• Title/Summary/Keyword: sin/cos 프로세서

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Implementation of sin/cos Processor for Descriptor on SIFT (SIFT의 descriptor를 위한 sin/cos 프로세서의 구현)

  • Kim, Young-Jin;Lee, Hyon Soo
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.44-52
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    • 2013
  • The SIFT algorithm is being actively researched for various image processing applications including video surveillance and autonomous vehicle navigation. The computation of sin/cos function is the most cost part needed in whole computational complexity and time for SIFT descriptor. In this paper, we implement a hardware to sin/cos function of descriptor on sift feature detection algorithm. The proposed Sin/Cosine processor is coded in Verilog and synthesized and simulated using Xilinx ISE 9.2i. The processor is mapped onto the device Spartan 2E (XC2S200E-PQ208-6). It consumes 149 slices, 233 LUTs and attains a maximum operation frequency of 60.01 MHz. As compared with the software realization, our FPGA circuit can achieve the speed improvement by 40 times in average.

Hardware Design of Special-Purpose Arithmetic Unit for 3-Dimensional Graphics Processor (3차원 그래픽프로세서용 특수 목적 연산장치의 하드웨어 설계)

  • Choi, Byeong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.140-142
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    • 2011
  • In this paper, special purpose arithmetic unit for mobile graphics accelerator is designed. The designed processor supports six operations, such as $1/{\chi}$, $\frac{1}{{\sqrt{x}}$, $log_2x$, $2^x$, $sin(x)$, $cos(x)$. The processor adopts 2nd-order polynomial minimax approximation scheme based on IEEE floating point data format to satisfy accuracy conditions and has 5-stage pipeline structure to meet high operational rates. The SFAU processor consists of 23,000 gates and its estimated operating frequency is about 400 Mhz at operating condition of 65nm CMOS technology. Because the processor can execute all operations with 5-stage pipeline scheme, it has about 400 MOPS(million operations per second) execution rate. Thus, it can be applicable to the 3D mobile graphics processors.

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