• Title/Summary/Keyword: shooting

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군부대 방음사격장의 음향특성 분석 및 사격소음 예측 (Analysis of Acoustic Characteristics and Shooting Noise Prediction for Shooting Range Soundproofing in Military)

  • 정아영;김재수
    • 한국소음진동공학회논문집
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    • 제24권11호
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    • pp.833-839
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    • 2014
  • The shooting noise caused by shooting training, which has strength and impacts, is becoming a serious damage to the residents around the shooting range and, consequently, the number of civil appeals against the shooting noise is on the constant increase. For this reason, the military examines the effects of the shooting noise at the stage of design in constructing a shooting range and tries to build a soundproof shooting range to minimize civil appeals. However, the lack of research and data concerning propagation and attenuation, both of which characterize the shooting noise from within a soundproof shooting range, even makes it so difficult to design a soundproof shooting range in constructing it. So this study used an acoustic simulation in a soundproof shooting range to identify acoustic and propagation characteristics within the shooting range and, on this basis, predicted the noise level at an exit of the soundproof shooting range. As a result, if the form and specifications of a soundproof shooting range were decided on at the stage of design, it was possible to use a simulation to design a soundproof shooting range with optimized acoustic performance and, on this basis, to predict a sound pressure level at an exit of the soundproof shooting range. On the basis of these data, it is probably possible to determine the degree of the effects of the shooting noise on the villages around a shooting range and the extent of damage to it and to minimize civil appeals against the shooting noise and resolve the issues of compensation and agreement with ease. This study is expected to provide useful data for designing and constructing a similar soundproof shooting range.

2차원 슈팅 게임에서의 타격감에 대한 실험적 분석 (Empirical Analysis of the Feeling of Shooting in 2D Shooting Games)

  • 서진석;김남규
    • 한국컴퓨터정보학회논문지
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    • 제15권2호
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    • pp.75-81
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    • 2010
  • 타격감은 슈팅 게임이 가져야할 중요한 요소 중의 하나이다. 게임 개발자들은 시각(특수) 효과, 음향 효과, 진동효과, 애니메이션, 카메라 테크닉 등 다양한 기법을 사용하여 타격감을 높이려 노력해왔다. 이 논문은 이러한 다양한 기법들이 2D 슈팅게임에서 타격감에 어떠한 영향을 미치는지에 대한 실험 결과를 소개하고자 한다. 우리는 사용자를 대상으로 2 가지 실험을 수행하였는데, 첫 번째 실험은 발사체에 적용된 4 가지 효과(시각, 애니메이션(반동), 음향, 진동)에 대한 16 가지 실험 세트로 구성하였고 두 번째 실험은 발사체와 피사체 각각에 시각 효과와 음향 효과만 적용하여 마찬가지로 16 가지 실험 세트로 구성하였다. 실험 결과 모든 개별적인 기법은 모두 유의한 분석 결과를 나타내었으며, 시각 효과와 애니메이션보다는 음향 효과와 진동 효과가 더욱 효과적인 기법이고 발사체 보다는 피사체가 더 중요하다는 것을 알 수 있었다.

K2소총의 사격음 차폐장치에 관한 실험적 연구 (An Experimental Study on Shielding Apparatus for the Impulse Noise of K2 Rifle)

  • 이진호
    • 한국군사과학기술학회지
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    • 제13권3호
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    • pp.486-492
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    • 2010
  • This paper studies an experimental analysis of the impulse noise of K2 rifle when its bullet passes through the large tube(length 1.84m, outer diameter 50cm, glass wool & steel). In experiment, the characteristics of the sound of shooting were different according to the way of shooting; the results of the experiment are given below. First of all, the shooting sound was lower in single-shot shooting, when compared to 3rds burst-shot shooting, difference averaging 2.8dB, 4.0dB at maximum. In short, the difference is minuscule. Secondly, the sound of the K2 rifle was diminished when shot in a tube, ranging from 2.7dB to 15.4dB, averaging 8.2dB. Thirdly, the shooting sound of the K2 rifle was diminished as the insertion depth deepened with formulas given in Fig. 5, 6. Fourthly, basic data for excluding sound of the shooting were presented. Lastly, the characteristics of the shooting sound could be equally used as a basic material for developing marksmanship and sharp-shooting detection device.

군 소화기 사격장 소음측정 및 소음저감 방안 평가 (Measurement of Noise and Evaluation of Noise Control Methods for Military Rifle Shooting Ranges)

  • 이상우;김희석;정상조
    • 한국군사과학기술학회지
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    • 제12권1호
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    • pp.123-132
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    • 2009
  • Civil petitions and law suits against the military rifle shooting noise have been increased because many military shooting ranges are located near civilian residential area. In order to solve the noise problems, military have devised various methods. In this study, propagation properties of rifle shot through atmosphere were investigated. The military rifle shooting noise level at 5m from muzzle was between $l14{\sim}120dB$ in all directions. The noise level loom both backward and sideward away from system firing range consisting lines of 8 shooting locations were 90dB, when shots were all fired within 10 seconds. At present some of military bases established sound barriers, muzzle enclosures, silencers, and indoor shooting ranges to reduce noises and these prevention methods can reduce noise by $5{\sim}20dB,\;5{\sim}9dB,\;5{\sim}13dB,\;40{\sim}50dB$, respectively. Even though indoor shooting range has the best performance, it requires very expensive construction cost and has short length between target and shooter. In comparison, muzzle enclosure is cheap, but because it is installed in fixed position it can only be used in one shooting position. Therefore a commander should select appropriate methods to reduce military rifle shooting noise considering distance from residential area to the range, mission of military training, budget, etc.

소총의 상하향 사격시 탄도학상의 수직편차 (The Vertical Deviation of the Impact Point from and Aiming Point at an Inclined shooting Ranges)

  • 이흥주;장원홍
    • 대한기계학회논문집
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    • 제2권2호
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    • pp.47-51
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    • 1978
  • In order to improve the hitting rate in the shot of rifles, it is required that the analysis of exterior ballistics and the line of sight. One of the important factors influenced a marksman using a rifle obtained the zero-setting of a rifle at the horizontal range, is the deviation of the impact point from the aiming point when the shooting is performed in an inclined ranges. The deviation usually cccurs from the reaction force along the bore line, the characteristics of exterior ballistics, and the error of a shooting range judgement by the inclined range. This study is concerned with the problem of the vertical difference between the impact and aiming point in the inclined shooting ranges. The computing method to find the vertical difference is represented. This method is applied for and experimental rifle in three cases, (1) hofizontal shooting ranges, (2) upper inclined shooting ranges, and (3) lower inclined shooting ranges.

PARALLEL OPTIMAL CONTROL WITH MULTIPLE SHOOTING, CONSTRAINTS AGGREGATION AND ADJOINT METHODS

  • Jeon, Moon-Gu
    • Journal of applied mathematics & informatics
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    • 제19권1_2호
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    • pp.215-229
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    • 2005
  • In this paper, constraint aggregation is combined with the adjoint and multiple shooting strategies for optimal control of differential algebraic equations (DAE) systems. The approach retains the inherent parallelism of the conventional multiple shooting method, while also being much more efficient for large scale problems. Constraint aggregation is employed to reduce the number of nonlinear continuity constraints in each multiple shooting interval, and its derivatives are computed by the adjoint DAE solver DASPKADJOINT together with ADIFOR and TAMC, the automatic differentiation software for forward and reverse mode, respectively. Numerical experiments demonstrate the effectiveness of the approach.

log 촬영과 HDR을 이용한 실사 360 영상 제작흐름 연구 (A Study for Virtual Reality 360 Video Production Workflow with HDR Using log Shooting)

  • 김철현
    • 방송공학회논문지
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    • 제23권1호
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    • pp.63-73
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    • 2018
  • 최근 VR 콘텐츠 제작은 크게 3가지 방법이 사용된다. CG를 이용한 방법, 게임엔진을 이용한 방법 그리고 실사촬영 방법이다. 이중 가장 보편적인 제작방법은 실사촬영이다. 하지만 지금까지 실사촬영은 대부분 액션캠(actioncam)을 이용한 촬영으로 영화, 드라마 같은 전문적인 영상 제작 방식과는 차이가 있다. 본 논문에서는 영상제작 전문가 방식과 액션캠 촬영 방식의 차이를 지적하고 대안을 제시하고 있다. 제안된 방법은 log 촬영을 통해 HDR이 가능한 촬영과 이를 활용한 편집 방법이다. 실험 촬영, 편집 결과 제안한 방법이 기존 액션캠 촬영 방법보다 더 많은 색정보를 확보할 수 있고 이를 통해 액션캠이 구현하기 어려운 고화질 영상을 구현하였다.

참치선망어선의 타원형 투망궤적 분석 (Analysis of the elliptical shooting trajectory for tuna purse seine)

  • 이다윤;이춘우;최규석;장용석
    • 수산해양기술연구
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    • 제56권1호
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    • pp.1-10
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    • 2020
  • In the previous study, a shooting trajectory assuming that the purse seine shooting trajectory is a circle was proposed based on the speed and direction of the movement of the fish school. However, in practice, a trajectory that is closer to an elliptical shape than a circular one is often formed. In this study, the existing circular trajectory and the elliptical trajectory methods were compared under the same conditions to confirm the effectiveness of elliptical shooting trajectory. In addition, changes in the eccentricity of ellipses were derived to assess which type of ellipse was appropriate as a shooting trajectory. When a high-speed fish school moves in a straight line, an elliptical shooting trajectory with the eccentricity of 0.7 to 0.9 will be reasonable, and for middle-low speed fish school, an elliptical shooting trajectory with the eccentricity of 0.4 to 0.6 will be more useful than a circle shooting trajectory.

고차의 수치적 기법을 적용한 충격소음의 생성 및 전파 해석 (Numerical analysis of the impulsive noise generation and propagation using high order scheme)

  • 김민우;김성태;김규홍;이수갑
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2007년도 추계학술대회논문집
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    • pp.1494-1498
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    • 2007
  • Impulsive shooting noise is basically complex phenomenon which contains the linear and non-linear characteristics. For those reasons, numerical analysis of impulsive shooting noise has the difficulties in control of the numerical stability and accuracy on the simulation. In this research, Wave-number Extended Finite Volume Scheme (WEFVS) is applied to the numerical analysis of impulsive shooting noise. In the muzzle blast flow simulation, the generation of the precursor wave and the induced vortex ring are observed. Consequently, blast wave. vortex ring interaction and vortex ring. bow shock wave interaction are evaluated on the shooting process using the accurate and stable scheme. The sound generation in the interactions can be explained by the vorticity transport theorem. The shear layer is evolved behind the projectiles due to the jet flow. In these computations, the impulsive shooting noise is generated by the complex interaction with shooting process and is propagated to the far-field boundary. The impulsive shooting noise generation can be observed by the applications of WEFVS and analyzed by the physical phenomena.

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CAN을 이용한 자동화 사격장 시스템 개발 (The Development of an Automatic Shooting Range System Using CAN)

  • 허화라;최승욱;권구남
    • 한국산학기술학회논문지
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    • 제1권2호
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    • pp.41-48
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    • 2000
  • 최근 산업현장의 모든 부분에서 자동화의 요구가 급격하게 증가되고 있다. 지금까지의 사격장 시스템은 정적인 환경을 중심으로 설계되어져 왔다. 그러나, 실제의 사격상황은 목표물이 동적이므로 다른 사격 환경 변화가 요구된다. 본 연구에서는 동적인 사격환경을 구현하기 위해 1개 사로에 4대의 타겟을 설치하여 사격순서를 순차 및 비순차로 구분하고 사격시간을 가변적으로 조정할 수 있게 하였다. 그리고. 자동차 및 빌딩 자동화에 많이 응용되고 있는 CAN(Controller Area Network)을 이용함으로써 효율적인 통신을 가능하게 하였다. CAN은 높은 데이터 전송률과 안정성을 제공할 수 있어 다수의 ECU(Electric Control Unit)를 상호 연결하여 분산된 실시간 제어를 효율적으로 지원할 수 있다.

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