• Title/Summary/Keyword: social improvement designing

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Pre-Occupancy Evaluation Methodology of Housing Design for Elderly People (미래 노인주거환경 디자인을 위한 거주전 평가방법에 관한 연구)

  • Kim, Mi-Yun;Kim, Gun-Young;Choi, Jin-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.227-232
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    • 2008
  • Since 2000, there have been many changes in the residential types, such as an intelligent apartment which integrates both resting space and production space with comfort able, pleasant and safe environments based on internet systems. As the result of the rapid decrease in the birth rate and the prolonged lifespan around the world, it is expected that we will enter into an aging society by 2026. With such the expected change in the living patterns, many issues concerning the increased number of the elderly people have emerged as major social problems such as changes of family formation, its function and values, responsibility of caring for the aged, health and medical care, habitation policies and so on, and it is required to reconsider the social awareness on the living qualities of each old person. However, we have not yet satisfied such requirements with appropriate policies for the improvement of the living environment for them. It is considered, therefore, that we need to develop a new tool that, according to our goals, can give us a broad understanding on several considerations in designing the future homes for the elder people, making it possible to check the process changed by residents' needs in real time and apply it immediately to the space. As we have seen, it is required that spatial design process and design methodology should be considered in designing the homes for the aged for the pre-occupancy design evaluation.

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A Reforming Consideration about Social and Educational Conditions in Conformity with the Meaning of Design (디자인에 의한 교육과 사회의 개혁개념 연구)

  • 명승수
    • Archives of design research
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    • v.14 no.2
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    • pp.253-266
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    • 2001
  • In this study was groped a plan for an idea and method of design as the alternative of cure of cocial defect. Ailo, it was referred how an idea and method of design could be used for a cure of social defect and it was considered that an educational form that to actualize the idea and method of design is the basic structure of a cure or improvement of social defect. This educational form actualities exactly the 'media'which the idea and method of design pursue. In the end, an effect of media could probably make social change be practical.

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A Study on the Intensive-Curriculum Improvement of the - Focusing on Social Studies and Ethics - (교과목 집중이수제 연구 -사회·도덕 교과군을 중심으로-)

  • Park, Chang-Eun;Oh, Eun-Joo;Cha, Cheol-Pyo
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.5
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    • pp.1224-1237
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    • 2013
  • This study explored the effective ways of managing the intensive-curriculum based on the analysis of current situations in adopting the curriculum at schools. In order to achieve the study goals, interviews with five middle school teachers were conducted and the literature regarding current situations about adopting the intensive-curriculum were analyzed. Based on the study results, effective ways of designing curriculum were discussed and teaching models were developed according to the subject areas.

Designing the Indi Youth Culture on the Street (인디 청년문화의 가로공간 설계 - 홍대앞 청년문화의 거리 조성안 -)

  • 진양교;김경윤;정혁주
    • Journal of the Korean Institute of Landscape Architecture
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    • v.29 no.5
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    • pp.43-50
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    • 2001
  • This design proposal was accepted to a design competition for the improvement of Indi Youth Street, Mapo-Gu, which was held by the Seoul Metropolitan Government in June, 2000. The \`Hong-ik University District\` projected area consists of several streets, where the independent and youth culture unique to this area is blossoming-Indi music, underground arts, and historic meaning of the area as an estuary of Mapo. The site is also expected to attract many citizens and fereigners because of convenient accessibility of the new subway station to the Inchon International Airport and because of many attractions on the street- foods, music, art and people. Accordingly, the proposal set the main design concept of this project as \`the Street of Youth Culture\` considering its special and social status as well as the physical improvement of the street environment. With this concept in mind, the proposal designed the improvement of the physical conditions based on the motive of \`the Street of Youth Culture\`, having Indi/under art, Indi/ under music, Indi/under drama and Indi/multimedia animation. This design proposal of the Street of Youth Culture consist of three segments, which symbolize the millenium Youth Plaza, MultiMedia Animation Pocket and Arts Exhibition Pocket based on unity and balance. This plan has the ultimate aim of making the district one of the people\`s favorite streets in Seoul, which people love to visit again and find the vivacity of the new millennium youth culture.

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A Study on the Technical Method for Urban Scenic Quality Map - Focused on Urban District Area - (도시 경관도 작성 기법 연구 - 시가화 지역을 중심으로 -)

  • Kim, Dae-Hyun;Kim, Dae-Soo;Joo, Shin-Ha;Oh, Se-Rae
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.10 no.1
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    • pp.23-35
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    • 2007
  • Nowadays, as a result of increasing income and spare time, the social demands for better living environment become more increasing. Above all, landscape improvement, the essential part of physical environment, will be a more important subject in urban planning. In these circumstances, classification of urban scenic quality is required for urban landscape development programs. The major purpose of this study is to suggest a technical method of designing urban scenic quality map for urban district area based on the scenery management system of the USDA forest service and literature studies. As a conclusion of this study, four steps are desirable for the technical method for designing a scenic quality map of urban districts areas : 1) Define a landscape unit on the map, 2) Take a photograph of these landscape unit on site, 3) Evaluate the landscape unit by semantic differential scale with landscape adjectives, and 4) Draw the scenic quality map, investigate the landscape characteristics and suggest the landscape scenic development plans.

R & D of Smartwear Built-In TENS Device for Relief of Dysmenorrhea (생리통 완화를 위한 저주파 치료기(TENS) 내장 스마트 의복 개발 연구)

  • Lee, Won-Joon;Um, So-Hee
    • The Research Journal of the Costume Culture
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    • v.17 no.2
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    • pp.320-329
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    • 2009
  • This research attempts to develop a method to relieve dysmenorrhea, which is an obstacle to many women's social activities, by designing a smartwear with built-in thermotherapy and TENS device. TENS therapy has the advantages of being controlled by patients and not depending on the use of drugs. The TENS device is designed as a stomach band so as to be unnoticeable to others when outer clothes are worn; the size was minimized and attached to underwear to facilitate use everywhere at any time. A current problem is the limitation of minimizing, but as battery technology is further developed, we can anticipate much smaller devices. The development of aforementioned smartwear function will increase women's choices in occupations and general improvement in quality of life.

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Factors Influencing Mobile Commerce Adoption and the Moderating Effect of Gender: Focused on Shanghai and Guangzhou (중국 소비자의 성별 모바일커머스 수용의도에 미치는 요인에 관한 연구: 광저우.상하이지역 소비자를 중심으로)

  • Lee, Jungsae
    • International Commerce and Information Review
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    • v.16 no.3
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    • pp.25-50
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    • 2014
  • This study is to identify the factors and explore the moderating effects of gender in influencing customer behavioral intention to adopt mobile commerce in Shanghai and Guangzhou in China. An extended study based on TRA, TPB and TAM, UTAUT, technology adoption model is applied for designing on this study model of behavioral intention to adopt mobile commerce focused on emotional variables and cross-gender differences. The results of analysis reveal that the effects of perceived risk, personal innovativeness, individual familarity and social influence on behavioral intentions to adopt mobile commerce as well as to differ across gender. Differences cross gender is specially the perceived risk and social influence. Findings imply that mobile commerce operators need to be communicated to female consumers, the risk-free quality including security, payment and certification system along with the social influence of using mobile commerce. When targeting female consumers in China, the word of mouth marketing strategic approach and improvement of communications of mobile commerce should be focused.

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A Study on the Space Use and Behavior of Child Patients - Focus on the Rest and Play Activities - (어린이환자의 공간사용 행태에 관한 연구 - 놀이 및 휴게 활동을 중심으로 -)

  • Choi, In-Young;Park, Soo-Been
    • Korean Institute of Interior Design Journal
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    • v.23 no.6
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    • pp.204-211
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    • 2014
  • This study aims to investigate the child patients' space use and behavior with its focus on the rest and play activities. The structural observation method followed by literature review adapted to find out the commonality and difference of play activities among the age groups. Children's development and types of play activities and participation in activities were reviewed through the related studies. Preliminary research on spatial composition and facilities and the observation of child patients' play behavior and space use was carried out as a main research. A total of 148 cases were studied and PASW 18, a statistics analysis program, was used for data analysis. The results are as follows; (1) The Lobby was important space as a play and rest area. (2) The subjects mainly played physical play and social-cognitive play. The result of this study provides fundamental data for designing children's hospitals that can contribute to the treatment and health improvement of child patients.

Study on Color Environment for Geriatric Hospital Considering Characteristics of the Old (노인특성을 고려한 노인전문병원의 색채환경에 관한 연구)

  • Jung, Sun-Hee;Kim, Moon-Duck
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.254-258
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    • 2006
  • Decrease of children caused by economic growth, scientific and technological advancement, long life, spread of nuclear families, increase of women's entry in public affairs, etc. in modern society has given rise to aging societies as another social problem. This has resulted in the advent of problems of the aged and necessity of geriatric hospitals specializing in providing medical services for the old. Even though the geriatric hospitals currently operated are mainly used by aged persons, however, their color environment has been decided, for the most pin, not in view of characteristics of the old but in view of supporting families' criteria for selection of facilities. This study intends to help geriatric hospital designers recognize importance of color environment considering characteristics of the old and select the relevant colors In designing geriatric hospitals in future to elevate remedial value and prevent accidents in space use. To this end, this study suggests problems of color environment found in surveys of the existing geriatric hospitals currently operated throughout the nation and further make some proposals for improvement.

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Visual Cohesion Improvement Technology by Clustering of Abstract Object (추상화 객체의 클러스터링에 의한 가시적 응집도 향상기법)

  • Lee Jeong-Yeal;Kim Jeong-Ok
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.61-69
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    • 2004
  • The user interface design needs to support the complex interactions between human and computers. It also requires comprehensive knowledges many areas to collect customer's requirements and negotiate with them. The user interface designer needs to be a graphic expert, requirement analyst, system designer, programmer, technical expert, social activity scientist, and so on. Therefore, it is necessary to research on an designing methodology of user interface for satisfying various expertise areas. In the paper, We propose the 4 business event's abstract object visualizing phases such as fold abstract object modeling, task abstract object modeling, transaction abstract object modeling, and form abstract object modeling. As a result, this modeling method allows us to enhance visual cohesion of UI, and help unskilled designer to can develope the higy-qualified user interface.

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