• 제목/요약/키워드: tactile

검색결과 764건 처리시간 0.02초

A Review of Haptic Perception: Focused on Sensation and Application

  • Song, Joobong;Lim, Ji Hyoun;Yun, Myung Hwan
    • 대한인간공학회지
    • /
    • 제31권6호
    • /
    • pp.715-723
    • /
    • 2012
  • Objective: The aim of this study is to investigate haptic perception related researches into three perspectives: cutaneous & proprioceptive sensations, active & passive touch, and cognition & emotion, then to identify issues for implementing haptic interactions. Background: Although haptic technologies had improved and become practical, more research on the method of application is still needed to actualize the multimodal interaction technology. Systematical approached to explore haptic perception is required to understand emotional experience and social message, as well as tactile feedback. Method: Content analysis were conducted to analyze trend in haptic related research. Changes in issues and topics were investigated using sensational dimensions and the different contents delivered via tactile perception. Result: The found research opportunities were haptic perception in various body segments and emotion related proprioceptive sensation. Conclusion: Once the mechanism of how users perceives haptic stimuli would help to develop effective haptic interactrion and this study provide insights of what to focus for the future of haptic interaction. Application: This research is expected to provide presence, and emotional response applied by haptic perception to fields such as human-robot, human-device, and telecommunication interaction.

PTT/Wool/Modal Air vortex사 편성물의 의류 착용성능과 쾌적물성 (Wearing Performance and Comfort Property of PTT/Wool/Modal Air Vortex Yarn Knitted Fabrics)

  • 김현아
    • 한국의류학회지
    • /
    • 제40권2호
    • /
    • pp.305-314
    • /
    • 2016
  • This paper investigated the applicable possibility of PTT and wool staple fibers to the air vortex system as high quality yarns for a high emotional and comfort garment. It was found that the tactile hand of vortex yarn knitted fabrics was harsher than ring and compact yarns knitted fabrics. It was observed that formability and sewability of air vortex yarn knitted fabrics seemed worse than ring and compact yarns due to low tensile and compressional resilience and high bending and shear hysteresis of air vortex yarn knitted fabrics. It revealed that wicking and drying rates of air vortex yarn knitted fabric were better than ring and compact yarns; in addition, the heat keepability of vortex yarn knitted fabric was higher than ring and compact yarns due to low thermal conductivity and max heat flow rate ($Q_{max}$). Any difference of thermal shrinkage between air vortex and ring yarn knitted fabrics was not shown, but pilling characteristic of air vortex yarn knitted fabric was superior. However, it was shown that wicking, drying, thermal property and pilling characteristics of air vortex yarn knitted fabric were superior due to air vortex yarn structure with parallel fibers in the core part and periodical and fasciated twists in the sheath part of the yarns.

4,50대 성인의 등산복에 대한 이미지, 개선점 및 착용쾌적감 (Image, improvements, and wear comfort of hiking gear of adults in their 40s and 50s)

  • 유화숙
    • 한국의류산업학회지
    • /
    • 제16권2호
    • /
    • pp.301-311
    • /
    • 2014
  • This study finds information about the image and improvements of hiking gear and examines the influence of heat moisture, psychology, tactile sensation, and mobility/pressure related properties on wear comfort. The relationships of the four related properties and personal characteristics (such as sex, age, BMI and sensitivity) were also checked. Questionnaires were distributed to 400 people in their 40s and 50s; subsequently, 260 were used for data analysis. The questionnaires were comprised of questions about the general hiking characteristics, images and improvements in hiking gear, influence of the four properties on wear comfort, and demographic characteristics. Data were analyzed by frequency analysis, correlation analysis, ANOVA, T-test using SPSS 21 IBM for Windows. The results of this study are as follows. It was shown that people in their 40s and 50s usually went hiking two to four hours with friends or family once to three times a month. Jacket had the largest number of wearing frequency, followed by pants, t-shirts, and inner wear. Consumers' images of hiking gear were positive and the demands for improvements in hiking gear were price, unique design, and vivid color. The order of influence of the four properties on wear comfort was heat moisture, mobility/pressure, tactile sensation, and psychology related properties. The four properties of wear comfort were not influenced significantly by consumer sex, age, BMI, and sensibility.

Designing a Vibrotactile Reading System for Mobile Phones

  • Chu, Shaowei;Zhu, Keying
    • Journal of Information Processing Systems
    • /
    • 제14권5호
    • /
    • pp.1102-1113
    • /
    • 2018
  • Vibrotactile feedback is widely used in designing non-visual interactions on mobile phones, such as message notification, non-visual reading, and blind use. In this work, novel vibrotactile codes are presented to implement a non-visual text reading system for mobile phones. The 26 letters of the English alphabet are formed in an index table with four rows and seven columns, and each letter is mapped using the codes of vibrations. Two kinds of vibrotactile codes are designed with the actuator's on and off states and with specific lengths (short and long) assigned to each state. To improve the efficiency of tactile perception and user satisfaction, three user experiments are conducted. The first experiment explores the maximum number of continuous vibrations and minimum vibration time of the actuator's on and off states that the human can perceive. The second experiment determines the minimum interval between continuous vibrations. The vibrotactile reading system is designed and evaluated in the third experiment according to the results of the two preceding experiments. Results show that the character reading accuracy reaches 91.7% and the character reading speed is approximately 617.8 ms. Our method has better reading efficiency and is easier to learn than the traditional Braille coding method.

척수공동증 의증으로 인한 감각장애 환자 치험 1례 (Case Report of Sensory Disturbance with Suspicious Syringomyelia)

  • 강백규;한덕진;이정욱;김회영;이인;김강산;박상무
    • 동의생리병리학회지
    • /
    • 제22권1호
    • /
    • pp.246-251
    • /
    • 2008
  • Syringomyelia is a rare disorder that causes a cyst to form in spinal cord. This cyst, called a syrinx, can damage to the spinal cord and cause symptoms such as motor weakness, pain, sensory disturbance, etc. We experienced a case of tactile hypesthesia suspecting syringomyelia in 16 year old male patient. Syringomyelia in T2/3 level was diagnosed by magnetic resonance imaging. Hypesthesia was similar to mamokbulin in oriental medicine. And we assumed these symptoms induced by conditions called kiheo in analyzing patient's symptoms and signs. We treated the patient by acupuncture, herbal medicine improving kiheo, and other methods. In the result, the symptoms had withdrawn. This case suggested possibility to treat syringomyelia in oriental medicine, but single case is insufficient for evidence.

쥐 수염을 모델로 하는 수염 촉각 센서의 물체 표면 거칠기 구별에 관한 연구 (Surface Roughness Discrimination with Whisker Tactile Sensors Modeling Rodent Whiskers)

  • 백승훈;김대은
    • 전자공학회논문지SC
    • /
    • 제47권4호
    • /
    • pp.55-60
    • /
    • 2010
  • 설치류는 수염을 통해서 물체를 인식하는 능력을 갖추고 있다. 단연 설치류뿐만 아니라 많은 수의 포유류가 사물을 인식하는데 수염을 이용하지만 특히 설치류는 수염을 통해서 마이크로미터 단위의 표면의 거칠기 차이도 구별 할 수 있다. 설치류는 수염을 앞, 뒤로 능동적으로 움직이며 물체의 모양이나 표면의 거칠기, 패턴 따위를 판별한다. 실제 쥐 수염에는 수염뿌리 가까운 모낭 안에 수많은 신경이 모여 있어서 수염이 떨리거나 구부러질 때의 신호를 받아들인다. 쥐의 이러한 능력을 모방하여, 본 논문에서는 마이크로폰을 이용하여 쥐 수염 센서를 제작하고 제작한 수염 센서를 통해 물체 표면의 거칠기에 대한 정보를 얻고자 한다.

Physical and Digital Environments: Engaging Fashion Design Students in Archival Research

  • Evans, Claire;Allen, Claire;Shah, Karen
    • International Journal of Costume and Fashion
    • /
    • 제14권1호
    • /
    • pp.63-73
    • /
    • 2014
  • With the rapid development of digital technologies potential exists to expand upon the accessibility of fashion archives and increase their use as a pedagogical tool for research. At present this is compromised due the three-dimensional, tactile nature of the objects being viewed and the fact that they are not necessarily replicable in a digital format. The aim of this paper is to examine art and design students physical object research skills and discuss how they are positioned in relation to creative tools and strategies they use to produce outcomes such as they own collections and design responses. Findings and conclusions are drawn from projects concerned with the development and use of physical and virtual archives and inform the methodology used. Traditional methods and tools within higher education are discussed together with students increased use of digital resources and innovative ways to engage students. The academic challenge of supporting student engagement in archival research across digital and physical dimensions is explored. The papers findings indicate a need for further research considering the impact of digital technology on students' physical integration with archives and the need for more structured support surrounding student physical and digital research investigations.

흰 쥐의 신경병증성 통증 모델에서 Gabapentin과 Milnacipran의 병용 효과 (The Combined Antiallodynic Effect of Gabapentin and Milnacipran in a Rat Neuropathic Pain Model)

  • 이현정;신상욱;장희정
    • The Korean Journal of Pain
    • /
    • 제20권1호
    • /
    • pp.8-14
    • /
    • 2007
  • Background: Anticonvulsants and antidepressants are adjuvant analgesic drugs that are used widely for treating chronic neuropathic pain syndromes. The combined analgesic effect of gabapentin and milnacipran was investigated with a rat neuropathic pain model. Methods: The rat neuropathic pain model was made by ligating the spinal nerves (L5 and L6). An intrathecal catheter was inserted into the subarachnoid space. Tactile allodynia was tested with the up-down method using von Frey hair. We determined the antiallodynic effect of intraperitoneal (I.P.) and intrathecal (I.T.) gabapentin. The combined effect of I.P. gabapentin (50 mg/kg) and milnacipran (0, 10 and 30 mg/kg) was investigated. Results: Intraperitoneal and intrathecal administration of gabapentin increased the threshold for tactile allodynia (the ED50 was 60.6 mg/kg and $45.5{\mu}g$, respectively). Co-administration of I.P. milnacipran increased the antiallodynic effect of I.P. gabapentin in a dose-dependent fashion. Conclusion: The combined administration of milnacipran and gabapentin may increase the total analgesic effect during treatment of neuropathic pain.

분리층의 상대 변위를 이용한 고분자 미끄럼 촉각 센서 개발 (Development of Polymer Slip Tactile Sensor Using Relative Displacement of Separation Layer)

  • 김성준;최재영;문형필;최혁렬;구자춘
    • 로봇학회논문지
    • /
    • 제11권2호
    • /
    • pp.100-107
    • /
    • 2016
  • To realize a robot hand interacting like a human hand, there are many tactile sensors sensing normal force, shear force, torque, shape, roughness and temperature. This sensing signal is essential to manipulate object accurately with robot hand. In particular, slip sensors make manipulation more accurate and breakless to object. Up to now several slip sensors were developed and applied to robot hand. Many of them used complicate algorithm and signal processing with vibration data. In this paper, we developed novel principle slip sensor using separation layer. These two layers are moved from each other when slip occur. Developed sensor can sense slip signal by measuring this relative displacement between two layers. Also our principle makes slip signal decoupled from normal force and shear force without other sensors. The sensor was fabricated using the NBR(acrylo-nitrile butadiene rubber) and the Ecoflex as substrate and a paper as dielectric. To verify our sensor, slip experiment and normal force decoupling test were conducted.