• Title/Summary/Keyword: stereoscopic image

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Implementation of Multiview Stereoscopic 3D Display System using Volume Holographic Lenticular Sheet (VHLS 광학판 기반의 다시점 스테레오스코픽 3D 디스플레이 시스템의 구현)

  • 이상우;이맹호;김은수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5C
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    • pp.716-725
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    • 2004
  • In this paper, a new multiview stereoscopic 3D display system using a VHLS(volume holographic lenticular sheet) is suggested. The VHLS, which acts just like an optical direction modulator, can be implemented by recording the diffraction gratings corresponding each directional vector of the multiview stereoscopic images in the holographic recording material by using the angularly multiplexed recording property of the conventional volume hologram. Then, this fabricated VHLS is attached to the panel of a LCD spatial light modulator and used to diffract each of the multiview image loaded in a SLM to the corresponding spatial direction for making a 3D stereo view-zone. Accordingly, in this paper, the operational principle and characteristics of the VHLS are analyzed and an optimized 4-view VHLS is fabricated by using a commercial photopolymer. Then, a new VHLS-based 4-view stereoscopic 3D display system is implemented. Through some experimental results using a 4-view image synthesized with adaptive disparity estimation algorithm, it is suggested that implementation of a new VHLS-based multiview stereoscopic 3D display system can be possible.

Realistic-Contents Generation Techniques with Stereoscopic and Composite Image Data (영상 데이터의 입체화 및 합성 기반 실감 콘텐츠 생성 기법)

  • Kim Manbae;Hong Donghee;Cho Youngran;Kim Haksoo
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.402-410
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    • 2004
  • Recently, there has been much interest in realistic broadcasting that is a new field following HDTV and 3DTV. In general. the realistic broadcasting is composed of diverse components such as aquisition, authoring, compression, transmission and display, posing many challenging tasks. It is necessary that the types of realistic contents need to be defined prior to the development of realistic broadcasting systems. Based upon them, other components need to be designed and developed. In this paper, we propose some realistic contents suitable to the realistic broadcasting as well as techniques of generating them. Our proposed contents consist of stereoscopic multiview sequences, object-based stereoscopic images, depth map-based image compositing and the composition of stereoscopic real and graphics images. Content generation techniques and their associated software modules are presented with realistic images produced from our experiments. Those contents are produced to deliver stereoscopic perception, immersion and realism to the users as shown in our experimental results.

Visual textuality of stereoscopic 3D animation (3D 입체 애니메이션의 영상 특징에 대한 연구)

  • Jeon, Gyong-Ran
    • Cartoon and Animation Studies
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    • s.20
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    • pp.31-45
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    • 2010
  • Stereoscopic 3D animation contents are in the rise as a key part of contents market. Major animation studios are planning to produce 3D animations in a stereoscopic process. This study aims at understanding the visual textuality of 3D animation contents at its early stage. To understand 3D animation, , are analyzed. Stereoscopic 3D animations are exploring the new visual aesthetics using the specific storytelling, sequence ordering, camera working, shot size and camera angles etc. Based on these visual textualities, stereoscopic 3D animations are constructing telepresence, multi-senses of individual spectators. Stereoscopic 3D animations have formed their own aesthetics and cultural meanings in the digital age.

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A Study of 3D Stereoscopic TV Animation Production: A Case Study of Pororo, the Little Penguin (3D TV 입체 애니메이션 제작에 대한 연구: <뽀롱 뽀롱 뽀로로> 4 시즌 테스트 제작사례분석을 중심으로)

  • Choi, Sung-Kyu;Oh, Jun-Heon
    • Cartoon and Animation Studies
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    • s.28
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    • pp.101-124
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    • 2012
  • Success of brought a large revolution in the world of cinema and the media market. They have predicted new industrial possibility for 3D Stereoscopic image and trends started to support for producing in the field of various media platform. We can see our domestic technology creates higher added value in the sphere of hard-wear for the market of worldwide home TV electronics. But in reality we are short of effective and organized pipeline of producing and we should analyse cases more for Stereoscopic 3D animations. Therefore in this paper, we present case study on animation made into Stereoscopic 3D animation to build up suitable Stereoscopic 3D TV animations pipeline. We differentiate from any other Stereoscopic content by applying artistic elements and technological elements, especially human factor and 3D Sweetening to elevate the level of 3D Stereoscopic effect for main audience, children. We propose how to strengthen the competitiveness of Korean animation for world animation market.

In situ Measurement of Lateral Side-Necking of a Fracture Specimen Using a Stereo Vision and Digital Image Correlation (Stereo Vision과 디지털 화상상관법을 이용한 파괴시험편의 측면 함몰의 현장 측정)

  • Lee Jeong-Hyun;Kang Ki-Ju
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.10
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    • pp.154-161
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    • 2004
  • An experimental method for measuring side-necking deformation near a crack-tip is described. It is based on Stereoscopic Digital Speckle Photography and Digital Image Correlation, and it is simple and robust to mechanical vibration inherent to a hydraulic material test system. The validity and accuracy are evaluated through a calibration fur rigid body translation. A case study has been performed for a CT specimen made of a ductile steel and the three dimensional profiles of the side-necked region are presented as the load increases. Also, the details of the procedure and the surface treatment are discussed.

The Algorithm of Brightness Control Disparity Matching in Stereoscopic (스테레오 스코픽에서 밝기 조정 정합 알고리즘)

  • Song, Eung-Yeol;Kim, Young-Seop
    • Journal of the Semiconductor & Display Technology
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    • v.8 no.4
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    • pp.95-100
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    • 2009
  • This paper presents an efficient disparity matching, using sum of absolute difference (SAD) and dynamic programming (DP) algorithm. This algorithm makes use of one of area-based algorithm which is the absolute sum of the pixel difference corresponding to the window size. We use the information of the right eye brightness (B) and the left eye brightness to get an best matching results and apply the results to the left eye image using the window go by the brightness of the right eye image. This is that we can control the brightness. The major feature of this algorithm called SAD+DP+B is that although Root Mean Square (RMS) performance is slightly less than SAD+DP, due to comparing original image, its visual performance is increased drastically for matching the disparity map on account of its matching compared to SAD+DP. The simulation results demonstrate that the visual performance can be increased and the RMS is competitive with or slightly higher than SAD+DP.

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A Study on the Turbulent Characteristics of Rushton Turbine Mixer by Simultaneous Measurement of Velocity and Concentration Field with Stereo-PIV/PLIF Technique (Stereo-PIV/PLIF의 속도장과 농도장 동시측정 기법을 이용한 러쉬톤 교반기내 난류특성에 관한 연구)

  • Min, Young-Uk;Kim, Yun-Gi;Kim, Kyung-Chun
    • Proceedings of the KSME Conference
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    • 2003.11a
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    • pp.694-699
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    • 2003
  • Simultaneous measurement with PLIF(Planar Laser-Induced Fluorescence) and Stereo-PIV(Stereoscopic Particle Image Velocimetry) was performed to investigate the structural characteristics of flow field in Rushton Turbine Mixer. Instantaneous 3D velocity fields are measured by two 2K ${\times}$ 2K CCD cameras focused on an object plane with the angular displacement methods while the concentration fields are obtained through the measurement of the fluorescence intensity of Rhodamine B tracer excited by the second pulse of Nd:Yag laser light. Image distortion due to the camera view-angle is compensated by a mapping function. Finally, the spatial structures of turbulent mixing around Rushton turbine were identified by the calculation of cross-correlation fields between the velocity and concentration field.

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Construction Method of a Cyber Tourism System using Geographic Information System (GIS를 이용한 가상 관광시스템 구축방안)

  • 허준영;서장훈;김용범;박명규
    • Proceedings of the Safety Management and Science Conference
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    • 2003.05a
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    • pp.175-183
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    • 2003
  • It should be needed to realize a general system which make it possible to enjoy cyber tourism based on knowledge information system to recover a local potential growth power, catch a jumping chance again, and hold a new competitive power. But to discuss a tourism information system, the matters of hard ware, software and information mediating system should be reviewed generally, this research is likely to provide a cyber tourism information system through internet as a way of cyber tours through multimedia technology and stereoscopic image technique using geographic information system centering on the networking system of tourism information. Constructing $\ulcorner$cyber touristy city$\lrcorner$ on internet, foster a new industry, to go balanced with a present tourism industry and experience a virtual reality, various theme tours create high profit to shrunken tourism industry. Remark : multimedia technology, stereoscopic image, geographic information system

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A Study on Estimation of inner and Wall Pressure Distribution by 3-Dimensional velocity Measurement using PIV (PIV를 이용한 3차원 속도계측에 의한 유동장의 공간 및 벽면압력 분포 추정에 관한연구)

  • 이영호
    • Journal of Advanced Marine Engineering and Technology
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    • v.22 no.4
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    • pp.468-480
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    • 1998
  • A flow measurement system which is able to measure the instantaneous three-dimensional velocity components and the pressure distribution of fluid flows is developed using a digital image processing system and the stereoscopic photogrammetry. This system consists of two TV cameras a digital image processor and a 32-bit microcomputer. The capability of the developed system is verified by a preliminary test in which three-dimensional displancements of moving particles arranged on a rotating plate are tracked automatically. The constructed system is through the measurement and spatial pressure distribution is also obtained. The measurement uncertainty of this system is evaluated quantitatively. The present technique is applicable to the measurement of an unsteady fluid phenomenon especially to the measurement of three-dimensional velocity field of a complex flow.

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Virtual Control of Optical Axis of the 3DTV Camera for Reducing Visual Fatigue in Stereoscopic 3DTV

  • Park, Jong-Il;Um, Gi-Mun;Ahn, Chung-Hyun;Ahn, Chie-Teuk
    • ETRI Journal
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    • v.26 no.6
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    • pp.597-604
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    • 2004
  • In stereoscopic television, there is a trade-off between visual comfort and 3-dimensional (3D) impact with respect to the baseline-stretch of a 3DTV camera. It is necessary to adjust the baseline-stretch at an appropriate the distance depending on the contents of a scene if we want to obtain a subjectively optimal quality of an image. However, it is very hard to obtain a small baseline-stretch using commercially available cameras of broadcasting quality where the sizes of the lens and CCD module are large. In order to overcome this limitation, we attempt to freely control the baseline-stretch of a stereoscopic camera by synthesizing the virtual views at the desired location of interval between two cameras. This proposed technique is based on the stereo matching and view synthesis techniques. We first obtain a dense disparity map using a hierarchical stereo matching with the edge-adaptive multiple shifted windows. Then, we synthesize the virtual views using the disparity map. Simulation results with various stereoscopic images demonstrate the effectiveness of the proposed technique.

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