• Title/Summary/Keyword: synthesis algorithm

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Steering Beam Pattern Synthesis of Line Array SONAR using Modified Two Step Least Squares Method (개선된 2단 최소자승법을 이용한 선배열 소나의 조향 빔 형성)

  • Park, Kyung-Min;Lee, Seok-Jin;Chung, Suk-Moon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.6
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    • pp.228-236
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    • 2014
  • Towed array SONAR is deformed because it operates in fluid such as an ocean. It especially undergoes significant change in shape as a towing vessel takes a turn. In this case, beam pattern synthesis of the line array is limited, resulting in degradation in quality such as signal-to-noise ratio. This paper presents a modified two-step least squares algorithm based on the two-step least squares method. The shape of the sea-operated line array formation with the towing vessel changing course(angle) was modeled and the algorithm was subsequently applied. While changing course and location of the main lobe in beam pattern was altered, signal-to-noise ratio of steering beam pattern synthesis was analyzed by algorithm (proposed and others). As a result, the proposed algorithm presented improvement in performance by 2dB compared to other algorithms while forming relatively constant beam pattern.

Sub-Pixel Rendering Algorithm Using Adaptive 2D FIR Filters (적응적 2차원 FIR 필터를 이용한 부화소 렌더링 기법)

  • Nam, Yeon Oh;Choi, Ik Hyun;Song, Byung Cheol
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.3
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    • pp.113-121
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    • 2013
  • In this paper, we propose a sub-pixel rendering algorithm using learning-based 2D FIR filters. The proposed algorithm consists of two stages: the learning and synthesis stages. At the learning stage, we produce the low-resolution synthesis information derived from a sufficient number of high/low resolution block pairs, and store the synthesis information into a so-called dictionary. At the synthesis stage, the best candidate block corresponding to each input high-resolution block is found in the dictionary. Next, we can finally obtain the low-resolution image by synthesizing the low-resolution block using the selected 2D FIR filter on a sub-pixel basis. On the other hand, we additionally enhance the sharpness of the output image by using pre-emphasis considering RGB stripe pattern of display. The simulation results show that the proposed algorithm can provide significantly sharper results than conventional down-sampling methods, without blur effects and aliasing.

Fast Content Adaptive Interpolation Algorithm Using One-Dimensional Patch-Based Learning (일차원 패치 학습을 이용한 고속 내용 기반 보간 기법)

  • Kang, Young-Uk;Jeong, Shin-Cheol;Song, Byung-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.1
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    • pp.54-63
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    • 2011
  • This paper proposes a fast learning-based interpolation algorithm to up-scale an input low-resolution image into a high-resolution image. In conventional learning-based super-resolution, a certain relationship between low-resolution and high-resolution images is learned from various training images and a specific high frequency synthesis information is derived. And then, an arbitrary low resolution image can be super-resolved using the high frequency synthesis information. However, such super-resolution algorithms require heavy memory space to store huge synthesis information as well as significant computation due to two-dimensional matching process. In order to mitigate this problem, this paper presents one-dimensional patch-based learning and synthesis. So, we can noticeably reduce memory cost and computational complexity. Simulation results show that the proposed algorithm provides higher PSNR and SSIM of about 0.7dB and 0.01 on average, respectively than conventional bicubic interpolation algorithm.

Fast Synthesis based on Ternary Universal Logic Module $U_h$ (3치 범용 논리 모듈 $U_h$에 의한 빠른 논리 합성)

  • 김영건;김종오;김흥수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.1
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    • pp.57-63
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    • 1994
  • The logic function synthesis using ULM U$_h$ is constructed based on canonic Reed-Muller expansion coefficient for a given function. This paper proposes the fast synthesis algorithm using ULM U$_h$ for ternary function. By using circuit cost and synthesis method of proposed in this paper, order of control input variable minimum number of ULM U$_h$ can be decided in the synthesis of n-variable ternary function. Accordingly, this method enables to optimum circuit realization for ternary function synthesis using ULM ULM U$_h$ and can be applied to ternary function synthesis using ULM U$_h$. The complexity of search for select the order of all control input variables is (n+2)(n-1)/2.

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3D View Synthesis with Feature-Based Warping

  • Hu, Ningning;Zhao, Yao;Bai, Huihui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5506-5521
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    • 2017
  • Three-dimensional video (3DV), as the new generation of video format standard, can provide the viewers with a vivid screen sense and a realistic stereo impression. Meanwhile the view synthesis has become an important issue for 3DV application. Differently from the conventional methods based on depth, in this paper we propose a new view synthesis algorithm, which can employ the correlation among views and warp in the image domain only. There are mainly two contributions. One is the incorporation of sobel edge points into feature extraction and matching, which can obtain a better stable homography and then a visual comfortable synthesis view compared to SIFT points only. The other is a novel image blending method proposed to obtain a better synthesis image. Experimental results demonstrate that the proposed method can improve the synthesis quality both in subjectivity and objectivity.

Sound Synthesis of Gayageum using TMS320C6713 DSK (TMS320C6713 DSK 를 이용한 가야금 사운드 합성)

  • Cho, Sang-Jin;Oh, Hoon;Chong, Ui-Pil
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.435-438
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    • 2005
  • In this paper, we implemented a system that is called sound engine in musical synthesizer and synthesized a sound of Gayageum using TMS320C6713 DSK. Sound engine consists of two parts: synthesis algorithm and processor. We improved physical modeling using digital waveguide as a synthesis algorithm and we used TMS320C6713 as a processor. The excitation signals that make timbre are stored in memory. When we input parameters, sound engine synthesizes sound of Gayageum. The experimental result shows that synthesized sounds are very similar to real sounds.

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An Interactive Approach based on Genetic Algorithm Using Hidden Population and Simplified Genotypes for Avatar Synthesis

  • Lee, Jayong;Lee, Janghee;Kang Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.120.1-120
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    • 2002
  • In this paper, we propose an interactive genetic algorithm (IGA) to implement an automated 2D avatar synthesis. The IGA technique is capable of expressing user's personality in the avatar synthesis by using the user's response as a candidate for the fitness value. Our suggested IGA method isapplied to creating avatars automatically. Unlike the previous works, we introduce the concepts of 'hidden population', as well as 'primitive avatar' and 'simplified genotype', which are used to overcome the shortcomings of IGA such as human fatigue or reliability, and reasonable rates of convergence with a less number of iterations. The procedure of designing avatar models consists of two steps. The firl...

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A design on optimal PD control system that has the robust performance (강인한 성능을 가지는 최적 PD 제어 시스템 설계)

  • Kim, Dong-Wan;Hwang, Hyeon-Jun
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.6
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    • pp.656-666
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    • 1999
  • In this paper, we design the optimal PD control system which has the robust performance. This PD control system is designed by applying genetic algorithm (GA) to the determination of proportional gain KP and derivative gain KD that are given by PD servo controller, to make the output of plant follow the output of reference model optimally. These proportional and derivatibe gains are simultaneously optimized in the search domain guaranteeing the robust performance of system. And, this PD control system is compared with $\mu$ -synthesis control system for the robust performance. The PD control system designed by the proposed method has not only the robust performance but also the better command tracking performance than that of the $\mu$ -synthesis control system. The effectiveness of this control system is verified by computer simulation.

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A Reverse Kinematic Approach for Error Analysis of a Machine tool Using Hemispherical Helix Ball bar test (반구상의 나선형 볼바측정을 통한 공작기계 오차해석의 역기구학적 접근)

  • Yang, Seung-Han;Kim, Ki-Hoon
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.3
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    • pp.143-151
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    • 2001
  • Machine tool errors have to be characterized and predicted to improve machine tool accuracy. A real-time error compensation system has been developed based on volumetric error synthesis model which is composed of machine tool errors. This paper deals with new algorithm about verification of machine tool errors. This new algorithm uses a simplified volumetric error synthesis model. This simplified model is constructed with only main components among the error components of the machine. The main error components are analyzed by ball bar test of hemispherical helix. The novel measurement method using ball bar system has many advantages which are more efficient, easier to use than conventional measurement system.

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A Reverse Kinematic Approach for Error Analysis of a Machine Tool Using Helical Ball Bar Test (헬리컬 볼바 측정을 사용한 공작기계 오차해석의 역기구학적 접근)

  • 김기훈;양승한
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.05a
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    • pp.703-707
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    • 2000
  • Machine tool errors have to be characterized and predicted to improve machine tool accuracy. A real-time error compensation system has been developed based on volumetric error synthesis model which is composed of machine tool errors. This paper deals with new algorithm about verification of machine tool errors. This new algorithm uses a simplified volumetric error synthesis model. This simplified model is constructed with only main components among the error components of the machines. This main error components are analyzed by three-dimensional helical ball bar test. By substituting result of helical ball bar test fer simplified model, we could find that obtained error components are closed to real error components.

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