• Title/Summary/Keyword: symbolic shape

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Development and Application of Robot Contents for Symbolic Vocal Language Learning of Young Children (상징적 음성언어 교육을 위한 유아 로봇 콘텐츠 개발 및 적용)

  • Kim, Jeong-Ho;Han, Jeong-Hye;Kim, Dong-Ho
    • Journal of The Korean Association of Information Education
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    • v.13 no.2
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    • pp.205-214
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    • 2009
  • The vocal language which is a symbolic vocal language described external sounds or expressed shape of things in nature, phenomenon, movement, shape of state provided images which can be envisioned in minds and created the mood for the whole writings. As the instructive ways of symbolic vocal language, the activities which refrain one-way translation for lexicon definition and stimulate the thoughts of students and interesting activities such as songs and comic books which students can understand by themselves are needed. Therefore, in this study, these symbolic vocal language is to be developed as the contents of robot for Symbolic Vocal language learning activities and after study activities, the possibility of using robot for education is to be reviewed, comparing changes in definitive areas and achievement after study activities. After the Symbolic Vocal language learning activities using robot and computer, as results of testing three achievement types of words simulated sound, shape, and movement, in study on words simulating sound and shape there was no significant difference. But The study activities simulating words used robot showed significant difference in terms of interest, confidence, and understanding.

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Impact of the Physical Characteristics of Smart Wristbands and Smartwatches on Perceived Functional, Aesthetic, And Symbolic Values (스마트팔찌와 스마트워치의 물리적 특성이 지각된 기능적, 심미적, 상징적 가치에 미치는 영향)

  • Soo In Shim;Heejeong Yu
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.525-532
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    • 2024
  • This study explores the impact of physical characteristics (e.g., shape, color, material, size, weight, technical features) of smart wristbands and smartwatches on consumers' perceived functional, aesthetic, and symbolic values using an extended technology acceptance model. An online survey was conducted with adult residents of the United States who had experience using smart wristbands or smartwatches. Participants were asked about various physical characteristics of products they had used in the past year or were currently using, and their evaluations of these characteristics. The results revealed that the shape of the front display shape significantly influenced symbolic value, with circle shape and square shpae showing significantly higher symbolic value than rectangle shape. Wristband materials also had a significant impact on symbolic value, with metal and leather showing higher symbolic value among various materials. Additionally, an increase in product size was associated with higher symbolic value. Moreover, certain technical features such as activity tracker, alarm clock, and distance tracking influenced perceived functional value, while functions like time display, GPS, and email influenced perceived aesthetic value. Pedometer, GPS, and email were found to enhance perceived symbolic value. These findings provide valuable insights into consumer preferences for smart wristbands and smartwatches, serving as valuable information for product improvement and new product development.

Circuit and Symbolic Extraction from VLSI Layouts of Arbitrary Shape (임의의 각도를 갖는 VLSI 레이아웃에서의 회로 및 심볼릭 추출)

  • 문인호;이용재;황선영
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.29A no.1
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    • pp.48-59
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    • 1992
  • This paper presents the design of a layout processing system that performs circuit and symbolic extraction from hierarchical designs containing arbitrarily shaped layout. The system is flexible enough to deal with various technologies, MOS or bipolar, by providing extraction rules in the form of technology files. In this paper, new efficient algorithms for trapezoidal decomposition of polygon and symbolic path extraction using trapezoidal template are proposed for symbolic extraction. Circuit and symbolic extractor is developed as an integrated design environment of SOLID system.

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The Study of the Aesthetical Change of the 卍 Shape (만(卍)자 문양의 의장적 변천에 관한 연구)

  • Jang, Hun-Duk
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.228-235
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    • 2011
  • The 卍 shape which is used as an aesthetical feature for traditional architecture can be seen in the stair railings of the house shaped ceramic potteries in the Eastern Han dynasty(A.D. 25-220) but with the introduction of Buddhism, it has been widely used for the decoration of the sarira(small crystals of the cremated monks) case. After the shape was seen in the Yungang and Dunhwang grottoes mural paintings, the use of it has been expanded. In Korea during the excavation of the Gyeongju Anapji which was the Eastern palace of the Shilla dynasty, a 卍 shaped wood which had been used as a handrail was found and this shape was also used in the railings of the Shilsangsa Baekjangarn temple stone pagoda and lantern and in the sarira case excavated in the Songrimsa temple stone pagoda. In Japan, the Nara period(A.D. 710-794) when there were many cultural exchanges with the Korean peninsula, the handrails of the 2ndfloor of the main hall of Hoyu-ji temple has a 卍 shape. This can be confirmed that this shape has been widely used as a design in Asian Buddhist architecture. Gilsangoonhae(吉祥雲海) which is the symbolic meaning of this shape means for long life and luck which had been used generally for the window designs of temples, palaces, and houses. In this study, it is giving the definition the beginning and the symbolic meaning of the 卍 shape which is being used from the ancient times until nowadays and the change of this shape used for window designs.

A Divisive Clustering for Mixed Feature-Type Symbolic Data (혼합형태 심볼릭 데이터의 군집분석방법)

  • Kim, Jaejik
    • The Korean Journal of Applied Statistics
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    • v.28 no.6
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    • pp.1147-1161
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    • 2015
  • Nowadays we are considering and analyzing not only classical data expressed by points in the p-dimensional Euclidean space but also new types of data such as signals, functions, images, and shapes, etc. Symbolic data also can be considered as one of those new types of data. Symbolic data can have various formats such as intervals, histograms, lists, tables, distributions, models, and the like. Up to date, symbolic data studies have mainly focused on individual formats of symbolic data. In this study, it is extended into datasets with both histogram and multimodal-valued data and a divisive clustering method for the mixed feature-type symbolic data is introduced and it is applied to the analysis of industrial accident data.

A Study of Formativeness in the Western Symbolic Icons of Evil (서양 악의 상징물에 나타난 조형성 연구)

  • Lee, Young hwa
    • Journal of the Korea Convergence Society
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    • v.9 no.4
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    • pp.127-135
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    • 2018
  • Men are ambivalent since they have good and evil at the same time. To concretize this evil further, men created symbolic icons of evil with formative elements by giving shape to it. Thus, this researcher would investigate and analyze the concept of evil and the formativeness appearing when the essence of humans' evil is expressed as symbolic icons. For this purpose, items for the classification of formativeness were constructed, and questionnaires were prepared to draw the results of an analysis as follows. As for the type of composition, symbolic icons of evil were expressed by pictures or signs, rather than letters. The objects of expression were characters and animals in myths. As for the layout, most were expressed in a radial shape. As for the method of description, most were in the forms of simplicity and complexity, and as for the outer form, most were circles. It was noted that the symbolic icons in which items with these types of composition had high scores, were drawn, used and developed in formative relations with each other.

Adversarial Example Detection Based on Symbolic Representation of Image (이미지의 Symbolic Representation 기반 적대적 예제 탐지 방법)

  • Park, Sohee;Kim, Seungjoo;Yoon, Hayeon;Choi, Daeseon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.5
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    • pp.975-986
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    • 2022
  • Deep learning is attracting great attention, showing excellent performance in image processing, but is vulnerable to adversarial attacks that cause the model to misclassify through perturbation on input data. Adversarial examples generated by adversarial attacks are minimally perturbated where it is difficult to identify, so visual features of the images are not generally changed. Unlikely deep learning models, people are not fooled by adversarial examples, because they classify the images based on such visual features of images. This paper proposes adversarial attack detection method using Symbolic Representation, which is a visual and symbolic features such as color, shape of the image. We detect a adversarial examples by comparing the converted Symbolic Representation from the classification results for the input image and Symbolic Representation extracted from the input images. As a result of measuring performance on adversarial examples by various attack method, detection rates differed depending on attack targets and methods, but was up to 99.02% for specific target attack.

Design Development of the Taekwondo Uniform ; Historical Research (태권도 수련복의 역사적 고찰을 통한 디자인 개발)

  • Kim, Jung-Hee;Cho, Hyo-Sook;Jeon, Hyun-Sil;Lee, Hyun-Jin
    • Journal of the Korean Society of Costume
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    • v.59 no.6
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    • pp.82-93
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    • 2009
  • This study is considered about the Taekwondo(跆拳道) uniform classified by period and analyzed the current Taekwondo uniform. And founded on this contents, new designs of uniform, that a functional side are considered and can symb이ize the identity of Taekwondo, are presented through this study. Ancient times to the present time, the Taekwondo uniform classified into three types according to 'Period of putting on our nation's costume'(three kingdoms${\sim}$Joseon(朝鮮) times), 'Period of confusion on uniform'(Japan's colonial rule of Korea${\sim}$-the early 1970s), 'Period of the settlement on official uniform'(the late 1970s-the present time). And besides, the shape of our nation's costume in ancient times is succeeded until Joseon times and this basic style becomes the outset on the current Taekwondo uniform. The designed uniforms are connoted the notion of the aesthetic appreciation in Korean traditional costume, that is, a symbolic, dignified, moderate appreciation with the consideration of a functional side for Taekwondo. And the contents on the presented designs are classified into 'shape, pattern, color'. First, these designs that are adapted the shape of Baji(바지) Jeogori(저고리)-belt, which have symbolized our nation's costume, and the shape of Bacja(배자) had used in Joseon times, are connoted a 'traditional appreciation with functional side'. Second, these designs, which are adapted the patterns of the active image(a bugbear, flying horse, tiger for embroidered patches, Taegeuk(太極)) in a modern style, express a 'symbolic, dignified appreciation'. Third, these designs are well-matched a black and white color with multicolored stripes(saekddong, 색동), and its ones are connoted a 'moderate and symbolic appreciation'.

Proceeding patterns of block play, and differences on block play's quality and symbolic play' pretending elements (구성놀이 전개 유형, 연령, 성별에 따른 구성놀이 질 및 가작화에서의 차이)

  • Han, Suk Sil;Park, Ju Hee
    • Korean Journal of Human Ecology
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    • v.23 no.1
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    • pp.31-46
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    • 2014
  • This study investigated the proceeding patterns of constructive play with lego blocks, and the differences on the quality of constructive play and symbolic play's pretending elements. The subjects were 132 children at child care centers and kindergarten: 64 three-year-olds (36 boy, 28 girl) and 68 five-year-olds (32 boy, 36 girl). The study found three proceeding patterns in the constructive lego play. First, children engaged in constructive and symbolic play simultaneously, or they switched back and forth between symbolic and constructive play. This pattern was termed as "constructive and symbolic play simultaneously or alternatively"(type 3), and it was occurred most frequently. Secondly, children focused only on constructing structures. This pattern was termed as "constructive play only"(type 1), Thirdly, children engaged in symbolic play only after they completed building some structures. This pattern was named "symbolic play after constructive play"(type 2). The findings also indicated that children who were categorized as type 1 and 2 showed higher quality of constructive play and longer duration in play than children as type 3. Five-year-old children sustained play longer and showed higher quality in terms of elaboration, imagination, and variety (number of blocks, shape of blocks). Furthermore, children as type 3 showed a higher level of imaginative play than children as type 1 and 2, especially in terms of role, objet, and context of projection.