• Title/Summary/Keyword: stereoscopic quality

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Characterization of one Time-Sequential Stereoscopic 3D Display - Part II: Quick Characterization Using Homogeneity Measurements -

  • Pierre, Boher;Thierry, Leroux;Collomb-Patton, Veronique
    • Journal of Information Display
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    • v.11 no.2
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    • pp.63-67
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    • 2010
  • In these authors’ previous paper, it was shown that grey-level stability is one of the main drawbacks of the time-sequential stereoscopic 3D display. In the present study, it was demonstrated that a videoluminance meter can be used to rapidly and easily check the quality of such display. A dedicated pattern was applied to simultaneously check the effect of the grey level on the other eye and the effect of the temporal synchronization. The results were compared with those provided by a temporal model of the display, which was obtained by measuring its temporal behavior. The visual impact of the grey-level instabilities was precisely quantified, and they were found to be a major source of imperfections for the aforementioned display.

Terrestrial Stereoscopic Broadcasting System Technology based on NRT (NRT 기반 연동형 지상파 3D 방송 서비스 기술)

  • Park, Jong-Hwan;Kim, Kyu-Heon;Lee, Jang-Won;Yim, Hyun-Jeong;Yun, Kug-Jin;Cheong, Won-Sik;Hur, Nam-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.6
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    • pp.35-47
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    • 2011
  • A present experimental broadcasting is service compatible to delivery left view and right view of a dual stream for backward compatible with 2D device. It has a limitation of quality for a transmission of dual stream in terrestrial bandwidth 19 Mbps. This paper proposes adjunct terrestrial-3D broadcasting system which can provide a stable quality beyond a limitation of quality from fixed bandwidth. It proposes the system that composes a high quality stereoscopic video through synchronizing Real time broadcasting and Non Real Time broadcasting Regardless of the terrestrial bandwidth. So this paper tries to analyze each technique of Real-Time broadcasting and NRT broadcasting, and verify this proposal through the technique of an algorithm that we can implement NRT adjunct high quality 3DTV system and the experiments.

Dual Codec Based Joint Bit Rate Control Scheme for Terrestrial Stereoscopic 3DTV Broadcast (지상파 스테레오스코픽 3DTV 방송을 위한 이종 부호화기 기반 합동 비트율 제어 연구)

  • Chang, Yong-Jun;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.216-225
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    • 2011
  • Following the proliferation of three-dimensional video contents and displays, many terrestrial broadcasting companies have been preparing for stereoscopic 3DTV service. In terrestrial stereoscopic broadcast, it is a difficult task to code and transmit two video sequences while sustaining as high quality as 2DTV broadcast due to the limited bandwidth defined by the existing digital TV standards such as ATSC. Thus, a terrestrial 3DTV broadcasting with a heterogeneous video codec system, where the left image and right images are based on MPEG-2 and H.264/AVC, respectively, is considered in order to achieve both high quality broadcasting service and compatibility for the existing 2DTV viewers. Without significant change in the current terrestrial broadcasting systems, we propose a joint rate control scheme for stereoscopic 3DTV service based on the heterogeneous dual codec systems. The proposed joint rate control scheme applies to the MPEG-2 encoder a quadratic rate-quantization model which is adopted in the H.264/AVC. Then the controller is designed for the sum of the left and right bitstreams to meet the bandwidth requirement of broadcasting standards while the sum of image distortions is minimized by adjusting quantization parameter obtained from the proposed optimization scheme. Besides, we consider a condition on maintaining quality difference between the left and right images around a desired level in the optimization in order to mitigate negative effects on human visual system. Experimental results demonstrate that the proposed bit rate control scheme outperforms the rate control method where each video coding standard uses its own bit rate control algorithm independently in terms of the increase in PSNR by 2.02%, the decrease in the average absolute quality difference by 77.6% and the reduction in the variance of the quality difference by 74.38%.

Design and Implementation of the Higher-quality Terrestrial 3DTV Broadcasting Standard Specification Based on Synchronization with Non-Real-Time Contents (고화질 스테레오스코픽 영상 서비스를 위한 비실시간 콘텐츠 연동 지상파 3DTV 방송 표준규격 설계 및 검증)

  • Lee, Jangwon;Kim, Kyuheon;Yim, Hyun-Jeong;Cheong, Won-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.12
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    • pp.1185-1194
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    • 2012
  • This paper proposes a new terrestrial 3DTV broadcasting standard specification based on synchronization with non-real-time contents in order to overcome quality limitations of the current 3DTV services that are arisen from the limited bandwidth of the legacy broadcasting channel. In the services using the proposed specification, one view sequence of a stereoscopic video content is delivered as a non-real-time content in idle time, and the other view sequence is transmitted in real time broadcasting signal, thereafter two sequences are synchronized in a receiver for display. Thus, it is possible to provide higher-quality stereoscopic video content services than the current 3DTV services. In order to realize these services, a new mechanism is required which enables synchronization between the data that are from different transmission media and time. Therefore, this paper suggests a solution by multiplexing the synchronization signals of non-real-time contents into broadcasting signals with real-time streams together. This solution can provide a accurate synchronization mechanism by minimum updates of legacy broadcasting systems while maintaining compatibility with legacy services.

Quality Evaluation and Standardization Trend of Holographic Displays (홀로그래픽 디스플레이 화질 평가 및 표준화 연구 동향)

  • Nam, J.;Oh, K.J.;Park, M.;Kim, J.
    • Electronics and Telecommunications Trends
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    • v.32 no.5
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    • pp.65-73
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    • 2017
  • A holography technique optically reconstructs a three-dimensional object in space to provide a natural sense of depth and volume to the observer, thereby providing an ultimate 3D image capable of solving the problem of "vergence-accommodation conflict" occurring in a conventional stereoscopic imaging system. In this paper, we present a technical framework for measuring the performance and evaluating the quality of a holographic display, which enables a quantitative measurement of the optical and physical properties that affect the performance and quality of a holographic display. In addition, we provide the trend regarding standardization related to holographic display measurements. Although this trend has barely started, research activities related to holographic display measurements and quality evaluations are expected to grow in the near future.

Signaling and Multiplexing for Service-compatible 3DTV Broadcasting (서비스호환 3DTV 방송서비스를 위한 시그널링 및 다중화기법)

  • Yun, Kug-Jin;Lee, Bong-Ho;Lee, Jin-Young;Cheong, Won-Sik;Hur, Nam-Ho;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.951-961
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    • 2011
  • This paper proposes a signaling and multiplexing mechanism in service-compatible 3DTV broadcasting for guaranteeing backward-compatibility with legacy DTV. Recently, 3DTV experimental broadcasting services are being developed around advanced countries and the standardization of service-compatible 3DTV broadcasting which is able to provide high-quality stereoscopic videos in progress. Based on experimental results, we confirm that proposed method can be used as a common technology and a reference model for stereoscopic video transmission over terrestial, satellite and cable DTV platforms in 3DTV broadcasting service and system development.

Object-based Stereoscopic Video Coding Using Image Segmentation and Prediction (영역분할 및 예측을 통한 객체기반 스테레오 동영상 부호화)

  • 권순규;배태면;한규필;정의윤;하영호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2349-2358
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    • 1999
  • Object-based stereoscopic video coding scheme is presented in this paper. In conventional BMA based stereoscopic video coding for low bit rate transmission, image prediction errors such as block artifacts and mosquito phenomena are occurred. In order to reduce these errors, object based coding scheme is adopted. The proposed scheme consists of preprocessing, object extraction, and object update procedures. The preprocessing procedure extracts non-object regions having low reliability for motion and disparity estimation. This procedure prohibits extracting inaccurate objects. For the better prediction of left channel image, the disparity information is added to the object extraction. And the proposed algorithm can reduce the accumulated error through the object update procedure that detects newly emerging objects, merges objects that have the same object-disparity and object motion, and splits object which has large image prediction error. The experimental results show that the proposed algorithms improve the quality of the prediction without block artifacts and mosquito phenomena.

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Real-time Temporal Synchronization and Compensation in Stereoscopic Video (3D 입체 영상시스템의 좌-우 영상에 대한 실시간 동기 에러 검출 및 보정)

  • Kim, Giseok;Cho, Jae-Soo;Lee, Gwangsoon;Lee, Eung-Don
    • Journal of Broadcast Engineering
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    • v.18 no.5
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    • pp.680-690
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    • 2013
  • In this paper, we propose a real-time temporal synchronization and compensation algorithm in stereoscopic video. Many temporal asynchronies are caused in the video editing stage and due to different transmission delays. These temporal asynchronies can degrade the perceived 3D quality. The goal of temporal alignment is to detect and to measure the temporal asynchrony and recover synchronization of the two video streams. In order to recover synchronization of the two video streams, we developed a method to detect asynchronies between the left and the right video streams based on a novel spatiogram information, which is a richer representation, capturing not only the values of the pixels but their spatial relationships as well. The proposed novel spatiogram additionally includes the changes of the spatial color distribution. Furthermore, we propose a block-based method for detection of the pair frame instead of one frame-based method. Various 3D experiments demonstrate the effectiveness of the proposed method.

A Correction of Color Temperature and Consistency for 3D Stereoscopic Images (3D 입체영상을 위한 색온도와 색 일치 보정)

  • Kim, Jeong-Yeop;Kim, Sang-Hyun
    • The KIPS Transactions:PartB
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    • v.18B no.3
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    • pp.139-146
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    • 2011
  • The color correction is the important process of influencing on the picture quality of the 3D stereoscopic images. Existing colorcorrecting methods handle the processing intensifying a correspondence among a left and right image using a histogram based on any one side. In case of color correction based on a histogram, it is difficult to correct tone of image, because the color temperature is not converted enough. And in this paper, the color temperature correction and color consistency correction is proposed without using histogram. The proposed color correction method by color temperature gives 3 in CIE-${\Delta}E$ for each pixel on the images captured with same illuminants and the conventional gives similar results. For color consistency, the proposed gives 9 in CIE-${\Delta}E$ on the images captured with different illuminants while the conventional gives 18. The proposed method shows better results than the conventional in color consistency processing.

Interpolation Method for 3D Stereo Images Transmitted by Frame-Compatible Packing Format (프레임 호환 패킹 포맷으로 전송된 3D 스테레오 영상에 대한 내삽 방법)

  • Le, Anh Vu;Won, Chee-Sun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.6
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    • pp.61-67
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    • 2011
  • Stereoscopic 3D video can be transmitted by frame-compatible packing format to fulfill the compatibility requirement with the existing digital TV. Then, the reduced stereo image needs to be expanded to the original size at the receiver. This paper proposes an adaptive interpolation method for the discarded image lines. The horizontal line-based linear filter and NEDI6 filter are used selectively for the interpolation of each pixel. Experimental results show that the NEDI6 combined with the horizontal line-based linear filter yields better image quality than the bilinear method by around 0.6dB.