• Title/Summary/Keyword: super-peer

Search Result 39, Processing Time 0.034 seconds

The reliability of the Important Mobile Peer Routing Protocol for Mobile P2P System using Super Peer (슈퍼 피어를 이용한 모바일 P2P 시스템에서 중요 이동 피어의 신뢰성을 고려한 라우팅 프로토콜)

  • Lee, Ho-Sung;Yang, Sung-Bong
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2010.06d
    • /
    • pp.236-239
    • /
    • 2010
  • 최근 스마트 폰, PDA 등과 같이 다양한 모바일 기기 개발과 무선 통신 기술의 비약적인 발전으로 모바일 환경에 대한 관심이 높아지고 있다. 모바일 애드혹(Ad-hoc) 네트워크는 기지국 없이 신속한 네트워크 구성 및 유지가 가능하여 군의 전술 상황이나 긴급 재난 상황에서 적용이 가능하다. 위와 같은 특수 상황에서는 실질적으로 모든 피어들에게 공평하게 분배된 트래픽이 발생되는 것이 아니라 소수의 피어들에게서 트래픽이 집중적으로 발생된다. 하지만 기존의 라우팅 프로토콜은 대부분 이러한 가정을 하지 않고 제안되었기 때문에 실질적인 데이터 흐름에 대해 적합하지 못하다. 그리하여 본 논문에서는 슈퍼 피어 시스템을 기반으로 네트워크 트래픽을 집중적으로 발생시키는 중요 피어들의 신뢰성 향상을 위하여 중요 피어와 슈퍼피어 간의 주기적인 통신을 통하여 라우팅 경로를 확보하였다. 실험 결과 기존 방식과 비교하여 중요 피어들의 쿼리 성공률이 3.2% 증가하였음을 확인하였다.

  • PDF

The IEEE 1394 High Performance Serial Bus (고성능 직렬접속 프로토콜 IEEE 1394의 표준화)

  • Nam, Sang-Sik;Min, Gyeong-Ju;Park, Seong-Su
    • Electronics and Telecommunications Trends
    • /
    • v.12 no.4 s.46
    • /
    • pp.52-69
    • /
    • 1997
  • 정보 고속화(Information Super-Highway)를 위하여 요구되는 매우 많은 양의 데이터를 전송하기 위해 제안된 한 해결책이 ATM(비동기 전송 모드)으로, ATM은 데이터를 전송하는데 우수한 방법이 되지만 사무실이나 가정의 모든 디바이스를 연결하기에는 가격이 너무 비싸다. 이에 가격이 저렴할뿐만 아니라 ATM 네트워크와 홈 네트워크 사이에 중개 역할을 하기에 ATM 과 충분히 유사한 패킷 구조를 가지고 있어 ATM을 위한 상호 보완적인 디바이스 접속 기술이 될 수 있는 IEEE 1394 고성능 직렬 버스가 컴퓨터와 전문가 및 일반인용 전자 제품을 위한 디지털 데이터의 전송에 대변혁을 일으키고 있다. 본 고에서는 확장성이 있는 구조 및 유연한 peer-to-peer 토폴로지에 의해 컴퓨터와 하드 드라이버로부터 디지털 오디오 및 비디오 하드웨어에 이르기까지 각 디바이스들을 연결하는 이상적인 디지털 접속 기술로 부상하고 있는 IEEE 1394 고속 직렬 버스의 특징과 기술 동향을 고찰함으로써 향후 이 분야의 기술 개발에 활용하고자 한다.

A Reviews on the Performance Evaluation Based on Network Analysis and Super-Efficiency Analysis (연결망분석과 초효율성분석의 결합을 통한 효율성 순위 측정에 관한 고찰)

  • Choi, Kyoung-Ho;Kwag, Hee-Jong
    • Journal of Digital Convergence
    • /
    • v.11 no.10
    • /
    • pp.255-262
    • /
    • 2013
  • Data envelopment analysis(DEA) is a linear programming procedure designed to evaluate the relative efficiency of a set of peer entities called decision making units which use the same inputs to produce the same outputs. It has been widely employed in a variety of disciplines as an efficiency or performance measurement tool for comparing a set of entities such as firms, banks, hospitals, nations and organizations. The method, however, cant's make the priority of their performance when many units have efficiency score of unity or 100 percent. In this paper, we propose a new approach which combine qualitative method(graphical approach using network analysis) and quantitative method(super-efficient analysis using DEA), and present the results of an empirical analysis using the data of the Korean professional baseball players. As a result, there were 12 DMU that priority is hardly realized through DEA. However, this problem could be solved with super-efficiency analyzing. Also, more in-depth interpretation was able through integrating results of dendrogram and super-efficiency analyzing and prospecting it in qualitative, quantitative ways.

Teenagers with Smartphones Exposed to Sexual Content (스마트 폰을 통한 청소년의 성 관련 콘텐츠 노출 원인 분석)

  • Choi, Jeong-Yim;Chung, Donghun
    • The Journal of the Korea Contents Association
    • /
    • v.14 no.4
    • /
    • pp.445-455
    • /
    • 2014
  • The purpose of this study is to examine what variables influence on teenagers' exposure to sexual content on their smartphone. For this, the present research used demographics, self-control, parental monitoring, conformity to peer groups, sensation seeking, differential association and media use as independent variables and applied survey method based on 449 teenagers. Main findings are as follows. First, male and high school students who have high school graduated father exposed to sexual content more, and the lower self-control and higher conformity to peer groups and differential association, the more exposed to sexual content. Second, male and high school students were intentionally exposing to sexual content more, and the lower self-control and higher differential association, the more intentionally exposing to sexual content.

A Locality based Resource Management Scheme for Hierarchical P2P Overlay Network in Ubiquitous Computing (계층적 P2P에서의 근거리 기반 효율적 자원관리 기법)

  • Hong, Chung-Pyo;Kim, Cheong-Ghil;Kim, Shin-Dug
    • Journal of Digital Contents Society
    • /
    • v.14 no.1
    • /
    • pp.89-95
    • /
    • 2013
  • Many peer-to-peer (p2p) systems have been studied in distributed, ubiquitous computing environments. Distributed hash table (DHT)-based p2p systems can improve load-balancing even though locality utilization and user mobility are not guaranteed. We propose a mobile locality-based hierarchical p2p overlay network (MLH-Net) to address locality problems without any other services. MLH-Net utilizes mobility features in a mobile environment. MLH-Net is constructed as two layers, an upper layer formed with super-nodes and a lower layer formed with normal-nodes. The simulation results demonstrate that MLH-Net can decrease discovery routing hops by 13% compared with JXTA and 69% compared with Chord. It can decrease the discovery routing distance by 17% compared with JXTA and 83% compared with Chord depending on the environment.

A Scheme of Efficient Contents Service and Sharing By Associating Media Server with Location-Aware Overlay Network (미디어 서버와 위치-인지 오버레이 네트워크를 연계한 효율적 콘텐츠 공유 및 서비스 방법)

  • Chung, Won-Ho;Lee, Seung Yeon
    • Journal of Broadcast Engineering
    • /
    • v.23 no.1
    • /
    • pp.26-35
    • /
    • 2018
  • The recent development of overlay network technology enables distributed sharing of various types of contents. Although overlay network has great advantages as a huge content repository, it is practically difficult to directly provide such Internet service as streaming of contents. On the other hand, the media server, which is specialized in content services, has excellent service capabilities, but it suffers from the huge contents that are constantly created and requires large expansion of severs and storages, and thus requires much effort for efficient management of the huge repository. Hence, the association of an overlay network of huge storage with a media server of high performance content service will show a great synergy effect. In this paper, a location-aware scheme of constructing overlay networks and associating it with media server is proposed, and then cache-based contents management and service policy are proposed for efficient content service. The performance is analysed for one of the content services, streaming service.

A Distributed Trust Model Based on Reputation Management of Peers for P2P VoD Services

  • Huang, Guimin;Hu, Min;Zhou, Ya;Liu, Pingshan;Zhang, Yanchun
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.6 no.9
    • /
    • pp.2285-2301
    • /
    • 2012
  • Peer-to-Peer (P2P) networks are becoming more and more popular in video content delivery services, such as Video on Demand (VoD). Scalability feature of P2P allows a higher number of simultaneous users at a given server load and bandwidth to use stream service. However, the quality of service (QoS) in these networks is difficult to be guaranteed because of the free-riding problem that nodes download the recourses while never uploading recourses, which degrades the performance of P2P VoD networks. In this paper, a distributed trust model is designed to reduce node's free-riding phenomenon in P2P VoD networks. In this model, the P2P network is abstracted to be a super node hierarchical structure to monitor the reputation of nodes. In order to calculate the reputation of nodes, the Hidden Markov Model (HMM) is introduced in this paper. Besides, a distinction algorithm is proposed to distinguish the free-riders and malicious nodes. The free-riders are the nodes which have a low frequency to free-ride. And the malicious nodes have a high frequency to free-ride. The distinction algorithm takes different measures to response to the request of these two kinds of free-riders. The simulation results demonstrate that this proposed trust model can improve QoS effectively in P2P VoD networks.

An Analysis of Learning Outcomes and Learning Satisfaction of Project-Based Learning in non-face-to-face Learning Environment (비대면 학습환경에서 프로젝트 기반 학습(Project-Based Learning: PBL) 학습성과 및 만족도 분석)

  • Lee, Yoon Kyung;Kim, Eun Jin
    • The Journal of the Korea Contents Association
    • /
    • v.21 no.6
    • /
    • pp.814-825
    • /
    • 2021
  • This study is the result of the operation of Project-Based Leaning (PBL) conducted at S Women's University's Teaching and Learning Center. This study investigated the learning outcomes and learning satisfaction of participating learners. The questionnaire for this study consisted of a total of 28 questions on learning strategies (peer learning strategies, critical review strategies, elaboration strategies, super cognitive, and online project activities) and learning satisfaction. For the survey, 300 students (first semester: 210 students, second semester: 90 students) participated in the 2020 project-based learning. As for the pre and post questionnaire results, the average of the post questionnaires of the first and second semesters was higher than pre-questionnaires result. After taking project-based learning in the first and second semesters, the average of learning strategy and learning satisfaction improved. It was confirmed that the project activities are helpful in learning activities and increase participation in class. Based on this, it implies that in-depth PBL research in a non-face-to-face learning environment should be continued.