• Title/Summary/Keyword: stream computing

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Shot boundary Frame Detection and Key Frame Detection for Multimedia Retrieval (멀티미디어 검색을 위한 shot 경계 및 대표 프레임 추출)

  • 강대성;김영호
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.1
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    • pp.38-43
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    • 2001
  • This Paper suggests a new feature for shot detection, using the proposed robust feature from the DC image constructed by DCT DC coefficients in the MPEG video stream, and proposes the characterizing value that reflects the characteristic of kind of video (movie, drama, news, music video etc.). The key frames are pulled out from many frames by using the local minima and maxima of differential of the value. After original frame(not do image) are reconstructed for key frame, indexing process is performed through computing parameters. Key frames that are similar to user's query image are retrieved through computing parameters. It is proved that the proposed methods are better than conventional method from experiments. The retrieval accuracy rate is so high in experiments.

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Transient energy flow in ship plate and shell structures under low velocity impact

  • Liu, Z.S.;Swaddiwudhipong, S.;Lu, C.;Hua, J.
    • Structural Engineering and Mechanics
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    • v.20 no.4
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    • pp.451-463
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    • 2005
  • Structural members commonly employed in marine and off-shore structures are usually fabricated from plates and shells. Collision of this class of structures is usually modeled as plate and shell structures subjected to dynamic impact loading. The understanding of the dynamic response and energy transmission of the structures subjected to low velocity impact is useful for the efficient design of this type of structures. The transmissions of transient energy flow and dynamic transient response of these structures under low velocity impact are presented in the paper. The structural intensity approach is adopted to study the elastic transient dynamic characteristics of the plate structures under low velocity impact. The nine-node degenerated shell elements are adopted to model both the target and impactor in the dynamic impact response analysis. The structural intensity streamline representation is introduced to interpret energy flow paths for transient dynamic response of the structures. Numerical results, including contact force and transient energy flow vectors as well as structural intensity stream lines, demonstrate the efficiency of the present approach and attenuating impact effects on this type of structures.

Artificial Intelligence-based Echocardiogram Video Classification by Aggregating Dynamic Information

  • Ye, Zi;Kumar, Yogan J.;Sing, Goh O.;Song, Fengyan;Ni, Xianda;Wang, Jin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.500-521
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    • 2021
  • Echocardiography, an ultrasound scan of the heart, is regarded as the primary physiological test for heart disease diagnoses. How an echocardiogram is interpreted also relies intensively on the determination of the view. Some of such views are identified as standard views because of the presentation and ease of the evaluations of the major cardiac structures of them. However, finding valid cardiac views has traditionally been time-consuming, and a laborious process because medical imaging is interpreted manually by the specialist. Therefore, this study aims to speed up the diagnosis process and reduce diagnostic error by providing an automated identification of standard cardiac views based on deep learning technology. More importantly, based on a brand-new echocardiogram dataset of the Asian race, our research considers and assesses some new neural network architectures driven by action recognition in video. Finally, the research concludes and verifies that these methods aggregating dynamic information will receive a stronger classification effect.

Overlay Multicast Network for IPTV Service using Bandwidth Adaptive Distributed Streaming Scheme (대역폭 적응형 분산 스트리밍 기법을 이용한 IPTV 서비스용 오버레이 멀티캐스트 네트워크)

  • Park, Eun-Yong;Liu, Jing;Han, Sun-Young;Kim, Chin-Chol;Kang, Sang-Ug
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1141-1153
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    • 2010
  • This paper introduces ONLIS(Overlay Multicast Network for Live IPTV Service), a novel overlay multicast network optimized to deliver live broadcast IPTV stream. We analyzed IPTV reference model of ITU-T IPTV standardization group in terms of network and stream delivery from the source networks to the customer networks. Based on the analysis, we divide IPTV reference model into 3 networks; source network, core network and access network, ION(Infrastructure-based Overlay Multicast Network) is employed for the source and core networks and PON(P2P-based Overlay Multicast Network) is applied to the access networks. ION provides an efficient, reliable and stable stream distribution with very negligible delay while PON provides bandwidth efficient and cost effective streaming with a little tolerable delay. The most important challenge in live P2P streaming is to reduce end-to-end delay without sacrificing stream quality. Actually, there is always a trade-off between delay & stream quality in conventional live P2P streaming system. To solve this problem, we propose two approaches. Firstly, we propose DSPT(Distributed Streaming P2P Tree) which takes advantage of combinational overlay multicasting. In DSPT, a peer doesn't fully rely on SP(Supplying Peer) to get the live stream, but it cooperates with its local ANR(Access Network Relay) to reduce delay and improve stream quality. When RP detects bandwidth drop in SP, it immediately switches the connection from SP to ANR and continues to receive stream without any packet loss. DSPT uses distributed P2P streaming technique to let the peer share the stream to the extent of its available bandwidth. This means, if RP can't receive the whole stream from SP due to lack of SP's uploading bandwidth, then it receives only partial stream from SP and the rest from the ANR. The proposed distributed P2P streaming improves P2P networking efficiency.

UbiCore : An Effective XML-based RFID Middleware System (UbiCore : XML 기반 RFID 미들웨어 시스템)

  • Lee, Hun-Soon;Choi, Hyun-Hwa;Kim, Byoung-Seob;Lee, Myung-Cheol;Park, Jae-Hong;Lee, Mi-Young;Kim, Myung-Joon;Jin, Sung-Il
    • Journal of KIISE:Databases
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    • v.33 no.6
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    • pp.578-589
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    • 2006
  • Owing to the proliferation of Radio Frequency Identification (RFID) technologies which is being watched as a core technology of ubiquitous computing, applications which offer convenience to people using RFID technologies are more and more increased. To easily develop these applications, a middleware system which acts as a bridge between RFID hardware and application is essential. In this paper, we propose a novel XML-based RFID middleware system called UbiCore (Ubiquitous Core). UbiCore has following features: First, UbiCore employs its own query language called XQueryStream (XQuery for Stream Data) which is originated from XQuery. Second, UbiCore has the preprocessing phase called pre-filtering prior to query evaluation and reuses the intermediate result of previous evaluation to speed up the processing of RFID tag data stream. Third, UbiCore supports query on both continuously generated stream data and archived historical data. And last, UbiCore offers a distinct markup language called Context-driven Service Markup Language (CSML) to easily specify the linking information between context and service.

The Construction of QoS Integration Platform for Real-time Negotiation and Adaptation Stream Service in Distributed Object Computing Environments (분산 객체 컴퓨팅 환경에서 실시간 협약 및 적응 스트림 서비스를 위한 QoS 통합 플랫폼의 구축)

  • Jun, Byung-Taek;Kim, Myung-Hee;Joo, Su-Chong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.11S
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    • pp.3651-3667
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    • 2000
  • Recently, in the distributed multimedia environments based on internet, as radical growing technologies, the most of researchers focus on both streaming technology and distributed object thchnology, Specially, the studies which are tried to integrate the streaming services on the distributed object technology have been progressing. These technologies are applied to various stream service mamgements and protocols. However, the stream service management mexlels which are being proposed by the existing researches are insufficient for suporting the QoS of stream services. Besides, the existing models have the problems that cannot support the extensibility and the reusability, when the QoS-reiatedfunctions are being developed as a sub-module which is suited on the specific-purpose application services. For solving these problems, in this paper. we suggested a QoS Integrated platform which can extend and reuse using the distributed object technologies, and guarantee the QoS of the stream services. A structure of platform we suggested consists of three components such as User Control Module(UCM), QoS Management Module(QoSM) and Stream Object. Stream Object has Send/Receive operations for transmitting the RTP packets over TCP/IP. User Control ModuleI(UCM) controls Stream Objects via the COREA service objects. QoS Management Modulel(QoSM) has the functions which maintain the QoS of stream service between the UCMs in client and server. As QoS control methexlologies, procedures of resource monitoring, negotiation, and resource adaptation are executed via the interactions among these comiXments mentioned above. For constmcting this QoS integrated platform, we first implemented the modules mentioned above independently, and then, used IDL for defining interfaces among these mexlules so that can support platform independence, interoperability and portability base on COREA. This platform is constructed using OrbixWeb 3.1c following CORBA specification on Solaris 2.5/2.7, Java language, Java, Java Media Framework API 2.0, Mini-SQL1.0.16 and multimedia equipments. As results for verifying this platform functionally, we showed executing results of each module we mentioned above, and a numerical data obtained from QoS control procedures on client and server's GUI, while stream service is executing on our platform.

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A Scheduling Algorithm for Parsing of MPEG Video on the Heterogeneous Distributed Environment (이질적인 분산 환경에서의 MPEG비디오의 파싱을 위한 스케줄링 알고리즘)

  • Nam Yunyoung;Hwang Eenjun
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.12
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    • pp.673-681
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    • 2004
  • As the use of digital videos is getting popular, there is an increasing demand for efficient browsing and retrieval of video. To support such operations, effective video indexing should be incorporated. One of the most fundamental steps in video indexing is to parse video stream into shots and scenes. Generally, it takes long time to parse a video due to the huge amount of computation in a traditional single computing environment. Previous studies had widely used Round Robin scheduling which basically allocates tasks to each slave for a time interval of one quantum. This scheduling is difficult to adapt in a heterogeneous environment. In this paper, we propose two different parallel parsing algorithms which are Size-Adaptive Round Robin and Dynamic Size-Adaptive Round Robin for the heterogeneous distributed computing environments. In order to show their performance, we perform several experiments and show some of the results.

A Distributed Real-time Self-Diagnosis System for Processing Large Amounts of Log Data (대용량 로그 데이터 처리를 위한 분산 실시간 자가 진단 시스템)

  • Son, Siwoon;Kim, Dasol;Moon, Yang-Sae;Choi, Hyung-Jin
    • Database Research
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    • v.34 no.3
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    • pp.58-68
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    • 2018
  • Distributed computing helps to efficiently store and process large data on a cluster of multiple machines. The performance of distributed computing is greatly influenced depending on the state of the servers constituting the distributed system. In this paper, we propose a self-diagnosis system that collects log data in a distributed system, detects anomalies and visualizes the results in real time. First, we divide the self-diagnosis process into five stages: collecting, delivering, analyzing, storing, and visualizing stages. Next, we design a real-time self-diagnosis system that meets the goals of real-time, scalability, and high availability. The proposed system is based on Apache Flume, Apache Kafka, and Apache Storm, which are representative real-time distributed techniques. In addition, we use simple but effective moving average and 3-sigma based anomaly detection technique to minimize the delay of log data processing during the self-diagnosis process. Through the results of this paper, we can construct a distributed real-time self-diagnosis solution that can diagnose server status in real time in a complicated distributed system.

CUDA programming environment을 활용한 Path-Integral Monte Carlo Simulation의 구현

  • Lee, Hwa-Young;Im, Eun-Jin
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2009.05a
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    • pp.196-199
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    • 2009
  • 높아지는 Graphic Processing Unit (GPU)의 연산 성능과 GPU에서의 범용 프로그래밍을 위한 개발 환경의 개발, 보급으로 인해 GPU를 일반연산에 활용하는 연구가 활발히 진행되고 있다. 이와같이 일반 연산에 활용되고 있는 GPU로 nVidia Tesla와 AMD/ATI의 FireStream 들이 있다. 특수목적 연산 장치인 GPU를 일반 연산을 위해 프로그래밍하기 위해서는 그에 맞는 프로그램 개발 환경이 필요한데 nVidia에서 개발한 CUDA (Compute Unified Device Architecture) 환경은 자사의 GPU 프로그램 개발을 위해 제공되는 개발 환경이다. CUDA 개발 환경은 nVidia GPU 프로그래밍 뿐만 아니라 차세대 이종 병렬 프로그램 개발 환경의 공개 표준으로 논의되고 있는 OpenCL (Open Computing Language) 와 유사한 특징을 보일 것으로 예상되기 때문에 그 중요성은 특정 GPU 에만 국한되지 않는다. 본 논문에서는 경로 적분 몬테 카를로 (Path Integral Monte Carlo) 방법을 CUDA 개발 환경을 사용하여 nVidia GPU 상에서 병렬화한 결과를 제시하였다.

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Development of 3D Visualization Technology for Meteorological Data (기상자료 3차원 가시화 기술개발 연구)

  • Seo In Bum;Joh Min Su;Yun Ja Young
    • Journal of the Korean Society of Visualization
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    • v.1 no.2
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    • pp.58-70
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    • 2003
  • Meteorological data contains observation and numerical weather prediction model output data. The computerized analysis and visualization of meteorological data often requires very high computing capability due to the large size and complex structure of the data. Because the meteorological data is frequently formed in multi-variables, 3-dimensional and time-series form, it is very important to visualize and analyze the data in 3D spatial domain in order to get more understanding about the meteorological phenomena. In this research, we developed interactive 3-dimensional visualization techniques for visualizing meteorological data on a PC environment such as volume rendering, iso-surface rendering or stream line. The visualization techniques developed in this research are expected to be effectively used as basic technologies not only for deeper understanding and more exact prediction about meteorological environments but also for scientific and spatial data visualization research in any field from which three dimensional data comes out such as oceanography, earth science, and aeronautical engineering.

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