• Title/Summary/Keyword: routing table

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Area Aware-DSDV Routing Protocol on Ad hoc Networking (Ad Hoc 망에서 AA-DSDV 라우팅 프로토콜)

  • Cho, Se-Hyun;Park, Hea-Sook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.590-593
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    • 2011
  • Time goes on, Ad Hoc network is hot issues. So far, there are a lot of protocols have been proposed for Ad Hoc routing protocol to support the mobility. This paper presents an enhanced DSDV(Destination-Sequenced Distance Vector) routing protocol which nominates one node to take care of a specific area. Simply Area-Aware(AA) DSDV routing protocol has one nominee to take care of some area. It has two jobs. One is to take care of its neighbour and another is to transfer the routing table to its other node as it works. It is called as Area Nominee(AN). The new scheme extends the routing table to include the nominee in the area. The general node is the same as the previous DSDV routing protocol. In the other hands, the node which is nominated has two routing protocols. One is for Regional Routing(RR) table which is the same routing table in DSDV. Another is Global Routing(GR) table which is about the area round its area which it cares nearby. GR table is the table for the designated node like the nominee. Each area has one nominee to transfer between ANs. It has only nominee's information about every area. This concept decreases the topology size and makes the information of topology more accurate.

Two-Level Tries: A General Acceleration Structure for Parallel Routing Table Accesses

  • Mingche, Lai;Lei, Gao
    • Journal of Communications and Networks
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    • v.13 no.4
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    • pp.408-417
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    • 2011
  • The stringent performance requirement for the high efficiency of routing protocols on the Internet can be satisfied by exploiting the threaded border gateway protocol (TBGP) on multi-cores, but the state-of-the-art TBGP performance is restricted by a mass of contentions when racing to access the routing table. To this end, the highly-efficient parallel access approach appears to be a promising solution to achieve ultra-high route processing speed. This study proposes a general routing table structure consisting of two-level tries for fast parallel access, and it presents a heuristic-based divide-and-recombine algorithm to solve a mass of contentions, thereby accelerating the parallel route updates of multi-threading and boosting the TBGP performance. As a projected TBGP, this study also modifies the table operations such as insert and lookup, and validates their correctness according to the behaviors of the traditional routing table. Our evaluations on a dual quad-core Xeon server show that the parallel access contentions decrease sharply by 92.5% versus the traditional routing table, and the maximal update time of a thread is reduced by 56.8 % on average with little overhead. The convergence time of update messages are improved by 49.7%.

Improvement of Hierarchical Routing in ZigBee Networks (지그비 계층적 라우팅의 성능 향상 기법)

  • Kim, Taehong;Kim, Daeyoung;Yoo, Seong-Eun;Sung, Jongwoo;Kim, Youngsoo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.1 no.2
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    • pp.104-112
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    • 2006
  • ZigBee is the emerging industrial standard for ad hoc networks based on IEEE 802.15.4. It is used for low data rate and low power wireless network applications. Expected applications of ZigBee include wireless sensor networks for remote monitoring, home control, and industrial automation. Since one of the most important design goals of ZigBee is to reduce the installation and running costs, the ZigBee stack is embedded in the cheap and small micro-controller unit. The hierarchical routing algorithm is used for ZigBee end devices which have very limited resources. Using the block addressing scheme, end devices can send data to the destination without a routing table. However, hierarchical routing has the problem that the packets follow the tree hierarchy to the destination even if the destination is located nearby. In this paper, we propose a scheme to improve the hierarchical routing algorithm in ZigBee networks by employing the neighbor table that is originally used together with the routing table. We suggest selecting the neighbor node that has the minimum remaining hops to the destination as the next hop node. Simulation result shows that the proposed scheme saves more than 30% of the hop counts compared with the original hierarchical routing.

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An Efficient If Routing Lookup by Using Routing Interval

  • Wang, Pi-Chung;Chan, Chia-Tai;Chen, Yaw-Chung
    • Journal of Communications and Networks
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    • v.3 no.4
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    • pp.374-382
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    • 2001
  • Nowadays, the commonly used table lookup scheme for IP routing is based on the sc-called classless interdomain routing (CIDR). With CIDR, routers must find out the best matching prefix (BMP) for IP packets forwarding, this complicates the IP lookup. Currently, this process is mainly performed in software and several schemes hale been proposed for hardware implementation. Since the IP lookup performance is a major design issue for the new generation routers, in this article we investigate the properties of the routing table and present a new approach for IP lookups, our approach is not based Gn BMP and significantly reduces the complexity, thus the computation cast of existing schemes can be significantly reduced. We also propose an efficient IP lookup algorithm, with which we improve the binary search on prefixes to 30 millions of packets per second (MPPS) and 5,000 route updates/s under the same experiment setup with an even larger routing table.

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Low-Latency Programmable Look-Up Table Routing Engine for Parallel Computers (병렬 컴퓨터를 위한 저지연 프로그램형 조견표 경로지정 엔진)

  • Chang, Nae-Hyuck
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.244-253
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    • 2000
  • Since no single routing-switching combination performs the best under various different types of applications, a flexible network is required to support a range of polices. This paper introduces an implementation of a look-up table routing engine offering flexible routing and switching polices without performance degradation unlike those based on microprocessors. By deciding contents of look-up tables, the engine can implement wormhole routing, virtual cut-through routing, and packet switching, as well as hybrid switching, under a variety of routing algorithms. Since the routing engine has a piplelined look-up table architecture, the routing delay is as small as one flit, and thus it can overlap multiple routing actions without performance degradation in comparison with hardwired routers dedicated to a specific policy. Because four pipeline stages do not induce a hazard, expensive forwarding logic is not required. The routing engine can accommodate four physical links with a time shared cut-through bus or single link with a cross-bar switch. It is implemented using Xilinx 4000 series FPGA.

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Research on optimal FCL (Frequently Called List) table sizes in a circuit-switched network including wireless subscribers (무선 가입자를 포함한 회선교환망에서의 최적의 FCL (Frequently Called List) 테이블 크기에 관한 연구)

  • 김재현;이종규
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.31A no.10
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    • pp.1-9
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    • 1994
  • In this paper, we have studied optimal FCL(Frequently Called List) table sizes in a grid topology circuit-switched network including wireless subscribers. The FCL table gives the position information of a destination subscriber for a call. When the call is generated in a node, this call is routed by the referenced position information of the destination subscriber in FCL table. In this paper, we have proposed an efficient routing algorithm, mixed FSR(Flood Search Routing) and DAR(Dynamic Adaptive Routing), considering moving wireless subscribers. Also, we have simulated hit ratio and incorrect ratio as performance parameters, consequently proposed the object function composed of table search time, hit ratio, incorrect ratio, FSR time and DAR time, and derived the optimal FCL table size by using it.

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Approaches for Improving Bloom Filter-Based Set Membership Query

  • Lee, HyunYong;Lee, Byung-Tak
    • Journal of Information Processing Systems
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    • v.15 no.3
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    • pp.550-569
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    • 2019
  • We propose approaches for improving Bloom filter in terms of false positive probability and membership query speed. To reduce the false positive probability, we propose special type of additional Bloom filters that are used to handle false positives caused by the original Bloom filter. Implementing the proposed approach for a routing table lookup, we show that our approach reduces the routing table lookup time by up to 28% compared to the original Bloom filter by handling most false positives within the fast memory. We also introduce an approach for improving the membership query speed. Taking the hash table-like approach while storing only values, the proposed approach shows much faster membership query speed than the original Bloom filter (e.g., 34 times faster with 10 subsets). Even compared to a hash table, our approach reduces the routing table lookup time by up to 58%.

A Reactive Chord for Efficient Network Resource Utilization in Mobile P2P Environments (모바일 P2P 환경에서 효율적인 네트워크 자원 활용을 위한 반응적인 코드)

  • Yoon, Young-Hyo;Kwak, Hu-Keun;Kim, Cheong-Ghil;Chung, Kyu-Sik
    • Journal of KIISE:Information Networking
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    • v.36 no.2
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    • pp.80-89
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    • 2009
  • A DHT(Distributed Hash Table) based P2P is a method that compensates disadvantages of the existing unstructured P2P method. If a DHT algorithm is used, it can do fast data search and maintain search efficiency independent of the number of peers. The peers in a DHT method send messages periodically to keep the routing table updated. In a mobile environment, the peers in a DHT method should send messages more frequently to keep the routing table updated and reduce the failure of requests. However this results in increasing the overall network traffic. In this paper, we propose a method to reduce the update load of a routing table in the existing DHT by updating it in a reactive way. In the proposed reactive method, a routing table is updated only if a data request is coming whereas it is updated periodically in the existing proactive method. We perform experiments using Chord simulator(I3) made by UC Berkely. The experimental results show the performance improvement of the proposed method compared to the existing method.

Bitmap-based Routing Protocol for Improving Energy and Memory Efficiency (에너지 및 메모리 효율성을 개선한 비트맵기반 라우팅 프로토콜)

  • Choi, Hae Won;Kim, Sang Jin;Ryoo, Myung Chun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.59-67
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    • 2009
  • This paper proposes a improved bitmap routing protocol, which finds the best energy efficient routing path by minimizing the network overheads and prolongs the overall network lifetime. Jung proposed a bitmap scheme for sensor networks. His scheme uses a bitmap table to represent the connection information between nodes. However, it has a problem that the table size is depends on the number of nodes in the sensor networks. The problem is very serious in the sensor node with a limited memory. Thereby, this paper proposes a improved bitmap routing protocol to solve the problem in Jung's scheme. Proposed protocol over the memory restricted sensor network could optimize the size of bitmap table by applying the deployed network property. Proposed protocol could be used in the diversity of sensor networks due to it has minimum memory overheads.

A Study on the Group Routing Algorithm in DHT-based Peer-to-Peer System (DHT 기반 P2P 시스템을 위한 그룹 라우팅 알고리즘에 관한 연구)

  • Park, Yong-Min
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.111-120
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    • 2012
  • As the P2P System is a distributed system that shares resources of nodes that participate in the system, all the nodes serve as a role of server and client. Currently, although systematic, structured P2P systems such as Chord, Pastry, and Tapestry were suggested based on the distributed hash table, these systems are limited to $log_2N$ for performance efficiency. For this enhanced performance efficiency limited, the article herein suggests group routing algorithm. The suggested algorithm is a node-to-group routing algorithm which divides circular address space into groups and uses a concept of pointer representing each group, which is an algorithm where routing is performed based on pointer. To evaluate algorithm performance, a comparative analysis was conducted on average hops, routing table size, and delayed transmission for chord and routing, a signature algorithm in P2P systems. Therefore, enhanced performance is verified for comparative items from the simulation results.