• Title/Summary/Keyword: simulation framework

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Design and Implementation of an Execution-Provenance Based Simulation Data Management Framework for Computational Science Engineering Simulation Platform (계산과학공학 플랫폼을 위한 실행-이력 기반의 시뮬레이션 데이터 관리 프레임워크 설계 및 구현)

  • Ma, Jin;Lee, Sik;Cho, Kum-won;Suh, Young-kyoon
    • Journal of Internet Computing and Services
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    • v.19 no.1
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    • pp.77-86
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    • 2018
  • For the past few years, KISTI has been servicing an online simulation execution platform, called EDISON, allowing users to conduct simulations on various scientific applications supplied by diverse computational science and engineering disciplines. Typically, these simulations accompany large-scale computation and accordingly produce a huge volume of output data. One critical issue arising when conducting those simulations on an online platform stems from the fact that a number of users simultaneously submit to the platform their simulation requests (or jobs) with the same (or almost unchanging) input parameters or files, resulting in charging a significant burden on the platform. In other words, the same computing jobs lead to duplicate consumption computing and storage resources at an undesirably fast pace. To overcome excessive resource usage by such identical simulation requests, in this paper we introduce a novel framework, called IceSheet, to efficiently manage simulation data based on execution metadata, that is, provenance. The IceSheet framework captures and stores each provenance associated with a conducted simulation. The collected provenance records are utilized for not only inspecting duplicate simulation requests but also performing search on existing simulation results via an open-source search engine, ElasticSearch. In particular, this paper elaborates on the core components in the IceSheet framework to support the search and reuse on the stored simulation results. We implemented as prototype the proposed framework using the engine in conjunction with the online simulation execution platform. Our evaluation of the framework was performed on the real simulation execution-provenance records collected on the platform. Once the prototyped IceSheet framework fully functions with the platform, users can quickly search for past parameter values entered into desired simulation software and receive existing results on the same input parameter values on the software if any. Therefore, we expect that the proposed framework contributes to eliminating duplicate resource consumption and significantly reducing execution time on the same requests as previously-executed simulations.

Web-based Distributed Experimental Frame for Discrete Event Simulation System (이산사건 시뮬레이션 시스템을 위한 웹 기반 분산 실험 틀)

  • Jung, Inho;Choi, Jaewoong;Choi, Changbeom
    • Journal of the Korea Society for Simulation
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    • v.26 no.2
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    • pp.9-17
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    • 2017
  • The problem of social phenomenon is getting more complicated than past decades, and the simulation engineers need more computation power to solve the problem. Therefore, the needs of the computational resources of the modeling and simulation environment are increasing. In the perspective of the simulation, it is necessary to allocate computational resources flexibly so that the simulation can be performed per the available budget range. As an alternative to the simulation environment to accommodate these requirements, cloud service has emerged as an environment in which computing resources can be used flexibly. This paper proposes a web-based simulation framework which consists of a front-end that reconstructs the simulation model using the web, and a back-end that executes the discrete event simulation. This paper also carried out a case study which shows web-based simulation framework has better overall runtime than standalone simulation framework.

3D Visualization of Discrete Event Simulation and Its Applications in Virtual Manufacturing

  • Zhong Yongmin;Yuan Xiaobu
    • International Journal of CAD/CAM
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    • v.4 no.1
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    • pp.19-32
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    • 2004
  • This paper presents a new approach to create 3D visualization from discrete simulation results. This approach connects discrete event simulation directly to 3D animation with its novel methods that analyze and convert discrete simulation results into animation events to trigger 3D animation. In addition, it constructs a 3D animation framework for the visualization of discrete simulation results. This framework supports the reuse of both the existing 3D animation objects and behavior components, and allows the rapid development of new 3D animation objects by users with no special knowledge in computer graphics. This approach has been implemented with the software component technology. As an application in virtual manufacturing, visualizations of an electronics assembly factory are also provided in the paper to demonstrate the performance of this new approach.

Top-down Behavior Planning for Real-life Simulation

  • Wei, Song;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Multimedia Society
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    • v.10 no.12
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    • pp.1714-1725
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    • 2007
  • This paper describes a top-down behavior planning framework in a simulation game from personality to real life action selection. The combined behavior creating system is formed by five levels of specification, which are personality definition, motivation extraction, emotion generation, decision making and action execution. Along with the data flowing process in our designed framework, NPC selects actions autonomously to adapt to the dynamic environment information resulting from active agents and human players. Furthermore, we illuminate applying Gaussian probabilistic distribution to realize character's behavior changeability like human performance. To elucidate the mechanism of the framework, we situated it in a restaurant simulation game.

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A Study on the Application of Modeling and Simulation for Planing Military Operations (군사 작전계획을 위한 모델링 시뮬레이션 활용 방안 연구)

  • Jung, Wan-Hee
    • Journal of Korean Institute of Industrial Engineers
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    • v.41 no.1
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    • pp.79-85
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    • 2015
  • Modeling and simulation has widely been used in the weapon systems acquisition, the military training, and the warfighting experimentation. A study of the warfighting experimentation had been relatively scarce in comparison to other fields (acquisition, training). The main reasons are 1) reliability of simulation model isn't sufficient and 2) collaboration between professional groups is too difficult. To solve this problem, the application framework of warfighting experimentation for military operations was proposed. And through the framework, the case study about sea fight was fulfilled. This framework provides connectivity between warfighting experimentation and military operations planning procedure. With improved reliability, active application of warfighting experimentation could contribute to fighting capability.

DEVS-based Modeling Simulation for Semiconductor Manufacturing Using an Simulation-based Adaptive Real-time Job Control Framework (시뮬레이션 기반 적응형 실시간 작업 제어 프레임워크를 적용한 웨이퍼 제조 공정 DEVS 기반 모델링 시뮬레이션)

  • Song, Hae-Sang;Lee, Jae-Young;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.45-54
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    • 2010
  • The inherent complexity of semiconductor fabrication processes makes it hard to solve well-known job scheduling problems in analytical ways, which leads us to rely practically on discrete event modeling simulations to learn the effects of changing the system's parameters. Meanwhile, unpredictable disturbances such as machine failures and maintenance diminish the productivity of semiconductor manufacturing processes with fixed scheduling policies; thus, it is necessary to adapt job scheduling policy in a timely manner in reaction to critical environmental changes (disturbances) in order for the fabrication process to perform optimally. This paper proposes an adaptive job control framework for a wafer fabrication process in a control system theoretical approach and implements it based on a DEVS modeling simulation environment. The proposed framework has the advantages in view of the whole systems understanding and flexibility of applying new rules compared to most ad-hoc software approaches in this field. Furthermore, it is flexible enough to incorporate new job scheduling rules into the existing rule set. Experimental results show that this control framework with adaptive rescheduling outperforms fixed job scheduling algorithms.

Research on a Conceptual Model of Architecture Framework for Simulation based Acquisition (SBA를 위한 아키텍처 프레임워크 개념모델에 관한 연구)

  • Sohn, MyE
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.309-318
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    • 2010
  • Simulation-based acquisition(SBA) is a new acquisition paradigm to deliver combat systems cheaper, faster, and better. ROK MND adopts the vision of SBA and is pushing ahead with dramatic reform. However, ROK MND does not develop the SBA architecture framework which facilitates the reuse of tools and techniques and data software code and algorithms among participants of collaborative environments. In this paper, we propose a conceptual Model of architecture framework for SBA. To do so, we analyse acquisition process of MND and propose the to-be operational view that describes fundamental concept for how Government, Industry, and Academia can collaborate and share information more effectively throughout the acquisition process. Furthermore, we identify the tools and techniques that supports the operational nodes, and propose technical view and all view, too. technical view compose of set of standards that can ensure interoperability among tools, techniques and data, and all view provide an overarching description of the architecture.

A Study of Semiconductor Process Simulator with User Friendly Framework (사용자 친숙형 반도체 공정 시뮬레이터의 구성에 관한 연구)

  • 이준하;이흥주
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.4
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    • pp.331-335
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    • 2004
  • In this paper, we modeling the oxidation, diffusion, and ion-implantation for semiconductor process simulation, and construct the integrated framework for efficient execution and continuous process simulation. For oxidation process, to predict the accurate LOCOS shape and stress distributions, stress-dependent viscous model was performed using SVP algorithm. For diffusion process, predeposition and OED simulation was performed using point defect theory. For ion implantation, Monte-Carlo method based on TRIM simulation was performed with various process conditions. For input to each unit process, we used the dialog boxes which are windows application's standards. This dialog box allows us to verify and minimize input error at input steps. Using the combination of compiler's function and windows's API function, simulation was done with small memory size.

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A framework of Plant Simulation for a Construction of a Digital Shipyard (디지털 조선소 구축을 위한 물류 모델 프레임워크)

  • Woo, Jong-Hun;Lee, Kwang-Kook;Jung, Ho-Rim;Kwon, Young-Dae;Shin, Jong-Gye
    • Journal of the Society of Naval Architects of Korea
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    • v.42 no.2 s.140
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    • pp.165-174
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    • 2005
  • Recently, world leading companies on manufacturing field are trying to adopt a PLM methodology, which is a new production paradigm, for a survival and strengthening the competitiveness. Some projects for a digital shipyard including a methodology of a digital simulation framework are going on by Seoul national university and Samsung heavy industry. A Database methodology for a scheduling data, an interfacing methodology for a simulation input and output, and a synchronized simulation related methodology are required for enhancing the value of the digital simulation for shipbuilding. In this paper, such a methodologies and a related case study for a fabrication factory and an assembly factory are presented.

Implementation and Performance Analysis of SOA Model using Service Platform for .NET Framework (.NET Framework를 서비스 플랫폼으로 사용한 SOA모델 구현 및 성능분석)

  • Lee, Seong-Kyu;Jin, Chan-Uk;Kim, Tai-Suk
    • Journal of the Korea Society for Simulation
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    • v.16 no.4
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    • pp.33-41
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    • 2007
  • Service-Oriented Architecture(SOA) define the interaction method between two computing entities that one entity performs a unit task instead of another entity. This, unit task, is called "Service" and interaction of these services should have independency and loosely coupled task. The effect of SOA's main functions such as loosely coupled task and independent interoperability with influence the possibility of flexible message communication between different way and different users. In this article, we analyzed the performance about system stabilization between general web service and SOA based application that implemented through WCF based messaging framework using .NET Framework and integrated data presentation method. As the result of test, we confirmed that SOA environment using WCF have more advantages.

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