decreases the power consumption of the device. The carrier frequency is 13.56MHz, and the data rate is up to 424kbps. The chip has been fabricated with SMIC 180nm mixed-mode technology. Additionally an NFC bridge chip application to the blood glucose measurement system is described for an application example.

Development of unified communication for marine VoIP service (해상 VoIP 서비스를 위한 통합 커뮤니케이션 기술 개발)

  • Kang, Nam-seon;Yim, Geun-wan;Lee, Seong-haeng;Kim, Sang-yong
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.7
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    • pp.744-753
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    • 2015
  • This paper presents the results of research on developing marine unified communications to provide VoIP service based on marine satellites. With the recent popularity of smart-phones and other mobile devices, the demand for Internet-based wired and wireless unified technology has been growing in marine environments, and increasing interest is being directed to VoIP products and service models with high price competitiveness and the ability to deliver a variety of services. In this regard, this research designed three instruments, developed their unit modules, and verified their performances. These three instruments included the following: (1) a marine VoIP module equipped with an analogue gateway that can be linked to the existing devices used in vessels, which is more than 80% smaller than that of a land system; (2) a text/voice/video engine for marine satellite communications that runs on technology that minimizes communication data usage, which is a core technology for a marine VoIP service; and (3) a unified communication service that can support multilateral cloud-based message conversations, telephone number-based call functions, and voice/video calling between a private space in a ship and shore.

A Query Processing Technique for XML Fragment Stream using XML Labeling (XML 레이블링을 이용한 XML 조각 스트림에 대한 질의 처리 기법)

  • Lee, Sang-Wook;Kim, Jin;Kang, Hyun-Chul
    • Journal of KIISE:Databases
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    • v.35 no.1
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    • pp.67-83
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    • 2008
  • In order to realize ubiquitous computing, it is essential to efficiently use the resources and the computing power of mobile devices. Among others, memory efficiency, energy efficiency, and processing efficiency are required in executing the softwares embedded in mobile devices. In this paper, query processing over XML data in a mobile device where resources are limited is addressed. In a device with limited amount of memory, the techniques of XML. stream query processing need to be employed to process queries over a large volume of XML data Recently, a technique Galled XFrag was proposed whereby XML data is fragmented with the hole-filler model and streamed in fragments for processing. With XFrag, query processing is possible in the mobile device with limited memory without reconstructing the XML data out of its fragment stream. With the hole-filler model, however, memory efficiency is not high because the additional information on holes and fillers needs to be stored. In this paper, we propose a new technique called XFLab whereby XML data is fragmented with the XML labeling scheme which is for representing the structural relationship in XML data, and streamed in fragments for processing. Through implementation and experiments, XML showed that our XFLab outperformed XFrag both in memory usage and processing time.

The Effect of the Context Awareness Value on the Smartphone Adopter' Advertising Attitude (스마트폰광고 이용자의 광고태도에 영향을 미치는 상황인지가치에 관한 연구)

  • Yang, Chang-Gyu;Lee, Eui-Bang;Huang, Yunchu
    • Journal of Intelligence and Information Systems
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    • v.19 no.3
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    • pp.73-91
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    • 2013
  • Advertising market has been facing new challenges due to dramatic change in advertising channels and the advent of innovative media such as mobile devices. Recent research related to mobile devices is mainly focused on the fact that mobile devices could identify users'physical location in real-time, and this sheds light on how location-based technology is utilized to achieve competitive advantage in advertising market. With the introduction of smartphone, the functionality of smartphone has become much more diverse and context awareness is one of the areas that require further study. This work analyses the influence of context awareness value resulted from the transformation of advertising channel in mobile communication market, and our research result reflects recent trend in advertising market environment which is not considered in previous studies. Many constructs has intensively been studied in the context of advertising channel in traditional marketing environment, and entertainment, irritation and information are considered to be the most widely accepted variables that has positive relationship with advertising value. Also, in smartphone advertisement, four main dimensions of context awareness value are recognized: identification, activity, timing and location. In this study, we assume that these four constructs has positive relationship with context awareness value. Finally, we propose that advertising value and context awareness value positively influence smartphone advertising attitude. Partial Least Squares (PLS) structural model is used in our theoretical research model to test proposed hypotheses. A well designed survey is conducted for college students in Korea, and reliability, convergent validity and discriminant validity of constructs and measurement indicators are carefully evaluated and the results show that reliability and validity are confirmed according to predefined statistical criteria. Goodness-of-fit of our research model is also supported. In summary, the results collectively suggest good measurement properties for the proposed research model. The research outcomes are as follows. First, information has positive impact on advertising value while entertainment and irritation have no significant impact. Information, entertainment and irritation together account for 38.8% of advertising value. Second, along with the change in advertising market due to the advent of smartphone, activity, timing and location have positive impact on context awareness value while identification has no significant impact. In addition, identification, activity, location and time together account for 46.3% of context awareness value. Third, advertising value and context awareness value both positively influence smartphone advertising attitude, and these two constructs explain 31.7% of the variability of smartphone advertising attitude. The theoretical implication of our research is as follows. First, the influence of entertainment and irritation is reduced which are known to be crucial factors according to previous studies related to advertising value, while the influence of information is increased. It indicates that smartphone users are not likely interested in entertaining effect of smartphone advertisement, and are insensitive to the inconvenience due to smartphone advertisement. Second, in today' ubiquitous computing environment, it is effective to provide differentiated advertising service by utilizing smartphone users'context awareness values such as identification, activity, timing and location in order to achieve competitive business advantage in advertising market. For practical implications, enterprises should provide valuable and useful information that might attract smartphone users by adopting differentiation strategy as smartphone users are sensitive to the information provided via smartphone. Also enterprises not only provide useful information but also recognize and utilize smarphone users' unique characteristics and behaviors by increasing context awareness values. In summary, our result implies that smartphone advertisement should be optimized by considering the needed information of smartphone users in order to maximize advertisement effect.

The Individual Discrimination Location Tracking Technology for Multimodal Interaction at the Exhibition (전시 공간에서 다중 인터랙션을 위한 개인식별 위치 측위 기술 연구)

  • Jung, Hyun-Chul;Kim, Nam-Jin;Choi, Lee-Kwon
    • Journal of Intelligence and Information Systems
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    • v.18 no.2
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    • pp.19-28
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    • 2012
  • After the internet era, we are moving to the ubiquitous society. Nowadays the people are interested in the multimodal interaction technology, which enables audience to naturally interact with the computing environment at the exhibitions such as gallery, museum, and park. Also, there are other attempts to provide additional service based on the location information of the audience, or to improve and deploy interaction between subjects and audience by analyzing the using pattern of the people. In order to provide multimodal interaction service to the audience at the exhibition, it is important to distinguish the individuals and trace their location and route. For the location tracking on the outside, GPS is widely used nowadays. GPS is able to get the real time location of the subjects moving fast, so this is one of the important technologies in the field requiring location tracking service. However, as GPS uses the location tracking method using satellites, the service cannot be used on the inside, because it cannot catch the satellite signal. For this reason, the studies about inside location tracking are going on using very short range communication service such as ZigBee, UWB, RFID, as well as using mobile communication network and wireless lan service. However these technologies have shortcomings in that the audience needs to use additional sensor device and it becomes difficult and expensive as the density of the target area gets higher. In addition, the usual exhibition environment has many obstacles for the network, which makes the performance of the system to fall. Above all these things, the biggest problem is that the interaction method using the devices based on the old technologies cannot provide natural service to the users. Plus the system uses sensor recognition method, so multiple users should equip the devices. Therefore, there is the limitation in the number of the users that can use the system simultaneously. In order to make up for these shortcomings, in this study we suggest a technology that gets the exact location information of the users through the location mapping technology using Wi-Fi and 3d camera of the smartphones. We applied the signal amplitude of access point using wireless lan, to develop inside location tracking system with lower price. AP is cheaper than other devices used in other tracking techniques, and by installing the software to the user's mobile device it can be directly used as the tracking system device. We used the Microsoft Kinect sensor for the 3D Camera. Kinect is equippedwith the function discriminating the depth and human information inside the shooting area. Therefore it is appropriate to extract user's body, vector, and acceleration information with low price. We confirm the location of the audience using the cell ID obtained from the Wi-Fi signal. By using smartphones as the basic device for the location service, we solve the problems of additional tagging device and provide environment that multiple users can get the interaction service simultaneously. 3d cameras located at each cell areas get the exact location and status information of the users. The 3d cameras are connected to the Camera Client, calculate the mapping information aligned to each cells, get the exact information of the users, and get the status and pattern information of the audience. The location mapping technique of Camera Client decreases the error rate that occurs on the inside location service, increases accuracy of individual discrimination in the area through the individual discrimination based on body information, and establishes the foundation of the multimodal interaction technology at the exhibition. Calculated data and information enables the users to get the appropriate interaction service through the main server.