• Title/Summary/Keyword: simulating body movement

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A Study on the Dressed Shapes of the Blouse with Short Sleeves and Sleeveless according to Arm Movement Using 3-D Scanner (팔 동작에 따른 소매유무별 블라우스 착의형상의 3차원적 파악)

  • Lee, Myung-Hee;Matsuyama, Yoko
    • Fashion & Textile Research Journal
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    • v.8 no.2
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    • pp.209-213
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    • 2006
  • The 3-D information is useful as basic data which has been utilized in the development of simulating technology as fit-simulation. The experiment is designed to take some useful data on the variant shapes which contribute in simulating the adaptability of the clothes. The general figure of the clothes are made after the figure of the basic standing posture of the human body. The shape of the clothes fits with kinetic characteristic of the human body as the form of the clothes gets twisted, the ease of the clothes changes, and the clothes itself expands. We studied the dressed shapes of blouse according to two types of the arm movement(basic posture and reach forward) and three types of clothes(foundation, blouse with short sleeves and sleeveless) in the sit-down-posture. We accomplished some experimental data on three-dimensional measurement of the dressing shapes using TDS-3100 3-D scanner made in Japan PULSTECH. It is considered that the variant of shapes and distribution of gaps in the dressed shapes of blouse are determined by the adaptability of clothes made in arm movement.

Interactive Simulation between Rigid body and Fluid using Simplified Fluid-Surface Model (간략화된 유체 표면모델을 이용한 강체와 유체의 상호작용 시뮬레이션)

  • Kim, Eun-Ju
    • Journal of Korea Multimedia Society
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    • v.12 no.2
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    • pp.323-328
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    • 2009
  • Natural Phenomena are simulated to make computer users feel verisimilitude and be immersed in games or virtual reality. The important factor in simulating fluid such as water or sea using 3D rendering technology in games or virtual reality is real-time interaction and reality. There are many difficulties in simulating fluid models because it is controlled by many equations of each specific situation and many parameter values. In addition, it needs a lot of time in processing physically-based simulation. In this paper, I suggest simplified fluid-surface model in order to represent interaction between rigid body and fluid, and it can make faster simulation by improved processing. Also, I show movement of fluid surface which is come from collision of rigid body caused by reaction of fluid in representing interaction between rigid body and fluid surface. This natural fluid-surface model suggested in this paper is represented realistically in real-time using fluid dynamics veri similarly. And the fluid-surface model will be applicable in games or animation by realizing it for PC environment to interact with this.

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A Change of the Gap in Dressed Blouses with Above-elbow Sleeves and Sleeveless According to Arm Movements (팔 동작에 따른 소매유무별 블라우스의 착의 공극량 변화)

  • Lee, Myung-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.11
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    • pp.1779-1785
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    • 2010
  • The experiment is designed to create some useful data on the dressed shapes that contribute to simulating the adaptability of clothes. We studied the dressed shapes of blouse with above-elbow sleeves and sleeveless according to five types of arm movement (basic posture, reach forward 45, 90, and reach lateral 45, 90) in the stand-posture. Experiments were conducted to understand the dressed shape through 3-D measurement Vivid 910 and to investigate the width, depth, area distribution and gap of the shape of blouses on the section map with a software program for 3-D shape analysis, Rapid Form 2004. The Data were analyzed by factor analysis. The results of this study are as follows: The ratio of depth per width in the stand-posture was lower than other arm movements and the reach lateral was higher than the reach forward. The gap of the upper body was a briefed 4 factor; front, front-side, back, and back-side. It was higher than the sleeveless with a change of the gap in the dressed blouse with above-elbow sleeves by arm movements per stand-posture. The divisional gap shows the adaptability of clothes according to the types of blouse and arm movements in the change of the ratio.

Simulating tentacle Creature with External Magnetism for Animatronics (외부 자력을 이용한 촉수 생명체 애니매트로닉스 시뮬레이션)

  • Ye Yeong Kim;Do Hee Kim;Ju Ran Kim;Na Hyun Oh;Myung Geol Choi
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.5
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    • pp.1-9
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    • 2023
  • The control technology of animatronics is an interesting topic explored in various fields, including engineering, medicine, and art, with ongoing research efforts. The conventional method for controlling the movement of animatronics is to use electric motors installed inside the body. However, this method is difficult to apply when expressing a narrow space inside the body. In this study, a method of using external forces instead of installing mechanical devices inside the body was proposed to control the movement of a thin and long tentacle organism. Specifically, in this study, the joint body of animatronics was made of magnetic metal material so that it could be affected by the force of an externally installed electromagnet. The strength of the electromagnet was controlled by a PID controller to enable real-time control of the position of the animatronics body. In addition, the magnet was made to rotate, and the speed of rotation was changed to create various movements. Through virtual environment simulations, our experiments demonstrate the superiority of the proposed method, showcasing real-time control by users and the creation of animations in various styles.

EFFECT OF BASE FLOW AND TURBULENCE ON THE SEPARATION MOTION OF STRAP-ON ROCKET BOOSTERS (기저부 유동 및 난류가 다단 로켓의 단 분리 운동에 미치는 영향)

  • Ko, S.H.;Kim, J.K.;Han, S.H.;Kim, J.H.;Kim, C.
    • 한국전산유체공학회:학술대회논문집
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    • 2007.04a
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    • pp.83-86
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    • 2007
  • Turbulent flow analysis is conducted around the multi-stage launch vehicle including base region and detachment motion of strap-on boosters due to resultant aerodynamic forces and gravity is simulated. Aerodynamic solution procedure is coupled with rigid body dynamics for the prediction of separation behavior. An overset mesh technique is adopted to achieve maximum efficiency in simulating relative motion of bodies and various turbulence models are implemented on the flow solver to predict the aerodynamic forces accurately. At first, some preliminary studies are conducted to show the importance of base flow for the exact prediction of detachment motion and to find the most suitable turbulence model for the simulation of launch vehicle configurations. And then, developed solver is applied to the simulation of KSR-III, a three-stage sounding rocket researched in Korea. From the analyses, after-body flow field strongly affects the separation motions of strap-on boosters. Negative pitching moment at initial stage is gradually recovered and a strap-on finally results in a safe separation, while fore-body analysis shows collision phenomena between core rocket and booster. And a slight variation of motion is observed from the comparison between inviscid and turbulent analyses. Change of separation trajectory based on viscous effects is just a few percent and therefore, inviscid analysis is sufficient for the simulation of separation motion if the study is focused only on the movement of strap-ons.

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Simultaneous Measurement of Wind Pressures and Displacements on Tall Building (풍압과 변위의 동시계측을 통한 고층건물의 공력 특성 평가)

  • Kim, Yong Chul;Lo, Yuan-Lung;Yoon, Sung-Won
    • Journal of Korean Association for Spatial Structures
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    • v.17 no.1
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    • pp.77-84
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    • 2017
  • Vortex-induced vibration and instability vibration of tall buildings are very important fluid-structure interaction phenomenon, and many fundamental questions concerning the influence of body movement on the unsteady aerodynamic force remain unanswered. For tall buildings, there are two experimental methods to investigate the characteristics of unsteady aerodynamic forces, one is forced vibration method and the other is free vibration method. In the present paper, a free vibration method was used to investigate the unsteady aerodynamic force on tall building whose aspect ratio is 9 under boundary layer simulating city area. Wind pressures on surfaces and tip displacements were measured simultaneously, and the characteristics of tip displacements and generalized forces were discussed. It was found that variation of across-wind displacements showed different trend between the case when wind speed increases and wind speed decreases, and the fluctuating generalize forces in across-wind direction of vibrating model are larger than that of static model near the resonant wind speed and approach to the static value. And for higher wind speed range, there were two peaks in across-wind power spectra of generalize forces of vibrating model, which means that two frequency components are predominant in unsteady aerodynamic forces.

Experimental Evaluation of Shear Behavior Considering Friction Element Detachment on Pot Bearing (포트받침의 마찰요소 이탈을 고려한 전단거동 실험 평가)

  • Yoon, Hyejin;Cho, Chang-Beck;Kim, Young-Jin;Kang, Jun Won
    • Journal of the Earthquake Engineering Society of Korea
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    • v.27 no.4
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    • pp.181-186
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    • 2023
  • In this study, considering the expansion/contraction behavior of the upper structure at all times and the abnormal behavior of the receiving friction elements that allow horizontal movement during earthquakes, a port receiving test body simulating the protrusion of the friction elements was created and the modulus performance was evaluated. In order to confirm the influence of the friction element's projection, the friction element's degree of separation was divided into four stages, and the shear behavior of the test specimen and the friction coefficient were confirmed. As a result of the experiment, it was found that the friction load increases as the protrusion degree of the friction element increases. On the other hand, as the degree of protrusion of the coefficient of friction increases, the coefficient of friction also increases. It was confirmed that damage to the friction elements during use increases the coefficient of friction, hinders smooth expansion and contraction of the upper structure, and causes stress concentration at the fixed-end support.

A Study on the Reduction Technique of Recoil Force for Soft Recoil System using Dynamic Behavior (동적 거동을 이용한 연식주퇴장치의 주퇴력 저감 기법 연구)

  • Yoo, Sam-Hyeon;Lee, Jae-Yeong;Lee, Jong-Woo;Jo, Seong-Sik;Kim, Ju-Hee;Kim, In-Su;Lim, Soo-Chul
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.4
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    • pp.5-11
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    • 2007
  • The future combat system is likely to be studied and developed in terms of enhancing both firepower and mobility simultaneously. Increased firepower often necessitates a heavier firing system. In return, the body of the vehicle needs to be light-weight in order to improve the mobility of the whole system. For this reason, in the areas of weapons systems such as the tank and self-propelled artillery, a number of studies attempting to develop designs that reduce recoil force against the body of the vehicle are being conducted. The current study proposes a tank construction that has a mass-spring-damper system with two degrees of freedom. A tank structure mounted with a specific soft recoil system that was implemented using a soft recoil technique and another tank structure based on a general recoil technique were compared to each other in order to analyze the recoil forces, the displacements of recoil, and the firing intervals when they were firing. MATLAB-Simulink was used as a simulating tool. In addition, the relationship between the movement of the recoil parts and the positions of the recoil latches in each of the two structures were analyzed. The recoil impact power, recoil displacement, firing interval, and so on were derived as functional formulas based on the position of the recoil latch.

A Dynamics Model of Rotor Blades for Real-time Simulation of Helicopters (실시간 헬리콥터 시뮬레이션을 위한 회전 깃의 역학적 모델)

  • Park, Su-Wan;Ryu, Kwan-Woo;Kim, Eun-Ju;Baek, Nak-Hoon
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.255-262
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    • 2007
  • Physically-based researches on simulating helicopter motions have been achieved in the field of aeronautics, aerodynamics and others. These results, however, have not been appled in the computer graphics area, mainly due to their complex equations and heavy computations. In this paper, we propose a dynamics model of helicopter rotor blades, which would be easy to implement, and suitable for real-time simulations of helicopters in the computer graphics area. Helicopters fly by the forces due to the collisions between air and rotor blades. These forces can be interpreted as the impulsive forces between the fluid and the rigid body. Based on these impulsive forces, we propose an approximated dynamics model of rotor blades, and it enables us to simulate the helicopter motions using existing rigid body simulation methods. We compute forces due to the movement of rotor blades according to the Newton's method, to achieve its real-time computations. Our prototype implementation shows real-time aerial navigation of helicopters, which are murk similar to the realistic motions.

3D Modeling of Safety Leg Guards Considering Skin Deformation and shape (피부길이변화를 고려한 3차원 다리보호대 모델링)

  • Lee, Hyojeong;Eom, Ran-i;Lee, Yejin
    • Korean Journal of Human Ecology
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    • v.24 no.4
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    • pp.555-569
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    • 2015
  • During a design process of a protective equipment for sports activities, minimizing movement restrictions is important for enhancing its functions particularly for protection. This study presents a three-dimensional(3D) modeling methodology for designing baseball catcher's leg guards that will allow maximum possible performance, while providing necessary protection. 3D scanning is performed on three positions frequently used by a catcher during the course of a game by putting markings on the subject's legs at 3cm intervals : a standing, a half squat with knees bent to 90 degrees and 120 degrees of knee flexion. Using data obtained from the 3D scan, we analyzed the changes in skin length, radii of curvatures, and cross-sectional shapes, depending on the degree of knee flexion. The results of the analysis were used to decide an on the ideal segmentation of the leg guards by modeling posture. Knee flexions to 90 degrees and to $120^{\circ}$ induced lengthwise extensions than a standing. In particular, the vertical length from the center of the leg increases to a substantially higher degree when compared to those increased from the inner and the outer side of the leg. The degree of extension is varied by positions. Therefore, the leg guards are segmented at points where the rate of increase changed. It resulted in a three-part segmentation of the leg guards at the thigh, the knee, and the shin. Since the 120 degree knee-flexion posture can accommodate other positions as well, the related 3D data are used for modeling Leg Guard (A) with the loft method. At the same time, Leg Guard (B) was modeled with two-part segmentation without separating the knee and the shin as in existing products. A biomechanical analysis of the new design is performed by simulating a 3D dynamic analysis. The analysis revealed that the three-part type (A) leg guards required less energy from the human body than the two-part type (B).