• Title/Summary/Keyword: task-based ontology

Search Result 45, Processing Time 0.03 seconds

Ontology-Based Knowledge Framework for Product Life cycle Management (PLM 지원을 위한 온톨로지 기반 지식 프레임워크)

  • Lee Jae-Hyun;Suh Hyo-Won
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.23 no.3 s.180
    • /
    • pp.22-31
    • /
    • 2006
  • This paper introduces an approach to an ontology-based knowledge framework for product life cycle management (PLM). Participants in a product life cycle want to share comprehensive product knowledge without any ambiguity and heterogeneity. However, previous knowledge management approaches are limited in providing those aspects. Therefore, we suggest an ontology-based knowledge framework including knowledge maps, axioms and specific knowledge far domain. The bottom level, the axiom, specifies the semantics of concepts and relations of knowledge so that ambiguity of the semantics can be alleviated. The middle level is a product development knowledge map; it defines the concepts and the relations of the product domain common knowledge and guides engineers to process their engineering decisions. The middle level is then classified further into more detailed levels, such as generic product level, specific product level, product version level, and product item level for PLM. The top level is specialized knowledge fer a specific domain that gives the solution of a specific task or problem. It is classified into three knowledge types: expert knowledge, engineering function knowledge, and data-analysis-based knowledge. This proposed framework is based on ontology to accommodate a comprehensive range of unambiguous knowledge for PLM and is represented with first-order logic to maintain a uniform representation.

Ontology Based Semantic Information System for Grid Computing (그리드 컴퓨팅을 위한 온톨로지 기반의 시맨틱 정보 시스템)

  • Han, Byong-John;Kim, Hyung-Lae;Jeong, Chang-Sung
    • Journal of Internet Computing and Services
    • /
    • v.10 no.4
    • /
    • pp.87-103
    • /
    • 2009
  • Grid computing is an expanded technology of distributed computing technology to use low-cost and high-performance computing power in various fields. Although the purpose of Grid computing focuses on large-scale resource sharing, innovative applications, and in some case, high-performance orientation, it has been used as conventional distributed computing environment like clustered computer until now because Grid middleware does not have common sharable information system. In order to use Grid computing environment efficiently which consists of various Grid middlewares, it is necessary to have application-independent information system which can share information description and services, and expand them easily. Thus, in this paper, we propose a semantic information system framework based on web services and ontology for Grid computing environment, called WebSIS. It makes application and middleware developer easy to build sharable and extensible information system which is easy to share information description and can provide ontology based platform-independent information services. We present efficient ontology based information system architecture through WebSIS. Discovering appropriate resource for task execution on Grid needs more high-level information processing because Grid computing environment is more complex than other traditional distributed computing environments and has various considerations which are needed for Grid task execution. Thus, we design and implement resource information system and services by using WebSIS which enables high-level information processing by ontology reasoning and semantic-matching, for automation of task execution on Grid.

  • PDF

Application Method of Task Ontology Technology for Recommendation of Automobile Parts (자동차부품 추천을 위한 태스크 온톨로지 기술의 적용방법)

  • Kim, Gui-Jung;Han, Jung-Soo
    • Journal of Digital Convergence
    • /
    • v.10 no.6
    • /
    • pp.275-281
    • /
    • 2012
  • This research proposes the method to develop the recommendation system of automobile parts using task ontology technology. The proposed intelligent recommendation system is designed to learn the assembly process of automobile parts and the automobile parts are composed by ontology method for the recommendation of the parts. Using hierarchical taxonomy based on is-a relationship, the relationship between each part that makes up automotive engine was set. Each part has each different weighted value according to the knowledge of automobile experts. The weighted value is created by the number of selection that the users of the automobile recommendation system select while using the system and the final value calculated by the multiplication of the weighted value, which is recorded within the system. As a result, the users can easily identify which factor in which part is important by the output in the order of the priority. The intelligent recommendation system for automobile parts is a system to inform of the assembly, the usage and the importance of automobile parts without any specialized knowledge by expressing the parts that are closely related with the applicable parts when selecting any part on the basis of the generated data for the automobile parts that are difficult to access by users.

Research on Ontology-based Task Adaptability Improvement for Digital Human Model (온톨로지 기반 디지털 휴먼모델의 작업 적응성 제고 방안 연구)

  • Kang, Su-Ho;Sohn, My-E
    • Korean Journal of Computational Design and Engineering
    • /
    • v.17 no.2
    • /
    • pp.79-90
    • /
    • 2012
  • In digital virtual manufacturing simulation, Digital Human widely used to optimal workplace design, enhancing worker safety in the workplace, and improving product quality. However, the case of ergonomics simulation solutions to support digital human modeling, Optimal DHM (Digital Human Model) data needed to develop and perform DHM will collect information related to the production process. So simulation developer has burden of collecting information. In this study, to overcome the limitations of existing solutions, we proposed the ADAGIO(Automated Digital humAn model development for General assembly usIng Ontology) framework. The ADAGIO framework was developed for DHM ontology to support optimal deployment of digital virtual environment and in order to ensure consistency of simulation components that are required for simulation modeling was made of a library.

Using the METHONTOLOGY Approach to a Graduation Screen Ontology Development: An Experiential Investigation of the METHONTOLOGY Framework

  • Park, Jin-Soo;Sung, Ki-Moon;Moon, Se-Won
    • Asia pacific journal of information systems
    • /
    • v.20 no.2
    • /
    • pp.125-155
    • /
    • 2010
  • Ontologies have been adopted in various business and scientific communities as a key component of the Semantic Web. Despite the increasing importance of ontologies, ontology developers still perceive construction tasks as a challenge. A clearly defined and well-structured methodology can reduce the time required to develop an ontology and increase the probability of success of a project. However, no reliable knowledge-engineering methodology for ontology development currently exists; every methodology has been tailored toward the development of a particular ontology. In this study, we developed a Graduation Screen Ontology (GSO). The graduation screen domain was chosen for the several reasons. First, the graduation screen process is a complicated task requiring a complex reasoning process. Second, GSO may be reused for other universities because the graduation screen process is similar for most universities. Finally, GSO can be built within a given period because the size of the selected domain is reasonable. No standard ontology development methodology exists; thus, one of the existing ontology development methodologies had to be chosen. The most important considerations for selecting the ontology development methodology of GSO included whether it can be applied to a new domain; whether it covers a broader set of development tasks; and whether it gives sufficient explanation of each development task. We evaluated various ontology development methodologies based on the evaluation framework proposed by G$\acute{o}$mez-P$\acute{e}$rez et al. We concluded that METHONTOLOGY was the most applicable to the building of GSO for this study. METHONTOLOGY was derived from the experience of developing Chemical Ontology at the Polytechnic University of Madrid by Fern$\acute{a}$ndez-L$\acute{o}$pez et al. and is regarded as the most mature ontology development methodology. METHONTOLOGY describes a very detailed approach for building an ontology under a centralized development environment at the conceptual level. This methodology consists of three broad processes, with each process containing specific sub-processes: management (scheduling, control, and quality assurance); development (specification, conceptualization, formalization, implementation, and maintenance); and support process (knowledge acquisition, evaluation, documentation, configuration management, and integration). An ontology development language and ontology development tool for GSO construction also had to be selected. We adopted OWL-DL as the ontology development language. OWL was selected because of its computational quality of consistency in checking and classification, which is crucial in developing coherent and useful ontological models for very complex domains. In addition, Protege-OWL was chosen for an ontology development tool because it is supported by METHONTOLOGY and is widely used because of its platform-independent characteristics. Based on the GSO development experience of the researchers, some issues relating to the METHONTOLOGY, OWL-DL, and Prot$\acute{e}$g$\acute{e}$-OWL were identified. We focused on presenting drawbacks of METHONTOLOGY and discussing how each weakness could be addressed. First, METHONTOLOGY insists that domain experts who do not have ontology construction experience can easily build ontologies. However, it is still difficult for these domain experts to develop a sophisticated ontology, especially if they have insufficient background knowledge related to the ontology. Second, METHONTOLOGY does not include a development stage called the "feasibility study." This pre-development stage helps developers ensure not only that a planned ontology is necessary and sufficiently valuable to begin an ontology building project, but also to determine whether the project will be successful. Third, METHONTOLOGY excludes an explanation on the use and integration of existing ontologies. If an additional stage for considering reuse is introduced, developers might share benefits of reuse. Fourth, METHONTOLOGY fails to address the importance of collaboration. This methodology needs to explain the allocation of specific tasks to different developer groups, and how to combine these tasks once specific given jobs are completed. Fifth, METHONTOLOGY fails to suggest the methods and techniques applied in the conceptualization stage sufficiently. Introducing methods of concept extraction from multiple informal sources or methods of identifying relations may enhance the quality of ontologies. Sixth, METHONTOLOGY does not provide an evaluation process to confirm whether WebODE perfectly transforms a conceptual ontology into a formal ontology. It also does not guarantee whether the outcomes of the conceptualization stage are completely reflected in the implementation stage. Seventh, METHONTOLOGY needs to add criteria for user evaluation of the actual use of the constructed ontology under user environments. Eighth, although METHONTOLOGY allows continual knowledge acquisition while working on the ontology development process, consistent updates can be difficult for developers. Ninth, METHONTOLOGY demands that developers complete various documents during the conceptualization stage; thus, it can be considered a heavy methodology. Adopting an agile methodology will result in reinforcing active communication among developers and reducing the burden of documentation completion. Finally, this study concludes with contributions and practical implications. No previous research has addressed issues related to METHONTOLOGY from empirical experiences; this study is an initial attempt. In addition, several lessons learned from the development experience are discussed. This study also affords some insights for ontology methodology researchers who want to design a more advanced ontology development methodology.

A Study on the Development of Ontology Management Tool (온톨로지 저작 도구 개발에 관한 연구)

  • Kim, Won-Pil;Kim, Jeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.45 no.6
    • /
    • pp.187-193
    • /
    • 2008
  • Nowadays, the study on e semantic web has been actively progressing for processing the web data semantically. For actualizing the semantic web environment, the core task is to build the ontology that defines the concepts and relations between concepts about the all things. Many ontology languages such as OWL, RDF(S), DAML+OIL were developed for building the ontology. And the many ontology tools were also implemented based on them. Although, many language and tools were researched, the practical use of the ontology tools is limited to the experts and researchers about the ontology because of the difficulty of the vocabulary, weak understanding about the ontology theory and the difficulty of the use of the ontology tools. And there are no studies on the reuse of constructed huge ontology. Therefore, in our study we design and implement the OWL ontology management tool that both the ontology experts and general users who want to build the ontologies are able to construct the ontology easily In this paper, we introduce the main modules used in our tool and features of our tool.

Automated Modelling of Ontology Schema for Media Classification (미디어 분류를 위한 온톨로지 스키마 자동 생성)

  • Lee, Nam-Gee;Park, Hyun-Kyu;Park, Young-Tack
    • Journal of KIISE
    • /
    • v.44 no.3
    • /
    • pp.287-294
    • /
    • 2017
  • With the personal-media development that has emerged through various means such as UCC and SNS, many media studies have been completed for the purposes of analysis and recognition, thereby improving the object-recognition level. The focus of these studies is a classification of media that is based on a recognition of the corresponding objects, rather than the use of the title, tag, and scripter information. The media-classification task, however, is intensive in terms of the consumption of time and energy because human experts need to model the underlying media ontology. This paper therefore proposes an automated approach for the modeling of the media-classification ontology schema; here, the OWL-DL Axiom that is based on the frequency of the recognized media-based objects is considered, and the automation of the ontology modeling is described. The authors conducted media-classification experiments across 15 YouTube-video categories, and the media-classification accuracy was measured through the application of the automated ontology-modeling approach. The promising experiment results show that 1500 actions were successfully classified from 15 media events with an 86 % accuracy.

The Ontology-based Web Navigation Guidance System (온톨로지 기반 웹 항해 안내 시스템)

  • Jung, Hyosook;Kim, Heejin;Min, Kyungsil;Park, Seongbin
    • The Journal of Korean Association of Computer Education
    • /
    • v.12 no.5
    • /
    • pp.95-103
    • /
    • 2009
  • In this paper, we propose a Web navigation guidance system which automatically provides a user with semantically related links based on an ontology. The system associates each web page to a concept in the ontology and creates new links between web pages by considering relationships of the concepts defined in the ontology. It focuses on enhancing web navigation by offering semantic links based on an ontology. We experimented the proposed system with 5th grade students who were performing tasks by searching Web pages and found that the degree of disorientation, the ratio of revisits for Web pages, and time spent for completing tasks for students in the experimental group were smaller than those for students in the control group. In addition, the task performance ratio for students in the experimental group were higher than that for students in the control group. It is expected that the proposed system can help design a navigable web site that is important in Web-based education.

  • PDF

The Use of Ontology in Knowledge Intensive Tasks: Ontology Driven Retrieval of Use Ca

  • Kim, Jongwoo;Conesa, Jordi;Ramesh, Balasubramaniam
    • Asia pacific journal of information systems
    • /
    • v.25 no.1
    • /
    • pp.25-60
    • /
    • 2015
  • Use cases are commonly used to represent customer requirements during systems development. In a large software development environment, finding relevant use cases from a library of past or related projects is a complex, error-prone and expensive task. This study proposes an ontological methodology to support use case retrieval in an interactive manner. The architecture of a prototype system that implements this methodology is presented. To evaluate whether the proposed approach can provide satisfactory results to users, this study develops a research model and hypotheses based on interaction theory. These hypotheses are empirically tested using a laboratory experiment which controls information filtering and perceived interaction. Our study suggests that a system which interacts with a user intelligently reduces cognitive load and increases self-efficacy and satisfaction.

Ontology-based Semantic Matchmaking for Service-oriented Mission Operation (서비스 지향 임무 수행을 위한 온톨로지 기반 시맨틱 매칭 방법)

  • Song, Seheon;Lee, SangIl;Park, JaeHyun
    • Journal of Advanced Navigation Technology
    • /
    • v.20 no.3
    • /
    • pp.238-245
    • /
    • 2016
  • There are technological, operational and environmental constraints at tactical edge, which are disconnected operation, intermittent connectivity, and limited bandwidth (DIL), size, weight and power (SWaP) limitations, ad-hoc and mobile network, and so on. To overcome these limitations and constraints, we use service-oriented architecture (SOA) based technologies. Moreover, the operation environment is highly dynamic: requirements change in response to the emerging situation, and the availability of resources needs to be updated constantly due to the factors such as technical failures. In order to use appropriate resources at the right time according to the mission, it needs to find the best resources. In this context, we identify ontology-based mission service model including mission, task, service, and resource, and develop capability-based matching in tactical edge environment. The goal of this paper is to propose a capability-based semantic matching for dynamic resource allocation. The contributions of this paper are i) military domain ontologies ii) semantic matching using ontology relationship; and (iii) the capability-based matching for the mission service model.