• Title/Summary/Keyword: stitching

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Multiple Camera Calibration for Panoramic 3D Virtual Environment (파노라믹 3D가상 환경 생성을 위한 다수의 카메라 캘리브레이션)

  • 김세환;김기영;우운택
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.2
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    • pp.137-148
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    • 2004
  • In this paper, we propose a new camera calibration method for rotating multi-view cameras to generate image-based panoramic 3D Virtual Environment. Since calibration accuracy worsens with an increase in distance between camera and calibration pattern, conventional camera calibration algorithms are not proper for panoramic 3D VE generation. To remedy the problem, a geometric relationship among all lenses of a multi-view camera is used for intra-camera calibration. Another geometric relationship among multiple cameras is used for inter-camera calibration. First camera parameters for all lenses of each multi-view camera we obtained by applying Tsai's algorithm. In intra-camera calibration, the extrinsic parameters are compensated by iteratively reducing discrepancy between estimated and actual distances. Estimated distances are calculated using extrinsic parameters for every lens. Inter-camera calibration arranges multiple cameras in a geometric relationship. It exploits Iterative Closet Point (ICP) algorithm using back-projected 3D point clouds. Finally, by repeatedly applying intra/inter-camera calibration to all lenses of rotating multi-view cameras, we can obtain improved extrinsic parameters at every rotated position for a middle-range distance. Consequently, the proposed method can be applied to stitching of 3D point cloud for panoramic 3D VE generation. Moreover, it may be adopted in various 3D AR applications.

A Feature Point Extraction and Identification Technique for Immersive Contents Using Deep Learning (딥 러닝을 이용한 실감형 콘텐츠 특징점 추출 및 식별 방법)

  • Park, Byeongchan;Jang, Seyoung;Yoo, Injae;Lee, Jaechung;Kim, Seok-Yoon;Kim, Youngmo
    • Journal of IKEEE
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    • v.24 no.2
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    • pp.529-535
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    • 2020
  • As the main technology of the 4th industrial revolution, immersive 360-degree video contents are drawing attention. The market size of immersive 360-degree video contents worldwide is projected to increase from $6.7 billion in 2018 to approximately $70 billion in 2020. However, most of the immersive 360-degree video contents are distributed through illegal distribution networks such as Webhard and Torrent, and the damage caused by illegal reproduction is increasing. Existing 2D video industry uses copyright filtering technology to prevent such illegal distribution. The technical difficulties dealing with immersive 360-degree videos arise in that they require ultra-high quality pictures and have the characteristics containing images captured by two or more cameras merged in one image, which results in the creation of distortion regions. There are also technical limitations such as an increase in the amount of feature point data due to the ultra-high definition and the processing speed requirement. These consideration makes it difficult to use the same 2D filtering technology for 360-degree videos. To solve this problem, this paper suggests a feature point extraction and identification technique that select object identification areas excluding regions with severe distortion, recognize objects using deep learning technology in the identification areas, extract feature points using the identified object information. Compared with the previously proposed method of extracting feature points using stitching area for immersive contents, the proposed technique shows excellent performance gain.

A Study on the Restoration Methods of the Excavated Costume: Focus on Excavated Costumes of Yeosan Song's Family at Mokdal-dong in Daejeon (출토복식의 보수방법에 관한 연구: 대전 목달동 출토 여산송씨 출토복식을 중심으로)

  • Ha, Shinhye;Kwon, Youngsuk
    • Journal of Conservation Science
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    • v.29 no.2
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    • pp.161-170
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    • 2013
  • The purpose of this study is to find the reasonable plan for the restoration method through the practical repair of excavated costume. The minimal repair only without adding the physical force as far as possible after investigating the state of excavated costume has been progressed in case of excavated costume since it is already degraded and weak due to the characteristics of organic matter at the moment when it is excavated. Moreover, it has been restored as the following course; The restoration has been applied according to the state of excavated costume with the maximum stability by classifying items capable of being restored considering the fabric state of excavated costume. The drawn thread from the weak in strength and the refined thread of the Juasa(simple gauze) or the light degraded silk thread has been used in case of thread for restoration. The cotton fabrics has been used in the fabric of cellulose system, the Juasa or the silk has been used in the silk depending on the kind of fabric in connection with the support fabric, some parts have been dyed with Alnus firma fruit and the persimmon, has been repaired by using the dyed fabric with the clove for the purpose of mothproof-antibacterial treatment. The method to repair has been carried out by classifying according to the state of damage and the way of formation of costume. The needlework method suitable for the part and state of damage by using the basting, the broad-stitching, backstitch, the blind stitch and the hemming stitch in connection with the needlework method for restoration.

A study on lighting angle for improvement of 360 degree video quality in metaverse (메타버스에서 360° 영상 품질향상을 위한 조명기 투사각연구)

  • Kim, Joon Ho;An, Kyong Sok;Choi, Seong Jhin
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.1
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    • pp.499-505
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    • 2022
  • Recently, the metaverse has been receiving a lot of attention. Metaverse means a virtual space, and various events can be held in this space. In particular, 360-degree video, a format optimized for the metaverse space, is attracting attention. A 360-degree video image is created by stitching images taken with multiple cameras or lenses in all 360-degree directions. When shooting a 360-degree video, a variety of shooting equipment, including a shooting staff to take a picture of a subject in front of the camera, is displayed on the video. Therefore, when shooting a 360-degree video, you have to hide everything except the subject around the camera. There are several problems with this shooting method. Among them, lighting is the biggest problem. This is because it is very difficult to install a fixture that focuses on the subject from behind the camera as in conventional image shooting. This study is an experimental study to find the optimal angle for 360-degree images by adjusting the angle of indoor lighting. We propose a method to record 360-degree video without installing additional lighting. Based on the results of this study, it is expected that experiments will be conducted through more various shooting angles in the future, and furthermore, it is expected that it will be helpful when using 360-degree images in the metaverse space.

Conductive Yarn Stitch Circuit Design and Output Power Analysis for Power Transfer in Solar Wearable Energy Harvesting (태양광 웨어러블 에너지 하베스팅의 전력 전달을 위한 최적의 전도사 스티치 회로 설계 및 출력 전력 분석)

  • Jun-hyeok Jang;Ji-seon Kim;Jung-Eun Yim;Jin-Yeong Jang;Jooyong Kim
    • Science of Emotion and Sensibility
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    • v.25 no.4
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    • pp.119-128
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    • 2022
  • This study analyzes the effects of the number of angles and bends on resistance in a conductor-embroidered stitch circuit for efficient power transfer through a conductor of wearable energy harvesting to study changes in power lost through connection with actual solar panels. In this study, the angle of the conductive stitch circuit was designed in units of 30˚, from 30˚ to 180˚, and the resistance was measured using an analog Discovery 2 device. The measured resistance value was analyzed, and in the section of the angle where the resistance value rapidly changes, it was measured again and analyzed in units of 5˚. Following this, from the results of the analysis, the angle at which the tension was applied to the stitch converges was analyzed, and the resistance was measured again by varying the number of bends of the stitch at the given angle. The resistance decreases as the angle of the stitch decreases and the number of bends increases, and the conductor embroidery stitch can reduce the loss of power by 1.61 times relative to general embroidery. These results suggest that the stitching of embroidery has a significant effect on the power transfer in the transmission through the conductors of wearable energy harvesting. These results indicate the need for a follow-up study to develop a conductor circuit design technology that compares and analyzes various types of stitches, such as curved stitches, and the number of conductors, so that wearable energy harvesting can be more efficiently produced and stored.

A Study of Korean Costume in the Collection of Overseas Museums (해외 박물관 소장 한국 복식문화재에 관한 연구)

  • 윤은재;임영자
    • Journal of the Korean Society of Costume
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    • v.36
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    • pp.219-238
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    • 1998
  • For the purpose of this Study, the situation of Korean costume properties in the collection of overseas museums was investigated through correspondence, interviews with their curators and persons in charge and survey. As results were made about the situation of museum science (conservation) and practical utilization of costume properties. So, the study result were drawn as follows : Krean costume properties unexplaind of 'Korean cultural Properties' could be found in the Metropolitan Museum of Art of New York(135 pieces), the Brooklyn Museum of New York(20 pieces), the Newark Museum of New Jersey(15 pieces), and the Victoria Albert Museum of London(100 pieces). Korean costume properties in the collection of over-seas museums mostly fall under the rang of period between the 19th century and the early 20th century and are classified into everyday clothing, wedding costume and armors for the most part. In 1900s, museum in several countries began to collected Korean cultural properties through foreign missionaries or diplomats as well as merchants or travellers in who bought Korean objects. Recently, scholars, traditional Korean costume designerss and diplomatic and consular offices in overseas have donated our Korean costume to many foreign museums. Korean costume properties were largely on display in the dependent display of folklore museums or in a part of exhibition gallery for Asian culture and there were the separate exhibition rooms in museums in the United Kingdom, Germany, Denmark, Austria, Japan and the United States America. But the size and level of display room for Korean cultural properties is one third as large as that for chinese or Japanese cultual properties. It was found in this study that the traditional Korean costume in the collection of overseas museums was largely recorded only as general items rather than given their proper names. The typical example of misnaming included bridal's Kimono for Wonsam(원삼) in the Metropolitan Museum of Art, Yeonroksaek-bumunsajeokori for Dangeui(당의) and Jissan-gryongwonmunsadurumagi for Kongdali(동달이) in the Okura collection of the Tokyo National Museum, and so on. And the Victoria Albert Museum modified the way of wearing Daenim(대님) and the National Museum of Ethnology in Osaka seemed to misplace the ornament of Keanggi(댕기) on Mubok(무복) and Josunjuk(조선족: Chinese-Korean) Museum also misplace hansam(한삼). On the one hand, the Newark museum of New Jersey mixed Chinese armor with the Korean one and the Photohraph of King Kojong(고종) with Chinese one. It is corrected to publish and disseminate the book concering Korean costume in order to inform foreign museums of thed proper names and wearing method of our traditional costumed. The repair of costume before cleaning in the process of conservation treatment can prevent damage likely to occur as the properties of fiber itself are weakened in liquid. It is recommended that western 8-figure stitch and tacking stitch is added to Korean traditional stitching method. Museums in the U.S.A and the U.K are concerned about the aftermath of cleaning it-self, specially conservation treatment may exert on remains and predominantly use the vacuuming method to remove dust or bits of straw before the exhibition beings. But in case of Korea, the dry cleaning and wet cleaning method are used according to the nature and state of a sample costume. This comprehensive cleaning method is gradually developing scientifically but it is expected that those concerned will make a chemical analysis of the solvent to be used and also the more precise test of costume properties will be conducted before cleaning them. A partial study was made here because the scope of study was too broad and vast. It is expected that more studies will be conducted concerning our costume culture under the long-term plan and active support at the government level.

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