• Title/Summary/Keyword: stereoscopic image

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Development of a Interactive Stereoscopic Image Display System using Invisible Interaction Surface Generation (비가시성 인터랙션 표면 생성을 통한 인터랙티브 입체영상 시연 시스템 개발)

  • Lee, Dong-Hoon;Yang, Hwang-Kyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.3
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    • pp.371-379
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    • 2011
  • In this paper, we propose a development methodology of interactive stereoscopic image display system. In our case, we consider a multiple touch recognition technique as the interaction method. That's because we want to guarantee multiple user access and interaction to the content without any restriction. In this case, however, some restrictions are occurred on account of the distance between display and participants. For this reason, this paper propose an invisible interaction surfaces which are generated in the air. This surface is utilized as interaction medium instead of the display wall. We also present an effective way to generate and edit interactive stereoscopic images based on Game Engine.

A Study on the stereoscopic method for 3 dimensional expression in VR application for ship design (선박설계용 VR의 3차원 입체 형상 구현 (Stereoscopic)의 적용성에 대한 연구)

  • LEE JAE-HWAN;PARK BYOUNG-JAE
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2004.05a
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    • pp.101-105
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    • 2004
  • In this paper, theoretical basis of stereoscopic display is investigated and programmed to shaw the application which could be used in the Virtual Reality (VR), especially for ship design. Stereoscopic is based on the seperated view point of left and right eyes on the screen and making 3 dimensional image. There different stereoscopic methods such are red-blue, interlacing, side-by-side and above-below are imvestigated and implemente to shaw the simple ship model and inside of ship. To shaw the 3 dimensional view, OpenGL is used to make program by implementing the logic of stereoscopic. Simple models and ship design are implemented to survey the applicability of stereoscopic for ship design. The best way is to use two projectors to emit interlaced shape. It is expected to imply this technique in the VR application for ship design.

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Sequential Stereoscopic Display System based on a Volume Holographic Memory (체적 홀로그래픽 메모리를 이용한 스테레오스코픽 동영상 디스플레이 시스템)

  • Lee, Seung-Hyeon;Seon, Gwang-Cheol;Kim, Eun-Su
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.37 no.2
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    • pp.22-27
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    • 2000
  • We present a sequential stereoscopic display system using volume holographic storage. Multiple angular multiplexed stereoscopic image pairs are recorded into a photorefractive crystal that can store data with high density, transfer them with high speed, and select a randomly chosen data element. The reference beam with Bragg selectivity is scattered by the index grating and the diffracted beams are propagating along the directions of the stereoscopic image pairs. The images are to be suitably projected on the left and right display plane sequentially for stereoscopic video viewing.

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Development of a Stereoscopic PTV (스테레오 PTV법의 개발)

  • Doh Deog Hee;Lee Won Je;Cho Yong Beom;Pyeon Yong Beom
    • Journal of the Korean Society of Visualization
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    • v.1 no.1
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    • pp.92-97
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    • 2003
  • A new Stereoscopic PTV was developed using two CCD cameras, stereoscopic photogrammetry based on a 3D-PTV principle. Virtual images were produced for the benchmark test of the constructed Stereoscopic PTV technique. The arrangement of the two cameras was based on angular position. The calibration of cameras and the pair-matching of the three-dimensional velocity vectors were based on the Genetic Algorithm based 3D-PTV technique. The constructed Stereoscopic PTV technique was tested on the standard images of the impinged jet proposed by VSJ. The results obtained by the constructed system showed good agreements with the original data.

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A method of Pseudo-stereoscopic image detection and correction (Pseudo-stereoscopic 영상 자동 판별 및 보정 방법)

  • Park, Young-Soo;Hur, Nam-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.244-247
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    • 2010
  • 입체 영상의 왼쪽과 오른쪽이 서로 바뀐 'pseudo-stereoscopic' 영상에서는 올바른 입체감을 느끼기 어려운데, 이를 해결하기 위해서는 직접 눈으로 보고 'pseudo-stereoscopic' 영상 여부를 판단하여 두 영상을 바꿔줘야 하는 불편함이 있었다. 따라서 본 논문에서는 입체 영상 사이에 갖고 있는 특성을 이용하여, pseudo-stereoscopic 영상을 자동으로 확인하고, 이를 바꿔주는 방법을 제시하고자 한다. 이를 위해 입체 영상으로부터 카메라의 종류를 확인하여, 교차축 카메라의 경우는 교정화 과정을 수행한다. 그리고 한 쪽 영상에서 선택한 비교 영역과 다른 쪽 영상의 대응 영역 사이의 변이 값을 비교함으로써 pseudo-stereoscopic 영상을 판단하고, 올바르게 바꿔줌으로써 시청자가 올바른 입체감을 느낄 수 있도록 하였다.

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A Study on the Technique of the 3D Stereoscopic Cinema (3D 입체영화의 제작 기법 연구 단편영화 <내 생일>을 중심으로)

  • Kim, Byeong-Cheol
    • Journal of Korea Multimedia Society
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    • v.16 no.8
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    • pp.994-1004
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    • 2013
  • 3D stereoscopic cinema emerged as a new dominant media format. In principle, the stereoscopic cinema imitate the vision of the human being has two eyes. The stereoscopic cinema is filmed with 2 connected cameras at the same time and projected these 2 different images. With the stereoscopic glasses, the human being can see the overlapped images as a single 3D stereoscopic image. To make 3D stereoscopic cinema, it is very important to systemize the process of the 3D stereoscopic cinema production and to use the principle of the 3D stereoscopic cinema. This paper investigates the possibilities of the using the 3D stereoscopic principles such as the I.O.D, convergence point, parallax and the 3D comfort zone. Using the principle of the 3D stereoscopic cinema can be the technique of directing the film. Using the example of 3D stereoscopic short film My Birthday, I investigate the main technique of the 3D stereoscopic cinema.

Stereoscopic Perception Improvement Using Color and Depth Transformation (컬러 및 깊이 데이터 변환을 이용하는 입체감 향상)

  • Gil, Jong-In;Jang, Seung-Eun;Seo, Joo-Ha;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.584-595
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    • 2011
  • Recently, RGB images and depth maps have been supplied to academic fields. The depth maps are utilized to the generation of stereoscopic images in the diverse formats according to the users' preference. A variety of methods that use depth maps have been introduced so far. One of applications is a medical field. In this area, the improvement of the perceptual quality of 2D medical images has gained much interest. In this paper, we propose a novel scheme that expands the conventional method to 3D stereoscopic image, thereby achieving the perceptual depth quality improvement as well as 3D stereoscopic perception enhancement at the same time. For this, contrast transformation as well as depth darkening are proposed and their performance is validated through the subjective test. Subjective experiments peformed for stereoscopic enhancement as well as visual fatigue validate that the proposed method achieves better 3D perception than the usage of the original stereoscopic image and suggests the limitation in terms of the visual fatigue.

A New Depth and Disparity Visualization Algorithm for Stereoscopic Camera Rig

  • Ramesh, Rohit;Shin, Heung-Sub;Jeong, Shin-Il;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.8 no.6
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    • pp.645-650
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    • 2010
  • In this paper, we present the effect of binocular cues which plays crucial role for the visualization of a stereoscopic or 3D image. This study is useful in extracting depth and disparity information by image processing technique. A linear relation between the object distance and the image distance is presented to discuss the cause of cybersickness. In the experimental results, three dimensional view of the depth map between the 2D images is shown. A median filter is used to reduce the noises available in the disparity map image. After the median filter, two filter algorithms such as 'Gabor' filter and 'Canny' filter are tested for disparity visualization between two images. The 'Gabor' filter is to estimate the disparity by texture extraction and discrimination methods of the two images, and the 'Canny' filter is used to visualize the disparity by edge detection of the two color images obtained from stereoscopic cameras. The 'Canny' filter is better choice for estimating the disparity rather than the 'Gabor' filter because the 'Canny' filter is much more efficient than 'Gabor' filter in terms of detecting the edges. 'Canny' filter changes the color images directly into color edges without converting them into the grayscale. As a result, more clear edges of the stereo images as compared to the edge detection by 'Gabor' filter can be obtained. Since the main goal of the research is to estimate the horizontal disparity of all possible regions or edges of the images, thus the 'Canny' filter is proposed for decipherable visualization of the disparity.

LED Scanning Backlight Stereoscopic Display with Shutter Glasses

  • Liou, Jian-Chiun;Lee, Kuen;Tseng, Fan-Gang
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.710-713
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    • 2008
  • LED Scanning Backlight Stereoscopic Display with Shutter Glasses is provided to realize stereoscopic image viewing even in a liquid crystal display. The eye shutter signal is alternately switched from the left eye to the right eye with 120Hz of LCD Vertical synchronization (V-sync).

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A Study on the Stereo Infrared Image Enhancement (스테레오 적외선영상의 이미지 향상에 관한 연구)

  • 류재훈;김윤호;류광렬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.171-174
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    • 2003
  • This paper is a study on the 3D infrared image enhancement with Stereoscopic algorithm on still infrared image. The adapted stereo method is that the depth is extracted by comparison with right-left image, and the enhanced 3D infrared image by matching based on feature is realized. As the result of experiment this method forced the more smooth edge lines of 3D infrared images.

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