• Title/Summary/Keyword: transmission media

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Efficient Transmission Scheme with Viewport Prediction of 360VR Content using Sound Location Information (360VR 콘텐츠의 음원위치정보를 활용한 시점예측 전송기법)

  • Jeong, Eunyoung;Kim, Dong Ho
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1002-1012
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    • 2019
  • 360VR content requires short latency, such as immediate response to viewers' viewport changes and high quality video delivery. It is necessary to consider efficient transmission that guarantees the QoE(Quality of Experience) of the 360VR contents with limited bandwidth. Several research has been introduced to reduce overall bandwidth consumption by predicting a user's viewport and allocating different bit rates to the area corresponding to the viewport. In this paper, we propose novel viewport prediction scheme that uses sound source location information of 360VR contents as auditory recognition information along with visual recognition information. Also, we propose efficient transmission algorithm by allocating a bit rate properly based on improved viewport prediction. The proposed scheme improves the accuracy of the viewport prediction and provides high quality videos to tiles corresponding to the user's viewpoint within the limited bandwidth.

QoS Routing for WiMedia-Based Wireless Mesh Networks (WiMedia 기반 무선 메쉬 네트워크에서 QoS를 고려한 경로 설정)

  • Park, Sung-Woo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.3
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    • pp.317-324
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    • 2016
  • WiMedia provides the data rate of up to 1Gbps, but the transmission range is restricted to approximately 10 meters. When constructing a multi-hop WiMedia network to extend its coverage, conventional hop-based routing may not guarantee satisfactorily the required QoS. We propose two QoS routing techniques for the WiMedia-based wireless mesh network. The proopsed QoS routing reflects the characteristics of TDMA-based WiMedia MAC and develops QoS extensions separately for on-demand routing and table-driven routing. Through simulations, we identify that the QoS routing shows better performance than the hop-based routing. It also turns out that the QoS on-demand routing and the QoS table-driven routing show conflicting performance results depending on the transmission power.

A Distribution Scheme for Continuous Media Contens over Peer-to-Peer Networks (P2P 네트웍에서 연속형 미디어 컨텐츠의 분산형 배포 기법)

  • Kwon Jin Baek;Yeom Heon Young;Lee Jeong Bae
    • The KIPS Transactions:PartA
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    • v.11A no.7 s.91
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    • pp.511-520
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    • 2004
  • A peer-to-peer model is very useful in solving the server link bottleneck problem of a client-server model. In this work, we discuss the problems of distributing multimedia content over peer-to-peer network. We focus on two problems in peer-to-peer media content distribution systems. The first is the transmission scheduling of the media data for a multi-source streaming session. We present a sophisticated scheduling scheme called fixed-length slotted scheduling, which results in minimum buffering delay. The second problem is on the fast distribution of media content in the peer-to-peer system that is self-growing. We propose a mechanism accelerating the speed at which the system's streaming ca-pacity increases, called FAST.

Design and Implementation of Mobile Platform for Personalized Media Streaming Service (사용자 맞춤형 미디어 스트리밍 서비스를 위한 모바일 플랫폼 설계 및 구현)

  • Park, Sung-Joo;Yang, Chang-Mo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.360-363
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    • 2010
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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A Telecommunication Technologies Changing to Multi-media from old-media and New-media (올드미디어(Old media), 뉴미디어(New media)로부터 멀티미디어(Multi-media)로 변천하는 전기통신기술)

  • 조규심
    • Journal of the Korean Professional Engineers Association
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    • v.30 no.4
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    • pp.18-29
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    • 1997
  • The telecommunications industry pro-grossed as old media, but new media is going into a new era of multi-media in the 21st century. In the latter half of 1970s we saw a boom of new media as a post-telephone era began. As the machines grew to the world level(standard), facsimiles, minitels of France and word processors of Japan were developed. Today some 15 years since the advent of new media era, the progress of technology is astonishing. Advancement of technology is seen in V and U letters attached to semiconductor chips, astonishing capability advancement of light emitting lasers and photo-diodes, etc and additionally technology advancement in large capacitized light disks. Thus these technologies have made possible transmitting a broad band network and a mobile communication and digitalized broadcasting. Increased capacity of every terminal, e.g, "letters $.$ voice $.$ still and mov-ing pictures" are essential for new media simultaneous and two -way transmission.

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Efficient CAN Data Compression Algorithm Using Signal Length (신호의 길이 특성을 이용한 효율적인 CAN 데이터 압축 알고리즘)

  • Wu, Yujing;Chung, Jin-Gyun
    • Smart Media Journal
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    • v.3 no.3
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    • pp.9-14
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    • 2014
  • The increasing number of ECUs in automobiles causes the CAN bus overloaded and consequently the error probability of data transmission increases. Since the time duration for the data transmission is proportional to CAN frame length, it is desirable to reduce the frame length. In this paper, we present a CAN message compression method using Data Length Code (DLC) and bit rearrangement. By simulations using actual CAN data, it is shown that the CAN transmission data is reduced up to 54 % by the proposed method, compared with conventional methods.

Performance Analysis of TCP Using ErrorModel (에러 모델을 적용한 TCP의 성능 분석)

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.11 no.1
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    • pp.31-36
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    • 2007
  • TCP (Transmission Control Protocol) is one of the protocols which are widely used from the Internet environments. Through the flow control of TCP, it could be increased efficiency for the loss and a re-transmission of data and the flow control become accomplished through window technique which puts the limit of size. By the flow control, TCP divided in various versions. In this paper, it is analyzed the simulation result which applies the error model in the Newreno which is an improved model of the representative Tahoe, Reno.

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A realization of simulator for reliability verification of the communication network PICNET-NP (PICNET-NP 통신망의 신뢰성 검증을 위한 시뮬레이션 구현)

  • Lee, S.W.
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2212-2215
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    • 2002
  • This dissertation suggests and implements a middle level network which is called PICNET-NP (Plant Implementation and Control Network for Nuclear Power Plant). PICNET-NP is based partly on IEEE 802.4 token-passing bus access method and partly on IEEE 802.3 physical layer. For this purpose a new interface a physical layer service translator, is introduced. A control network using this method is implemented and applied to a distributed real-time system. To verify the performance of proposed protocol experimental were carried out, and the following results are obtained. 1) proper initialization of the protocol. 2) normal receiving and transmission of data. 3) proper switching of transmission media in case of a fault condition on the one of transmission media. The proposed protocol exhibits the excellent performance in the experimental system. From the test results in the experimental system, the proposed protocol, PICNET-NP, can be used for the upgrading of a nuclear power plant and the distributed control system in the next generation of nuclear power plant.

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An Energy Efficient MAC Protocol Providing Guaranteed Service for Wireless Sensor Network

  • Kim, Dong-Won;Park, Tae-Geon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.1
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    • pp.123-140
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    • 2011
  • In this paper, we propose an Energy Efficient Media Access Control (EE-MAC) protocol for wireless sensor networks. The proposed scheme is designed to save power consumption and guarantee quality-of-service for real-time traffic. EE-MAC uses the superframe structure which is bounded by the transmission of a beacon frame and can have an active and an inactive portion. The active period is divided into the contention free period (CFP) for real-time traffic transmission and the contention access period (CAP) for non-real-time traffic transmission. We propose the exclusively allocated backoff scheme which assigns a unique backoff time value to each real-time node based on bandwidth allocation and admission control. This scheme can avoid collision between real-time nodes by controlling distributed fashion and take effect a statistical time division multiple access. We also propose the algorithm to change the duty cycle adaptively according to channel utilization of media depending on network traffic load. This algorithm can prolong network lifetime by reducing the amount of energy wasted on idle listening.

Design of Secure Information Center Using a Conventional Cryptography

  • Choi, Jun-Hyuk;Kim Tae-Gap;Go, Byung-Do;Ryou, Jae-Cheol
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.6 no.4
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    • pp.53-66
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    • 1996
  • World Wide Web is a total solution for multi-media data transmission on Internet. Because of its characteristics like ease of use, support for multi-media data and smart graphic user interface, WWW has extended to cover all kinds of applications. The Secure Information Center(SIC) is a data transmission system using conventional cryptography between client and server on WWW. It's main function is to support the encryption of sending data. For encryption of data IDEA(International Data Encryption Algorithm) is used and for authentication mechanism MD5 hash function is used. Since Secure Information Center is used by many users, conventional cryptosystem is efficient in managing their secure interactions. However, there are some restrictions on sharing of same key and data transmission between client and server, for example the risk of key exposure and the difficulty of key sharing mechanisms. To solve these problems, the Secure Information Center provides encryption mechanisms and key management policies.