• Title/Summary/Keyword: story model

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Experimental and numerical investigations on seismic performance of a super tall steel tower

  • He, Minjuan;Li, Zheng;Ma, Renle;Liang, Feng
    • Earthquakes and Structures
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    • v.7 no.4
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    • pp.571-586
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    • 2014
  • This paper presents experimental and numerical study on seismic performance of a super tall steel tower structure. The steel tower, with a height of 388 meters, employs a steel space truss with spiral steel columns to serve as its main lateral load resisting system. Moreover, this space truss was surrounded by the spiral steel columns to form a steel mega system in order to support a 12-story platform building which is located from the height of 230 meters to 263 meters. A 1/40 scaled model for this tower structure was made and tested on shake table under a series of one- and two-dimensional earthquake excitations with gradually increasing acceleration amplitudes. The test model performed elastically up to the seismic excitations representing the earthquakes with a return period of 475 years, and the test model also survived with limited damages under the seismic excitations representing the earthquakes with a return period 2475 years. A finite element model for the prototype structure was further developed and verified. It was noted that the model predictions on dynamic properties and displacement responses agreed reasonably well with test results. The maximum inter-story drift of the tower structure was obtained, and the stress in the steel members was investigated. Results indicated that larger displacement responses were observed for the section from the height of 50 meters to 100 meters in the tower structure. For structural design, applicable measures should be adopted to increase the stiffness and ductility for this section in order to avoid excessive deformations, and to improve the serviceability of the prototype structure.

Resistivity Survey on Stylobate of Five-story Stone Pagoda in Tamni-ri, Uiseong (의성 탑리리 오층석탑 기단부 전기비저항 탐사)

  • Oh, Hyundok;Kwon, Moonhee
    • Geophysics and Geophysical Exploration
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    • v.23 no.4
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    • pp.253-260
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    • 2020
  • The five-story stone pagoda in Tamni-ri located in Uiseong County in Gyeongsangbuk-do had an unstable upper structure, and the structural deformation of the foundation stone and the stylobate was severe. In order to repair the base of the pagoda, it must be confirmed if there are support stones inside the base. Resistivity survey was performed to study the inner base stone structure during the repair work. The stylobate was exposed soil and broken stones after removing the walls and the cover of the stylobate. Modified pole-dipole array II was used for the resistivity survey, and compared with the typical pole-dipole array method. And in this study, a physical scale-down model experiment was performed to compare and analyze distortions caused by severe topographical undulations such as right-angled lines. The results show that the stylobate of Five-story Stone Pagoda in Tamni-ri Uiseong has base stones inside the reinforced filling soil and are located beneath the pillar of the body and supporting the pagoda.

A Study on the Rhetoric Expression in Domestic and Foreign 4 Panel Comic Strips (국내외 네칸만화 수사적 표현 연구)

  • Lee, Won-Seok
    • Cartoon and Animation Studies
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    • s.9
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    • pp.18-32
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    • 2005
  • Comic has a story. Comic exits as a some kind of media to convey the story the writer wants to say and it not only is a message described by sign, content, and complexity but also works in more vast communication condition. This Study treats that the rhetoric expression of 4 panels comicstrip in internal and external weigh with the narration of story. If the rhetoric is the sort out of the words, in the rhetoric of 4 panels comicstrip, the target is how easy to read, how interesting to read. Here are the analysis of the narrative structure in daily life and current affair 4 Panel Comic Strips. To analyze and compare the narrative structure of two above strips proposes actual model of basic skill making 4 Panel and further will be applied in the narrative structure of long comics. The study of explaining the feature of 4 Panel Comic Strips is proposed, based on the basic act in all comics. The narrative structure of the 4 Panel Comic strips Comic Strips has the basic structure of long serialized comics and story telling.

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A Study on Implementation of Family Tree Authoring System for Family Contents (가족콘텐츠 스토리족보(가계도) 저작시스템 설계 및 구현에 관한 연구)

  • Lee, Eun Ryoung;Kim, Kio Chung
    • Journal of Digital Convergence
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    • v.12 no.2
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    • pp.495-501
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    • 2014
  • This research paper is applying Family Tree with Story Authoring System on the previous research study about writing tool data model on interactive storytelling about family history. In this study, primary personal information holding identity of the person such as name, birthday and family tree, given at birth, was categorized into secondary function defined as "family contents" consisting of family achievements, episodes and experiences. Family contents was restructured to be used as creative ingredients to increase the value and usage of family contents...Family Tree with Story writing system enables users to create text, images, videos and digital contents based on experimental knowledge collected from the first and second generations.

Numerical Simulation for Prediction of Existing Cavity Location on Explosion-Induced Building Collapse (폭발에 의한 건축물 붕괴 시 매몰공동 위치 예측에 관한 수치해석 사례 연구)

  • Jung, Jahe;Park, Hoon;Kim, Kwang Yeom;Shin, Hyu-Soung
    • Journal of the Korean Society of Safety
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    • v.30 no.6
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    • pp.94-101
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    • 2015
  • When a severe disaster such as a building collapse occurs, a first priority for rapid rescue is to find a location where people are highly expected to be buried but alive. It is, however, very difficult to correctly designate the location of such cavities by conventional geophysical survey due to a pile of debris of building members. In this study, location of possible lifeguard cavities were evaluated through a series of simulations of building collapse by explosion depending on the height of the building, a structure of basement floor and a location of explosion. Three types of building structure: five-story, ten-story and fifteen-story were prepared as a model for the simulation. As a results, in the case of low building, only basement floor partially collapsed. On the other hand, in the case of high building, a collapsed range on the inside of the building increased and lifeguard spaces were formed only in the lateral side or corner of the building. In addition, when a wall exists in the basement floor, the possibility that cavities could be formed increased compared to the cases without wall. However, for the fifteen-story building case, no possible lifeguard cavity was found. It is noted that for a high rise building, the height of building more affect forming of safeguard cavity than the structure of the basement floor.

Inelastic Analysis of Steel Frame Structures with Viscoelastic Damper (점탄성 감쇠기가 설치된 철골조 건물의 비탄성 해석)

  • 김진구;최현훈
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.13 no.2
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    • pp.271-278
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    • 2000
  • In this study the effect and applicability of viscoelastic dampers on the seismic reinforcement of steel framed structures are investigated in the context of the performance based design approach. The effect of the damper on dissipating the input seismic energy was investigated with a single degree of freedom system. For analysis models a five-story steel frame subjected to gravity load, a ten-story and twenty-story structure subjected to gravity and wind load were designed. The code-specified design spectrums were constructed for each soil type and performance objective, and artificial ground excitation records to be used in the nonlinear time history analysis were generated based on the design spectrums. Inter-story drift was adopted as the primary performance criterion. According to the analysis results, all model structures turned out to satisfy the performance level for most of the soil conditions except for the soft soil(operational level). It was also found that the seismic performance could be greatly enhanced, and the structures were led to behave elastically by installing viscoelastic dampers on appropriate locations.

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Energy Demand in Steel Structures with Buckling Restrained Braces (좌굴이 방지된 가새가 설치된 철골조 건물의 에너지 요구량)

  • 최현훈;김진구
    • Journal of the Earthquake Engineering Society of Korea
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    • v.7 no.2
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    • pp.29-37
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    • 2003
  • In this study, a story-wise distribution of hysteretic energy in steel moment resisting framse(MRF), buckling restrained braced frames(BRBF), and hinge-connected framed structures with buckling restrained braces(HBRBF) subjected to various earthquake ground excitations was investigated. Sixty earthquake ground motions recorded in different soil conditions were used to compute the energy demand in model structure. According to analysis results, the hysteretic energy in MRF and BRBF turned out to be the maximum at the base and monotonically diminishes with increasing height. However the story-wise distribution of hysteretic energy in HBRBF was relatively uniform over the height of the structure. In this case damage is not concentrated in a single story, and therefore it is considered to be more desirable than other systems. The story-wise energy distribution pattern under three different soil types turned out to be approximately the same.

A Study on the Development of Intelligent Contents and Interactive Storytelling System (지능형콘텐츠 개발과 인터렉티브 스토리텔링 시스템 연구)

  • Lee, Eun Ryoung;Kim, Kio Chung
    • Journal of Digital Convergence
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    • v.11 no.1
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    • pp.423-430
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    • 2013
  • The development of information technology introduced digital contents and Social Network Services(SNS), and allowed the virtual transaction and communication between users called "the experience knowledge" advanced from "the objective knowledge." This paper will analyze interactive storytelling system creating different types of stories on narrative genre about family history, personal history and so on. Through analysis on narrative interviews, direct observations, documentations and visual records, contents about CEO story, corporate story, family story and especially family history will be categorized into sampleDB and informationDB. Accumulated contents will allow the user to increase the value and usage of the contents through interactive storytelling system by restructuring the contents on family history. This research has developed writing tool data model using different digital contents such as texts, images and pictures to encourage open communications between first generations and third generations in Korea. Furthermore, researched about connected system on interactive storytelling creation device using various genre of family story that has been data based.

A study of user performed Virtual Space Storybook (사용자 참여 가상공간 스토리북 구현)

  • Park, Su Jin;Jung, Moon Ryul
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.115-122
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    • 2019
  • We In this study, We tested for artificial intelligence-based virtual space story books were planned. The proposed virtual space concept, a story book with the characteristics of Augmented Virtuality, was implemented Several steps are needed to proceed with the virtual space storybook's story. First, a user brings a real object in to virtual space and recognizes the real object with an artificial intelligence-based object-recognition software. Second, when object recognition progresses, the virtual 3D model is augmented in the virtual space, which is then inserted into the virtual space and rendered. Finally, software projected a virtual space storybook on the desk in which users can touch and select real-objects. This virtual space storybook was implemented using the new story-making technology by applying the virtual space concept. the Augmented Virtuality concept is to augment real objects based on virtual space. To confirm this we tested a user test using the virtual space storybook. the user seemed as if can the distinction between real objects and virtual images. Also very well and that understood the process of putting the real objects in virtual space.