• 제목/요약/키워드: trend algorithm

검색결과 435건 처리시간 0.023초

딥 러닝 기술 이용한 얼굴 표정 인식에 따른 이모티콘 추출 연구 (A Study on the Emoticon Extraction based on Facial Expression Recognition using Deep Learning Technique)

  • 정봉재;장범
    • 한국인공지능학회지
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    • 제5권2호
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    • pp.43-53
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    • 2017
  • In this paper, the pattern of extracting the same expression is proposed by using the Android intelligent device to identify the facial expression. The understanding and expression of expression are very important to human computer interaction, and the technology to identify human expressions is very popular. Instead of searching for the emoticons that users often use, you can identify facial expressions with acamera, which is a useful technique that can be used now. This thesis puts forward the technology of the third data is available on the website of the set, use the content to improve the infrastructure of the facial expression recognition accuracy, in order to improve the synthesis of neural network algorithm, making the facial expression recognition model, the user's facial expressions and similar e xpressions, reached 66%.It doesn't need to search for emoticons. If you use the camera to recognize the expression, itwill appear emoticons immediately. So this service is the emoticons used when people send messages to others, and it can feel a lot of convenience. In countless emoticons, there is no need to find emoticons, which is an increasing trend in deep learning. So we need to use more suitable algorithm for expression recognition, and then improve accuracy.

곡면 배열 트랜스듀서의 최적 설계 (Optimal Design of Conformal Array Transducers)

  • 김회용;노용래
    • 한국음향학회지
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    • 제31권1호
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    • pp.51-61
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    • 2012
  • 본 연구에서는 등각, 등간격 및 측지선 돔 (geodesic dome)형태로 배열된 곡면 배열 트랜스듀서에 대해서, 음원 간격, 음원 개수 등과 같은 배열 구조 변수들에 따른 방사패턴의 변화 경향성을 분석하였다. 또한 그 결과를 바탕으로 통계적 기법인 다중 회귀 분석을 이용하여 부엽의 크기 및 빔 폭을 설계 변수들의 함수로 도출하였다. 나아가 최적화 기법인 GA (genetic algorithm)법을 이용하여 각 방향에 대한 빔폭이 주어진 조건을 만족하며 가장 작은 부엽의 크기를 가지도록 설계 변수들의 최적화를 수행하였다. 최적화 결과를 바탕으로 세 가지 곡면 배열 구조 가운데 곡면 배열 트랜스듀서의 최적 배열 구조로 등간격 배열구조를 선정하였다.

다중 플래시 메모리 기반 파일시스템의 성능개선을 위한 파일시스템 (File System for Performance Improvement in Multiple Flash Memory Chips)

  • 박제호
    • 반도체디스플레이기술학회지
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    • 제7권3호
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    • pp.17-21
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    • 2008
  • Application of flash memory in mobile and ubiquitous related devices is rapidly being increased due to its low price and high performance. In addition, some notebook computers currently come out into market with a SSD(Solid State Disk) instead of hard-drive based storage system. Regarding this trend, applications need to increase the storage capacity using multiple flash memory chips for larger capacity sooner or later. Flash memory based storage subsystem should resolve the performance bottleneck for writing in perspective of speed and lifetime according to its physical property. In order to make flash memory storage work with tangible performance, reclaiming of invalid regions needs to be controlled in a particular manner to decrease the number of erasures and to distribute the erasures uniformly over the whole memory space as much as possible. In this paper, we study the performance of flash memory recycling algorithms and demonstrate that the proposed algorithm shows acceptable performance for flash memory storage with multiple chips. The proposed cleaning method partitions the memory space into candidate memory regions, to be reclaimed as free, by utilizing threshold values. The proposed algorithm handles the storage system in multi-layered style. The impact of the proposed policies is evaluated through a number of experiments.

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A method for image-based shadow interaction with virtual objects

  • Ha, Hyunwoo;Ko, Kwanghee
    • Journal of Computational Design and Engineering
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    • 제2권1호
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    • pp.26-37
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    • 2015
  • A lot of researchers have been investigating interactive portable projection systems such as a mini-projector. In addition, in exhibition halls and museums, there is a trend toward using interactive projection systems to make viewing more exciting and impressive. They can also be applied in the field of art, for example, in creating shadow plays. The key idea of the interactive portable projection systems is to recognize the user's gesture in real-time. In this paper, a vision-based shadow gesture recognition method is proposed for interactive projection systems. The gesture recognition method is based on the screen image obtained by a single web camera. The method separates only the shadow area by combining the binary image with an input image using a learning algorithm that isolates the background from the input image. The region of interest is recognized with labeling the shadow of separated regions, and then hand shadows are isolated using the defect, convex hull, and moment of each region. To distinguish hand gestures, Hu's invariant moment method is used. An optical flow algorithm is used for tracking the fingertip. Using this method, a few interactive applications are developed, which are presented in this paper.

영상레이다 원시데이터를 이용한 BAQ(Block Adaptive Quantization) 최적화 방법 (An Optimization Method for BAQ(Block Adaptive Quantization) Threshold Table Using Real SAR Raw Data)

  • 임성재;이현익;김세영;남창호
    • 한국군사과학기술학회지
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    • 제20권2호
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    • pp.187-196
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    • 2017
  • The size of raw data has dramatically increased due to the recent trend of Synthetic Aperture Radar(SAR) development plans for high resolution and high definition image acquisition. The large raw data has an impact on satellite operability due to the limitations of storage and transmission capacity. To improve the SAR operability, the SAR raw data shall be compressed before transmission to the ground station. The Block Adaptive Quantization (BAQ) algorithm is one of the data compression algorithm and has been used for a long time in the spaceborne SAR system. In this paper, an optimization method of BAQ threshold table is introduced using real SAR raw data to prevent the degradation of signal quality caused by data compression. In this manner, a new variation estimation strategy and a new threshold method for block type decision are introduced.

네트워크 안정성 측정을 위한 가중치 기반의 계산알고리즘 연구 (A weigth-based algorithm for network stability measurement)

  • 이원혁;노민기;조부승;김태연;김현철
    • 융합보안논문지
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    • 제14권7호
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    • pp.37-43
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    • 2014
  • 오늘날에는 기후, 전파천문, 고성능 컴퓨팅 자원 공동 활용 등의 첨단 기술을 요구하는 그룹별 연구 활동이 강화되고 있다. 이에 따라 이와 같은 오늘날의 첨단 응용 연구를 뒷받침하기 위해 첨단 연구망 역시 첨단 응용연구를 위한 수단으로서 점차적으로 자리매김하고 있다. 따라서 이러한 추세를 반영해서 첨단 연구망 네트워크의 관리적 측면 역시 집중적으로 조명되어야 할 필요성이 있다. 그렇기 때문에, 본 논문에서는 제시하고자 하는 가장 큰 맥락에서의 목표가 '여러 첨단 응용 연구의 도구적 수단으로서의 네트워크를 안정적으로 관리할 수 있도록 하는 연구'이다.

B-spline 표면 근사화 기반의 3차원 솔더 페이스트 검사 (3-D Solder Paste Inspection Based on B-spline Surface Approximation)

  • 이준재;이병국;류재칠
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제10권1호
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    • pp.31-45
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    • 2006
  • 최근 고집적화, 고밀도화 되어가는 첨단 디바이스와 섬세한 공정들은 SMT(surface mounting technology)에서의 더욱 까다로운 검사 항목들을 요구하고 있다. 특히, 어셈블리 생산품의 불량의 60% 이상을 차지하는 솔더 프린팅의 검사는 이러한 추세에 대응책으로 3차원적인 검사방식이 기존의 2차원적인 검사방식을 빠르게 대치해나가고 있다. 따라서 본 논문에서는 SMT 어셈블리 라인에서 PCB(Printed circuit board)에 프린팅된 솔더 페이스트에 대한 3차원적인 검사를 자동으로 수행하는 인라인형의 고속 3차원 검사 장비 및 측정 알고리즘을 제안한다. 제안한 방법은 3차원 데이터를 B-스플라인으로 표면을 구성한 다음 이를 기반으로 패드를 추출하고, 검사하는 알고리즘이다.

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Optimal Placement of Distributed Generators in Radial Distribution System for Reducing the Effect of Islanding

  • K, Narayanan.;Siddiqui, Shahbaz A.;Fozdar, Manoj
    • Journal of Electrical Engineering and Technology
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    • 제11권3호
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    • pp.551-559
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    • 2016
  • The present trend of increasing the penetration levels of Distributed Generator (DG) in the distribution network has made the issue of Islanding crucial for the reliable operation of the network. The islanding, if not detected early may lead to the collapse of the system as it can drive the distribution system to the cascaded failure. In this paper, an extensive study of the effect of DG placement and sizing is performed by dividing the system into different zones to obtain a reduced effect of islanding. The siting and sizing of DG is carried out to improve the overall voltage profile or/and reduction in active power loss using two stage Genetic Algorithm (GA). In the first stage a basic knockout selection is considered and the best population is taken for next stage, where roulette selection for crossover and mutation is performed for optimal placement and sizing of DGs. The effect of the islanding, due to load variations is reduced by optimal siting and sizing of DG. The effectiveness of the proposed scheme is tested on the IEEE 33 and 69 radial bus systems and the results obtained are promising.

크리깅 근사모델을 이용한 전역적 강건최적설계 (A Global Robust Optimization Using the Kriging Based Approximation Model)

  • 박경진;이권희
    • 대한기계학회논문집A
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    • 제29권9호
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    • pp.1243-1252
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    • 2005
  • A current trend of design methodologies is to make engineers objectify or automate the decision-making process. Numerical optimization is an example of such technologies. However, in numerical optimization, the uncertainties are uncontrollable to efficiently objectify or automate the process. To better manage these uncertainties, the Taguchi method, reliability-based optimization and robust optimization are being used. To obtain the target performance with the maximum robustness is the main functional requirement of a mechanical system. In this research, a design procedure for global robust optimization is developed based on the kriging and global optimization approaches. The DACE modeling, known as the one of Kriging interpolation, is introduced to obtain the surrogate approximation model of the function. Robustness is determined by the DACE model to reduce real function calculations. The simulated annealing algorithm of global optimization methods is adopted to determine the global robust design of a surrogated model. As the postprocess, the first order second-moment approximation method is applied to refine the robust optimum. The mathematical problems and the MEMS design problem are investigated to show the validity of the proposed method.

A Study on the Facial Expression Recognition using Deep Learning Technique

  • Jeong, Bong Jae;Kang, Min Soo;Jung, Yong Gyu
    • International Journal of Advanced Culture Technology
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    • 제6권1호
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    • pp.60-67
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    • 2018
  • In this paper, the pattern of extracting the same expression is proposed by using the Android intelligent device to identify the facial expression. The understanding and expression of expression are very important to human computer interaction, and the technology to identify human expressions is very popular. Instead of searching for the symbols that users often use, you can identify facial expressions with a camera, which is a useful technique that can be used now. This thesis puts forward the technology of the third data is available on the website of the set, use the content to improve the infrastructure of the facial expression recognition accuracy, to improve the synthesis of neural network algorithm, making the facial expression recognition model, the user's facial expressions and similar expressions, reached 66%. It doesn't need to search for symbols. If you use the camera to recognize the expression, it will appear symbols immediately. So, this service is the symbols used when people send messages to others, and it can feel a lot of convenience. In countless symbols, there is no need to find symbols, which is an increasing trend in deep learning. So, we need to use more suitable algorithm for expression recognition, and then improve accuracy.