• Title/Summary/Keyword: three dimensional motion

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Applied 2D equivalent linear program to analyze seismic ground motion: Real case study and parametric investigations

  • Soltani, Navid;Bagheripour, Mohammad Hossein
    • Geomechanics and Engineering
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    • v.30 no.1
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    • pp.1-10
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    • 2022
  • Seismic ground response evaluation is one of the main issues in geotechnical earthquake engineering. These analyses are subsequently divided into one-, two- and three-dimensional methods, and each of which can perform in time or frequency domain. In this study, a novel approach is proposed to assess the seismic site response using two-dimensional transfer functions in frequency domain analysis. Using the proposed formulation, a program is written in MATLAB environment and then promoted utilizing the equivalent linear approach. The accuracy of the written program is evaluated by comparing the obtained results with those of actual recorded data in the Gilroy region during Loma Prieta (1989) and Coyote Lake (1979) earthquakes. In order to precise comparison, acceleration time histories, Fourier amplitude spectra and acceleration response spectra diagrams of calculated and recorded data are presented. The proposed 2D transfer function diagrams are also obtained using mentioned earthquakes which show the amount of amplification or attenuation of the input motion at different frequencies while passing through the soil layer. The results of the proposed method confirm its accuracy and efficiency to evaluate ground motion during earthquakes using two-dimensional model. Then, studies on irregular topographies are carried out, and diagrams of amplification factors are shown.

The Interactive Modeling Method of Virtual City Scene Based on Building Codes

  • Ding, Wei-long;Zhu, Xiao-jie;Xu, Bin;Xu, Yan;Chen, Kai;Wan, Zang-xin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.1
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    • pp.74-89
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    • 2021
  • For higher-level requirements of urban planning and management and the recent development of "digital earth" and "digital city", it is urgent to establish protocols for the construction of three-dimensional digital city models. However, some problems still exist in the digital technology of the three-dimensional city model, such as insufficient precision of the three-dimensional model, not optimizing the scene and not considering the constraints of building codes. In view of those points, a method to interactively simulate a virtual city scene based on building codes is proposed in this paper. Firstly, some constraint functions are set up to restrict the models to adhere to the building codes, and an improved directional bounding box technique is utilized to solve the problem that geometric objects may intersect in a virtual city scene. The three-dimensional model invocation strategy is designed to convert two-dimensional layouts to a three-dimensional urban scene. A Leap Motion hardware device is used to interactively place the 3D models in a virtual scene. Finally, the design and construction of the three-dimensional scene are completed by using Unity3D. The experiment shows that this method can simulate urban virtual scenes that strictly adhere to building codes in a virtual scene of the city environment, but also provide information and decision-making functions for urban planning and management.

Reliability Study of Three-Dimensional Motion Analysis Program for Wrist and Finger Joint Range of Motion Measurement (손목 · 손가락 관절가동범위 측정에 관한 3차원 동작분석 프로그램의 신뢰도 연구)

  • Park, Sun Ha;Park, Ji-Hyuk;Kim, Jong Bae;Jung, Young Jin;Lee, Joo Hyun;Park, Hae Yean
    • Therapeutic Science for Rehabilitation
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    • v.12 no.1
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    • pp.79-92
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    • 2023
  • Objective : This study aimed to assess the reliability of a three-dimensional (3D) motion analysis program for measuring the range of motion (ROM) of wrist and finger joints. Methods : The study recruited 50 people who had no restrictions on wrist and finger movements, understood the purpose of this study, and agreed to participate. Using a goniometer and a 3D motion analysis program, a total of 11 wrist and finger ROM were measured once each. To measure the reliability of the 3D motion analysis program, the degree of agreement and inconsistency of the measured values were compared. Results : Analysis of the degree of agreement of the measured values revealed that 38 out of 44 items showed a very high degree of agreement. Regarding analysis of inconsistency in the measured values, inconsistencies were found in three items. Conclusion : The results of this study confirmed that the ROM of the joint could be measured using the 3D motion analysis program applied in this study. In addition, it might be expected that the 3D motion analysis program would be used in various clinical fields owing to the advantages of measurement convenience and accuracy.

Robot System Design Capable of Motion Recognition and Tracking the Operator's Motion (사용자의 동작인식 및 모사를 구현하는 로봇시스템 설계)

  • Choi, Yonguk;Yoon, Sanghyun;Kim, Junsik;Ahn, YoungSeok;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.6
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    • pp.605-612
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    • 2015
  • Three dimensional (3D) position determination and motion recognition using a 3D depth sensor camera are applied to a developed penguin-shaped robot, and its validity and closeness are investigated. The robot is equipped with an Asus Xtion Pro Live as a 3D depth camera, and a sound module. Using the skeleton information from the motion recognition data extracted from the camera, the robot is controlled so as to follow the typical three mode-reactions formed by the operator's gestures. In this study, the extraction of skeleton joint information using the 3D depth camera is introduced, and the tracking performance of the operator's motions is explained.

Hierarchical 3D Sgmentation of Image Sequence Using Motion Information Based on Mathematical Morphology (수리 형태학 기반의 움직임 정보를 이용한 연속영상의 계층적 3차원 분할)

  • 여영준;송근원;박영식;김기석;하영호
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.7
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    • pp.78-88
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    • 1997
  • A three dimensional-two spatical dimensions plus time-image segmentation is widely used in a very low bit rate image sequence coding because it can solve the region correspondence problem. Mathematical morphology is a very efficient tool for the segmentation because it deals well with geometric features such as size, shape, contrast and connectivity. But if the motion in the image sequence is large in time axis, the conventional 3D morphological segmentation algorithm have difficulty in solving region correspondence problem. To alleviate this problem, we propose the hierarchical image sequence segmentation algorithm that uses the region motion information. Since the motion of a region in previous level affects that in current level uses the previous motion information to increase region correspondence. Simulation result shows improved performance for sequence frames with large motion.

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Motion Capture of the Human Body Using Multiple Depth Sensors

  • Kim, Yejin;Baek, Seongmin;Bae, Byung-Chull
    • ETRI Journal
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    • v.39 no.2
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    • pp.181-190
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    • 2017
  • The movements of the human body are difficult to capture owing to the complexity of the three-dimensional skeleton model and occlusion problems. In this paper, we propose a motion capture system that tracks dynamic human motions in real time. Without using external markers, the proposed system adopts multiple depth sensors (Microsoft Kinect) to overcome the occlusion and body rotation problems. To combine the joint data retrieved from the multiple sensors, our calibration process samples a point cloud from depth images and unifies the coordinate systems in point clouds into a single coordinate system via the iterative closest point method. Using noisy skeletal data from sensors, a posture reconstruction method is introduced to estimate the optimal joint positions for consistent motion generation. Based on the high tracking accuracy of the proposed system, we demonstrate that our system is applicable to various motion-based training programs in dance and Taekwondo.

An Experimental Analysis on the Motion Response of a Moored Semi-Submersible Platform in Regular Waves (계류된 반잠수식 시추선의 운동특성에 관한 실험적 고찰)

  • 홍사영;이판묵;홍도천
    • Journal of Ocean Engineering and Technology
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    • v.2 no.1
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    • pp.59-70
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    • 1988
  • This paper presents the results of motion tests of a moored semi-submersible platform in regular waves. To investigate the effects of mooring system on the motion characteristics, the tests were performed under the various mooring conditions in regular head and beam waves. Two types of mooring system were employed: one is composed of soft springs and the other is of chains. In the case of chains the pretensions were varied to investigate the dynamic effects of mooring forces as well as the motion responses of the semi-submersible. The motion responses and mooring tensions were measured and analyzed by the double amplitude method. The measured motion responses were also compared with the results of calculation from three-dimensional potential theory. Finally, the dynamic behaviors of mooring chains were studied.

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A Kinematic Analysis of the Upper-limb Motion of Wheelchair Basketball Free Throw Shooting (휠체어 농구 자유투 동작시 상지분절의 운동학적 분석)

  • Han, Hee-Chang;Yoon, Hee-Joong;Lee, Hoon-Pyo
    • Korean Journal of Applied Biomechanics
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    • v.13 no.3
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    • pp.181-197
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    • 2003
  • The Purpose of this study was to examine the kinematic analysis of the upper-limb motion of wheelchair basketball free throw shooting. Three-dimensional kinematic data were obtained from 8 male wheelchair basketball players performing a successful free throw. Players were divided into three groups, according to their IWBF classification(Group 1: 1 point players, Group 2: 2-2.5point players and Group 3:3.5-4 point players) Wheelchair basketball free throw motions were taken by video camera. The three-dimensional coordinates was processed by DLT. Players from Group 1 and 2 tended to release the ball from a lower height, with greater velocity and release angle. Players from Group 1 showed greater shoulder horizontal adduction and horizontal abduction angle, wrist ulnar flexion and radial flexion angle, and trunk angle. but players from Group 2 appeared lower shoulder abduction. Upper limb angular velocity showed most greatly in hands from Group 1, upperarm from Group 2, and forearm from Group 3.

A Study on the Flow Characteristics of Steady State and Pressure Variation inside the Mulffler with the Inflow of Pulsating Exhaust Gas (소음기내의 정상상태 및 맥동파 배기가스 유입에 의한 유동특성에 관한 연구)

  • 김민호;정우인;천인범
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.8
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    • pp.150-159
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    • 1999
  • Exhaust system is composed of several parts. Among, them , design of muffler system strongly influences on engine efficiency and noise reduction. So , through comprehension of flow characteristics inside muffler is necessary . In this study , three-dimensional steady and unsteady compressible flow analysis was performed to understand the flow characteristics, pressure loss and amplitude variation of pulsating pressure. The computational grid generation was carried out using commercial preprocessor ICEM CFD/CAE. And the three-dimensional fluid motion inside the muffler was analyzed by STAR-CD, the computational fluid dynamics code. RNG k-$\varepsilon$ tubulence model was applied to consider the complexity of the geometry and fluid motion. The steady and unsteady flow field inside muffler such as velocity distribution, pulsating pressure and pressure loss was examined. In case of unsteady state analysis, velocity of inlet region was converted from measured pulsating pressure. Experimental measurement of pressure and temperature was carried out to provide the boundary and initial condition for computational study under three engine operating conditions. As a result of this study, we could identify the flow characteristics inside the muffler and obtain the pressure loss, amplitude variation of pulsating exhaust gas.

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A Dynamic Model of the Human Lower Extremity (하지의 동역학 모델)

  • Choi, Gi-Young;Son, Kwon;Jung, Min-Geun
    • Proceedings of the ESK Conference
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    • 1993.04a
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    • pp.1-9
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    • 1993
  • A human gait study is required for the biomechanical design of running shoes. A tow-dimensional dynamic model was developed in order to analyze lower extremity kinematics and loadings at the right ankle, knee, and hip joints. The dynamic model consists of three segments, the upper leg, the lower leg, and the foot. Each segment was assumed to be a rigid body with one or two frictionless hinge joints. The lower extremity motion was assumed to be planar in the sagittal plane. A young male subject was involved in the gait test and his anthropometric data were measured for the calculation of segement mass and moment of inertia. The experimental data were obtained from three trials of walking at 1.2m/s. The foot-floor reaction data were measured from a Kistler force plate. The kinematic data were acquired using a three-dimensional motion measurement system (Expert Vision) with six markers, five of which were placed on the right lower extremity segments and the rest one was attached to the force plate. Based on the model and experimental data for the stance phase of the right foot, the calculated vertical forces reached up to 492, 540, and 561 N at the hip, knee, ankle joints, respectively. The flexion-extension moments reached up to 155, 119, and 33 Nm in magnitude at the corresponding joints.

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