• Title/Summary/Keyword: robust blind watermarking

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A New Robust Watermark Embedding into Wavelet DC Components

  • Joo, Sang-Hyun;Suh, Young-Ho;Shin, Jae-Ho;Kikuchi, Hisakazu
    • ETRI Journal
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    • v.24 no.5
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    • pp.401-404
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    • 2002
  • In this paper, we propose a non-blind watermarking method that embeds a pseudo-random sequence (watermarks) into wavelet DC components. The DC area is not suitable for embedding because of severe visual degradation. We overcome the degradation problem by embedding watermarks into visually insensitive locations. We compare our experimental results with respect to JPEG compression with Cox’s popular correlation-based method. We also compare the robustness of our technique with other methods registered in CheckMark. This study reveals that the proposed method simultaneously provides good fidelity in quality as well as robustness against external attacks.

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Blind Watermarking Algorithm Using Wavelet Transform (웨이브릿 변환을 이용한 브라인드 워터마킹 알고리즘)

  • 김재홍;이재현;김동서;주낙근
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.214-217
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    • 2003
  • In this paper, we proposed an efficient blind watermarking algorithm using wavelet transform. The proposed algorithm inserts watermark into the high frequency subbands that were transformed by 1-level wavelet transform of original image. Watermark insertion is achieved by exchanging each the corresponding coefficients in the HL, LH, HH subbands according to be inserted watermark value. And watermark is extracted by the relation of wavelet coefficients without original image. Experimental results demonstrate that watermarked image has a good quality not to be able to be perceptible and is robust various attacks such as JEPG lossy compression, clipping and sharpening.

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Blind Color Image Watermarking Based on DWT and LU Decomposition

  • Wang, Dongyan;Yang, Fanfan;Zhang, Heng
    • Journal of Information Processing Systems
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    • v.12 no.4
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    • pp.765-778
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    • 2016
  • In watermarking schemes, the discrete wavelet transform (DWT) is broadly used because its frequency component separation is very useful. Moreover, LU decomposition has little influence on the visual quality of the watermark. Hence, in this paper, a novel blind watermark algorithm is presented based on LU transform and DWT for the copyright protection of digital images. In this algorithm, the color host image is first performed with DWT. Then, the horizontal and vertical diagonal high frequency components are extracted from the wavelet domain, and the sub-images are divided into $4{\times}4$ non-overlapping image blocks. Next, each sub-block is performed with LU decomposition. Finally, the color image watermark is transformed by Arnold permutation, and then it is inserted into the upper triangular matrix. The experimental results imply that this algorithm has good features of invisibility and it is robust against different attacks to a certain degree, such as contrast adjustment, JPEG compression, salt and pepper noise, cropping, and Gaussian noise.

A Robust Watermarking Method Using Binary Images (이진 영상을 사용하는 강인한 워터마킹 기법)

  • Shin, Chang-Doon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.630-633
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    • 2007
  • In this paper, a blind watermarking method using binary images as watermarks is proposed. In order to enhance the detection capability against various attacks that transform watermarked image, the method uses asymmetric thresholds for inserting and detecting. Also, in order to reduce errors in the detected value of watermarks according to small changes in the coefficient values when detecting watermarks, it set the range for movement variation of the coefficients and lowered the sensitivity of variation by ignoring the variations that fall into this range. The experimental results show that the proposed method has good quality and is robust to various attacks such as the JPEG lossy compression, noise addition, cropping, blurring etc.

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Robust and Blind Watermarking for DIBR attacked 3D Digital Image (3D 디지털 영상의 DIBR 공격을 위한 강인성 블라인드 워터마킹)

  • Lee, Yong-Seok;Seo, Young-Ho;Kim, Dong-Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.176-179
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    • 2015
  • 본 논문에서는 3D 디지털 영상 컨텐츠의 저작권 보호를 위해 DWT(Discrete Wavelet Transform)를 이용하여 강인성(robustness), 비가시성(invisibility), 보안성(security)을 만족하는 블라인드(Blind) 워터마킹 방법을 제안한다. 이 방법은 깊이 영상 기반 랜더링(DIBR, Depth Image Based Rendering)에 효과적으로 대처하기위해 고안된 알고리즘으로, 랜더링시 발생하는 왜곡에 영향이 적은 1-Level DWT LH 부대역에 워터마크를 삽입하는 방법이다. 이 방법에서 저작권에 대한 판단은 추출한 워터마크 정보를 통합 판단하는 방법을 사용한다. 이 방법은 저작권 보호를 위해 원본 영상을 보관할 필요가 없으며, 깊이 영상 기반 랜더링 baseline distance 5% 공격에 좌,우시점 영상 모두 효율적으로 적은 에러율을 보이며 워터마크로서 충분한 강인성을 보여준다.

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A Blind Watermarking for 3-D Mesh Sequence Using Temporal Wavelet Transform of Vertex Norms (꼭지점 좌표 벡터 크기값의 시간축 웨이블릿 변환을 이용한 3차원 메쉬 시퀀스의 블라인드 워터마킹)

  • Kim, Min-Su;Cho, Jae-Won;Prost, Remy;Jung, Ho-Youl
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.256-268
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    • 2007
  • In this paper, we present a watermarking method for 3-D mesh sequences. The main idea is to transform vertex norm with the identical connectivity index along temporal axis using wavelet transform and modify the distribution of wavelet coefficients in temporally high (or middle) frequency frames according to watermark bit to be embedded. All vertices are divided into groups, namely bin, using the distribution of coefficients in low frequency frames. As the vertices with the identical connectivity index over whole frames belong to one bin, their wavelet coefficients are also assigned into the same bin. Then, the watermark is embedded into the wavelet coefficients of vertex norm. Due to the use of the distribution, our method can retrieve the hidden watermark without any information about original mesh sequences in the process of watermark detection. Through simulations, we show that the proposed is flirty robust against various attacks that are probably concerned in copyright protection of 3-D mesh sequences.

Audio Watermarking Using Quantization Index Modulation on Significant Peaks in Frequency Domain (주파수 영역에서 주요 피크에 QIM을 적용한 오디오 워터마킹)

  • Kang, Jung-Sun;Cho, Sang-Jin
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.6
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    • pp.303-307
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    • 2011
  • This paper describes an audio watermarking using Quantization Index Modulation (QIM) on significant peaks in frequency domain. The audio signal is broken up into L samples length frames with non-overlapping and rectangular window. The zero-crossing rate of each frame is calculated for decision whether it is proper to be watermarked or not. If the frame is legitimate, frequency magnitude response is computed by discrete Fourier transform. For the QIM, we set the quantization step size based on maximum value of frequency magnitude response and select n significant peaks with w samples around them in frequency domain, totally $n{\times}(w+1)$ samples. Finally, watermark embedding is performed. Decoder extract watermarks based on Euclidean distance, that is a blind detection. The proposed method is robust against many attacks of watermark benchmark.

An Efficient PN Sequence Embedding and Detection Method for High Quality Digital Audio Watermarking (고음질 디지털 오디오 워터마킹을 위한 효율적인 PN 시퀸스 삽입 및 검출 방법)

  • 김현욱;오현오;김연정;윤대희
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.21-31
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    • 2001
  • In the PN-sequence based audio watermarking system, the PN sequence is shaped by a filter derived from the psychoacoustic model to increase robustness and inaudibility The psychoacoustic model calculated in each audio segment, however, requires heavy computational loads. In this paper, we propose an efficient watermarking system adopting a fixed-shape perceptual filter that substitutes psychoacoustic model derived filter. The proposed filter can shape the PN-sequence to be inaudible and enable to embed the robust watermark in a simple manner. Moreover, we propose an anchitecture for the PN-sequence compensation fitter In the watermark detecter to increase correlation between the watermark and the PN-sequence. With the proposed architecture, the blind watermark detection performance has been enhanced.

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H.265/HEVC Video Watermarking Method with High Image Quality (HEVC기반의 비디오를 위한 워터마킹 알고리즘)

  • Seo, Young-Ho;Lee, Yong-Seok;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.97-104
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    • 2019
  • In the field of video watermarking, which adds a time axis to the watermarking of the existing still image, it is important to embed a watermark at a level that can claim copyright while minimizing the overall video quality. In this paper, we focus on the fact that B slices refer to blocks of I and P slices in the Random Access compression method of HEVC. Therefore, We propose that watermark is embedded only in I and P slices and extracted in I, P, and B slices. This can minimize the decreases of the overall image quality of the image and protect the copyright of the B slice without directly embedding the watermark.

A Watermarking Algorithm of 3D Mesh Model Using Spherical Parameterization (구면 파라미터기법을 이용한 3차원 메쉬 모델의 워더마킹 알고리즘)

  • Cui, Ji-Zhe;Kim, Jong-Weon;Choi, Jong-Uk
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.18 no.1
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    • pp.149-159
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    • 2008
  • In this paper, we propose a blind watermarking algorithm of 3d mesh model using spherical parameterization. Spherical parameterization is a useful method which is applicable to 3D data processing. Especially, orthogonal coordinate can not analyse the feature of the vertex coordination of the 3D mesh model, but this is possible to analyse and process. In this paper, the centroid center of the 3D model was set to the origin of the spherical coordinate, the orthogonal coordinate system was transformed to the spherical coordinate system, and then the spherical parameterization was applied. The watermark was embedded via addition/modification of the vertex after the feature analysis of the geometrical information and topological information. This algorithm is robust against to the typical geometrical attacks such as translation, scaling and rotation. It is also robust to the mesh reordering, file format change, mesh simplification, and smoothing. In this case, the this algorithm can extract the watermark information about $90{\sim}98%$ from the attacked model. This means it can be applicable to the game, virtual reality and rapid prototyping fields.