• 제목/요약/키워드: tree structure

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신경망 분류기와 선형트리 분류기에 의한 영상인식의 비교연구 (A Comparative Study of Image Recognition by Neural Network Classifier and Linear Tree Classifier)

  • Young Tae Park
    • 전자공학회논문지B
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    • 제31B권5호
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    • pp.141-148
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    • 1994
  • Both the neural network classifier utilizing multi-layer perceptron and the linear tree classifier composed of hierarchically structured linear discriminating functions can form arbitrarily complex decision boundaries in the feature space and have very similar decision making processes. In this paper, a new method for automatically choosing the number of neurons in the hidden layers and for initalzing the connection weights between the layres and its supporting theory are presented by mapping the sequential structure of the linear tree classifier to the parallel structure of the neural networks having one or two hidden layers. Experimental results on the real data obtained from the military ship images show that this method is effective, and that three exists no siginificant difference in the classification acuracy of both classifiers.

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블루투스 장치 간의 평균 홉 수를 줄이기 위한 트리 스캐터넷 형성 알고리즘 (A Tree Scatternet Formation Algorithm for Reducing Average Hop Count Between Bluetooth Devices)

  • 강승호;강대욱;임형석
    • 정보처리학회논문지C
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    • 제11C권3호
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    • pp.401-408
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    • 2004
  • 트리 구조를 기반으로 하는 블루투스 스캐터넷은 적은 링크 수와 간단한 라우팅 방법 등 여러 가지 장점을 가지고 있다. 본 논문은 블루투스 규격상의 제약조건을 만족시키면서 노드 간 평균거리가 가장 짧은 트리형태에 가까운 스캐터넷을 형성하는 알고리즘을 제시한다. 그리고 제시한 방법이 기존의 방법보다 지연시간을 더 초래하지 않고도 장치 간 평균 홉 수를 감소시킬 수 있음을 시뮬레이션을 통하여 보인다.

불일치 절점을 가지는 경우의 축약된 모델을 이용한 동특성 변경법 (Structural Dynamics Modification using Reduced Model for Having Non-matching Nodes)

  • 강옥현;박윤식;박영진
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2005년도 추계학술대회논문집
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    • pp.830-833
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    • 2005
  • SDM(Structural Dynamics Modification) is to improve dynamic characteristics of a structure, more specifically of a base structure, by adding or deleting auxiliary(modifying) structures. In this paper, I will focus on the optimal layout of the stiffeners which are attached to the plate to maximize 1st natural frequency. Recently, a new topology method was proposed by yamazaki. He uses growing and branching tree model. I modified the growing and branching tree model. The method is designated modified tree model. To expand the layout of stiffeners, I will consider non-matching problem. The problem is solved by using local lagrange multiplier without the mesh regeneration. Moreover The CMS(Component mode synthesis) method is employed to reduce the computing time of eigen reanalysis using reduced componet models.

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An Efficient Indexing Structure for Multidimensional Categorical Range Aggregation Query

  • Yang, Jian;Zhao, Chongchong;Li, Chao;Xing, Chunxiao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권2호
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    • pp.597-618
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    • 2019
  • Categorical range aggregation, which is conceptually equivalent to running a range aggregation query separately on multiple datasets, returns the query result on each dataset. The challenge is when the number of dataset is as large as hundreds or thousands, it takes a lot of computation time and I/O. In previous work, only a single dimension of the range restriction has been solved, and in practice, more applications are being used to calculate multiple range restriction statistics. We proposed MCRI-Tree, an index structure designed to solve multi-dimensional categorical range aggregation queries, which can utilize main memory to maximize the efficiency of CRA queries. Specifically, the MCRI-Tree answers any query in $O(nk^{n-1})$ I/Os (where n is the number of dimensions, and k denotes the maximum number of pages covered in one dimension among all the n dimensions during a query). The practical efficiency of our technique is demonstrated with extensive experiments.

다목적 비디오 부/복호화를 위한 다층 퍼셉트론 기반 삼항 트리 분할 결정 방법 (Multi-Layer Perceptron Based Ternary Tree Partitioning Decision Method for Versatile Video Coding)

  • 이태식;전동산
    • 한국멀티미디어학회논문지
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    • 제25권6호
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    • pp.783-792
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    • 2022
  • Versatile Video Coding (VVC) is the latest video coding standard, which had been developed by the Joint Video Experts Team (JVET) of ITU-T Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG) in 2020. Although VVC can provide powerful coding performance, it requires tremendous computational complexity to determine the optimal block structures during the encoding process. In this paper, we propose a fast ternary tree decision method using two neural networks with 7 nodes as input vector based on the multi-layer perceptron structure, names STH-NN and STV-NN. As a training result of neural network, the STH-NN and STV-NN achieved accuracies of 85% and 91%, respectively. Experimental results show that the proposed method reduces the encoding complexity up to 25% with unnoticeable coding loss compared to the VVC test model (VTM).

TPKDB 트리 : 이동 객체의 효과적인 미래 위치 검색을 위한 색인구조 (TPKDB-tree : An Index Structure for Efficient Retrieval of Future Positions of Moving Objects)

  • 서동민;복경수;유재수;이병엽
    • 한국정보과학회논문지:데이타베이스
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    • 제31권6호
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    • pp.624-640
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    • 2004
  • 최근 위치 기반 기술에 대한 활용이 증가하면서 이동 객체를 효율적으로 관리하기 위한 색인구조의 필요성이 증가하고 있다. 본 논문에서는 미래 위치 검색 및 갱신 비용을 최소화하기 위한 새로운 시공간 색인 구조를 제안한다. 제안하는 색인 구조는 갱신 비용을 최소화하기 위해 이동 객체의 현재 위치를 직접 접근하기 위한 보조 색인 구조와 공간 분할 기반의 KDB-트리를 결합한 색인 구조이다. 제안하는 색인 구조에서는 이동 객체의 미래 위치 검색 및 갱신 비용을 줄이기 위해 KDB-트리의 중간 노드에 시간에 대한 파라미터를 유지한다. 또한 제안하는 색인 구조에서는 공간활용도 및 검색 효율을 극대화하기 위한 새로운 갱신 및 분할 기법을 제안한다. 제안하는 색인 구조의 우수성을 입증하기 위해 다양한 실험을 통해 성능 평가를 수행한다.

Robust Variable Selection in Classification Tree

  • 장정이;정광모
    • 한국통계학회:학술대회논문집
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    • 한국통계학회 2001년도 추계학술발표회 논문집
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    • pp.89-94
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    • 2001
  • In this study we focus on variable selection in decision tree growing structure. Some of the splitting rules and variable selection algorithms are discussed. We propose a competitive variable selection method based on Kruskal-Wallis test, which is a nonparametric version of ANOVA F-test. Through a Monte Carlo study we note that CART has serious bias in variable selection towards categorical variables having many values, and also QUEST using F-test is not so powerful to select informative variables under heavy tailed distributions.

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가려진면 제거와 색도 계산을 위한 그래픽스 가속기 (A Graphics Accelerator for Hidden Surface Removal and Color Shading)

  • 방경익;배성옥;경종민
    • 전자공학회논문지A
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    • 제28A권5호
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    • pp.398-406
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    • 1991
  • This paper presents a graphics accelerator for fast image generation. The accelarator has three major functional blocks: linear interpolator, multipliers and Edgee Painting Tree. Linear interpolator with coupled binary tree structure interpolates functional values of two end points. Two multipliers compute input values of interpolator in parallel. Mask pattern which removes out invalid data is generated by Edge Painting Tree. The proposed architecture in this paper is responsible for 64 pixels and can process about 5,900 10x10polygons per second.

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CAS IMPLEMENTATION OF RECURSIVE STRUCTURE IN A SPANNING TREE

  • Song, Kee-Hong
    • East Asian mathematical journal
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    • 제21권2호
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    • pp.249-260
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    • 2005
  • Experimentation using computer plays an important part in education and research in graph theory. The purpose of this paper is to develop the CAS techniques for the hands-on approach in graph theory specifically on the topic of constructing the spanning tree. This paper discusses the advantages of CAS as the software system for doing graph theory and introduces the software solutions integrating multimedia user interface developed by the author, which extend the functionality of the existing CAS-based graph theory software package.

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Design and Implementation of the Tree-like Multiplier

  • Song, Gi-Yong;Lee, Jae-jin;Lee, Ho-Jun;Song, Ho-Jeong
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -1
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    • pp.371-374
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    • 2000
  • This paper proposes a 16-bit ${\times}$ 16-bit multiplier for 2 twos-complement binary numbers with tree-like structure and implements it on a FPGA. The space and time complexity analysis shows that the 16-bit Tree-like multiplier represents lower circuit complexity and computes more quickly than both Booth array multiplier md Modified array multiplier.

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