• Title/Summary/Keyword: three-dimensional architecture

검색결과 553건 처리시간 0.028초

DNN과 Decoder 모델 구축을 통한 생체모방 3차원 파형 익형의 유체역학적 특성 예측 (Establishment of DNN and Decoder models to predict fluid dynamic characteristics of biomimetic three-dimensional wavy wings)

  • 김민기;윤현식;서장훈;김민일
    • 한국가시화정보학회지
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    • 제22권1호
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    • pp.49-60
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    • 2024
  • The purpose of this study establishes the deep neural network (DNN) and Decoder models to predict the flow and thermal fields of three-dimensional wavy wings as a passive flow control. The wide ranges of the wavy geometric parameters of wave amplitude and wave number are considered for the various the angles of attack and the aspect ratios of a wing. The huge dataset for training and test of the deep learning models are generated using computational fluid dynamics (CFD). The DNN and Decoder models exhibit quantitatively accurate predictions for aerodynamic coefficients and Nusselt numbers, also qualitative pressure, limiting streamlines, and Nusselt number distributions on the surface. Particularly, Decoder model regenerates the important flow features of tiny vortices in the valleys, which makes a delay of the stall. Also, the spiral vortical formation is realized by the Decoder model, which enhances the lift.

Three Dimensional Architecture of Multiplexing Data Registration Integrated Circuit for Flat Panel Display

  • Tseng, Fan-Gang;Liou, Jian-Chiun
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.1293-1296
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    • 2008
  • As Flat Panel Display become large in format, the data and gate lines turn into longer, parasitic capacitance and resistance increase, and the display signal is delayed. Three dimensional architecture of multiplexing data registration integrated circuit method is used that divides the data line into several blocks and provides the advantages of high accuracy, rapid selection, and reasonable switching speed.

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유한요소법에 의한 PREFLEX BEAM의 용접열분포 특성에 관한 연구 (The Study on the Numerical Analysis of Welding Heat Distribution of Preflex Beam)

  • 방한서;주성민;김규훈;박현후;이형훈
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2002년도 추계학술대회 논문집
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    • pp.329-334
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    • 2002
  • Preflex beam is a method of construction to hold the Pre-compressive stresses over the concrete pier by the Preflexion load. During the fabrication of the girder, welding causes the welding residual stresses. The welding residual stresses must be relieved to generate the accurate compressive pre-stresses that is designed. On this study, to find out the thermal distribution characteristics on the girder by welding, both the three-dimensional finite element analysis and the two-dimensional finite element analysis in a quasi-steady state is carried out. After comparing with each result between the three-dimensional analysis and the two-dimensional analysis, finite element analysis is carried out against the actual girder and analyze welding thermal distribution characteristic over the preflex beam and obtain the input data for the analysis of the welding residual stresses.

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건축과 패션의 비교를 통해 고찰한 구조적 단순성 (Structural Simplicity Examined from a Perspective of the Comparison of Architecture and Fashion)

  • 박선지
    • 한국의상디자인학회지
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    • 제17권1호
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    • pp.1-11
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    • 2015
  • Fashion and architecture essentially have structure to build space for a form of three dimensions. This study defines the form in which structure in itself becomes design as structural simplicity and investigates design paying attention to only structure. It is one of efforts in order to display new design required in the age of a flood of design and it is considered that before developing design through the fusion of architecture and fashion, understanding structure which is the most fundamental element to constitute the form of the two genres will be a groundwork to develop proper fusion design. This study elucidates similarities between architecture and fashion through literature review and investigates structure meant in architecture and fashion, and after that, collects corresponding examples through related literature and fashion information site. For structural simplicity in architecture, structure of a building in itself is a form and decoration at the same time, and it appears as a form of minimizing other elements and stressing the structure only. Structure in fashion means composition line which essentially exists to embody two dimensional materials onto three dimensional human body. As elements of geometric lines are creatively expressed by a designer in order to constitute three dimensional form from structural simplicity, they connote a variety of functions and exert decorative effects as well. And the shape of structure expressed like this is employed as a tool to show off the designer's techniques.

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기체-액체 밀도차에 대한 슬로싱 충격압력의 실험적 고찰 (Study on the Effect of Density Ratio of Gas and Liquid in Sloshing Experiment)

  • 안양준;김상엽;김경환;이상우;김용환
    • 대한조선학회논문집
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    • 제50권2호
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    • pp.120-128
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    • 2013
  • This paper presents the results of sloshing experiments having different fluids in model tanks with various density ratios. The experimental model consisting water and air at ambient, which has been commonly used, is not consistent in density ratio with that of an actual LNG cargo tank. Therefore, an advanced experimental scheme is developed to consider the same density ratio of LNG and NG by using a mixed gas of sulfur hexafluoride ($SF_6$) and nitrogen ($N_2$). For experimental observation, a two-dimensional model tank of 1/40 scale and a three-dimensional model tank of 1/50 scale have been manufactured and tested at various conditions. Two different fillings with various excitation frequencies under regular motions have been considered for the two-dimensional model tank, and three different filling levels under irregular motions have been imposed for the three-dimensional model tank. The density ratio between gas and liquid varies from the ratio of the ambient air and water to that of the actual LNG cargo container, and the different composition of gas is used for this variation. Based on the present experimental results, it is found that the decrease of sloshing pressure is predicted when the density ratio increases.

실내 공간 형상화를 위한 아이디어 표현 방법에 관한 연구 (A Study on Presentation Methods for Formation Ideas of Interior Spaces)

  • 이종란
    • 한국디지털건축인테리어학회논문집
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    • 제6권2호
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    • pp.17-23
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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조명 시뮬레이션을 위한 측광데이터의 생성과 적용 (A Study on the Generation and Application of Photometric Data for Lighting Simulation)

  • 홍승대
    • 한국디지털건축인테리어학회논문집
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    • 제6권2호
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    • pp.25-30
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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3차원 디지털기술 적용 건축문화재 콘텐츠 현황분석 및 전망에 관한 연구 (A Study on the Present Condition and Prospect of Architectural Cultural Heritage Content Applied to 3D Digital Technology)

  • 정성주;이태희
    • 한국산학기술학회논문지
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    • 제22권2호
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    • pp.188-198
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    • 2021
  • 본 연구는 기술의 발전에 따라 현대적인 3차원 디지털 기술의 활용을 통한 디지털 자료를 구축하며, 다양한 콘텐츠 활용에 3차원 디지털 기술이 적용될 수 있도록 현재 콘텐츠별 기술들을 국내외 사례들을 통해 조사, 분석하였다. 첫째 건축 문화재의 3차원 디지털 기술의 활용은 문화재 복원 형태에서 활용하는 형태로 변화하고 있다. 둘째 제작한 콘텐츠 중 일부 콘텐츠들의 활용도가 매우 낮은 것으로 나타났다. 셋째 콘텐츠의 유형이 체험+전시의 형태로 변화하고 있는 추세이지만 온라인을 통한 접근 방식은 적었다. 넷째 국내 IT기술을 활용한 디지털 복원은 해외 문화유산을 복원 하는 기술로도 사용되고 있다. 다섯째 콘텐츠 유형과 3차원 디지털기술의 관계를 분석한 결과 현재 국한된 기술의 사용을 알 수 있다. 본 연구를 통해 현재 디지털 건축 문화재의 현황 및 3차원 디지털 기술의 적용 방안에 대해 분석 하였으며, 3차원 디지털 기술 적용 및 콘텐츠를 적극적으로 개발·활용하는 기반을 마련하고자 한다. 향후 디지털건축문화재의 활성화를 위한 다양한 계층 및 디지털기술에 대한 후속 연구가 필요할 것으로 보인다.

Oblique water entry of a three dimensional body

  • Scolan, Yves-Marie
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제6권4호
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    • pp.1197-1208
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    • 2014
  • The problem of the oblique water entry of a three dimensional body is considered. Wagner theory is the theoretical framework. Applications are discussed for an elliptic paraboloid entering an initially flat free surface. A dedicated experimental campaign yields a data base for comparisons. In the present analysis, pressure, force and dynamics of the wetted surface expansion are assessed.

Simulator for Dynamic 2/3-Dimensional Switching of Computing Resources

  • Ki, Jang-Geun;Kwon, Kee-Young
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.9-17
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    • 2020
  • In this paper, as part of the research for the infrastructure of very high flexible and reconfigurable data center using very high speed crossbar switches, we developed a simulator that can model two and three dimensional connection structure of switches with an efficient control algorithm using software defined network and verified the functions and analyzed the performance accordingly. The simulator consists of a control module and a switch module that was coded using Python language based on the Mininet and Ryu Openflow frameworks. The control module dynamically controls the operation of switching cells using a shortest multipath algorithm to calculate efficient paths adaptively between configurable computing resources. Performance analysis by using the simulator shows that the three-dimensional switch architecture can accommodate more hosts per port and has about 1.5 times more successful 1:n connections per port with the same number of switches than the two-dimensional architecture. Also simulation results show that connection length in a 3-dimensional way is shorter than that of 2-dimensional way and the unused switch ratio in a 3-dimensional case is lower than that of 2-dimensional cases.