• Title/Summary/Keyword: three dimensional motion

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The Kinematic Analysis of the Hand spring forward and Salto forward straight with 3/2 Turn on the Vault (도마 손 짚고 몸펴 앞 공중 돌아 540도 비틀기의 운동학적 분석)

  • Yeo, Hong-Chul;Yoon, Hee-Joong;Ryu, Ji-Seon;Jung, Chul-Jung
    • Korean Journal of Applied Biomechanics
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    • v.13 no.3
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    • pp.47-65
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    • 2003
  • The purpose of this study was to investigate the differences of the kinematical and the kinetical factors that calculated from preflight to postflight of salto forward straight 3/2 turn motion between skitters and less-skitters. four S-VHS video cameras operating at 60Hz were used to record the performances. five elite male gymnasts were participated in this study as subjects. three-dimensional coordinates of 20 body landmarks during each trial were collected using a Direct Linear Transformation method. The digitized body landmarks were smoothed using a Butterworth second order with low pass digital filter and a cutoff frequency of 10Hz. 1. A skitter, got a high score for performance, showed shorter time and faster horizontal velocity than a less-skitter at the board contact. also, a skitter extended quickly his knee and hip joint after contacting board for preflight phase. 2. A skitter revealed faster time and horizontal velocity the vault from taking off board than a less-skiller. A skitter took a long time and high distance to get the vertical peak compared with a less-skiller. 3. For the second phase, a skitter, who executes the most optimal motions among the subjects, displayed a long flight time, a high height, and a far flight distance as well as maintaining consistent horizontal speed even at the peak of post flight. On the other side, a less-scorer displayed a slow vertical velocity, distance and a short time at the point of take-off from vault as well as low height at the peak of post flight.

Comparison between the Balance of Skilled and Less-Skilled Players during Successful and Failed Front Kick and Turning Side Kick Motions (태권도 품새 우수·비 우수선수 간 앞차고 몸돌아 옆차기의 성·패에 따른 균형성 비교)

  • Yoo, Si-Hyun;Ryu, Ji-Seon
    • Korean Journal of Applied Biomechanics
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    • v.22 no.3
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    • pp.285-293
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    • 2012
  • The aim of this study is to identify the appropriate movement for maintaining postural balance during Front Kick and Turning Side Kick motions. To do so, ten Taekwondo athletes: five skilled players(S, body mass: $65.0{\pm}5.8kg$, height: $172.3{\pm}3.7cm$, age: $20.0{\pm}1.2yrs$, career: $9.0{\pm}1.9yrs$) and five less-skilled players(LS, body mass: $67.1{\pm}5.5kg$, height: $173.2{\pm}5.1cm$, age: $19.4{\pm}1.7yrs$, career: $9.6{\pm}1.7yrs$) participated in this study. A three-dimensional motion analysis was performed on the participants using eight infrared cameras and two force plate(sampling frequency of 200 Hz and 2000 Hz for S and LS players, respectively). The participants' motions were divided into: a front-kick phase(P1) and a turning-side-kick phase(P2). For P2(p<.05), the range and root mean square(RMS) of the ground reaction torque and the M-L mean velocity of COP were greater for LS than for S; similarly, for P2(p<.05), the M-L range, A-P range, and velocity of the COP were greater for LS than for S. Further, the M-L range and maximum velocity of the COP was greater for failure than for success(p<.05). The femoral biceps muscle for bending the knee joint was significantly stronger in S than in LS(p<.05). It is expected that these results will be useful in developing a training program for improving the balance and stability of Taekwondo poomsae athletes and improve their front-kick and turning-side-kick motions.

Particle Morphology Change and Quantitative Input Energy Variation during Stirred Ball Milling Process by DEM Simulation on Various Experimental Conditions (교반볼밀을 이용한 밀링공정에서 각종실험조건에 따른 구리분말의 입자형상 변화 및 DEM 시뮬레이션에 의한 정량적 에너지 변화)

  • Bor, Amgalan;Batjargal, Uyanga;Jargalsaikhan, Battsetseg;Lee, Jehyun;Choi, Heekyu
    • Korean Journal of Materials Research
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    • v.28 no.3
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    • pp.148-158
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    • 2018
  • This study investigated the effect of the grinding media of a ball mill under various conditions on the raw material of copper powder during the milling process with a simulation of the discrete element method. Using the simulation of the three-dimensional motion of the grinding media in the stirred ball mill, we researched the grinding mechanism to calculate the force, kinetic energy, and medium velocity of the grinding media. The grinding behavior of the copper powder was investigated by scanning electron microscopy. We found that the particle size increased with an increasing rotation speed and milling time, and the particle morphology of the copper powder became more of a plate type. Nevertheless, the particle morphology slightly depended on the different grinding media of the ball mill. Moreover, the simulation results showed that rotation speed and ball size increased with the force and energy.

Analysis of Projectile Factors and Biomechanical Characteristics of Men's Hammer Throwing during Turning Phases (남자 해머던지기 시 각 회전 별 역학적 특성과 투사 요인 분석)

  • Kim, Tae-Sam;Ryu, Ji-Seon;Lee, Mi-Sook;Yoon, Suk-Hoon;Park, Jae-Myoung
    • Korean Journal of Applied Biomechanics
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    • v.21 no.2
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    • pp.141-152
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    • 2011
  • The purpose of this study was to investigate the projectile factors and biomechanical characteristics of men's hammer throwing during turning phases. Four national leveled athletes including Korea national record holder participated in this study. After full warm-up, each participant performed 6 trials of hammer throwing with their best. The best recorded trial was selected from each participant and they were analyzed for this study. Three-Dimensional motion analysis using a system of 5 video cameras at a sampling frequency 60Hz was performed for this study. As the number of turns increased, athletes revealed following characteristics. 1) The single and double support time decreased. 2) The rotation foot was closed to axis foot and it revealed greater medio-lateral displacement than that of horizontal one. 3) At the transition point from double support to single support, ball was in front of rotation foot so that not much angular velocity obtained. For the projectile factors, projectile angle did not show differences while projectile height and velocity revealed differences among the participants. It may indicated that each athlete has different fitness and skill level to resist centrifugal force which become larger as the number of turn increased.

The Effect of Asymmetric Muscle Force in the Lower Extremity on Dynamic Balance on during Drop Landing (하지근력의 좌우 비대칭성이 드롭랜딩 시 동적 안정성에 미치는 영향)

  • Kim, Chul-Ju;Lee, Kyung-Il;Hong, Wan-Ki
    • Korean Journal of Applied Biomechanics
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    • v.21 no.2
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    • pp.173-179
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    • 2011
  • This study aims to analyse difference in biomechanical factors between dominant legs and recessive ones according to muscular imbalance during drop landing targeting talented children in sports. The subjects of the study were ten primary students who are attending to Sports Program for Talented Children organized by C university (age: $12.28{\pm}0.70$ year, height: $1.52{\pm}0.11$ m, and weight: $45.2{\pm}4.9$ kg). Strength legs were classified into dominant side and strengthless legs were classified into non-dominant legs. For three-dimensional analyses of the data collected, 6 video cameras(MotionMaster200, Visol, Korea) were used. To analyse ground reaction force, two force platforms(AMTI ORG-6, MA) were used and to analyse electromyograghy a 8-channeled wireless Noraxon Myoresearch made in USA was used at 1000 Hz for sampling. As a result, it was discovered that the dominants legs controlled knee bending motions more stably than strengthless legs as the maximum vertical ground reaction force was significantly high in dominant legs(p<.05), and joint moment of knee joints of the dominant legs was high(p<.05). Therefore, this study suggested that injury prevention program focusing on muscular balance as well as the existing sports programs for talented children should be developed based on results of the study and it is expected that the results will be useful for improvement of sports programs for talented children.

Fall Simulation and Impact Absorption system for Development of Fracture Prevention System (골절 방지 시스템의 개발을 위한 낙상 시뮬레이션과 충격 흡수 시스템에 관한 연구)

  • Kim, S.H.;Kim, D.W.;Kim, N.G.
    • Journal of Biomedical Engineering Research
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    • v.31 no.6
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    • pp.438-448
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    • 2010
  • The social activities of the elderly have been increasing as our society progresses toward an aging society. As their activities are increased, the occurrence of falls that could lead to fractures are increased. Falls are serious health hazards to the elderly and we need more thorough understanding of falls including the progress of falls and the impact area in various fall directions. Many of the traditional methods of falls research dealt with voluntary falls by younger subject since older subject can easily get fracture from voluntary falls. So, it has been difficult to get exact data about falls of the elderly. Here, we tried to capture the characteristics of the movements of major joints using three dimensional motion capture system during falls experiments using a moving mattress that can safely induce unexpected falls. Healthy younger subjects participated in the actual falls experiment and the moving mattress was actuated by a pneumatic system. The kinematic parameters such as velocities of major segments were imported to a computer simulation environment and falls to hard surfaces were simulated in a computational environment using a realistic human model of aged persons. The simulation was able to give approximations to contact forces which can occur during actual falls. And we designed impact absorption system to reduce the impact during falls. We can adapt this system to fracture prevention system that we are going to study.

Hand Tracking Based Projection Mapping System and Applications (손 위치 트래킹 기반의 프로젝션 매핑 시스템 및 응용)

  • Lee, Cheongun;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.4
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    • pp.1-9
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    • 2016
  • In this paper we present a projection mapping system onto human's moving hand by a projector as information delivery media and Kinect to recognize hand motion. Most traditional projection mapping techniques project a variety of images onto stationary objects, however, our system provides new user experience by projecting images onto the center of the moving palm. We explain development process of the system, and production of content as applications on our system. We propose hardware organization and development process of open software architecture based on object oriented programming approach. For stable image projection, we describe a device calibration method between the projector and Kinect in three dimensional space, and a denoising technique to minimize artifacts from Kinect coordinates vibration and unstable hand tremor.

Analysis shoulder pain of tennis players and the movement of the scapula in flat serve (테니스 선수의 어깨 통증과 플랫서브 동작의 견갑골 움직임 분석)

  • Park, Jong-Chul;Cha, Jung-Hoon
    • Journal of the Korea Convergence Society
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    • v.11 no.6
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    • pp.393-400
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    • 2020
  • This study used a three-dimensional motion analysis system for 15 elite tennis players (male 8, female7) to identify the relevance of scapula movement to shoulder pain. During the flat serve, the angular velocity and joint moment of scapula anterior/posterior tilt, downward/upward rotation, internal/external rotation were calculated and this was compared between groups. As a result, the maximum angular velocity for the anterior and posterior tilt tended to be higher in control group(CG) than in the shoulder pain group(SPG), and the maximum angular velocity for internal and external rotation in all phases except the follow-through phase was higher than that of CG. The maximum moment for the anterior and posterior tilt in the late coking phase was statistically significantly higher than that of SPG, the joint moment for the downward and upward rotation of the coking phase was statistically significantly lower than that of CG, and the moment for the internal and external rotation, the SPG was found to be lower than that of CG in the whole phases.

Effect of Friction on the Hysteresis of the Thrust Forces Acting on Auto Leveling Devices in Vehicle Head Lamps (헤드 램프 빛의 각도 자동 조절 장치에 작용하는 추력의 히스테리시스에 대한 마찰의 영향)

  • Baek, Hong;Kim, Jae-Hoon;Nam, Jin-Sik;Park, Sang-Shin
    • Tribology and Lubricants
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    • v.35 no.6
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    • pp.369-375
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    • 2019
  • This paper presents a new method on how to calculate the thrust forces acting on an auto-leveling device in headlamps for passenger vehicles. The leveling device is used to lower the angle of lights when a load in the trunk of the vehicle lifts it. In the process of the headlamp design, it is imperative to predict the external forces so that the designers can decide whether to proceed or not. The device is composed of three pivot joints with no reaction moment, a plate that holds the lamp, and a leveling motor that changes rotation to linear motion. In this study, force balance, moment balance, and geometric compatibility are applied to the leveling device system so that a nonlinear system of equations can be derived; the multi-dimensional Newton-Raphson algorithm is then used to solve these. A sensitivity analysis is carried out to verify which design variables affect the system the most: the mass of the lamp and the height between the pivot and leveling device affect the thrust forces the most. Then, considering the friction forces between the moving parts, the hysteresis of the forces are derived. An experimental apparatus, designed and developed in this study, is used to verify the exactness of the derived equations. The results from experiments coincide well with the calculated results. The friction hysteresis, in particular, proves this upon analysis.

Analysis on Tension Response of Mooring Line by Lateral Excitation (수평가진에 의한 계류라인의 장력응답 해석)

  • Jung Dong Ho;Kim Hyeon Ju;Moon Deok Su;Park Han Il;Choi Hak Sun
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.7 no.4
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    • pp.185-191
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    • 2004
  • A mooring system can be applied to keep the position of a floating structures. In this study, the structural analysis is carried out to analyze the dynamic characteristics of a mooring line for a floating breakwater. A three-dimensional equations of motion for a submerged chain are derived. Bending stiffness is considered for the necessary restoring force in the regions of zero tension. A fortran program is to be developed by employing finite difference method. In the algorithm, an implicit time integration and Newton-Raphson iteration are adopted. The results of simulation show good agreement in tension response pattern with the experimental results of a reference. The results of this study can contribute for the design of mooring system for a floating breakwater.

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