• Title/Summary/Keyword: ubiquitous Computing

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Serviceability Evaluation of ZigBee Technology for Construction Applications (설문조사를 통한 ZigBee 무선통신기술의 건설산업 사용성평가에 관한 연구)

  • Shin, Young Shik;Cao, Shang;Jang, Won-Suk
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.247-258
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    • 2012
  • This research evaluates the serviceability of ZigBee device that provides a potential technology to realizing the ubiquitous computing by improving the productivity and effectiveness in construction and data acquisition. Literature review was conducted in various application areas such as bridge monitoring, slope management, road management, highway traffic control. In addition characteristics and challenges in various wireless technologies are described to identify their adoptability to construction environment. Among them, ZigBee technology was selected to introduce the functionality on hardware, network, and security. Then, questionnaire survey was implemented by four different group, construction engineers, students, hardware developers, and researchers to explore the success and failure factors of ZigBee technology in construction area. The results proposes a guideline of the applicability of ZigBee technology in the area of serviceability, application area, considerations, and future direction. This paper would provide valuable information for future researches and technology development in designing the wireless sensor network applications.

Mobile Healthcare System Based on Bluetooth Medical Device

  • Kim, Jeong-Heon;Lee, Seung-Chul;Lee, Boon-Giin;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.21 no.4
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    • pp.241-248
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    • 2012
  • Recently healthcare industry such as pharmaceutical, medical device and healthcare service technology is growing significantly. Mobile healthcare has attracted big attention due to IT convergence technology. Paradigm of healthcare has been changed from the 1st generation(communicable disease prevention) and the 2nd generation(treatment of disease due to extended life expectancy) to the 3rd generation(extended life expectancy due to prevention and control). In our study, we suggest the 3rd generation mobile healthcare system using Bluetooth based wearable ECG monitoring system and smart phone technology. The mobile healthcare system consists of wearable shirts with Bluetooth communication module, ECG sensor, battery, and mobile phone. The ECG data is obtained by a miniaturized sensor and the data is transferred to a mobile phone using Bluetooth communication. Then, user can monitor his/her own ECG signal on an application using Android in mobile phone. The Bluetooth communication device is used due to highly reliable data transmission property and the Bluetooth chip is embedded in every mobile phone. The wearable shirts with chest belt of Bluetooth ECG module is designed with a focus on convenience in the daily life of a wearer. The ECG signal evaluation software in Android based mobile phone is developed for the health check and the ECG signal variation is tested according to the activities of the wearer such as walking, climbing stairs, stand up and sit down, and so on.

An Efficient Hierarchical Authentication Scheme through Brokers in Mobile IPv6 Networks (브로커를 통한 모바일 IPv6 네트워크의 효율적인 계층적 인증기법)

  • Jung, Ha-Gwon;Jeong, Jong-Pil
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.15-26
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    • 2011
  • As quick and secure mobility service is becoming a critical issue in the ubiquitous environment. Internet Engineering Task Force (IETF) has done a lot of meaningful work in order to cope with the critical issues, which is a key technology of guaranteeing the legally and safely using of network resources, they has proposed Hierarchical Mobile IPv6 (HMIPv6) to complement for such problems as handover latency and signaling overhead in existing MIPv6. Most of the current research about HMIPv6 focuses on how to optimize the interactive processes between the HMIPv6 and AAA (Authentication, Authorization, Accounting) protocol. This paper describes a cost-effective hierarchical authentication scheme, which makes its focus on minimizing the authentication latency in AAA processing. In this scheme, a hierarchical AAA architecture is proposed, in which the AAA servers are deployed on the Mobility Anchor Point (MAP), the Root AAA server manages several Leaf AAA servers and the Brokers on behalf of the AAA server in home domain. The simulation results shows that the proposed scheme reduces the handoff and authentication latency evidently compared to the previous traditional authentication combination modeling.

Short-term Power Load Forecasting using Time Pattern for u-City Application (u-City응용에서의 시간 패턴을 이용한 단기 전력 부하 예측)

  • Park, Seong-Seung;Shon, Ho-Sun;Lee, Dong-Gyu;Ji, Eun-Mi;Kim, Hi-Seok;Ryu, Keun-Ho
    • Journal of Korea Spatial Information System Society
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    • v.11 no.2
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    • pp.177-181
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    • 2009
  • Developing u-Public facilities for application u-City is to combine both the state-of-the art of the construction and ubiquitous computing and must be flexibly comprised of the facilities for the basic service of the building such as air conditioning, heating, lighting and electric equipments to materialize a new format of spatial planning and the public facilities inside or outside. Accordingly, in this paper we suggested the time pattern system for predicting the most basic power system loads for the basic service. To application the tim e pattern we applied SOM algorithm and k-means method and then clustered the data each weekday and each time respectively. The performance evaluation results of suggestion system showed that the forecasting system better the ARIMA model than the exponential smoothing method. It has been assumed that the plan for power supply depending on demand and system operation could be performed efficiently by means of using such power load forecasting.

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Design and Implementation of A Personalized Home Network Service System based on Emotion Analysis (감정 분석을 통한 개인화 홈 네트워크 서비스 시스템의 설계 및 구현)

  • Kim, Jun-Su;Kim, Dong-Yub;Bin, Sung-Hwan;Kim, Dae-Young;Ryu, Min-Woo;Cho, Kuk-Hyun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.131-138
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    • 2010
  • As ubiquitous computing environments evolve, various services are being provided as customer-centric services. In the past, studies based on personal profiles have been conducted to provide personalized services. However, identifying the user's preferences and supporting personalized services requires considerable data and time. To solve these problems, this paper proposes a system which provides the service by analyzing the user's emotions, rather than personalized service with personal profiles. In the proposed system, both speech analysis method and image analysis method are used to analyze the user's emotion. By using this emotion analysis method, we implemented the proposed system within the home network environment and finally provide effective personalized service.

Behavior Generation System of Context-aware Augmented Reality Agent for Realistic Activation of agent's behavior (사실적 행동 활성화를 위한 컨텍스트 인식 증강현실 에이전트의 행동생성 시스템)

  • Shin, Hun-Yong;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.579-582
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    • 2009
  • With the aid of the increasing interests of Context-aware Augmented Reality Agent (AR Agent), various researches of AR Agent have been performed to explore the possibility of the agent as novel interface and the entity responding autonomously by user's input. However, in previous works, AR Agents are lack of specific method for using various contextual information. To revolve around those problems, we propose the Behavior Generation System for Context-aware AR Agent using layered architecture. Based on Belief-Desire-Intention (BDI) model and Hierarchical Task Network (HTN) searching, the sequence of agent behavior has been selected in behavior planning layer. Then, the agent evaluates appropriateness of behaviors using previous behavior and the type of input before activation. This behavior generation system can be applied for edutainment, game, and assistant agent, which need intuitive and effective behaviors to convey information. Through this research, we expect that the Context-aware AR Agent could support for not only information delivery, but also the capability of effective communication for user.

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Ontology-Based Adaptive Information Providing System (온톨로지 기반 정보제공 시스템)

  • Sohn, Young-Tae;Rhee, Sang-Keun;Lee, Ji-Hye;Kim, Jae-Kwan;Han, Yo-Sub;Park, Myon-Woong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.596-600
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    • 2009
  • As the amount of available information increases rapidly, sometimes the efficient search method alone is not enough to obtain necessary information in timely manner. Therefore additional support is needed to share the burden of searching for and filtering information. In the area of ubiquitous computing, computer systems existing everywhere should be able to proactively provide information just in time. Resource matching is essential in order to develop a system searching and recommending information required for a user in a specific context. This paper describes the infrastructure and methodology of information providing including systematical organization representation, ontological resource demarcation, and resource matching in the environment of a research institute. A specific application was developed to illustrate the proposed approach.

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MyWorkspace: VR Platform with an Immersive User Interface (MyWorkspace: 몰입형 사용자 인터페이스를 이용한 가상현실 플랫폼)

  • Yoon, Jong-Won;Hong, Jin-Hyuk;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.52-55
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    • 2009
  • With the recent development of virtual reality, it has been actively investigated to develop user interfaces for immersive interaction. Immersive user interfaces improve the efficiency and the capability of information processing in the virtual environment providing various services, and provide effective interaction in the field of ubiquitous and mobile computing. In this paper, we propose an virtual reality platform "My Workspace" which renders an 3D virtual workspace by using an immersive user interface. We develop an interface that integrates an optical see-through head-mounted display, a Wii remote controller, and a helmet with infrared LEDs. It estimates the user's gaze direction in terms of horizontal and vertical angles based on the model of head movements. My Workspace expands the current 2D workspace based on monitors into the layered 3D workspace, and renders a part of 3D virtual workspace corresponding to the gaze direction. The user can arrange various tasks on the virtual workspace and switch each task by moving his head. In this paper, we will also verify the performance of the immersive user interface as well as its usefulness with the usability test.

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A Framework for an Advanced Learning Mechanism in Context-aware Systems using Improved Back-Propagation Algorithm (상황 인지 시스템에서 개선된 역전파 알고리즘을 사용하는 진보된 학습 메커니즘을 위한 프레임워크)

  • Zha, Wei;Eo, Sang-Hun;Kim, Gyoung-Bae;Cho, Sook-Kyoung;Bae, Hae-Young
    • The KIPS Transactions:PartD
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    • v.14D no.1 s.111
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    • pp.139-144
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    • 2007
  • In seeking to improve the workload efficiency and inference capability of context-aware systems, we propose a new framework for an advanced teaming mechanism that uses improved bath propagation (BP) algorithm. Even though a learning mechanism is one of the most important parts in a context-aware system, the existing algorithms focused on facilitating systems by elaborating the learning mechanism with user's context information are rare. BP is the most adaptable algorithm for learning mechanism of context-aware systems. By using the improved BP algorithm, the framework we proposed drastically improves the inference capability so that the overall performance is far better than other systems. Also, using the special system cache, the framework manages the workload efficiently. Experiments show that there is an obvious improvement in overall performanre of the context-awareness systems using the proposed framework.

Client Profile Framework for Providing Adapted Content to Context (상황에 적응화된 콘텐츠 제공을 위한 클라이언트 프로파일 프레임워크)

  • Kim, Kyung-Sik;Lee, Jae-Dong
    • The KIPS Transactions:PartC
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    • v.14C no.3 s.113
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    • pp.293-304
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    • 2007
  • In this paper, a client-side framework for processing of the profile that is necessary for providing adapted content to user's context in the client is designed and implemented. The profile must be constituted context information and various user's information for providing the adapted content to user's context. The client device also provides functionalities such as the creation, the management, and the transmission of the profile. The profile which is used in the proposed profile framework consists of various related information of a user for content adaptation. The technology such as creation, transmission and manage of the profile for effective processing is proposed and apply this technologies to client profile framework during the design are applied. As the result of evaluation, techniques of the proposed framework for processing profiles is more effective than previous techniques.