• 제목/요약/키워드: recollection

검색결과 65건 처리시간 0.024초

촉지적 공간을 통한 시간성에 관한 연구 - 건축가 조성룡의 선유도 공원과 꿈마루를 중심으로 - (A study on the Temporality through Haptic Space - Focused on Joh Sung-yong's Seonyudo Park and Kkummaru -)

  • 박미영
    • 한국실내디자인학회논문집
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    • 제22권6호
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    • pp.68-78
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    • 2013
  • The purpose of this study is to investigate Seonyudo Park and Kkummaru in terms of haptic space. This is an attempt to escape from the limits of optical space that identifies the space with abstract concepts. Haptic perception of the space refers to feeling the space with all the senses through non-hierarchical interactions. Time of the haptic space is revealed by Deleuze's crystalline description and Bergson's pure recollection that is not useful to identify objects. According to two concepts, the running present forks into the past and the future, and the nature of time appears at the point of indiscernibility in which the past, present, and future coexist. Thought on time about the architecture provides a valid point of view to understand the relationship of visitor's sensory experience of space, recollection, and emotion. In this respect, it can be said that Joh sung-yong's two works explored for new areas of architectural experience by building up the potential image of the subject which is placed in the human memory. And then this study shows that two works recover the relationship between the past and the present so that they give an opportunity to consider the meaning of time in the architecture.

사회책임적 광고 및 사회책임적 패션광고에 따른 소비자의 브랜드 태도 변화에 관한 연구 (The study on the change of consumer brand attitude resulting from the levels of exposure to socially responsible advertisements and socially responsible fashion advertisements)

  • 장경혜
    • 한국의상디자인학회지
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    • 제22권3호
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    • pp.127-138
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    • 2020
  • The purpose of this study is to investigate how Socially Responsible Advertisements and Socially Responsible Fashion Advertisements affect brand attitudes, dependent on the level of consumer recollection. The following is a summary of the main findings. Corporate Socially Responsible Advertisements had a positive effect on the behavioral attitude of consumers. However, Socially Responsible Fashion Advertisements more positively affected the emotive attitude. Considering the consumer's recollection, the influences of Socially Responsible Advertisements and Socially Responsible Fashion Advertisements on Brand Attitude were investigated. In the case of Socially Responsible Advertisement, the cognitive attitude factor, that is the rational aspect of consumers, induced a favorable response, whereas, in Socially Responsible Fashion Advertisements, the emotive attitude factor had the highest level of influence on consumers.

Modeling the human memory in nerve fields

  • Fujita, Osamu;Kakazu, Yukinori
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.70-73
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    • 1992
  • This paper describes the modeling of human memory using a nerve field model which is proposed for modeling the mechanism of brain mathematically. In our model, two phases of memory, retention and recollection, are focused on. The former consists of two stages, short-term memory (STM) and long-term memory (LTM). The proposed model consists of three parts, the STM Layer, LTM Layer and the Intermediate Layer between them. Each of these is constructed by a nerve field. In the STM Layer, memorized information is retained dynamically in the form of the reverberating states of units within the layer, while in the LTM Layer, it is stored statically in the form of structures of the weight on the links between units. the Intermediate Layer is introduced to translate this dynamic representation in the STM Layer to the LTNI Layer, and also to extract the static information from the STM Layer. In addition to this, we consider the recollection of information stored in the LTM. Finally, the behavior of this model is demonstrated by computer simulation.

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스마트폰을 대상으로 한 휴리스틱 및 프로스펙트 효과 분석: 프레이밍, 보유효과 및 조절초점 이론을 중심으로 (Analysis of the Heuristic Theory and the Prospect Theory for Smartphones: Focusing on Framing, Endowment Effect and Regulatory Focus Theory)

  • 김순홍
    • 유통과학연구
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    • 제14권12호
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    • pp.99-105
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    • 2016
  • Purpose - In the present study, it has become the most important necessity in our daily lives that consumers' psychological factors affect the use of smartphones, and it has been analyzed through behavioral economic approaches. In this respect, the present study is intended to apply the heuristic theory and the prospect theory among behavioral economics theories to examine how psychological factors affect consumers' product selection. Research design, data, and methodology - In the present study, using smartphone repurchase as a dependent variable, whether regulatory focus effects have interaction effects on behavioral economic theories and behavioral economic effects such as possession (ownership) effects, framing effects, and brand recollection. As an analysis method, questionnaire surveys conducted with university students in Incheon were examined through Two-Way ANOVAs using the SPSS23 package. Results - The analysis from the results are as follows. Using smartphone repurchase as a dependent variable, the main effects and interaction effects on two variables; satisfaction difference with product functions and positive framing variable were statistically significant. Using repurchase as a dependent variable was statistically significant, there was no interaction effect between the two variables; satisfaction difference with product functions and the difference of brands in possession. Using smartphone repurchase as a dependent variable, interaction effects on two variables; satisfaction difference with product functions and the lengths of product possession periods were not statistically significant. The results from the analyses of interaction effects of brand recollection and brands type were statistically significant in possession using repurchase as a dependent variable. The results from the analyses of the main effect of the brands type were statistically significant in possession using repurchase as a dependent variable. Conclusions - The implication of the present study is that it suggests the factors that became important for customers' smartphone purchase following the change in the meaning of smartphones from practical products in the past to hedonic products. Limitations of the present study are first, the study subjects are limited to students and the number of copies in questionnaires is only approximately 130, which is insufficient, so that the present study is not sufficient as a study for entire smartphone users.

The Analysis of Gamma Oscillation and Phase-Synchronization for Memory Retrieval Tasks

  • 김성필;최승현;김현택;이승환
    • 한국인지과학회:학술대회논문집
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    • 한국인지과학회 2010년도 춘계학술대회
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    • pp.37-41
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    • 2010
  • The previous investigations of electroencephalogram (EEG) activity in the memory retrieval tasks demonstrated that event-related potentials (ERP) during recollection showed different durations and the peak levels from those without recollection. However, it has been unknown that recollection in memory retrieval also modulates high-frequency brain rhythms as well as establishes large-scale synchronization across different cortical areas. In this study, we examined the spectral components of the EEG signals, especially the gamma bands (20-80Hz), measured during the memory retrieval tasks. Specifically, we focused on two major spectral components: first, we evaluated the temporal patterns of the power spectral density before and after the onset of the memory retrieval task; second, we estimated phase synchrony between all possible pairs of EEG channels to evaluate large-scale synchronization. Fourteen healthy subjects performed the memory retrieval task in the virtual reality environment where they selected whether or not t he present item was seen in the previous training period. When the subjects viewed the unseen items, the middle gamma power (40-60Hz) appeared to increase 200-500ms after stimulus onset while the low gamma power (20Hz) was suppressed all the way through the post-stimulus period 150ms after onset. The degree of phase synchronization in this low gamma level, however, increased when the subjects fetched the item from memory. This suggests that phase synchrony analysis might reveal different aspects of the memory retrieval process than the gamma power, providing additional information to the inference on the brain dynamics during memory retrieval.

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심리학적 관점에서 본 광고디자인에 관한 연구 (A Study of Advertising Design in View of Psychology)

  • 오근재
    • 디자인학연구
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    • 제13권
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    • pp.15-24
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    • 1996
  • No mater how brilliant brain a man has, as time goes by, it is certain to fall into a lapse of memory phenomenon in according to cease to exist as a matter of course. But as previously stated, there is no room for douby, if we make advertising information for being changed into a sign which is to be treated easily and simplified, we can easily memory and withdraw it. In other words, the information is to be coded simpler, the memory and recollection of it is to be easier as wll as we can raise the precision rate. Good many advertising today, it appears, try to raise the acknowlegement rate with shock of good-sized and exposure frequency. In this advertising form, we can aspire to the intention of advertiser to try to get lapse of the message of advertising. Of course, even if it cannot be an index of every advertising information called simplified memory and recollection rate, it should be emphasized that it cannot but have something to do with the consumer's memory. Which to be obtained by invested advertisement. As for it, there are so many things to be taken charge of a lots of content by graphic designer: to be obtained mental distribution of resources inconnected with a desire of consumer, to be converted memory information into being less than that and treated easier, and to be correlated the memory information with the previously known things.

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노인대상프로그램의 심리적 효과와 관련된 변인에 대한 메타분석 (A Meta-analysis of Variable Related to Psychological Effects of the Elderly Target Program)

  • 최미선;송병주
    • 한국임상보건과학회지
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    • 제4권1호
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    • pp.504-509
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    • 2016
  • Purpose. This study aims to present basic data to develop programs suitable to the characteristics of elderly people through a meta-analysis of effectiveness of variables related to psychological effects of programs of elderly people conducted in past 15 years. Methods. The analysis subjects are total 229 articles related to the psychological effects of programs for elderly people and submitted for master or doctor degrees or published in academic journals. CMA2 is used for the analysis. Results. The results of this study shows lower variables of the psychological effect promoting factor group that are highly effective for Life Satisfaction, Self-Efficacy, Self-Respect and Self-Integration and lower variables of suppressing factor group that are highly effective for Loneliness, Tension, Weakness, Anger and Depression. For the effect scale of psychological effect promoting factors, Arts is shown to be the highest followed by Exercise, Consultation, Recollection, Others and Recreation in order. For the effect scale of suppressing factors, Consultation is shown to be the highest followed by Recollection, Arts, Exercise, Others and Recreation) in order. Conclusions. This study has its own meaning for establishing integrated factors of psychological effects of programs for elderly people and presenting realistic data for planing programs suitable for various desires of elderly people.

드라마 <응답하라> 시리즈의 기억 회상과 시청자의 수용욕망 연구 (A Study on the Patterns of Recollection and the Desires of Users in the Drama Series)

  • 안상원;김혜빈
    • 한국콘텐츠학회논문지
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    • 제16권9호
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    • pp.679-693
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    • 2016
  • 이 연구에서는 드라마 <응답하라> 시리즈에 나타난 기억 회상 양상을 살펴보고, 이 과정에서 드러나는 시청자의 욕망을 살펴보는 것을 목표로 한다. 2010년대에 들어서면서 1980-1990년대는 회상의 대상이 되었고 향수(鄕愁)와 복고(復古)가 문화상품이 되었다. 그렇다면 그 시대를 살아가는 미성년 주인공의 순수한 사랑과 우정, 그리고 가족에 대한 사랑을 그려 내는 <응답하라> 시리즈가 시청자의 인기를 끈 이유는 무엇일까. 과거 회상과 연애, 그리고 가족애를 반복되는 패턴으로 읽은 이 연구는 해당 패턴이 시청자의 욕구를 충족하고 있다고 보았다. 따라서 드라마의 '서사'와 '인물'을 중심으로 이 드라마에 내재된 시청자의 욕구를 분석하였다. 특유의 효과음과 음악은 분절 가능한 미시서사를 구축함으로써 시청자가 손쉽게 특정 장면을 소유할 수 있게 했다. 이는 '없는' 추억을 만들어내는 역할을 한다. 둘째로 인물의 경우 로맨틱 코미디의 작위적인 인물 설정이 만드는 갈등 없고 안정적인 중산층 세계를 유지하려는 욕망, 그리고 수동적인 여성인물을 통해 신자유주의시대의 과잉 선택이 주는 피로를 줄이고 싶어 하는 시청자의 욕망을 포착하였다. 결국 드라마가 제공하는 회상은 단순한 과거 회귀를 넘어 현재의 욕구와 결핍을 채우는 것이라 할 수 있다.