• Title/Summary/Keyword: smart development

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A Study on the Relationship between Camera and Subject for Visualization of Image - A Focus on the Status of Watch a Movie with Small Mobile Device - (영상의 시각화를 위한 카메라와 피사체의 상관관계 연구 - 스마트폰 사용자의 영상 시청 현황을 중심으로 -)

  • Ko, Hyun-Wook
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.5
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    • pp.119-126
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    • 2019
  • Watching movies is common on a big screen like a theater or on a big-screen TV. nowadays, small platform such as mobile devices is increasing rapidly for watch a movie. These changes are deeply related to the advent of Internet-based video streaming services such as OTT. OTT's development has provided in free video viewing system without using the set-top box is free from the limitations of time and space. Leading the market is Netflix[1], which started its business with Internet-based DVD rental service. Netflix, which is growing in tandem with the mobile market, had 193.26[2] million members as of the end of 2018. Other OTT participating companies include content-based Pooq, TVing, platform-based Olleh TV Mobile, Oksusu and LTE video portal. The size of such new growth projects has grown gradually, with 25.4 percent of all smartphone users currently watching video content with small mobile devices. Therefore, de-largeization, it is thought that visual language is needed for viewing small mobile devices that are capable of OTT services. To this end, this paper will identify the problem in viewing popular video content with small mobile devices and Survey and study its impact on viewers using the questionnaire.

An Analysis of Market Trend and Profitability Model for Mobile Social Game : A Case Study of Japanese Mobile Social Game (모바일 소셜게임의 시장동향 및 수익모델 분석 - 일본 모바일 소셜게임을 중심으로 -)

  • Kim, Han-Gook
    • Journal of Korea Entertainment Industry Association
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    • v.6 no.4
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    • pp.82-92
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    • 2012
  • Recently people who enjoy social game via mobile devices significantly are increasing depending on the rapid adoption of smart phones and the development of the network such as LTE. Most of them are enjoying the casual gaming mobile social games that you are able to play easily, but social issues like health problems due to long play time are emerging. The users, however, do not last long because of the simplicity of the game, and there are few people who actually buy game items even though they play it long time. This study has been conducted aiming to overcome such difficulties. This study suggests ways to generate constantly revenue avoiding short-term box-office after the release of mobile social games based on the analysis for market trend and profitability of the mobile social game. In addition, by applying profitability model analyzed to Japan's most successful game practices, this paper suggests the concrete methods about the commitment of the users. For summarizing the main achievements of this paper, providing the latest market information about mobile social games, analysis of profitability, practical implications for the commitment of the users are presented.

Effects of Service Quality on Customer Satisfaction and Reuse Intention of Chinese Fashion Product Live Commerce Using SERVQUAL Model in Internet of Things Environment -Focusing on Female College Students in Changchun, China- (사물인터넷 환경에서의 SERVQUAL 모델을 이용한 중국 패션제품 라이브커머스의 서비스품질이 고객만족도 및 재사용 의도에 미치는 영향 -중국 창춘시 여대생을 중심으로-)

  • Mo Liu;Young-Sook Lee
    • Journal of Internet of Things and Convergence
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    • v.10 no.1
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    • pp.59-68
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    • 2024
  • China's huge population and industrial diversification have driven increased demand for IoT, and in a social environment where IoT technology is changing all aspects of personal and family life, including smart shopping, this study was conducted in Changchun, China. The study aimed to find ways to meet the Fashion needs of female college students living in the country and promote the development of the fashion product industry by improving the service quality of Chinese fashion product live commerce. The analysis results are as follows. First, the service quality characteristics of Chinese fashion product live commerce had a positive effect on customer satisfaction. Second, the service quality characteristics of Chinese fashion product live commerce had a positive effect on reuse intention. Third, customer satisfaction had a positive effect on reuse intention. Based on these results, it can be concluded that improving the service quality of live commerce can directly promote product sales and create direct economic benefits. In addition, based on the results of the study, which show that the service quality of fashion product live commerce affects customer satisfaction and reuse intention, it is judged that it will provide useful information in establishing marketing strategies for live commerce platforms by region and target.

A Study of the Correlation Between Nighttime Light and Individual Land Price by Province in South Korea, Using DMSP OLS Data (야간광과 남한의 시도별 개별 공시지가 총액의 상관관계 연구 - DMSP OLS 자료를 중심으로)

  • Bong Chan Kim ;Seulki Lee ;Chang-Wook Lee
    • Korean Journal of Remote Sensing
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    • v.39 no.5_1
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    • pp.729-741
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    • 2023
  • The Operational Linescan System (OLS)sensor is a sensor aboard satellites launched through the Defense Meteorological Satellite Program (DMSP) that detects light in the visible and infrared bands emitted at night. Studies by several researchers have shown a high correlation between nighttime light data from OLS sensors and gross domestic product values. In this study, we investigated the correlation of nighttime light data with the total amount of individual land prices, which is one of the various indicators related to economic development. The study found that most cities and provinces showed a high correlation with a correlation coefficient of more than 0.7, and the correlation coefficient of 0.7837 between the total amount of individual land price and nighttime light data for the entire South Korea was also high. However, unlike other cities and provinces, Seoul has a low correlation coefficient of 0.5648 between nighttime light and the total amount of individual land price, which is analyzed as a reason that the digital number value of the OLS sensor is close to the maximum value and cannot show further brightness changes. This study is expected to help identify announced land prices in areas where announced land prices are not systematically organized and to analyze land use changes in such areas.

Feasibility Study of Developing Ship Engineering Control System based on DDS Middle-ware (DDS 미들웨어 기반의 선박 통합기관감시제어체계 개발 가능성 연구)

  • Seongwon Oh
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.29 no.6
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    • pp.653-658
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    • 2023
  • In systems like the combat management system of a naval ship or smart city of civilians, where many sensors and actuators are connected, the middle-ware DDS (Data Distribution Service) is mainly used to transmit large amounts of data. It is scalable and can effectively respond to the increase in sensors or equipment connected to the system in the future. The engineering control system (ECS), which plays an important role similar to the combat management system of a naval ship, still uses Server-Client model with industrial protocols such as Modbus and CAN (Controller Area Network) bus, to transmit data, which is unfavorable in terms of scalability. However, as automation and unmanned systems advance, more sensors and actuators are expected to be added, necessitating substantial program modification. DDS can effectively address such situations. The purpose of this study is to confirm the development possibility of an integrated monitoring and control system of a ship by using OpenDDS, which follows the OMG (Object Management Group) standard among the middle-ware DDS used in the combat management system. To achieve this goal, field equipment simulators and an ECS server were configured to perform field equipment data input/output and simulation using DDS was performed. The ECS prototype successfully handled data transmission, confirming that DDS is capable of serving as the middle-ware for the ECS of a ship.

Study on Adult College Students' Class Satisfaction According to Blended Class Participation (블렌디드 러닝 수업 참여형태에 따른 성인대학생 수업만족도에 관한 연구)

  • Bog Im Jeong;Tae Hui Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.897-907
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    • 2023
  • The purpose of this study is to find out the development direction of adult learners' blended learning class as a study on the class satisfaction of adult college students according to the blended learning class participation type. To this end, a survey was conducted targeting adult learners at two schools that are carrying out the LiFE project (lifelong education system support project). The analyzed research results are as follows. First, in the case of adult learners, the proportion of participating in liberal arts + major classes as a blended learning subject was 77.8%, and home was the highest with 69.8% as a place to participate in online classes. Second, satisfaction with the blended learning teacher/instructor teaching method was generally satisfied with 95.2% of average or higher. Third, 96.8% of the students answered 'yes' or higher regarding the level of satisfaction with the blended learning method. The above research results show that blended learning is one of the important teaching and learning methods in providing adult-tailored education to adult learners who combine work and study. It can be seen that the blended learning teaching method is an effective teaching method that enables interactive communication between the instructor and the learner rather than the one-way teaching-oriented content delivery class of the traditional classroom.

Search for the Education of High-Tech Emotional Textile and Fashion (하이테크 감성 섬유패션의 교육 방향에 대한 모색)

  • Youn Hee Kim;Chunjeong Kim;Youngjoo Na
    • Science of Emotion and Sensibility
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    • v.26 no.3
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    • pp.69-82
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    • 2023
  • High-tech sensibility textile and fashion, in which consumers' emotions and various textile and fashion technologies are converged, is an important industrial group. It is important to develop the ability to apply in practice by gathering the creative by understanding other fields and exchanging ideas through interdisciplinary collaboration in the field of emotional engineering. Through interdisciplinary research and collaboration, talent must be nurtured of individuals who would lead the era of the 4th Industrial Revolution with the ability to empathize with others as well as the creative convergence-type intellectual ability necessary for the rapidly changing society. To determine content-creation methods, basic research is conducted. Additionally, this study investigates on the current status and educational process of the emotional textile-fashion industry worldwide. To nurture talents in the textile and fashion sensibility science, the basic contents are created to manage the knowledge that delivers sensibility science and the ICT related to this field, as well as in the intensive, PB-style conceptual design based on sensibility. The process from derivation of consumer emotion analysis and product development can be experienced through smart kit practice. Moreover, various methods are developed to set up intellectual property rights generated while developing ICT convergence products as start-ups. The study also covers new knowledge rights to develop emotional textile fashion.

AI-Based Object Recognition Research for Augmented Reality Character Implementation (증강현실 캐릭터 구현을 위한 AI기반 객체인식 연구)

  • Seok-Hwan Lee;Jung-Keum Lee;Hyun Sim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1321-1330
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    • 2023
  • This study attempts to address the problem of 3D pose estimation for multiple human objects through a single image generated during the character development process that can be used in augmented reality. In the existing top-down method, all objects in the image are first detected, and then each is reconstructed independently. The problem is that inconsistent results may occur due to overlap or depth order mismatch between the reconstructed objects. The goal of this study is to solve these problems and develop a single network that provides consistent 3D reconstruction of all humans in a scene. Integrating a human body model based on the SMPL parametric system into a top-down framework became an important choice. Through this, two types of collision loss based on distance field and loss that considers depth order were introduced. The first loss prevents overlap between reconstructed people, and the second loss adjusts the depth ordering of people to render occlusion inference and annotated instance segmentation consistently. This method allows depth information to be provided to the network without explicit 3D annotation of the image. Experimental results show that this study's methodology performs better than existing methods on standard 3D pose benchmarks, and the proposed losses enable more consistent reconstruction from natural images.

Development of a UAV-Based Urban Thermal Comfort Assessment Method (UAV 기반 도시 공간의 열 쾌적성 평가기법 개발)

  • Seounghyeon Kim;Bonggeun Song;Kyunghun Park
    • Journal of the Korean Association of Geographic Information Studies
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    • v.27 no.2
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    • pp.61-77
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    • 2024
  • The purpose of this study was to develop a method for rapidly diagnosing urban thermal comfort using Unmanned Aerial Vehicle (UAV) based data. The research was conducted at Changwon National University's College of Engineering site and Yongji Park, both located in Changwon, Gyeongsangnam-do. Baseline data were collected using field measurements and UAVs. Specifically, the study calculated field measurement-based thermal comfort indices PET and UTCI, and used UAVs to create and analyze vegetation index (NDVI), sky view factor (SVF), and land surface temperature (LST) images. The results showed that UAV-predicted PET and UTCI had high correlations of 0.662 and 0.721, respectively, within a 1% significance level. The explanatory power of the prediction model was 43.8% for PET and 52.6% for UTCI, with RMSE values of 6.32℃ for PET and 3.16℃ for UTCI, indicating that UTCI is more suitable for UAV-based thermal comfort evaluation. The developed method offers significant time-saving advantages over traditional approaches and can be utilized for real-time urban thermal comfort assessment and mitigation planning

Development of a Slope Condition Analysis System using IoT Sensors and AI Camera (IoT 센서와 AI 카메라를 융합한 급경사지 상태 분석 시스템 개발)

  • Seungjoo Lee;Kiyen Jeong;Taehoon Lee;YoungSeok Kim
    • Journal of the Korean Geosynthetics Society
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    • v.23 no.2
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    • pp.43-52
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    • 2024
  • Recent abnormal climate conditions have increased the risk of slope collapses, which frequently result in significant loss of life and property due to the absence of early prediction and warning dissemination. In this paper, we develop a slope condition analysis system using IoT sensors and AI-based camera to assess the condition of slopes. To develop the system, we conducted hardware and firmware design for measurement sensors considering the ground conditions of slopes, designed AI-based image analysis algorithms, and developed prediction and warning solutions and systems. We aimed to minimize errors in sensor data through the integration of IoT sensor data and AI camera image analysis, ultimately enhancing the reliability of the data. Additionally, we evaluated the accuracy (reliability) by applying it to actual slopes. As a result, sensor measurement errors were maintained within 0.1°, and the data transmission rate exceeded 95%. Moreover, the AI-based image analysis system demonstrated nighttime partial recognition rates of over 99%, indicating excellent performance even in low-light conditions. Through this research, it is anticipated that the analysis of slope conditions and smart maintenance management in various fields of Social Overhead Capital (SOC) facilities can be applied.