• Title/Summary/Keyword: simulation

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AUTOMOTIVE FORMABILITY SIMULATION PROCESS FOR EARLY DESIGN PHASES

  • EL-SAYED J.;KIM H.;FRUTIGER R.;LIU W.
    • International Journal of Automotive Technology
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    • v.6 no.3
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    • pp.277-283
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    • 2005
  • Formability simulation of automotive panels at early design phases can reduce product and tooling development time and cost. However, for the simulation to be effective in leading the design process, fast and reliable results should be achieved with limited design definition and minimum modeling effort. In this paper, nonlinear finite element analysis is used to develop an automated process for the formability simulation of automotive body panels at early design phases. Due to the limited design definition at early design phases, the automated simulation process is based on the plane strain analysis for selected number of typical sections along the panel. Therefore, an entire panel can be analyzed with few sections. The state of plane strain can be easily induced, during simulation through symmetry and applied boundary conditions that simplify the modeling process. To study the reliability and effectiveness of the developed simulation process, the analytical results are compared with measured results of production automotive body side panels. The comparison demonstrates that the developed simulation process is reliable and can be effective for analyzing sheet metal formability, in early vehicle development phases.

REAL-TIME SIMULATION OF A HIGH SPEED MULTIBODY TRACKED VEHICLE

  • YI K. S.;YI S.-J.
    • International Journal of Automotive Technology
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    • v.6 no.4
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    • pp.351-357
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    • 2005
  • Development of a real-time simulation model for high-speed and multibody tracked vehicles is difficult because they involve hundreds of highly nonlinear equations. In the development of a reliable tracked vehicle model for real-time simulation, it is helpful to use an off-line tracked vehicle model developed by considering all the degrees of freedom of each element. This paper presents a step-by-step procedure for the development of a real-time simulation model based on the off-line tracked vehicle model. The road input data, Profile IV, is used for the real time simulation and simulation results are compared with vehicle test results obtained in the military test field. It is noted that the simulation results are quite close to the test results.

유선 시뮬레이션 기법과 준해석해를 이용한 용질 거동 분석

  • 정대인;최종근;박광원
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
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    • 2004.04a
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    • pp.57-62
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    • 2004
  • Streamline simulation researches have been extensively accomplished due to the swiftness of computation and the reduction of numerical dispersion. In this study, we developed a streamline simulation model using a semianalytical solution of ID transport equation. To validate accuracy of the developed model, we compared simulation results of contaminant transport, which were acquired by streamline simulation models using an analytical solution, a numerical solution, and a semianalytical solution. The developed model using the semianalytical solution matched well with the model using an analytical solution. However, streamline simulation model using a numerical solution showed numerical dispersion. For an advection-dominant flow, there was little difference in the simulation results between the developed model and tile analytical model, but the differences between the analytical model and the numerical model were cleary shown. From the comparison of computing time we know that the streamline simulation using the semianalytical solution is 2-60 times as fast as the streamline simulation using the numerical solution.

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Gun-oriented Engagement Simulation System (함포교전 시뮬레이션 시스템)

  • Lee, Dong-Hoon;Kim, Cheol-Ho;Kim, Tae-Su
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.1
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    • pp.78-85
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    • 2007
  • A gun is still one of the major weapons of a combat ship. To assess the ship's fire control capability which is influenced by tracking system, fire control algorithm, gun, the ship itself, target behavior, environment and engagement situation, simulation system for gun-oriented engagement for surface ship is needed. This paper proposes the process for designing and implementing a gun-oriented engagement simulation system using DEVS(Discrete Event Simulation Specification), which is a formalism based on the set theory. It consists of the following activities : 1) analyzing the characteristics of a gun-oriented engagement, 2) constructing the deterministic model of the combat ship of study with DEVS, 3) modeling properties of each entity showing as stochastic errors. With this process, the gun-oriented engagement simulation system is developed and applied for the combat system under development.

Events Ordering in Optimistic Distributed Simulation of DEVS Models (DEVS 모델의 낙관적 분산 시뮬레이션을 위한 사건 정렬 방법)

  • 김기형
    • Journal of the Korea Society for Simulation
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    • v.5 no.1
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    • pp.81-90
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    • 1996
  • In this paper, we propose a new events ordering mechanism for the optimistic distributed simulation of DEVS models. To simulate DEVS models in a distributed environment, a synchronization protocol is required for correct simulation. Time Warp is the most well-known optimistic synchronization protocol for distributed simulation. However, employing the Time Warp protocol in distributed simulation of DEVS models incurs events ordering problem due to the semantic difference between Time Warp and DEVS, Thus, to resolve such semantic difference, we devise the time-and-priority-stamp and $\varepsilon$ -delay schemes. The proposed schemes can order simultaneous events correctly in Time Warp-based distributed simulation of DEVS models.Time Warp and DEVS, Thus, to resolve such semantic difference, we devise the time-and-priority-stamp and $\varepsilon$ -delay schemes. The proposed schemes can order simultaneous events correctly in Time Warp-based distributed simulation of DEVS models.

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Development of a Distributed Road Traffic Simulation System

  • Keawmanee, T.;Seubpradit, K.;Tandayya, P.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1324-1326
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    • 2002
  • This paper concerns the development of distributed interactive simulation of a road traffic system. The simulation involved models of multiple and distributed road vehicles running on different locations. The simulation system represented a traffic system as if the distributed simulation models were in the same environment. The development of the distributed road traffic simulation was based on High Level Architecture (HLA), a state-of-the-art IEEE standard for the distributed and real-time simulation. Other work concerned modeling and simulating the road vehicles and building the map database for the virtual distributed shared environment. The information used in the simulation system was only in X-axis and Y-axis as the insignificant data in the Z-axis was omitted to simplify the simulation. However, the traffic system has visualized a 3-D coordinate system. The road vehicle models were able to avoid collision. The next direction of a vehicle can be chosen from the provided choices of further paths.

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Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Design of A Simulation S/W for Evaluation of Auto-Landing Algorithms

  • Yoon sug-joon;Kim kang-soo;Ahn jae-joon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.3-8
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    • 2003
  • A Simulation S/W is developed to evaluate performances of MLS (Microwave Landing System) and IBLS(Integrated Beacon Landing System) in precision auto-landing. For this study classical PID and optimal LQG controllers are developed as well as mathematical models of MLS and IBLS. Ship-landing condition is also considered by assuming sinusoidal movement of the ship in the pitch direction. The simulated aircraft is F-16 in the study of precision auto-landing. For the integrated simulation environment GUI windows are designed for input of parameter values necessary for simulation, such as vehicle performance and environmental data. For validation and verification of models various comparison graphs of simulation outputs are comprised in the GUI design as well as 3D visual simulation of vehicle dynamics.

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Analysis of the Productivity of Automobile Painting Process using Computer Simulation (생산성 향상을 위한 챠량 도장공정의 시뮬레이션)

  • 김충규
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.04a
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    • pp.94-99
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    • 1999
  • In this Paper, the estimation method of painting process in the automobile plant using computer simulation techniques is studied to improve the bottle neck process, the weak point and the productivity. For model and analysis, Promodel is used which is a manufacturing oriented simulation software developed by Promodel corporation in the U.S.A. Firstly the result of the simulation shows that we can obtain capability improvement in the system performance using computer simulation. Secondly, the optimum system specification is decided by comparing reports generated by scenario in simulation program find out the suitable conditions. Finally, the speed of conveyor and a pitch of painting body as the most critical parameters are chosen on the basis of exhaustive field evaluation to study their effects o the capacity of the process. The best alternative condition for the maximum capacity of the process is selected by computer simulation.

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Development of Web-based Simulator for an Automated Warehouse System : Web-SAW (웹 기반 자동창고시스템 시뮬레이터의 개발 : Web-SAW)

  • 임대진;박양병
    • Journal of the Korea Society for Simulation
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    • v.13 no.1
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    • pp.25-39
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    • 2004
  • Simulation has been recognized as one of major application areas of world wide web. Over the last several years, most research has been focused on the development of web-based simulation languages mostly using JAVA and validation of simulation modeling on web with the newly developed languages. In this paper, we develop a tentative web-based simulator for a simple unit-load automated warehouse system, named Web-SAW. In constructing Web-SAW, we program a user interface program, a simulation logic program, and an animation program with JAVA while utilizing the class library functions and embodiment environment of existing web-based simulation languages. Web-SAW simulates the automated warehouse system with the user input about system operation, displays the animation on a static background representing the system, and generates the various textual outputs after simulation.

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