• Title/Summary/Keyword: terrain modeling

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A Study on Landscape Modeling based on Visibility using DTM (수치지형모델을 이용한 가시권에 따른 경관모델링에 관한 연구)

  • 고제웅;정영동
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.17 no.2
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    • pp.153-160
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    • 1999
  • On this study, We apply terrain analysis method using DTM(Digital Terrain Model) to mountainous district development to present the example of terrain-change modeling when we develop mountainous district, and the landscape-change modeling which is geographically referenced when a large scale utility was constructed on mountainous district. Finally, we present an one way which raise a efficiency of national land use and future oriented, environmentally friendly national land development.

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The Real -Time Dispersion Modeling System

  • Koo, Youn-Seo
    • Journal of Korean Society for Atmospheric Environment
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    • v.18 no.E4
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    • pp.215-221
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    • 2002
  • The real-time modeling system, named AirWatch System, has been developed to evaluate the environmental impact from a large source. It consists of stack TMS (TeleMetering System) that measures the emission data from the source, AWS (Automatic Weather Station) that monitors the weather data and computer system with the dispersion modeling software. The modeling theories used in the system are Gaussian plume and puff models. The Gaussian plume model is used for the dispersion in the simple terrain with a point meteorological data while the puff model is for the dispersion in complex terrain with three dimensional wind fields. The AirWatch System predicts the impact of the emitted pollutants from the large source on the near-by environment on the real -time base and the alarm is issued to control the emission rate if the calculated concentrations exceed the modeling significance level.

Development of the Noise Elimination Algorithm of Stereo-Vision Images for 3D Terrain Modeling (지반형상 3차원 모델링을 위한 스테레오 비전 영상의 노이즈 제거 알고리즘 개발)

  • Yoo, Hyun-Seok;Kim, Young-Suk;Han, Seung-Woo
    • Korean Journal of Construction Engineering and Management
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    • v.10 no.2
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    • pp.145-154
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    • 2009
  • For developing an Automation equipment in construction, it is a key issue to develop 3D modeling technology which can be used for automatically recognizing environmental objects. Recently, for the development of "Intelligent Excavating System(IES), a research developing the real-time 3D terrain modeling technology has been implemented from 2006 in Korea and a stereo vision system is selected as the optimum technology. However, as a result of performance tests implemented in various earth moving environment, the 3D images obtained by stereo vision included considerable noise. Therefore, in this study, for getting rid of the noise which is necessarily generated in stereo image matching, the noise elimination algorithm of stereo-vision images for 3D terrain modeling was developed. The consequence of this study is expected to be applicable in developing an automation equipments which are used in field environment.

Development of Terrain Analysis S/W for Military Use of DTM (수치지형 자료의 모델링 및 지형분석 S/W의 개발)

  • Mun Seung-Hwan;Choe Byeong-Gyu;Hwang Mun-Ho
    • Journal of the military operations research society of Korea
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    • v.17 no.2
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    • pp.31-43
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    • 1991
  • The fire effectiveness and the operationability of the ground weapon system (such as tank, armored vehicle, howitzer, MLRS, ${\cdots}$), whose operations are usually happened on the ground, are dependent not only on their performances but also on the terrain environments. Especially, the artillery weapons systems' effectiveness is largely varied, because their maneuverability (such as translation, occupation of their sites) and the fire effectiveness are very dependent on the terrain. In this paper, presented are the methods how to analyze the terrain using the digital terrain data. And a software (which are implemented on the IBM PC compatible personal computer) is developed for the analysis of the terrain using the various method of computer Aided Geometric Design and Modeling. The S/W is expected to be very useful for the evaluation of the artillery weapon systems and for the commanders' decision making.

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A Study on Efficient Technique of 3-D Terrain Modelling (3차원 지형모델링의 효율적 기법에 관한 연구)

  • 윤철규;신봉호;양승룡;엄재구
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.15 no.2
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    • pp.207-213
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    • 1997
  • The purpose of this study is to aim at presenting efficient technique of 3-D Terrain Modelling through multilateral approach methods and to compare with raw data, using low-densed randomly located point data. The subject religion of this study are selected two sites and take into consideration for degree of freedom about low-densed randomly located point data. The result of this study by precision analysis of digital cartographic map-ping using low-densed randomly located point data bave shown that . First, making digital cartographic map, the technique of making it using low-desned randomly located point data by TIN-based results to good and fast run-time in A and B sites all together. Second, the visualization analysis results of digital cartographic map using TIN and GRID-based terrain modeling techniqus similar exacts A and B sites, but the terrain modeling techniqus by TIN-based are small data size than GRID-based with the data with the data size of saving with DXF files. Third, making digital catographic map using terrain modeling techniques by Grid-based, the standard errors of low-densed randomly located point data and interpolated data using gridding method have more good results by radial basis function interpolation techniques at A and B sites all together.

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Prediction of Maneuverability and Efficiency for a Mobile Robot on Rough Terrain through the development of a Testbed for Analysis of Robot-terrain interaction (지형-로봇간의 상호작용 분석 장치의 개발을 통한 야지 주행 로봇의 기동성 및 효율성 예측)

  • Kim, Jayoung;Lee, Jihong
    • The Journal of Korea Robotics Society
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    • v.8 no.2
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    • pp.116-128
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    • 2013
  • This paper focuses on development of a testbed for analysis of robot-terrain interaction on rough terrain and also, through one wheel driving experiments using this testbed, prediction of maximum velocity and acceleration of UGV. Firstly, from the review regarding previous researches for terrain modeling, the main variables for measurement are determined. A testbed is developed to measure main variables related to robot-terrain interaction. Experiments are performed on three kinds of rough terrains (grass, gravel, and sand) and traction-slip curves are obtained using the data of the drawbar pull and slip ratio. Traction-slip curves are used to predict driving performance of UGV on rough terrain. Maximum velocity and acceleration of UGVs are predicted by the simple kinematics and dynamics model of two kinds of 4-wheel mobile robots. And also, driving efficiency of UGVs is predicted to reduce energy consumption while traversing rough terrains.

Wind tunnel modeling of flow over mountainous valley terrain

  • Li, C.G.;Chen, Z.Q.;Zhang, Z.T.;Cheung, J.C.K.
    • Wind and Structures
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    • v.13 no.3
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    • pp.275-292
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    • 2010
  • Wind tunnel experiments were conducted to investigate the wind characteristics in the mountainous valley terrain with 4 simplified valley models and a 1:500 scale model of an existing valley terrain in the simulated atmospheric neutral boundary layer model. Measurements were focused on the mean wind flow and longitudinal turbulence intensity. The relationship between hillside slopes and the velocity speed-up effect were studied. By comparing the preliminary results obtained from the simplified valley model tests and the existing terrain model test, some fundamental information was obtained. The measured results indicate that it is inappropriate to describe the mean wind velocity profiles by a power law using the same roughness exponent along the span wise direction in the mountainous valley terrain. The speed-up effect and the significant change in wind direction of the mean flow were observed, which provide the information necessary for determining the design wind speed such as for a long-span bridge across the valley. The longitudinal turbulence intensity near the ground level is reduced due to the speed-up effect of the valley terrain. However, the local topographic features of a more complicated valley terrain may cause significant perturbation to the general wind field characteristics in the valley.

A Building Modeling using the Library-based Texture Mapping

  • Song, Jeong-Heon;Cho, Young-Wook;Han, Dong-Yeob;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.744-746
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    • 2003
  • A 3D modeling of urban area can be composed the terrain modeling that can express specific and shape of the terrain and the object modeling such as buildings, trees and facilities which are found in urban areas. Especially in a 3D modeling of building, it is very important to make a unit model by simplifying 3D structure and to take a texture mapping, which can help visualize surface information. In this study, the texture mapping technique, based on library for 3D urban modeling, was used for building modeling. This technique applies the texture map in the form of library which is constructed as building types, and then take mapping to the 3D building frame. For effectively apply, this technique, we classified buildings automatically using LiDAR data and made 3D frame using LiDAR and digital map. To express the realistic building texture, we made the texture library using real building photograph.

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Multi-Image Stereo Technique Using Self-Consistency (자기 일치성을 이용한 다중 영상 스테레오 기법)

  • Kim, Min-Suk;Woo, Dong-Min
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.5
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    • pp.226-232
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    • 2001
  • The ability to efficiently and robustly recover accurate 3D terrain models from sets of stereoscopic images is important to many civilian and military applications. To develop an effective and practical terrain modeling system, we propose a new multi-image stereo method which detect unreliable elevations in DEM(Digital Elevation Map), and fuse several DEMs from multiple sources into an accurate and reliable results. This paper focuses on two key factors for generating robust 3D terrain models: the ability to detect unreliable elevation estimates and the ability to fuse the reliable elevations into a single optimal terrain model. We apply the self-consistency methodology to reconstruct accurate DEM from multi-image and show the method is more effective than the conventional stereo image 3D reconstruction method. Using photo-realistic simulator, four synthetic image are generated from ground truth DEM and orthoimage to evaluate the accuracy of the proposed method quantitatively.

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Fast Triangulation of Terrain Data through Unique Point Extraction (특이점 추출을 통한 지형데이터의 빠른 삼각망 생성)

  • 전경훈;구자영
    • Korean Journal of Remote Sensing
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    • v.19 no.6
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    • pp.457-464
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    • 2003
  • Triangulated irregular network is one of the most frequently used terrain modeling methods. It represents terrain precisely using only a small amount of data, and enables fast rendering of terrain. In this paper, ridges and valleys are extracted from the terrain, and used as a set of vertices for the construction of triangulated irregular network. An experiment shows the new method reduces the time for construction of the triangulated irregular network significantly with almost equal amount of induced error.