• 제목/요약/키워드: social media data

검색결과 1,210건 처리시간 0.026초

Establishing the Process of Spatial Informatization Using Data from Social Network Services

  • Eo, Seung-Won;Lee, Youngmin;Yu, Kiyun;Park, Woojin
    • 한국측량학회지
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    • 제34권2호
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    • pp.111-120
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    • 2016
  • Prior knowledge about the SNS (Social Network Services) datasets is often required to conduct valuable analysis using social media data. Understanding the characteristics of the information extracted from SNS datasets leaves much to be desired in many ways. This paper purposes on analyzing the detail of the target social network services, Twitter, Instagram, and YouTube to establish the spatial informatization process to integrate social media information with existing spatial datasets. In this study, valuable information in SNS datasets have been selected and total 12,938 data have been collected in Seoul via Open API. The dataset has been geo-coded and turned into the point form. We also removed the overlapped values of the dataset to conduct spatial integration with the existing building layers. The resultant of this spatial integration process will be utilized in various industries and become a fundamental resource to further studies related to geospatial integration using social media datasets.

기상 및 소셜미디어 정보를 활용한 인플루엔자 예측모형 (Influenza prediction models by using meteorological and social media informations)

  • 황은지;나종화
    • Journal of the Korean Data and Information Science Society
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    • 제26권5호
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    • pp.1087-1095
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    • 2015
  • 인플루엔자는 흔히 독감으로 불리는 질병으로 인플루엔자 바이러스가 호흡기 (코, 인후, 기관지, 폐 등)에 감염되어 생기는 병이다. 감기와는 달리 심한 증상을 나타내거나 생명이 위험한 합병증 (폐렴 등)을 유발할 수도 있다. 본 연구에서는 인플루엔자에 대한 예측모형을 다루었으며, 주로 회귀적인 모형을 고려하였다. 기존의 연구들이 주로 기상요인을 예측변수로 사용한 반면, 본 연구에서는 소셜요인의 효과를 살펴보았으며 그 결과 기상요인과 대등한 설명력을 가짐을 확인하였다. 반응변수로는 국민건강보험공단에서 제공하는 인플루엔자 진료건수가 사용되었고, 설명변수에는 기상청에서 제공하는 기상정보와 트위터에서의 인플루엔자 연관키워드 빈도가 사용되었다. 모형의 비교를 위해 시계열 모형도 함께 제시되었다.

Gift Sharing on Social Media: What Drives It?

  • Mira Lee;Yoon-Hee Kang
    • Asia Marketing Journal
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    • 제25권3호
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    • pp.160-172
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    • 2023
  • This study examines factors influencing gift sharing on social media. An online survey gathered data from American adults. It investigates how motivations for social media content posting, gift attributes, giver characteristics, and recipient reactions affect gift-sharing behavior. Findings show self-expression motives in content posting drive sharing, while social interaction motives do not. Gifts perceived as experiential and expensive are more likely to be shared. Recipient-centric gifts positively influence gift sharing, while giver-centric gifts hinder sharing. Attitude towards the gift predicts sharing, while appreciation does not. The study enhances understanding of gift sharing on social media and offers marketing insights for leveraging this behavior.

A Study on Gamification Consumer Perception Analysis Using Big Data

  • Se-won Jeon;Youn Ju Ahn;Gi-Hwan Ryu
    • International Journal of Advanced Culture Technology
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    • 제11권3호
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    • pp.332-337
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    • 2023
  • The purpose of the study was to analyze consumers' perceptions of gamification. Based on the analyzed data, we would like to provide data by systematically organizing the concept, game elements, and mechanisms of gamification. Recently, gamification can be easily found around medical care, corporate marketing, and education. This study collected keywords from social media portal sites Naver, Daum, and Google from 2018 to 2023 using TEXTOM, a social media analysis tool. In this study, data were analyzed using text mining, semantic network analysis, and CONCOR analysis methods. Based on the collected data, we looked at the relevance and clusters related to gamification. The clusters were divided into a total of four clusters: 'Awareness of Gamification', 'Gamification Program', 'Future Technology of Gamification', and 'Use of Gamification'. Through social media analysis, we want to investigate and identify consumers' perceptions of gamification use, and check market and consumer perceptions to make up for the shortcomings. Through this, we intend to develop a plan to utilize gamification.

On the Scale in the Kingdom of Saudi Arabia: Facebook vs. Snapchat

  • Alghamdi, Deena
    • International Journal of Computer Science & Network Security
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    • 제21권12호
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    • pp.131-136
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    • 2021
  • This research aims to analyse the practices adopted by social media users in the Kingdom of Saudi Arabia (KSA), specifically users of Facebook and Snapchat. To collect data from participants, a questionnaire was used, generating 915 responses. The analysis of the data shows a clear preference for Snapchat over Facebook in the KSA, where 89% of the participants have accounts on Snapchat compared to 66% of them with accounts on Facebook. Moreover, the preference for Snapchat over Facebook has been clearly shown in the daily usage of participants, where 83% of those with Snapchat accounts can be described as very active users. They have accessed their Snapchat accounts at least once a day compared to only 15% of Facebook users. Different reasons were provided by the participants explaining the practices they adopted. We believe that such research could help social media applications' designers and policy makers to understand the behaviour of users in the KSA when using social media applications and the rationale behind their behaviour and preferences. This understanding could help improve the performance of current applications and new ones.

Social Media and Popular Places: The Case of Chicago

  • Al-Kodmany, Kheir
    • 국제초고층학회논문집
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    • 제8권2호
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    • pp.125-136
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    • 2019
  • This paper offers new ways to learn about popular places in the city. Using locational data from Social Media platforms platforms, including Twitter, Facebook, and Instagram, along with participatory field visits and combining insights from architecture and urban design literature, this study reveals popular socio-spatial clusters in the City of Chicago. Locational data of photographs were visualized by using Geographic Information Systems and helped in producing heat maps that showed the spatial distribution of posted photographs. Geo-intensity of photographs illustrated areas that are most popularly visited in the city. The study's results indicate that the city's skyscrapers along open spaces are major elements of image formation. Findings also elucidate that Social Media plays an important role in promoting places; and thereby, sustaining a greater interest and stream of visitors. Consequently, planners should tap into public's digital engagement in city places to improve tourism and economy.

Why do We Share Information? Explaining Information Sharing Behavior through a New Conceptual Model between Sharer to Receiver within SNS

  • Seok Noh
    • Asia pacific journal of information systems
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    • 제31권3호
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    • pp.392-414
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    • 2021
  • Social networking services (SNS) is an indispensable method in order to obtain information of the Internet participants. The study identified three variables of social media communication, sharing culture, and online trust in terms of social capital theory (SCT) and reviewed intention& behavior variables in terms of theory of planned behavior (TPB). The data were collected from 330 samples of SNS user, and were involved, and the research model uses AMOS to make confirmatory factor analysis. The findings confirmed our hypothesis that social media communication, sharing culture, and online trust affect individuals' behaviors to sharing information. This study emphasizes that not only social media communication but also sharing culture to SNS can stimulate information sharing. while previous research has predominately focused on personal cognition or social network, the study examines the integrated influence of communication, culture and trust on information sharing in SNS. In sum, by explicating the unique role of social capital, this paper aims at contributing to the continued development and success of SNS in general.

An Empirical Investigation of the Citizens' Freedom of Expression and Trust in Public Agency to use Social Media in Post-Communist Countries: The Case of Mongolia

  • Erdenebold, Tumennast;Kim, Suk-Kyoung;Rho, Jae-Jeung;Hwang, Yoon-Min
    • 아태비즈니스연구
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    • 제12권1호
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    • pp.41-56
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    • 2021
  • Purpose - This empirical study examined the influence of post-communist countries sociol-political factor of freedom of expression preconditioning, and trust in agency, mediating performance expectancy of social media users representing the citizens' behavioural intention to utilize social media in a post-communist country, the case of Mongolia. Design/methodology/approach - This research collected 403 valid survey data from citizens those who use social media in Mongolia. The study used Partial Least Squire (PLS) analysis with the research conceptual model founded on the UTAUT model. Findings - The study shown that citizens in post-communist, they strongly willing freedom of expression, which driving as a positive precondition factor, and this has an indirect positive influence, and trust in agency mediates to enhance performance expectancy. Social influence, and effort expectancy factors have direct positive influence on the intention to use of social media systems in the public sector domain of Mongolia. Research implications or Originality - This research proposed a new model to test citizens' intention to use social media as a communication tool to engage with public organizations in the pre-adoption stage of post-communist countries. Theoretically, this research builds up to the unique theoretical contribution with social media by examining a new social media-based third-party intercommunication medium, incorporating intent to utilize for citizens with government in post-communist countries. Practically, this article lays out the directions to aid social media usage for government sector with concerning citizens intentions in the post-communist situation.

Does Social Media Use Increase or Decrease Learning Performance? A Meta-Analysis Based on International English Journal Studies

  • 박기호;런가우페이
    • 한국정보시스템학회지:정보시스템연구
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    • 제28권4호
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    • pp.293-311
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    • 2019
  • 목적 본 연구는 2011년부터 8년간의 영문문헌에 대해 메타분석법을 이용하여 소셜미디어의 사용과 학습성과간의 관계를 규명하고자 하였다. 또한 소셜미디어 사용 상황과 연구분석방법론 변인의 조절효과 여부를 분석하였다. 연구방법론 주요 연구방법으로 유사한 연구 의문점이 제시된 선행의 실증연구들에 대해 메타분석기법을 사용하였으며, 문헌분석을 통해 정량적 데이터를 도출하고, 이를 실증 분석하였다. 연구결과 연구결과로 소셜미디어의 사용과 학습성과간에는 정의 상관을 보였으며, 상황변수와 연구방법론 변수가 조절효과를 보였다. 상황변수의 구성개념으로는 소셜미디어형태, 사용자 집단, 플랫폼 종류 등으로 하였고, 분석을 위한 측정방법 변수에는 측정모형, 데이터속성 등의 개념으로 구성하였다.

소셜 미디어 속 패션 플렉스(Flex) 현상의 특성 (The Characteristics of Fashion Flex on Social Media)

  • 박주하;전재훈
    • 한국의류산업학회지
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    • 제23권1호
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    • pp.31-43
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    • 2021
  • This study analyzes the characteristics of fashion flex, which have recently spread on social media. The study was conducted with big data analysis that derived flex keywords from news articles and social media as well as case studies that collected 136 posted images on Instagram to analyze the content. The meaning of flex was positively accepted based on big data results. Flex was also a buzzword frequently used on social media as well as a symbolic meaning when discussing luxury goods or fashion brand experiences. The characteristics of fashion flex in social media were largely divided into three categories. First, conspicuous consumption is considered an active expression of individual fashion tastes or self-oriented consumption and emphasizes individuality through consumption. The second characteristic is that the public actively participates in events or fashion flex challenges. People use similar fashion styles or products to participate in playful social interactions with others using various Instagram functions. Finally, acts of pursuing psychological well-being in social media were used as the term flex in a broad sense and were shown to actively explore fashion-related materials and experiences for individual happiness. This study found that the meaning of existing conspicuous consumption is transforming into positive consumption, such as the expression of taste-based identity or the seeking of fun and psychological well-being. It is also meaningful that fashion has become an effective means to express individuality and taste in expressing flex.