• Title/Summary/Keyword: simulated network

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Estimating Pollutant Loading Using Remote Sensing and GIS-AGNPS model (RS와 GIS-AGNPS 모형을 이용한 소유역에서의 비점원오염부하량 추정)

  • 강문성;박승우;전종안
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.45 no.1
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    • pp.102-114
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    • 2003
  • The objectives of the paper are to evaluate cell based pollutant loadings for different storm events, to monitor the hydrology and water quality of the Baran HP#6 watershed, and to validate AGNPS with the field data. Simplification was made to AGNPS in estimating storm erosivity factors from a triangular rainfall distribution. GIS-AGNPS interface model consists of three subsystems; the input data processor based on a geographic information system. the models. and the post processor Land use patten at the tested watershed was classified from the Landsat TM data using the artificial neural network model that adopts an error back propagation algorithm. AGNPS model parameters were obtained from the GIS databases, and additional parameters calibrated with field data. It was then tested with ungauged conditions. The simulated runoff was reasonably in good agreement as compared with the observed data. And simulated water quality parameters appear to be reasonably comparable to the field data.

Simulation of Heat Supply Control of Continuous Heating System of Multistoried Apartment in Consideration of Radiation Heat Transfer (복사열전달을 고려한 고층아파트 연속난방 열공급제어 시뮬레이션)

  • Choi, Y.D.;Hong, J.K.;Yoon, J.H.;Lee, N.H.
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.6 no.2
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    • pp.78-92
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    • 1994
  • Thermal performance of pipe network of continuous heating system controlled by thermostat and flow control valve was simulated in consideration of radiation heat transfer and solved by linear analysis method. Thermal performance of real apartment building with radiant floor heating system was simulated by equivalence heat resistance-capacity method. This method enables to simulate the unsteady variation of temperature or each element of building. Heat transfer characteristics of each element were also investigated.

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Path Planning of Unmanned Aerial Vehicle based Reinforcement Learning using Deep Q Network under Simulated Environment (시뮬레이션 환경에서의 DQN을 이용한 강화 학습 기반의 무인항공기 경로 계획)

  • Lee, Keun Hyoung;Kim, Shin Dug
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.3
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    • pp.127-130
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    • 2017
  • In this research, we present a path planning method for an autonomous flight of unmanned aerial vehicles (UAVs) through reinforcement learning under simulated environment. We design the simulator for reinforcement learning of uav. Also we implement interface for compatibility of Deep Q-Network(DQN) and simulator. In this paper, we perform reinforcement learning through the simulator and DQN, and use Q-learning algorithm, which is a kind of reinforcement learning algorithms. Through experimentation, we verify performance of DQN-simulator. Finally, we evaluated the learning results and suggest path planning strategy using reinforcement learning.

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Respiratory Motion Correction on PET Images Based on 3D Convolutional Neural Network

  • Hou, Yibo;He, Jianfeng;She, Bo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.7
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    • pp.2191-2208
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    • 2022
  • Motion blur in PET (Positron emission tomography) images induced by respiratory motion will reduce the quality of imaging. Although exiting methods have positive performance for respiratory motion correction in medical practice, there are still many aspects that can be improved. In this paper, an improved 3D unsupervised framework, Res-Voxel based on U-Net network was proposed for the motion correction. The Res-Voxel with multiple residual structure may improve the ability of predicting deformation field, and use a smaller convolution kernel to reduce the parameters of the model and decrease the amount of computation required. The proposed is tested on the simulated PET imaging data and the clinical data. Experimental results demonstrate that the proposed achieved Dice indices 93.81%, 81.75% and 75.10% on the simulated geometric phantom data, voxel phantom data and the clinical data respectively. It is demonstrated that the proposed method can improve the registration and correction performance of PET image.

Development of a heuristic algorithm for the effective design of military information networks (국방 전산망의 효율적인 설계를 위한 휴리스틱 알고리듬 개발)

  • U, Hun-Sik;Yoon, Dong-Won
    • Journal of National Security and Military Science
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    • s.1
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    • pp.345-360
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    • 2003
  • To build an information oriented armed forces, the Korean military telecommunication networks adopt TCP/IP standard communication infrastructures based on ATM packet switched networks. Utilizing this network infrastructure, the Korean armed forces also applies to the areas of battleship management for efficient operation command controls and resource management for efficient resource allocations. In this military communication networks, it is essential to determine the least cost network topology under equal performance and reliability constraints. Basically, this type of communication network design problem is known in the literature as an NP Hard problem. As the number of network node increases, it is very hard to obtain an optimal solution in polynomial time. Therefore, it is reasonable to use a heuristic algorithm which provides a good solution with minimal computational efforts. In this study, we developed a simulated annealing based heuristic algorithm which can be utilized for the design of military communication networks. The developed algorithm provides a good packet switched network topology which satisfies a given set of performance and reliability constraints with reasonable computation times.

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Development of Delay Compensator for Network Based Real-time Control Systems (네트워크 기반 실시간 제어 시스템을 위한 지연 보상기 개발)

  • Kim, Seung-Yong;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.82-85
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    • 2004
  • This paper proposes the development of delay compensator to minimize performance degradation caused by time delays in network-based real-time control systems. The delay compensator uses the time-stamp method as a direct delay measuring method to measure time delays generated between network nodes. The delay compensator predicts the network time delays of next period in the views point of time delays and minimizes performance degradation from network through considering predicted time delays. Control output considering network time delays is generated by the defuzzification of probable time delays of next period. The time delays considered in the delay compensator are modeled by using a timed Petri net model. The proposed delay prediction mechanism for the delay compensator is evaluated through some simulation tests by measuring deviation of the predicted delays from simulated delays.

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Deep Neural Network-Based Scene Graph Generation for 3D Simulated Indoor Environments (3차원 가상 실내 환경을 위한 심층 신경망 기반의 장면 그래프 생성)

  • Shin, Donghyeop;Kim, Incheol
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.5
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    • pp.205-212
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    • 2019
  • Scene graph is a kind of knowledge graph that represents both objects and their relationships found in a image. This paper proposes a 3D scene graph generation model for three-dimensional indoor environments. An 3D scene graph includes not only object types, their positions and attributes, but also three-dimensional spatial relationships between them, An 3D scene graph can be viewed as a prior knowledge base describing the given environment within that the agent will be deployed later. Therefore, 3D scene graphs can be used in many useful applications, such as visual question answering (VQA) and service robots. This proposed 3D scene graph generation model consists of four sub-networks: object detection network (ObjNet), attribute prediction network (AttNet), transfer network (TransNet), relationship prediction network (RelNet). Conducting several experiments with 3D simulated indoor environments provided by AI2-THOR, we confirmed that the proposed model shows high performance.

A Study on Mobile Wireless Communication Network Optimization Using Global Search Algorithm (전역 탐색 알고리듬을 이용한 이동 무선통신 네트워크의 최적화에 대한 연구)

  • 김성곤
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.1
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    • pp.87-93
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    • 2004
  • In the design of mobile wireless communication network, BSC(Base Station Location), BSC(Base Station Controller) and MSC(Mobile Switching Center) are the most important parameters. Designing base station location, the cost must be minimized by combining various, complex parameters. We can solve this Problem by combining optimization algorithm, such as Simulated Annealing, Tabu Search, Genetic Algorithm, Random Walk Algorithm that have been used extensively for global optimization. This paper shows the 4 kinds of algorithm to be applied to the optimization of base station location for communication system and then compares, analyzes the results and shows optimization process of algorithm.

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A Class of Recurrent Neural Networks for the Identification of Finite State Automata (회귀 신경망과 유한 상태 자동기계 동정화)

  • Won, Sung-Hwan;Song, Iick-Ho;Min, Hwang-Ki;An, Tae-Hun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.5 no.1
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    • pp.33-44
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    • 2012
  • A class of recurrent neural networks is proposed and proven to be capable of identifying any discrete-time dynamical system. The applications of the proposed network are addressed in the encoding, identification, and extraction of finite state automata. Simulation results show that the identification of finite state automata using the proposed network, trained by the hybrid greedy simulated annealing with a modified error function in the learning stage, exhibits generally better performance than other conventional identification schemes.

Contention-based Reservation Protocol Using a Counter for Detecting a Source Conflict in WDM Single-hop Optical Network with Non-equivalent Distance

  • Sakuta, Makoto;Nishino, Yoshiyuki;Sasase, Iwao
    • Journal of Communications and Networks
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    • v.3 no.4
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    • pp.365-373
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    • 2001
  • We propose a new channel reservation protocol which can reduce message delay by using a counter for detection of d source conflict in a WDM single-hop network with non-equivalent propagation delay. A source convict occurs when a source node has the right to transmit more than or equal to two messages simultaneously, which are transmitted using different wavelengths. In such a case, the source node has to newly obtain the right to transmit the message. In the proposed protocol, by using a source conflict counter a source node can detect a source conflict before a wave-length assignment is performed. Therefore, the source node can start a procedure to newly obtain the right to transmit the message which cannot be transmitted due to a source conflict. We analyse the throughput performance by taking the effect of a source conflict into account, and show that the approximate analysis and the computer simulated results are close. Also, from computer simulated results, we show that our proposed protocol can reduce mean message delay dramatically without degrading throughput performance as the offered load becomes large.

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