• Title/Summary/Keyword: teaching programming

Search Result 317, Processing Time 0.029 seconds

학습동기 향상을 위한 프로그래밍 언어 교수-학습 모델 설계 및 적용 효과 (Design of Programming Language Teaching-Learning Model for Learning Motivation Enhancement and its Application Effect)

  • 김경아;안유정
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2016년도 제54차 하계학술대회논문집 24권2호
    • /
    • pp.251-252
    • /
    • 2016
  • 프로그래밍 언어 수업은 학습자들 간의 학습 수준의 차이가 크게 나타나고 수업 내용의 연관성이 높은 특성을 가지고 있다. 이로 인해 다른 어떠한 수업보다 학습자들의 학습동기를 향상시켜 지속적으로 학습에 적극적으로 참여할 수 있는 외재적 동기 부여를 통한 학습효과 증진 방법이 필요하다. 본 연구에서는 프로그래밍 교육에서 성찰일지를 활용한 학습동기 증진 교수 학습 모델을 제시하고, 실제 수업에 적용 후 학습동기에 대한 사전 사후 설문을 실시하여 제시한 교수 학습 모델이 학습동기 증진에 효과 있었음을 조사 분석하였다.

  • PDF

프로그래밍 수업에서 초등학생의 컴퓨팅 사고를 표현하는 능력을 향상시키기 위한 도큐멘테이션 형식에 대한 연구 (A study on the Documentation Format to Improve Elementary School Students' Ability to Express Computational Thinking in Programming Classes)

  • 임화경;조용남
    • 한국멀티미디어학회논문지
    • /
    • 제21권2호
    • /
    • pp.310-322
    • /
    • 2018
  • Documentation is a typical method that helps students to understand a program for implementation and execute error correction and maintenance cost-effectively. Guidelines for components that organize documentation should be provided to enable to express computational thinking and such components also should be linked to coding process. In this paper, we focused on the documentation format to guide elementary school students, who were beginners in computational thinking, to express computational thinking. The improvement in the expression of computational thinking was analyzed based on the documentation format applied to the class, and practical tips on the importance of components organizing the documentation format were proposed.

NC데이타와 Off-Line Program을 이용한 연마 로봇 시스템 개발

  • 오영섭;유범상;양균의
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 1997년도 춘계학술대회 논문집
    • /
    • pp.692-697
    • /
    • 1997
  • This paper presents a method of grinding and polishing automation of precision die after CNC machining. The method employs a robot system equipped with a pneumatic spindle and a special abrasive film pad. The robote program is automatically generated off-line from a PC and downloaded to robot controller. Position and orientation data for the program is supplied from cutter contact (CC) data of NC machining process. This eliminates separate robot teaching process. This paper aims at practical automation of die finishing process which is very time consuming and suffering from shortage of workpeople. Time loss for changeover from one product to next is eliminated by off-line programming exploiting appropriate NC machining data. Dextrous 6-axis robot with rigid wrist and simple tooling enables the process applicable to larger, rather complex 3 dimensional free surfaces

  • PDF

자유곡면의 연마공정을 위한 오프라인 로봇작업 프로그래밍 시스템의 개발 (Development of off-line Robot Task Programming System for Polishing Process of Sculptured Surfaces)

  • 정성종;국금환;최기봉
    • 한국정밀공학회지
    • /
    • 제8권4호
    • /
    • pp.84-94
    • /
    • 1991
  • In order to achieve high accuracy of teaching and increase productivity using industrial robots in polishing process of dies, an off-line task programming system was developed on IBM-PC/386 under WINDOWS 3.0 operating system. The internal structure and the machematical basis of CAMPoli are described. Surface modeling technique of polishing dies with sculptured surfaces is introduced by poing data interpolation methodology through the use of CL-data transmitted from conventional CAM system. Tool selection, polishing speed, polishing pressure and kinds of tool motions can be determined and selected by user specified polishing variables. Task creation and verification of polishing path via computer graphics simulation of polishing tool can be done by the menu- driven function of CAMPoli system. Post-processing module is attached to generate robot language. Some simulation results are provided as verification means of the system.

  • PDF

카메라 백 카버 생산 조립 라인의 자동화 시스템 개발 (Development of Automation System of Assembly Line On the Back Cover of a Camera)

  • 이만형
    • 한국공작기계학회:학술대회논문집
    • /
    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
    • /
    • pp.153-158
    • /
    • 2000
  • This paper addresses an intelligent robot control system using an off-line programming to teach a precise assembly task of electronic components in a flexible way. The investigated task consists of three job: heat caulking test, soldering on a circuit board, and checking of soldering defects on the back cover of a camera. This study investigates the remodelling of the most complicated cell in terms of the accuracy and fault rate among the twelve cells in a camera back-cover assembly line. We have attempted to enhance back-cover assembly line. We have attempted to enhance soldering quality, to add task flexibility, to reduce failure rate, and to increase product reliability. This study modifies the cell structure, and improves the soldering condition. The developed all system implements the real-time control of assembly with vision data, and realized an easier task teaching on off-line programming.

  • PDF

A Meta-Analysis on the Effects of Educational Programming Language on High-level Thinking

  • Kim, Dong-Man;Lee, Tae-Wuk
    • 한국컴퓨터정보학회논문지
    • /
    • 제23권6호
    • /
    • pp.81-89
    • /
    • 2018
  • In this paper, we propose to investigate the existing EPL education related studies and to collect the total effect size for the improvement of high-level thinking through meta-analysis and to confirm the effect size according to various variables. So, we have objectively identified and generalized the practical effects of EPL education on the various elements of high-level thinking and high-level thinking. The results of the meta-analysis showed that 1) EPL is a teaching-learning tool that greatly improves students' high-level thinking. 2) Education based EPL has greatly contributed to the enhancement of creative thinking and logical thinking among high-level thinking. 3) Kodu, App Inventor, Scratch, and Dolittle was confirmed that the effect on the improvement of high-level thinking was great.

A Study on the Development and Implementation of Computational Thinking Education Framework

  • Choe, Hyun-Jong;Lee, Tae-Wuk
    • 한국컴퓨터정보학회논문지
    • /
    • 제21권9호
    • /
    • pp.177-182
    • /
    • 2016
  • In this paper, we propose the computational thinking education framework which provides three steps of computational thinking process and three kind of activities about computational thinking learning in class. The key idea of this framework is to provide the guidelines of designing activity steps of teaching and learning computational thinking in class using three axles of framework such as problem area, process of learning, and steps of computational thinking process. After designing a framework, we show that sample course of programming education program containing contents of Informatics subject in middle school by implementing our framework. Proposed framework and programming education program in middle school will be the good case study and guide to implement computational thinking concerned education programs in elementary, secondary, and universities.

교수학습 방법이 프로그래밍 학습의 정의적 영역에 미치는 영향 분석 (An analysis of teaching-learning methods influencing on affective domain of programming learning)

  • 전성균;이영준
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2016년도 제53차 동계학술대회논문집 24권1호
    • /
    • pp.179-180
    • /
    • 2016
  • 2015 개정 교육과정에 따라 초등학교 및 중학교에 프로그래밍 교육이 필수로 도입된다. 그러나 과거 5차 교육과정에도 프로그래밍 교육이 도입되었지만 지속되지 못했다. 프로그래밍 교육이 지속 가능하기 위해서는 다양한 요인을 고려하여 프로그래밍 학습 환경을 설계해야한다. 특히 학생들의 흥미, 관심, 그리고 긍정적인 태도등의 정의적 요인을 고려하여 교수학습 방법을 적용하는 것이 중요하다. 본 연구는 학생들에게 프로그래밍 교육을 어떻게 가르치는 것이 정의적 영역에 긍정적인 영향을 주는지 다양한 프로그래밍 교육 연구를 메타 분석하여 시사점을 제시하고자 하였다. 이를 위해 학습자들이 프로그래밍 교육을 통해 얻은 정의적 영역의 교육 효과를 교수학습 방법별로 메타 분석하였다. 프로그래밍 교육과 관련하여 수집한 연구 논문은 메타 분석 방법에 따라 단계별로 연구 자료를 추출하고 선정하는 절차를 통해 분석하였다.

  • PDF

프로그래밍 수업에서 복습 강화를 위한 교수학습법 적용 사례 연구 (A Case Study on the Teaching Learning Method for the Review of Programming Classes)

  • 진명숙;오석;안유정;김경아;김지심
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2019년도 제60차 하계학술대회논문집 27권2호
    • /
    • pp.351-353
    • /
    • 2019
  • 전문대학의 프로그래밍 수업에서 복습을 강화하고 학습효과를 높이기 위해 수업의 이론 및 실습 동영상을 인터넷상에 제공하고 학습자 설문을 통해 그 효과를 분석하였다. 설문을 통해 학습자들은 동영상 제공에 대해 긍정적인 대답을 하였으며 복습으로 활용하는 것을 넘어서 예습과 거꾸로 학습에도 적용할 수 있는 가능성을 보여주었다.

  • PDF

Intelligent Automated Cognitive-Maturity Recognition System for Confidence Based E-Learning

  • Usman, Imran;Alhomoud, Adeeb M.
    • International Journal of Computer Science & Network Security
    • /
    • 제21권4호
    • /
    • pp.223-228
    • /
    • 2021
  • As a consequence of sudden outbreak of COVID-19 pandemic worldwide, educational institutes around the globe are forced to switch from traditional learning systems to e-learning systems. This has led to a variety of technology-driven pedagogies in e-teaching as well as e-learning. In order to take the best advantage, an appropriate understanding of the cognitive capability is of prime importance. This paper presents an intelligent cognitive maturity recognition system for confidence-based e-learning. We gather the data from actual test environment by involving a number of students and academicians to act as experts. Then a Genetic Programming based simulation and modeling is applied to generate a generalized classifier in the form of a mathematical expression. The simulation is derived towards an optimal space by carefully designed fitness function and assigning a range to each of the class labels. Experimental results validate that the proposed method yields comparative and superior results which makes it feasible to be used in real world scenarios.