• 제목/요약/키워드: time-image

검색결과 9,521건 처리시간 0.043초

Real Time Processing을 위한 Image Processing Unit의 설계 (Design of Image Processing Unit for Real Time Processing)

  • 김진욱;김석태
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 1998년도 추계종합학술대회
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    • pp.194-197
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    • 1998
  • Image Processing은 Image Data가 대량이고 내재된 정보가 병렬로 연관성을 가진다는 측면에서 실시간 처리가 용이하지 알다. 본 연구에서는 High Speed Real Time Image Processing을 위한 IPU(Image Processing Unit)와 이를 구동하기 위한 High Speed Real Time image Processing Language인 IPASM(Image Processing Assembly)을 제안한다. 우선 IPU의 기본개념을 설명하고 IPU의 구현을 위한 IPLU(Image Processing Logic Unit)를 설계한다. 그 후 Window98환경에서 구동 가능한 IPASM Interpreter를 실제로 제작하여 IPU의 동작방식을 간접적으로 진단한다.

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기계학습 기반의 실시간 이미지 인식 알고리즘의 성능 (Performance of Real-time Image Recognition Algorithm Based on Machine Learning)

  • 선영규;황유민;홍승관;김진영
    • 한국위성정보통신학회논문지
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    • 제12권3호
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    • pp.69-73
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    • 2017
  • 본 논문에서는 기계학습 기반의 실시간 이미지 인식 알고리즘을 개발하고 개발한 알고리즘의 성능을 테스트 하였다. 실시간 이미지 인식 알고리즘은 기계 학습된 이미지 데이터를 바탕으로 실시간으로 입력되는 이미지를 인식한다. 개발한 실시간 이미지 인식 알고리즘의 성능을 테스트하기 위해 자율주행 자동차 분야에 적용해보았고 이를 통해 개발한 실시간 이미지 인식 알고리즘의 성능을 확인해보았다.

Relationship between Image Retention and Time Lag in an AC PDP

  • Do, Yun-Seon;Jang, Cheol;Choi, Kyung-Cheol
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권1호
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    • pp.613-616
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    • 2007
  • Characteristics of dark image retention and address discharge time lag were investigated simultaneously. It was found that reset waveforms with low black luminance did not guarantee lower image retention. Improved address discharge time lag due to modified reset waveforms similarly did not show improved image retention. The address discharge time lag and the image retention are in a trade-off relation.

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고해상도 컬러 영상 워핑의 실시간 구현을 위한 영상 캐시 알고리즘 (Image Cache Algorithm for Real-time Implementation of High-resolution Color Image Warping)

  • 이유진;류정래
    • 제어로봇시스템학회논문지
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    • 제22권8호
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    • pp.643-649
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    • 2016
  • This paper presents a new image cache algorithm for real-time implementation of high-resolution color image warping. The cache memory is divided into four cache memory modules for simultaneous readout of four input image pixels in consideration of the color filter array (CFA) pattern of an image sensor and CFA image warping. In addition, a pipeline structure from the cache memory to an interpolator is shown to guarantee the generation of an output image pixel at each system clock cycle. The proposed image cache algorithm is applied to an FPGA-based real-time color image warping, and experimental results are presented to show the validity of the proposed method.

Real-Time Visible-Infrared Image Fusion using Multi-Guided Filter

  • Jeong, Woojin;Han, Bok Gyu;Yang, Hyeon Seok;Moon, Young Shik
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권6호
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    • pp.3092-3107
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    • 2019
  • Visible-infrared image fusion is a process of synthesizing an infrared image and a visible image into a fused image. This process synthesizes the complementary advantages of both images. The infrared image is able to capture a target object in dark or foggy environments. However, the utility of the infrared image is hindered by the blurry appearance of objects. On the other hand, the visible image clearly shows an object under normal lighting conditions, but it is not ideal in dark or foggy environments. In this paper, we propose a multi-guided filter and a real-time image fusion method. The proposed multi-guided filter is a modification of the guided filter for multiple guidance images. Using this filter, we propose a real-time image fusion method. The speed of the proposed fusion method is much faster than that of conventional image fusion methods. In an experiment, we compare the proposed method and the conventional methods in terms of quantity, quality, fusing speed, and flickering artifacts. The proposed method synthesizes 57.93 frames per second for an image size of $320{\times}270$. Based on our experiments, we confirmed that the proposed method is able to perform real-time processing. In addition, the proposed method synthesizes flicker-free video.

20세기 후기(後期) 회화(繪畵)의 시간(時間)과 이미지 (A Study of Time and Image of the Paintings in the Late $20_{th}$ Century)

  • 심정리
    • 조형예술학연구
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    • 제1권
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    • pp.165-188
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    • 1999
  • When we think about visual art, we can't pass over the matter of images and spaces. An image is fixed in a painting space. If the image were posited in the river of time, it would be changed as time flowed on. Its image might be created, rigged, transfigured or it might vanish or remain as traces. The image is changed through the process of expressing them on the painting surfaces. In paintings the changing of the image is caused not only by working processes but also recognizing the objects. In modernist painting, the idea of space was important, but in postmodernist view, the idea of time becomes essential. In this thesis I will focus on the matter of time and image of painting in the late 20th century. Studying the relationship of image and time is not familiar because we had considered the space as being more related to painting distinction than time. Presently, the concept of space can't be divided from that of time. In Physics, they recently called it as a united concept- time-space. Painting space also becomes one asking and recieve the concept of time actively. Now in painting, time is no more a supporting matter but becomes a major matter. In the late 20th century, we can find many trials to catch the change of images as time flowes on and express them as a trace through using verioty media. One of the way to drawing the change of images as time passes could be seen through various joint images in one painting space and another in the traces of one image. The other could be done by using new media such as computer in the example of fractal art. It shows the images chainging of practically as time changes. New understanding about time of this era has to be affirmatively accepted because it reflects the contemporary cultural situation and in art, the concern about the possiblity of it and finding new medias which has to go on.

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ZigBee의 RSSI 위치정보기반 보안 영상정보 검색 시스템 설계 및 구현 (A Design and Implementation of Security Image Information Search Service System using Location Information Based RSSI of ZigBee)

  • 김명환;정영지
    • 한국IT서비스학회지
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    • 제10권4호
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    • pp.243-258
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    • 2011
  • With increasing interest in ubiquitous computing technology, an infrastructure for the short-distance wireless communication has been extended socially, bringing spotlight to the security system using the image or location. In case of existing security system, there have been issues such as the occurrences of blind spots, difficulty in recognizing multiple objects and storing of the unspecified objects. In order to solve this issue, zone-based location-estimation search system for the image have been suggested as an alternative based on the real-time location determination technology combined with image. This paper intends to suggest the search service for the image zone-based location-estimation. For this, it proposed the location determination algorism using IEEE 802.15.4/ZigBee's RSSI and for real-time image service, the RTP/RTCP protocol was applied. In order to combine the location and image, at the event of the entry of the specified target, the record of the time for image and the time of occurrence of the event on a global time standard, it has devised a time stamp, applying XML based meta data formation method based on the media's feature data based in connection with the location based data for the events of the object. Using the proposed meta data, the service mode which can search for the image from the point in time when the entry of the specified target was proposed.

실시간 영상감시를 위한 JPEG Streamer의 설계와 구현 (A Design and Implementation of JPEG Streamer for Real Time Image Surveillance System)

  • 김경환;유해영;이진영
    • 인터넷정보학회논문지
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    • 제7권3호
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    • pp.107-118
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    • 2006
  • 네트워크 인프라의 성장과 디지털 영상압축 기술의 발달로 네트워크 카메라 서버를 이용한 실시간 영상감시 시스템의 수요가 증가하고 있다. 기존의 CCTV를 이용한 실시간 영상감시에 비해 네트워크 카메라 서버를 이용한 영상감시는 많은 이점이 있다. 본 논문에선 실시간 영상감시 시스템의 핵심 모듈로서 JPEG 영상의 수집과 전달을 담당하는 JPEG Streamer의 모델을 제시하고 이를 설계, 구현한다. JPEG Streamer의 안정성과 효율성을 위해서 쓰레드 풀과 공유 메모리를 사용했다. 실시간 영상의 품질을 높이기 위해서 더블 버퍼링의 개념을 도입했다. 이렇게 구현된 JPEG Streamer를 실시간 영상감시 시스템의 개발에 이용함으로써 생산성을 높일 수 있을 뿐 아니라, 신뢰성과 안정성도 확보 할 수 있다.

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확장된 퍼지 클러스터링 알고리즘을 이용한 영상 분할 (Image Segmentation Using an Extended Fuzzy Clustering Algorithm)

  • 김수환;강경진;이태원
    • 전자공학회논문지B
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    • 제29B권3호
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    • pp.35-46
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    • 1992
  • Recently, the fuzzy theory has been adopted broadly to the applications of image processing. Especially the fuzzy clustering algorithm is adopted to image segmentation to reduce the ambiguity and the influence of noise in an image.But this needs lots of memory and execution time because of the great deal of image data. Therefore a new image segmentation algorithm is needed which reduces the memory and execution time, doesn't change the characteristices of the image, and simultaneously has the same result of image segmentation as the conventional fuzzy clustering algorithm. In this paper, for image segmentation, an extended fuzzy clustering algorithm is proposed which uses the occurence of data of the same characteristic value as the weight of the characteristic value instead of using the characteristic value directly in an image and it is proved the memory reduction and execution time reducted in comparision with the conventional fuzzy clustering algorithm in image segmentation.

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FPGA를 이용한 실시간 영상 워핑 구현 (An Implementation of Real-time Image Warping Using FPGA)

  • 류정래;이은상;도태용
    • 대한임베디드공학회논문지
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    • 제9권6호
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    • pp.335-344
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    • 2014
  • As a kind of 2D spatial coordinate transform, image warping is a basic image processing technique utilized in various applications. Though image warping algorithm is composed of relatively simple operations such as memory accesses and computations of weighted average, real-time implementations on embedded vision systems suffer from limited computational power because the simple operations are iterated as many times as the number of pixels. This paper presents a real-time implementation of a look-up table(LUT)-based image warping using an FPGA. In order to ensure sufficient data transfer rate from memories storing mapping LUT and image data, appropriate memory devices are selected by analyzing memory access patterns in an LUT-based image warping using backward mapping. In addition, hardware structure of a parallel and pipelined architecture is proposed for fast computation of bilinear interpolation using fixed-point operations. Accuracy of the implemented hardware is verified using a synthesized test image, and an application to real-time lens distortion correction is exemplified.