• 제목/요약/키워드: small screen

검색결과 410건 처리시간 0.04초

Multi-view Display with Hologram Screen using Three-dimensional Bragg Diffraction

  • Okamoto, Masaaki;Shimizu, Eiji
    • Journal of Information Display
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    • 제3권3호
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    • pp.1-11
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    • 2002
  • Multi-view function is important to three-dimensional displays without dedicated glasses. It is the reason that the observers earnestly desire to change their positions freely. Multi-viewing is also principal to the reality of three-dimensional (3D) image displayed on the screen. The display of projection type has the advantage that the number of viewing points can be easily increased according to the number of projectors. The authors research on multi-view projection display with hologram screen. Powerful directionality of the diffracted beam from hologram screen is required unlike two-dimensional (2D) display. We developed a new method that all diffracted beams satisfied the same Bragg condition and became sufficiently bright to observe the 3D image under usual indoor light. The principle is based on the essential Bragg diffraction in the three-dimensional space. Owing to such three-dimensional Bragg diffraction we achieved an excellent hologram screen that could be multiple reconstructed in spite of single recording. This hologram screen is able to answer arbitrary numbers of viewing points within wide viewing zone. The distortion of 3D image becomes also sufficiently small with the method of dividing the cross angle between illumination and diffraction beam.

모바일 환경을 위한 웹 컨텐츠 추출기법 설계 및 구현 (Design and Implementation of a Filtering Technique ofWeb Contents for the Mobile Environment)

  • 박지선;김창수;송하주
    • 수산해양교육연구
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    • 제17권1호
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    • pp.67-75
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    • 2005
  • Mobile devices compared with personal computers on the desktop have low bandwidths, small screens, and relatively slow speeds. These systems have practical problems with information searches in a web environment. Information searching of various web contents on the small size screen has especially severe limitations. We propose a filtering technique of web contents which can overcome the limitations of small size screens and meet the user requirements in a PDA environment. For these constructions, we first divide the screen into segment blocks and then extract content blocks according to the user requirements, so that only filtered web contents will be shown. The performance evaluation of the proposed technique saves an average time of about 30% by displaying only the extracted information instead of the whole web page.

소상공인을 위한 모바일 자동화 플랫폼 설계 연구 (Design Research on Mobile Automation Platform for Small Business)

  • 박종열;박대우
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 추계학술대회
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    • pp.280-282
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    • 2015
  • 본 연구는 소상공인이 추가적인 외부 전문 인력 도움 없이 고객 접점을 활용 할 수 있으며 모바일 앱과 모바일웹, 홈페이지를 자동으로 만들 수 있게 한다. 자동화 플랫폼 시스템은 Single Page Application, 크로스플랫폼 기반의 네이티브 모바일 앱, N-Screen 기반의 콘텐츠 구축, 사설 클라우드 기반의 PaaS구축 기술, P2P네트워크 기반의 파일공유 및 멀티미디어 스레드 기술을 접목하고 자동화된 플랫폼을 이용하여 소상공인이 고객과 쉽게 소통 할 수 있는 방법을 연구한다.

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핀테크 환경에서 그룹핑을 이용한 이중 터치 기반의 위치 차단이 가능한 보안 키패드 설계 (Design for Position Protection Secure Keypads based on Double-Touch using Grouping in the Fintech)

  • 문형진
    • 융합정보논문지
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    • 제12권3호
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    • pp.38-45
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    • 2022
  • 핀테크 기술의 발전으로 인해 스마트폰을 이용한 금융거래가 활성화되고 있다. 금융거래시 사용자 인증을 위한 비밀번호는 스마트 폰의 터치 스크린 상에 보여지는 가상 키패드를 통해 입력된다. 비밀번호를 터치할 때 공격자가 높은 해상도를 가진 카메라로 촬영하거나 어깨 너머로 훔쳐보는 방식으로 사용자가 입력한 비밀번호를 알아낼 수 있다. 이런 공격을 막기 위해 보안이 적용된 가상 키패드는 크기가 작은 터치 스크린에 입력하기 어렵고, 훔쳐보기 공격에 취약점이 여전히 존재한다. 본 논문에서는 전체 키패드를 몇 개의 그룹으로 나누고 작은 화면에 표시하여 입력할 문자가 속해 있는 그룹을 터치하고, 그룹 내에서 해당 문자를 터치하는 방식으로 입력할 문자를 쉽게 찾을 수 있다. 제안기법은 입력할 문자가 속한 그룹을 선택하며 해당 그룹에 키패드를 10개 이내로 작은 스크린에 보여주기 때문에 키패드의 크기를 기존 방법보다 2배 이상 확대가 가능하고, 위치를 랜덤하게 배치하여 터치한 위치를 통한 공격을 차단할 수 있다.

메쉬 스크린을 이용한 초음속 제트소음 저감법에 관한 실험적 연구 (Study on Supersonic Jet Noise Reduction Using a Mesh Screen)

  • 권용훈;임채민;김희동
    • 한국추진공학회:학술대회논문집
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    • 한국추진공학회 2006년도 제27회 추계학술대회논문집
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    • pp.377-381
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    • 2006
  • 본 논문에서는 노즐출구 단면에 설치된 메쉬 스크린을 이용하여 초음속 제트 소음 제어하기 위한 실험을 수행하였다. 메쉬 스크린은 미소 직경을 가진 스테인레스 철사들로 만들어졌으며 철망 형태이다. 노즐 압력비는 과팽창에서 부족팽창된 초음속 제트를 얻기 위해 다양하게 변화시켰다. 초기 제트 전단층을 교란하기 위해, 메쉬 스크린의 중앙 부분에 구멍을 만들었으며 그 구멍크기는 메쉬 스크린의 소음 저감효과를 조사하기 위해 변화시켰다. 유동장을 가시화하기 위해 쉴리렌 광학 장치를 사용하였고 OASPL과 소음 스펙트럼을 얻기 위해 음향을 측정하였다. 본 실험으로부터 얻어진 결과는 메쉬 스크린이 스크리치 톤을 상당히 억제하였으며, 메쉬 스크린의 구멍크기는 초음속 제트 소음을 저감하는 중요한 인자였다. 과팽창된 제트인 경우, 소음 저감효과는 적정팽창과 부족팽창된 제트에서의 저감효과보다 매우 크게 나타났다.

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Fabrication of Screen Printed Organic Thin-Film Transistors

  • Yu, Jong-Su;Jo, Jeong-Dai;Kim, Do-Jin
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.629-632
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    • 2008
  • Printed organic thin-film transistors (OTFTs) were used in the fabrication of a screen- printed gate, source and drain electrodes on flexible plastic substrates using silver pastes, a coated polyvinylphenol dielectrics, and jetted bis(triisopropyl-silylethynyl) pentacene (TIPS-pentacene) organic semiconductor. The OTFTs printed using screen printing and soluble processes made it was possible to fabricate a printed OTFT with a channel length as small as $13\;{\mu}m$ on plastic substrates; this was not possible using previous traditional printing techniques.

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미세분의 성질이 지료특성에 미치는 영향 (Impact of Fines Properties on Fiber Furnish Quality)

  • 조욱연;서영범
    • 펄프종이기술
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    • 제37권2호
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    • pp.1-10
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    • 2005
  • Removal of fines from fiber furnish by fractionation improves drainage, but decreases fiber bonding in paper. Fines can be again classified by their size such as the fines that passed 150 and 400 mesh screen, respectively. A hypothesis of different properties between these two kinds of fines was tested. Four different furnishes (SwBKP, HwBKP, KOCC, and BCTMP) were refined in two levels, and all their furnish and handsheet properties were compared in respect of their fines. KOCC fines gave the slowest drainage and least contribution to breaking length while BCTMP fines the fastest drainage and the highest contribution to breaking length. Removal of the fines that passed 400 mesh screen gave high improvement in drainage and large decrease in breaking length. Only KOCC fines removal gave more positive results where there were large improvement in drainage but only small decrease in breaking length.

Real Time System Realization for Binocular Eyeball Tracking Screen Cursor

  • Ryu Kwang-Ryol;Chai Duck-Hyun;Sclabassi Robert J.
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2006년도 춘계종합학술대회
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    • pp.841-846
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    • 2006
  • A real time system realization for binocular eyeball tracking cursor on the computer monitor screen is presented in the paper. The processing for searching iris and tracking the cursor are that a facial is acquired by the small CCD camera, convert it into binary image, search for the eye two using the five region mask method in the eye surroundings and the side four points diagonal positioning method is searched the each iris. The tracking cursor is matched by measuring the iris central moving position, The cursor controlling is achieved by comparing two related distances between the iris maximum moving and the cursor moving to calculate the moving stance from gazing position and screen. The experimental result are obtained by examining some adults person on the system.

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Extracting Flick Operator for Predicting Performance by GOMS Model in Small Touch Screen

  • Choi, Mikyung;Lee, Bong Geun;Oh, Hyungseok;Myung, Rohae
    • 대한인간공학회지
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    • 제32권2호
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    • pp.179-187
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    • 2013
  • Objective: The purpose of this study is to extract GOMS manual operator, except for an experiment with participants. Background: The GOMS model has advantage of rapid modeling which is suitable for the environment of technology development which has a short life cycle products with a fast pace. The GOMS model was originally designed for desktop environment so that it is not adequate for implementing into the latest HCI environment such as small touch screen device. Therefore, this research proposed GOMS manual operator extraction methodology which is excluded experimental method. And flick Gesture was selected to explain application of proposed methodology to extract new operator. Method: Divide into start to final step of hand gesture needed to extract as an operator through gesture task analysis. Then apply the original GOMS operator to each similar step of gesture and modify the operator for implementation stage based on existing Fitts' law research. Steps that are required to move are modified based on the Fitts' law developed in touch screen device. Finally, new operator can be derived from using these stages and a validation experiment, performed to verify the validity of new operator and methodology by comparing human performance. Results: The average movement times of the participants' performance and the operator which is extracted in case study are not different significantly. Also the average of movement times of each type of view study is not different significantly. Conclusion: In conclusion, the result of the proposed methodology for extracting new operator is similar to the result of the experiment with their participants. Furthermore the GOMS model included the operator by the proposed methodology in this research could be applied successfully to predict the user's performance. Application: Using this methodology could be applied to develop new finger gesture in the touch screen. Also this proposed methodology could be applied to evaluate the usability of certain system rapidly including the new finger gesture performance.