• Title/Summary/Keyword: tactile research

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Users Characteristics on the Tactile Perception of Surface Texture (표면 질감에 관한 사용자의 촉각적 인식 특성)

  • 이동연;양승무;정광태
    • Archives of design research
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    • v.13 no.4
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    • pp.77-83
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    • 2000
  • In this study, we studied characteristics on human tactile perception according to the depth and the pitch of surface roughness. Three experiments were performed for this study. The first experiment was to arrange samples in the order of their roughness. The second experiment was to group samples according to their roughness. And, the third experiment was to subjectively evaluate the level of roughness for each sample using adjective scales. Through these experimental studies, we could verify that the depth and the pitch of surface roughness give a significant effect on tactile perception and the depth gives more significant effect than the pitch. So, the depth of surface roughness must be more importantly considered than the pitch in the tactile user interface design of product.

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An experimental study on the stern bottom pressure distribution of a high-speed planing vessel with and without interceptors

  • Seok, Woochan;Park, Sae Yong;Rhee, Shin Hyung
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.691-698
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    • 2020
  • In this study, the effects of hydrodynamic interceptors on a high-speed vessel were investigated to identify the operating principle based on experiments. Model tests were performed using a high-speed towing carriage. The resistance, trim and rise of Center of Gravity (CG) of the high-speed vessel were measured for various ship speeds and interceptor heights. As the interceptor height increased, the trim and rise of CG were reduced. In order to quantitatively analyze these phenomena, the pressure at the stern bottom was measured using tactile sensors. The reliability of the measured results from the tactile sensors was verified through repeat tests. The pressure on the stern bottom increased in proportion to the interceptor height, as the interceptor partially blocked the flow there. Then, the trim was reduced. However, as the ship speed increases, the pressure at the location close to the interceptor decreases when the interceptor height is small, leading to increased trim. Therefore, the interceptor height for running attitude control should be carefully determined considering multiple factors in the operating condition of the high-speed planing hull.

Development of a Finger Tactile Stimulator Based on E-Prime Software (E-Prime에 기반한 손가락 촉각 자극기의 개발)

  • Kim, Hyung-Sik;Min, Yoon-Ki;Kim, Bo-Seong;Min, Byung-Chan;Yang, Jae-Woong;Lee, Su-Jeong;Choi, Mi-Hyun;Yi, Jeong-Han;Tack, Gye-Rae;Lee, Bong-Soo;Jun, Jae-Hoon;Chung, Soon-Cheol
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.703-710
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    • 2010
  • In this study, a tactile stimulator was developed to resolve some problems from the previous version of the system such as system configuration, inappropriate stimulation control and additional problems. The developed tactile stimulator consists of control unit, drive unit and vibrator unit. The control unit was controlled by E-Prime software to generate appropriate vibration pulses. The drive unit supplies enough energy to the vibrator to generate effective stimulation pulses. The vibrator unit consists of small coin type vibrator and velcro, and was made to be attached at the hand easily. The developed tactile stimulator was designed by small-size, light-weight, low-power, simple-fabrication, max 35 channels and little delay time from instruction signal of E-Prime software to vibrator. The duration and magnitude of stimulation was controlled by 10 grades and the problems concerning stimulation control were compensated by wideband frequency ranges. Additionally, the electrical safety was ensured by low voltage operation. Vibrator was made to be attached on finger as well as on any part of the subject. Since this tactile stimulator is developed based on E-Prime software which is widely used in cognitive science, it is believed that this stimulator be suitable for the wide application of cognitive science study.

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Highly Flexible Piezoelectric Tactile Sensor based on PZT/Epoxy Nanocomposite for Texture Recognition (텍스처 인지를 위한 PZT/Epoxy 나노 복합소재 기반 유연 압전 촉각센서)

  • Yulim Min;Yunjeong Kim;Jeongnam Kim;Saerom Seo;Hye Jin Kim
    • Journal of Sensor Science and Technology
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    • v.32 no.2
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    • pp.88-94
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    • 2023
  • Recently, piezoelectric tactile sensors have garnered considerable attention in the field of texture recognition owing to their high sensitivity and high-frequency detection capability. Despite their remarkable potential, improving their mechanical flexibility to attach to complex surfaces remains challenging. In this study, we present a flexible piezoelectric sensor that can be bent to an extremely small radius of up to 2.5 mm and still maintain good electrical performance. The proposed sensor was fabricated by controlling the thickness that induces internal stress under external deformation. The fabricated piezoelectric sensor exhibited a high sensitivity of 9.3 nA/kPa ranging from 0 to 10 kPa and a wide frequency range of up to 1 kHz. To demonstrate real-time texture recognition by rubbing the surface of an object with our sensor, nine sets of fabric plates were prepared to reflect their material properties and surface roughness. To extract features of the objects from the detected sensing data, we converted the analog dataset to short-term Fourier transform images. Subsequently, texture recognition was performed using a convolutional neural network with a classification accuracy of 97%.

Analysis of Frequency Characteristics of Writing Instruments Due to Friction (필기구 마찰의 주파수 특성 분석)

  • Shin, JaeUn;Park, JinHwak;Lee, YoungZe
    • Tribology and Lubricants
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    • v.33 no.4
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    • pp.148-152
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    • 2017
  • The feel of writing is important to customers when they buy smart devices with stylus such as smartphones and tablet computers. With an aim to reproduce the tactile sensibility of writing instruments when people write on the glass display using a stylus, this study focuses on the frequency characteristics of writing instruments that can describe the vibrations of writing instruments sliding over counter surfaces. In addition, this study includes the effect of various factors influencing the friction of writing instruments such as lubricant, nib material, and contact type. We perform sliding experiments with six types of writing instruments and a sheet of paper to understand the relation between the friction conditions of the nib and the frequency characteristics. As this research focuses on the tactile perception of human skin when people use a writing instrument, the analysis of frequency characteristics is performed in the perceptible frequency range of mechanoreceptors in the human skin. As a result, three types of frequency characteristics are identified. Low frequency peaks are observed for a metal nib with ink; high frequency peaks are observed for a nib without ink; and, middle frequency peaks with a wide range of distribution occurs for fabric nibs with ink. Therefore, to implement the proper feel of writing, at least three types of vibrations have to be made.

Pressure Measurement of Planing Hull Stern Bottom by Tactile Sensors (접촉식 센서를 이용한 고속 활주선 선미부 압력 계측 시험)

  • Park, Sae Yong;Park, Jong Yeol;Lee, Shin Hyung;Kim, Dong Jin
    • Journal of the Society of Naval Architects of Korea
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    • v.55 no.5
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    • pp.431-437
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    • 2018
  • The running attitude of a planing hull is determined by the pressure distribution on the hull bottom, and it significantly affects hydrodynamic performance of the ship, i.e., resistance, maneuverability, and seakeeping ability. Therefore, it is essential to investigate pressure distribution on the hull bottom in order to improve hull design. In the present study, a novel pressure measurement system using tactile sensors was introduced for a planing hull. The test model was a 23 m-class planing hull with a hard chine. The pressure measurement showed that the pressure at the transom was lower than the atmospheric pressure, owing to flow separation at the transom.

Color Sensibility and Preference of the Black Color Fabrics (블랙컬러 패션소재의 색채감성과 선호도)

  • Kim, Yeo-Won;Choi, Jong-Myoung
    • Science of Emotion and Sensibility
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    • v.13 no.2
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    • pp.337-346
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    • 2010
  • The purposes of this research were to evaluate the color sensibility and preferences, and to analyze the effect of the tactile preferences and purchasing preference on structural properties, color characteristics and color sensibility for the black color fabrics. Male and female university students were asked to evaluate the color sensibility, tactile preference and purchasing preference to the nine different black fabrics which were selected on the basis of the previous research results. Data were analyzed by using frequency analysis, mean, factor analysis, t-test, Kruskal-Wallis test, correlation and regression analysis. The color sensibility for black color fabrics was classified into four factors: simplicity/classic, elegance, modernity and dignity. This color sensibility factors showed a significant correlative relationship to the structural properties and color characteristics of black color fabrics. On the other hand, fabrics which were evaluated with good tactile preference among the black color fabrics tended to show higher purchasing preference. Also, among the color sensibility, the structural properties and color characteristics of black color fabrics, major variable factor of influencing on the tactile preference and the purchasing preference was turned out to be the color sensibility.

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Factors Affecting Discrimination of Surface Property Using an Integrated Tactile Display;Roughness and Vibration

  • Jeong, Young-Ju;Yang, Gi-Hun;Kyung, Ki-Uk;Kwon, Dong-Soo;Kang, Sung-Chul
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.596-601
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    • 2004
  • In this paper, we describe a study on the influence of the frequency variation of normal vibration using an integrated tactile display. It is necessary to consider this study because we want to find a method of displaying finer texture and know that the perception of fine textures is heavily influenced by temporal variation. Our tactile display system used in this experiment can simulate the micro shapes and roughness of surface textures by individual drives of a 6x8 pin array. Two experiments are performed. The first is a psychophysical experiment on the definition and range decision of roughness, and through the experiment, we clear up the meaning of roughness. The second is the main experiment about the frequency variation of normal vibration. We find the correlation between the vibration frequency and the texture and the condition for better display and perception of fine surfaces. The experimental results yielded two pieces of information. One is that lateral movement affects texture discrimination, and another is that normal vibration can make the perceived texture feel finer than real texture. That is, the vibrating stimulus is more effective for displaying a fine surface than static pressure, and it makes possible to display finer texture, exceeding the physical limit of the device.

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Style for a Study on Visual Tactility of Game Animation (게임에니메이션의 시각적 촉각성 연구)

  • Park, Sung-Won
    • The Journal of the Korea Contents Association
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    • v.6 no.11
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    • pp.110-117
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    • 2006
  • With the New media of present age we are living at, strongly entice consumers through various sensible technology and give influences on our life. They are visually formed but make us feel them as if formed tactile. The masses of today are meeting media through all the senses in daily life according to the spread of on-line media and in such course they want momentary and tactile share. Since appearance of mass society and cinema following such current, art has appealed to dispersive and tactile perception, and such public way of perception makes it possible to experience 'visual tactility' in daily life in accordance with the development of on-line game culture among others. The shock effects, given by editing of game animations which are produced for epic experience of on-line game, arouse tactility in addition to visibility. Under this assumption and on the basis of visual tactility theory as well as montage theory of image by Walter Benjamin, the research intends to explain that public tactile shock does not result from simple graphic effect but from montage effect and dispersive acceptance.

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Physical and Digital Environments: Engaging Fashion Design Students in Archival Research

  • Evans, Claire;Allen, Claire;Shah, Karen
    • International Journal of Costume and Fashion
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    • v.14 no.1
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    • pp.63-73
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    • 2014
  • With the rapid development of digital technologies potential exists to expand upon the accessibility of fashion archives and increase their use as a pedagogical tool for research. At present this is compromised due the three-dimensional, tactile nature of the objects being viewed and the fact that they are not necessarily replicable in a digital format. The aim of this paper is to examine art and design students physical object research skills and discuss how they are positioned in relation to creative tools and strategies they use to produce outcomes such as they own collections and design responses. Findings and conclusions are drawn from projects concerned with the development and use of physical and virtual archives and inform the methodology used. Traditional methods and tools within higher education are discussed together with students increased use of digital resources and innovative ways to engage students. The academic challenge of supporting student engagement in archival research across digital and physical dimensions is explored. The papers findings indicate a need for further research considering the impact of digital technology on students' physical integration with archives and the need for more structured support surrounding student physical and digital research investigations.