• Title/Summary/Keyword: sound control

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Active Noise Control Using Sensory Actuator (자기감응 액추에이터를 이용한 능동소음제어)

  • Go, Byeong-Sik
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.5
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    • pp.1573-1581
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    • 1996
  • This paper present as experimental demonstratio of DSP and a sensory actuator that is used to actively control sound transmission/radiation through a vibrating plate. A plane acoustic wave incident on a clamped, thin circular plate was used as a noise source, and a sensory actuator bounded to the plate was used to control and sense vibration of the plate. The sound transmission reduction problem was tranformed as a structural vibration control problem that actively control the structural vibration modes coupled to acoustic modes. The results show that the first structural vibration mode is controlled with a reduction of 78 percent in the displacement and velocity of the plate. This corresponds to a 13dB reduction in the acoustic response. These experimental results indicate that a sensory actuator bounded to the plate can be employed to attenuate the sound transmitted to radiated from the plate.

Efficient Sound Control Method in Virtual Environments Using Raytracing Based Diffraction

  • Kim, Jong-Hyun;Choi, Jong-In
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.11
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    • pp.81-87
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    • 2022
  • In this paper, we propose diffraction-based sound control method to improve sound immersion in a virtual environment. The proposed technique can express the wave and flow of sound in a physical environment and a pattern similar to diffraction in real-time. Our approach determines whether there is an obstacle from the location of the sound source and then calculates the position of the new sound reflected and diffracted by the obstacle. Based on ray tracing, it determines whether or not it collides with an obstacle, and predicts the sound level of the agent behind the obstacle by using the vector reflected and refraction by the collision. In this process, the sound attenuation according to the distance/material is modeled by attenuating the size of the sound according to the number of reflected/refracted rays. As a result, the diffraction pattern expressed in the physics-based approach was expressed in real time, and it shows that the diffraction pattern also changes as the position of the obstacle is changed, thereby showing the result of naturally spreading the size of the sound. The proposed method restores the diffusion and diffraction characteristics of sound expressed in real life almost similarly.

Introduction and application of three sound visualization systems (3가지 음장가시화 시스템의 소개와 적용 예)

  • 김양한;남경욱
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.05a
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    • pp.1197-1202
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    • 2001
  • Near-field acoustic holography is a powerful tool to visualize sound sources. This method requires pressure measurement at many points for a good hologram. Thus one has to measure carefully so that errors due to the uncertainty of position, sensor mismatch, and so on are reduced. A method to solve this problem is to use a well-designed measurement system. This paper introduces a sound visualization system at center for noise and vibration control (NOVIC), KAIST, and addresses the advantages in terms of the error reduction. The system consists of array microphones, array jigs, a system to control the position and the velocity of the jigs, a data acquisition system, and a monitoring system. This paper also shows some sound visualization results when the system is applied to a speaker and a computer. The results verifies that the sound visualization system is useful for identifying sound sources.

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Active Noise Control of Ducts Using the FXLMS Algorithms (FXLMS 알고리듬을 이용한 덕트의 능동소음제어)

  • Ryu, Kyung-Wan;Hong, Chin-Suk;Jeong, Wei-Bong
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.11a
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    • pp.489-496
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    • 2008
  • This paper investigates active noise control of ducts using Filtered-x Least Mean Square (FXLMS) algorithms to reduce noise transmission. Single channel FXLMS (MFXLSM) and multiple channel FXLMS (MFXLMS) algorithms are used to implement the active control systems. The transmission loss is significantly increased by SFXLMS but the sound pressure level (SPL) at the upstream of the error sensor is increased while that of downstream is very low. This increase of the upstream SPL causes the duct wall to vibrate and so to radiate noise. To prevent the wall vibration generated by the sound field upstream, global sound field control is required. To reduce SPL globally along the duct, active noise control using MFXLMS is implemented. We can then obtained globally reduced SPL. It is found experimentally that the vibration level, and so the radiated noise level. can be reduced by the active noise control using MFXLMS.

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Active Noise Control of Ducts Using the FXLMS Algorithms (FXLMS 알고리듬을 이용한 덕트의 능동소음제어)

  • Ryu, Kyung-Wan;Hong, Chin-Suk;Jeong, Wei-Bong
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.19 no.1
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    • pp.24-34
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    • 2009
  • This paper investigates active noise control of ducts using filtered-x least mean square(FXLMS) algorithms to reduce noise transmission. Single channel FXLMS(SFXLSM) and multiple channel FXLMS(MFXLMS) algorithms are used to implement the active control systems. The transmission loss is significantly increased by SFXLMS but the sound pressure level(SPL) at the upstream of the error sensor is increased while that of downstream is very low. This increase of the upstream SPL causes the duct wall to vibrate and so to radiate noise. To prevent the wall vibration generated by the sound field upstream, global sound field control is required. To reduce SPL globally along the duct, active noise control using MFXLMS is implemented. We can then be obtained globally reduced SPL. It is found experimentally that the vibration level, and so the radiated noise level, can be reduced by the active noise control using MFXLMS.

A Study on Color Code Control Connected with Sound Source and Sensitivity of PA Speaker facility attachable LED Patch (PA스피커 시설물 부착형 LED패치의 음원감성 연계형 컬러코드 제어에 관한 연구)

  • Kim, Youngmin;Shin, Jaekwon;Cha, Jaesang
    • Journal of Satellite, Information and Communications
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    • v.10 no.3
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    • pp.22-25
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    • 2015
  • This paper performs Color Code Control Connected with Sound Source and Sensitivity of PA Speaker facility attachable LED patch. PA speaker delivers the technology to control the color code of LED patch along the present PA speakers for the facility-attached, LED the development of the patch. PA speakers facility attachable color code control technology of LED patch detects the sound from the PA speaker using a check, and if the analog signal source is detected (sound source)by converting the digital signal passes to the main controller can control the color and pattern of LED patches. In this paper, based on the PA speakers LED color control system, sound emotional linkage-type, and follow the lead of the PA speakers through the feelings can effectively channel LED linked to the source type and proceed to experiment with color and emotion control, whether or not they offer via the color control technology LED patch availability. PA speaker facility attachble color code control technology of LED patch connected with the source and future research directions in the field, and as the application is expected to be able to be widely utilized.

Adaptive depth control algorithm for sound tracing (사운드 트레이싱을 위한 적응형 깊이 조절 알고리즘)

  • Kim, Eunjae;Yun, Juwon;Chung, Woonam;Kim, Youngsik;Park, Woo-Chan
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.5
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    • pp.21-30
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    • 2018
  • In this paper, we use Sound-tracing, a 3D sound technology based on ray-tracing that uses geometric method as auditory technology to enhance realism. The Sound-tracing is costly in the sound propagation stage. In order to reduce the sound propagation cost, we propose a method to calculate the average effective frame number of previous frames using the frame coherence property and to adjust the depth according to the space based on the calculated number. Experimental results show that the path loss rate is 0.72% and the traversal & Intersection test calculation amount is decreased by 85.13% and the frame rate is increased by 4.48% when the sound source is indoors, compared with the result of the case without depth control. When the sound source was outdoors, the path loss was 0% and the traversal & Intersection test calculation amount is decreased by 25.01% and the frame rate increased by 7.85%. This allowed the rendering performance to be increased while minimizing the path loss rate.

A Unified Theory of Spatial Sound and Vibration Control with Multiple Sources (음향 및 진동장의 형상을 제어하는 다양한 방법)

  • Kim, Yang-Hann;Choi, Joung-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.126-132
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    • 2006
  • In this paper, we aim to control the sound and vibration spatially, so that a desired physical variable is enhanced within a zone we select. This is somewhat analogous to have manipulators that can draw wave shape in any place we want. Brightness and contrast control have shown that such a manipulation is possible by controlling multiple sources[J.-W. Choi and Y.-H. Kim, J. Acoust. Soc. Am. 111(4), 2002]. In particular, the acoustic brightness control seeks a way to increase loudness of sound over a chosen area, and the contrast control aims to enhance loudness difference between two neighboring regions. This enables us to manipulate spatial distribution of sound by making two different kinds of zone ? the bright and dark zone- at the same time. The primary focus of this study is to unit the theoretical formulation of the brightness and contrast control and to find a link between these methods, as well as its relation to other conventional techniques. It is also shown that we can generate various shape of wave field by transforming the domain we consider.

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Implementation of Real-Time Sound Image Control System (실시간 입체 음상 제어 시스템의 구현)

  • 이동우;김영오;고대식;강성훈
    • The Journal of the Acoustical Society of Korea
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    • v.18 no.3
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    • pp.79-87
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    • 1999
  • In this paper, we reconstruct an algorithm of sound image control for real-time processing and implement a real-time system using digital signal processing board based on TMS320C40. The performance of real-time sound image control system was evaluated by a listening test. The results of the test showed that localized sound image can be perceived by headphone and speaker, and result of test by headphone was better than that of speaker. In the results of test of elevation perception, result of perception between left and right were better than those for differentiating between front and back, and the moving sound image was better than the fixed sound image.

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