• Title/Summary/Keyword: subband coding

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Studies on Joint Source-Channel Coding in Wireless Environment Using Subband Image Coding and TCM (무선환경에서 부대역 영상부호화와 TCM을 이용한 공동 소스/채널 부호화에 관한 연구)

  • Lee, Jae-Ryun;Sohn, Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.109-113
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    • 2001
  • 최근 들어 디지털 이동통신 시스템은 음성 통신 뿐만 아니라 멀티미디어 통신에도 그 적용범위를 확장시키고 있다. 그러나 이러한 시스템에서 한정된 채널 대역폭의 사용은 멀티미디어 정보의 대용량성을 고려할 때, 그 적용범위를 심각하게 축소시키는 가장 큰 제한요소이다. 일반적인 통신 시스템의 소스 부호화기는 채널 잡음을 고려하지 않고 설계되며, 채널 부호화기는 소스 신호의 특성과 무관하게 채널 환경의 극복에만 중점을 두고 설계된다. 그러나 대역폭 제한적인 통신 환경에서 보다 효율적인 대역폭 사용을 위해서는 채널 환경에 따라 소스 부호율과 채널 부호율을 가변적으로 운용하여야 한다. 본 논문에서는 영상을 부대역 부호화하여 각 부대역 영상이 원래의 영상 재구성에 기여하는 중요도에 따라 한정된 채널 자원을 최적으로 할당하는 공동 소스/채널 부호화(Joint Source-channel Coding)에 관하여 연구하였다. 부대역 영상의 소스 부호화로는 DPCM과 PCM을 사용하였고, 채널 부호화는 TCM 부호화기를 사용하였으며 상이오류보호(Unequal Error Protection)를 위해 3가지 채널 부호율에 따라 각각 TCQPSK, TC8PSK, TC16PSK 변조방식을 사용하였다. 모의실험에 사용된 채널 환경은 랜덤잡음 환경과 이동수신의 경우에 발생하는 Rayleigh 페이딩 환경을 고려하였으며, 각 환경에서의 채널 SNR에 따라 동일오류보호(Equal Error Protection) 시스템과 상이오류보호(Unequal Error Protection) 시스템의 성능을 비교하였다.

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A New Approximate DCT Computation Based on Subband Decomposition and Its Application (서브밴드 분리에 근거한 새로운 근사 DCT 계산과 응용)

  • Jeong, Seong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.5
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    • pp.1329-1336
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    • 1996
  • In many image compression applications, the discrete cosine transform (DCY) is well known for is highly efficient coding performance. However, it produces undesirable block artifacts in low-bit rate coding. In addition, in many practical applications, faster computation and easier VLST implementation of DCT coefficients are also important issues. The removal of the block artifacts and faster DCT computation are therefor of practical interest. In this paper, a modified DCTcomputation scheme was investigated, which provides a simple efficient solution to the reduction of the block artifacts while achieving faster computation. We have applied the new ap-proach to the low-bit rate coding and decoding of images. Simulation results on real images have verified the improved performance of the proposed method over the standar d method.

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Video Subband Coding using Quad-Tree Algorithm (쿼드트리 알고리즘을 이용한 비디오 서브밴드 코딩)

  • An, Chong-Koo;Chu, Hyung-Suk
    • Journal of the Institute of Convergence Signal Processing
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    • v.6 no.3
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    • pp.120-126
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    • 2005
  • This paper presents the 3D wavelet based video compression system using quad-tree algorithm. The 3D wavelet based video compression system removes the temporal correlation of the input sequences using the motion compensation filter and decomposes the spatio-temporal subband using the spatial wavelet transform. The proposed system allocates the higher bit rate to the low frequency image of the 3D wavelet sequences and improves the 0.64dB PSNR performance of the reconstructed image in comparison with that of H.263. In addition to the limitation on the propagation of the motion compensation error by the 3D wavelet transform, the proposed system progressively transmits the input sequence according to the resolution and rate scalability.

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A Study on the Performance Improvement with Subband Overlapping Variation for Overlapped Multicarrier DS-CDMA Systems (중복된 멀티캐리어 DS-CDMA 시스템의 서브밴드 중복율 변화에 따른 성능개선에 관한 연구)

  • O, Jeong-Heon;Park, Gwang-Cheol;Kim, Gi-Du
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.37 no.9
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    • pp.11-23
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    • 2000
  • Multicarrier DS-CDMA is an effective approach to realize wideband CDMA system in a multipath fading channel. In this paper, we propose a convolutionally-coded overlapped multicarrier DS-CDMA system, and analyze the performance with subband overlapping variation to determine the overlapping percentage showing best performance. Given a total number of subcarriers M*R, we will show that the BER variation is highly dependent on the rolloff factor P of raised-cosine chip wave-shaping filter irrespective of convolutional encoding rate I/M and repetition coding rate 1/R. We also analyze the possibility of reduction in total MUI by considering both variation of a rolloff factor (0 ($\beta$ :1) and variation of subband overlapping factor (0 ( A :2), and show that the proposed system may outperform the multicarrier DS-CDMA system in [1, 12].

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SPIHT-based Subband Division Compression Method for High-resolution Image Compression (고해상도 영상 압축을 위한 SPIHT 기반의 부대역 분할 압축 방법)

  • Kim, Woosuk;Park, Byung-Seo;Oh, Kwan-Jung;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.198-206
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    • 2022
  • This paper proposes a method to solve problems that may occur when SPIHT(set partition in hierarchical trees) is used in a dedicated codec for compressing complex holograms with ultra-high resolution. The development of codecs for complex holograms can be largely divided into a method of creating dedicated compression methods and a method of using anchor codecs such as HEVC and JPEG2000 and adding post-processing techniques. In the case of creating a dedicated compression method, a separate conversion tool is required to analyze the spatial characteristics of complex holograms. Zero-tree-based algorithms in subband units such as EZW and SPIHT have a problem that when coding for high-resolution images, intact subband information is not properly transmitted during bitstream control. This paper proposes a method of dividing wavelet subbands to solve such a problem. By compressing each divided subbands, information throughout the subbands is kept uniform. The proposed method showed better restoration results than PSNR compared to the existing method.

A Study on the Multiresolution Motion Estimation Adequate to Low-Band-Shift Method in Wavelet Domain (웨이블릿 변환 영역에서 저대역 이동법에 적합한 다해상도 움직임 추정에 관한 연구)

  • 조재만;김현민;고형화
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.2C
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    • pp.110-120
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    • 2003
  • In this paper, we propose a Multiresolution Motion Estimation(MRME) adapted to Low-Band-Shift(LBS) method in wavelet domain. To overcome shift-variant property on wavelet coefficients, the LBS was previously proposed. This method which is applied to reference frame in video coding technique, has superior performance in terms of rate-distortion characteristic. However, this method needs more memory and computational complexity. In this paper, The computational complexity of the proposed method(LBS-MRME) is about 15.6% of that of existing method at 3-level wavelet transform. And although it has about 7 times as much as existing method's motion vector since each subband has different motion vector, it decreases motion compensated prediction error by detailed motion estimation, and then has better efficient coding performance. The experimental results with the proposed method showed about 0.3∼11.6% improvement of MAD performance in case of lossless coding, and 0.3∼3.0㏈ improvement of PSNR performance at the same bit rate in case of lossy coding.

Image Coding Using Bit-Planes of Wavelet Coefficients (웨이블렛 변환 계수의 비트 플레인을 이용한 영상부호화)

  • 김영로;홍원기;고성제
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.4
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    • pp.714-725
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    • 1997
  • This paper proposes an image compression method using the wavelet transform and bit-plane coding of wavelet coefficients. The hierarchical application of wavelet transform to an image produces one low resoluation(the subband with lowest frequency) image and several high frequency subbands. In the proposed method, the low resolution image is compressed by a lossless method at 8 bits per each coefficient. However, the high frequency subbands are decomposed into 8 bit planes. With an adptive block coding method, the decomposed bit planes are effectively compressed using localized edge information in each bit plane. In addition, the propsoed method can control bit rates by selectively eliminating lessimportant subbands of low significant bit planes. Experimental results show that the proposed scheme has better performance in the peak signal to noise ratio (PSNR) and compression rate than conventional image coding methods using the wavelet transform and vector quantization.

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Fast Modified Zerotree Algorithm (고속 수정 제로트리 알고리즘)

  • 김호식;이복흔;김동욱;유지상
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.6C
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    • pp.785-792
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    • 2004
  • In this paper, we propose a fast and efficient method that improves the performance of embedded zerotree wavelet(EZW) algorithm introduced by Sharipo. In the EZW algorithm, two bits are allocated for a symbol, but it is inefficient for compression and the zerotree coding wastes much time at encoding. In this paper, in order to increase the efficiency of compression, it will be allocated a variable bit for a symbol at each subband. To reduce the encoding time, we use a backscan method and lifting scheme instead of filter bank in wavelet transform. Experimental result are shown that the algorithm suggested in this paper has a better performance about 0.3∼1.5㏈ PSNR while the encoding time was speeded up more than 2-10 times compared with the EZW algorithm.

Motion-Compensated Layered Video Coding for Dynamic Adaptation (동적 적응을 위한 움직임 보상 계층형 동영상 부호화)

  • 이재용;박희라;고성제
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.10B
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    • pp.1912-1920
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    • 1999
  • In this paper, we propose a layered video coding scheme which can generate multi-layered bitstream for heterogeneous environments. A new motion prediction structure with temporal hierarchy of frames is developed to afford temporal resolution scalability and the wavelet decomposition is adopted to offer spatial acalability. The proposed scheme can have a higher compression ratio than replenishment schemes by using motion estimation and compensation which can further reduce the temporal redundancy, and it effectively works with dynamic adaption or errors using dispersive intra-subband update (DISU). Moreover, data rate scalability can be attained by employing embeded zerotree wavelet (EZW) technique which can produce embeded bitstream. Therefore, the proposed scheme is expected to be effectively used in heterogeneous environments such as the Internet, ATM, and mobile networks where interoperability are required.

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Design method of interpolation kernel using piecewise $\textit{n}$ th polynomials

  • Honma, Akihiro;Aikawa, Naoyuki
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.694-697
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    • 2002
  • Sampling rate conversion widely used in subband coding, A/D and D/A transitions etc. is an important techniques. Nyquist filters and the filter banks have been used far the sampling converter. However, they need many memories and, whenever the sampling rate is changed it is necessary to redesign filters. Then we propose design method of the new interpolation kernel. Design method of the new interpolation kernel is approximated each piecewise of lowpass filter by n th polynomials. The proposed kernel is not redesigned, whenever the sampling rate is changed. The proposed kernel is a continuous function, the sampling rate of the rational number can be converted.

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