• Title/Summary/Keyword: spectator movements

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Efficient Vibration Analysis of Stadium Structure (경기장 구조물의 효율적인 진동해석)

  • 김기철;이동근
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2001.10a
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    • pp.475-482
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    • 2001
  • Stadium stand could be led to significant dynamic response due to rhythmical activities of spectator. The dynamic loads induced by spectators movements are considered as static loads in design standard of many countries but these loads have dynamic characteristics. So, it is desirable to apply measured dynamic loads created by spectator activities and to analyze the dynamic behavior of stadium system. The precise investigation of the dynamic loads on stadium structures and the accurate analysis of dynamic behavior of stadium systems are demanded for effective design. As the floor mesh of stadium stand is refined, the number of nodes increase in numerical analysis. So it is difficult to analyze entire stadium structures and much more computer memory are necessary for vibration analysis of stadium system. In this study, the various dynamic loads induced by spectator movements are measured and analyzed. And new modeling method that reduce the nodal points of stadium systems are introduced. Vibration analysis of stadium system is executed to inspect the accuracy and the efficiency of proposed method in this paper.

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Digital Mirror using Particle System based on Motion Detection (움직임 감지 기반의 파티클 시스템을 이용한 디지털 거울)

  • Lim, Chan;Yun, Jae-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.62-69
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    • 2011
  • Development of sensing technology and progress of digital media have been creating new art genre named interactive media art. digital mirror working based on convergence between computer vision technology and video art, is expressing reconstituted spectator's visual image through various mediums. From this aesthetical point and high accessibility towards spectators, many types of digital mirrors have been introducing. However, the majority of digital mirrors express visual images unrelated to degree of spectator's participation and this caused obstruction to spectator's continuous participation and interaction. This paper proposes digital mirror operated by spectator's movements read through particle system synchronized with motion detection algorithm based on analyzing image difference. This work extracted the data of spectator's movement by image processing and designed particle system changed by this data. And it expressed reconstructed spectator's image.

Application of Equivalent Beam Element for Practical Vibration Analysis of Stadium Structure (스타디움 구조물의 실용적인 진동해석을 위한 등가보요소의 적용)

  • Kim, Gee-Cheol
    • Journal of the Earthquake Engineering Society of Korea
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    • v.8 no.5 s.39
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    • pp.91-99
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    • 2004
  • In general, stadium structure with long span has low inherent natural frequency. In the stadium structure, structural behavior similar to resonance can be occurred easily by spectator rhythmical movements of which exciting period is small comparatively. It is required to investigate the safety and the serviceability of stadium structure. Therefore, there exists a necessity for accurate vibration analysis. Accurate analysis of stadium structure subjected to dynamic load is required for economical construction and safe design of stadium structure. Stadium structure should be modeled by refined mesh for accurate vibration analysis. As the mesh of stadium structure is refined, the number of divided elements increases in numerical analysis. The number of node is increased and numerous computer memories or computational time are required. So it is very difficult to analyze refine model of stadium structures by using the commercial programs. It is possible to efficient vibration analysis of stadium structure by finite element modeling method using equivalent beam element proposed in this paper, because the number of nodes is decreased remarkably.

Efficient Vibration Analysis of Stadium Stands (경기장 관람석의 효율적인 진동해석)

  • 김기철;이동근
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.15 no.2
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    • pp.293-303
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    • 2002
  • Recently, the use of the high strength materials and development of construction techniques have resulted in more flexible and longer spanning in the stadium systems. So the natural frequency of stadium structures are became low. Stadium stand could be led to significant dynamic response as like resonance due to spectator rhythmical activities. The accurate analysis of dynamic behavior of stadium systems and the precise investigation of the dynamic loads on stadium structures are demanded for effective design. It is desirable to apply measured dynamic loads created by spectator activities because these dynamic loads are not easy to express numerical formula. As the floor mesh of stadium stand is refined, the number of divided elements increases in numerical analysis. the rise of the number of elements makes the numbers of nodal points increased and numerous computer memory required. So it is difficult to analysis refine full model of stadium structures by using the commercial programs. In this study, the various dynamic loads induced by spectator movements are measured and analyzed. And a new modeling method that reduce the nodal points are introduced. Vibration analysis of stadium stands is executed to inspect accuracy and efficiency of proposed method in this paper.

3D Holographic contents work and Projection Act on Spectator Approach (관객접근에 의해 행동하는 3D 홀로그래픽 콘텐츠 저작 및 프로젝션)

  • Lim, Sooyeon;Kim, Sangwook
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.597-604
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    • 2012
  • In order to actualize the third dimension form, hologram is coming to attention because it has no restriction on viewing position and is capable of natural visual expression. Although hologram technology is the best method to embody 3D image without glasses, it is not commercialized due to several technological problems. Currently used hologram technology in concerts or exhibitions are images flashed on a 2-dimensional transparent screen by HD projectors which is similar to hologram technology, not truly same. In this research, we make 3D contents for Holographic projection and use these contents to present art that can interact with spectators. As a result of the exhibition, attendance showed satisfaction on inspection form, allowing spectators to move around the screen and view it both sides; moreover, they were enterprising to interact with the videos played according to their movements. Therefore, we are able to implement a sensible and spatio-temporal artwork along with interesting space production and represent a intimate and interactive space with the public.