• Title/Summary/Keyword: three-dimensional display system

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New PDP cell designs for high luminous efficiency and radiation transport model in PDP

  • Yang, Sung-Soo;Shin, Seung-Won;Kim, Hyun-Chul;Lee, Jae-Koo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.590-593
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    • 2002
  • Using two- and three-dimensional fluid simulation codes, we have suggested several new plasma display panel (PDP) cell structures that have high luminous efficiency compared with conventional structure. To improve the luminance and discharge efficiency, we utilize long discharge path, lower electric field region, and reduction of power consumption by adding one auxiliary electrode or reducing the electrode area. Consequently, luminous efficiency increases about 1.8 times. Furthermore for the resonance radiation trapping effect in PDP system, we have described a self-consistent radiation transport model coupled with fluid simulation using modified Holstein's equation.

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Three-Dimensional Image Display System using Stereogram and Holographic Optical Memory Techniques (스테레오그램과 홀로그래픽 광 메모리 기술을 이용한 3차원 영상 표현 시스템)

  • 김철수;김수중
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.6B
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    • pp.638-644
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    • 2002
  • In this paper, we implemented a three dimensional image display system using stereogram and holographic optical memory techniques which can store many images and reconstruct them automatically. In this system, to store and reconstruct stereo images, incident angle of reference beam must be controlled in real time, so we used BPH(binary phase hologram) and LCD(liquid crystal display) for controlling reference beam. The reference beams are acquired by Fourier transform of BPHs which designed with SA(simulated annealing)algorithm, and the BPHs are represented on the LCD with the 0.05 seconds time interval using application software for reconstructing the stereo images. And input images are represented on the LCD without polarizer/analyzer for maintaining uniform beam intensities regardless of the brightness of input images. The input images and BPHs are edited using application software(Photoshop) with having the same recording scheduled time interval in storing. The reconstructed stereo images are acquired by capturing the output images with CCD camera at the behind of the analyzer which transforms phase information into brightness information of images. In output plane, we used a LCD shutter that is synchronized to a monitor that display alternate left and right eye images for depth perception. We demonstrated optical experiment which store and reconstruct four stereo images in BaTiO$_3$ repeatedly using the proposed holographic optical memory techniques.

Development of the Off-vertical Rotary Chair and Visual Stimulation system for Evaluation of the Vestibular Function (전정기능 평가를 위한 탈수직축 회전자극 시스템 및 HMD 시스템의 개발)

  • Kim Gyu-Gyeom;Ko Jong-Sun;Park Byung-Rim
    • Proceedings of the KIPE Conference
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    • 2001.07a
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    • pp.377-380
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    • 2001
  • The vestibular system located in the inner ear controls reflex body posture and movement. It has the semicircular canals sensing an angular acceleration and the otolith organs sensing a linear acceleration. With this organic signal, medical doctor decide if a person has disease or not. To obtain this data, a precision stimular system is considered. Robust control is needed to obtain eye signals induced by off-vertical axis rotation because of an unbalanced load produced by tilting the axis of the system upto 30 degrees. In this study, off-vertical axis rotatory system with visual stimulation system are developed. This system is consisted of head mounted display for generating horizontal, vertical, and three dimensional stimulus patterns. Furthermore wireless recording system using RF modem is considered for noiseless data transmission.

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Stereoscopic Floating Image System Using Stereoscopic Display and Two Lenses

  • Baasantseren Ganbat;Do Duc-Dung;Kwon Ki-Cheol;Kim Nam
    • Journal of the Optical Society of Korea
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    • v.10 no.2
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    • pp.76-80
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    • 2006
  • The proposed technique uses a combination of two systems, viz. a three dimensional stereoscopic system and a two-lens system. This novel combined system successfully produces a stereoscopic floating image in mid air near the observer. The two-lens system produces a floating image from the stereoscopic image originating from the stereoscopic system, and the two lenses eliminate the defects of the floating lens and concave mirror. The experimental results show that the two lenses eliminate the defects of the lens and the concave mirror, so that the proposed system successfully produces a touchable stereoscopic floating image.

3-Dimensional Micro Solder Ball Inspection Using LED Reflection Image

  • Kim, Jee Hong
    • International journal of advanced smart convergence
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    • v.8 no.3
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    • pp.39-45
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    • 2019
  • This paper presents an optical technique for the three-dimensional (3D) shape inspection of micro solder balls used in ball-grid array (BGA) packaging. The proposed technique uses an optical source composed of spatially arranged light-emitting diodes (LEDs) and the results are derived based on the specular reflection characteristics of the micro solder balls for BGA A vision system comprising a camera and LEDs is designed to capture the reflected images of multiple solder balls arranged arbitrarily on a tray and the locations of the LED point-light-source reflections in each ball are determined via image processing, for shape inspection. The proposed methodology aims to determine the presence of defects in 3D BGA shape using the statistical information of the relative positions of multiple BGA balls, which are included in the image. The presence of the BGA balls with large deviations in relative position imply the inconsistencies in their shape. Experiments were conducted to verify that the proposed method could be applied to inspection without sophisticated mechanism and productivity problem.

Construction of Virtual Environment for a Vehicle Simulator (자동차 시뮬레이터의 가상환경 구성에 대한 연구)

  • Chang, Chea-Won;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.4
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    • pp.158-168
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    • 2000
  • Vehicle driving simulators can provide engineers with benefits on the development and modification of vehicle models. One of the most important factors to realistic simulations is the fidelity given by a motion system and a real-time visual image generation system. Virtual reality technology has been widely used to achieve high fidelity. In this paper the virtual environment including a visual system like a head-mounted display is developed for a vehicle driving simulator system by employing the virtual reality technique. virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Accordint to the object model a three dimensional graphic model is developed with CAD tools such as Rhino and Pro/E. For the real-time image generation the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. Compared with the single loop apprach the proposed methodology yields an acceptable image generation speed 20 frames/sec for the simulator.

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3DTV System Adaptive to User's Environment (사용자 환경에 적응적인 3DTV 시스템)

  • Baek, Yun-Ki;Choi, Mi-Nam;Park, Se-Whan;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10C
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    • pp.982-989
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    • 2007
  • In this paper, we propose a 3DTV system that considers user's view point and display environment. The proposed system consists of 3 parts - multi-view encoder/decoder, face-tracker, and 2D/3D converter. The proposed system try to encode multi-view sequence and decode it in accordance with the user's view point and it also gives a stereopsis to the multi-view image by using of 2D/3D conversion which converts decoded two-dimensional(2D) image to three-dimensional(3D) image. Experimental results shows that we are able to correctly reconstruct a stereoscopic view that is exactly corresponding to user's view point.

Effects of Virtual Reality Horse Riding Simulator Training Using a Head-Mounted Display on Balance and Gait Functions in Children with Cerebral Palsy: A Preliminary Pilot Study

  • Kim, Hae Won;Nam, Ki Seok;Son, Sung Min
    • The Journal of Korean Physical Therapy
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    • v.31 no.5
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    • pp.273-278
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    • 2019
  • Purpose: The purpose of this study was to investigate the effects of three-dimensional virtual reality horse riding simulator training using a head-mounted display on gait and balance in children with cerebral palsy. Methods: Ten children with cerebral palsy were randomly assigned to the horse riding simulator (HRS) group (n=5) or the horse riding simulator with virtual reality (HRSVR) group (n=5). To evaluate balance, center of gravity (COG) sway velocity and total sway distance of each group were assessed using the Wii balance board, and gait speed and stride length of each group were assessed using a gait analysis system. Results: Intra-group comparisons between pre- and post-intervention measures revealed that there were significant changes in all gait and balance variables such as stride length, gait velocity, COG sway velocity and COG sway distance in the HRSVR group (p<0.05). In the HRS group, there were significant changes in all variables except stride length (p<0.05). In addition, inter-group comparisons showed significant differences between the two groups in stride length, gait velocity and COG sway distance except COG sway velocity (p<0.05). Conclusion: The findings of this study suggest that horse riding simulator training combined with 3D virtual reality can be a new positive therapeutic approach for improving functional performance in children with cerebral palsy.

Simplified Integral Imaging Pickup Method for Real Objects Using a Depth Camera

  • Li, Gang;Kwon, Ki-Chul;Shin, Gwan-Ho;Jeong, Ji-Seong;Yoo, Kwan-Hee;Kim, Nam
    • Journal of the Optical Society of Korea
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    • v.16 no.4
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    • pp.381-385
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    • 2012
  • In this paper, we present a novel integral imaging pickup method. We extract each pixel's actual depth data from a real object's surface using a depth camera, then generate elemental images based on the depth map. Since the proposed method generates elemental images without a lens array, it has simplified the pickup process and overcome some disadvantages caused by a conventional optical pickup process using a lens array. As a result, we can display a three-dimensional (3D) image in integral imaging. To show the usefulness of the proposed method, an experiment is presented. Though the pickup process has been simplified in the proposed method, the experimental results reveal that it can also display a full motion parallax image the same as the image reconstructed by the conventional method. In addition, if we improve calculation speed, it will be useful in a real-time integral imaging display system.

Removal of bias and conjugate image using the modified conoscopic holography (변형된 코노스코픽 홀로그래피를 이용한 바이어스와 공액영상의 제거)

  • Kim, Soo-Gil
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.29 no.12
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    • pp.22-27
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    • 2015
  • Conoscopic holography, which consists of two linear polarizers and two wave plates, and an uniaxial crystal, is incoherent holographic technology for three-dimensional display. In the uniaxial crystal, the wave from object divides into extraordinary and ordinary waves and phase difference between two waves is caused by the different refractive index of two waves. Four intensity patterns, which are made by phase difference, are obtained using LCLV(liquid crystal light valve) and conoscopic holography system. By combining four intensity patterns, the complex hologram without bias and conjugate image. In this paper, we propose the optimized system, which consists of a wave plate and a linear polarizer, and uniaxial crystal. In the proposed system, it doesn't need LCLV. By adjusting the azimuth angle of a linear polarizer and a wave plate, we derive four intensity patterns in recording plane. We demonstrate theoretically that the complex hologram with bias and a conjugate image is obtained using the proposed system.