• Title/Summary/Keyword: random texture

Search Result 82, Processing Time 0.028 seconds

Vertical Alignment Effects of Liquid Crystals by an Octadecyltrichlorosilane Self-Assembled-Monolayer prepared on an Anisotropic $SiO_2$ Surface

  • Seok, Keun-Yeong;Han, Yeon-Jeong;Kim, Hak-Rin
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2009.10a
    • /
    • pp.645-647
    • /
    • 2009
  • We investigated vertical liquid crystal (LC) alignment effects of a self-assembled-monolayer (SAM) prepared on an anisotropic $SiO_2$ surface where the field-induced LC reorientation produced a uniform single domain texture. We compared the results with the homeotropic-to-random planar reorientation results shown in LCs aligned on a SAM surface prepared on an isotropic $SiO_2$ surface.

  • PDF

Fast Simulated Annealing Algorithm (Simulated Annealing의 수렴속도 개선에 관한 연구)

  • 정철곤;김중규
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.27 no.3A
    • /
    • pp.284-289
    • /
    • 2002
  • In this paper, we propose the fast simulated annealing algorithm to decrease convergence rate in image segmentation using MRF. Simulated annealing algorithm has a good performance in noisy image or texture image, But there is a problem to have a long convergence rate. To fad a solution to this problem, we have labeled each pixel adaptively according to its intensity before simulated annealing. Then, we show the superiority of proposed method through experimental results.

A Study on Texturing of Procedural Generation of based on Physically Based Materials (물리 기반 메터리얼을 기반으로 하는 절차적 생성 방식의 텍스쳐링에 관한 연구)

  • Younghun Lee
    • Journal of Information Technology Applications and Management
    • /
    • v.30 no.6
    • /
    • pp.143-155
    • /
    • 2023
  • Procedural generation methods based on physical-based materials generate data by algorithms rather than manual through combinations with artist-generated assets based on computer-generated randomness algorithms. For this reason, the procedural generation method is mainly used to produce textures of 3D models in the field of computer graphics because it is easy to obtain the desired quality with little data. This study is a study on physical-based materials and procedural generation methods based on them. Physical-based materials are divided into Metallic/Roughness workflows and Specific/Glossiness workflows. These two methods produce the same results, which are more accurate based on the law of conservation of energy. The procedural generation method allows a natural texture to be obtained very quickly by texturing through a combination of a computer-generated random algorithm and an artist-generated asset based on various maps.

Digital Cage Watermarking using Human Visual System and Discrete Cosine Transform (인지 시각시스템 및 이산코사인변환을 이용한 디지털 이미지 워터마킹)

  • 변성철;김종남;안병하
    • Journal of KIISE:Information Networking
    • /
    • v.30 no.1
    • /
    • pp.17-23
    • /
    • 2003
  • In this Paper. we Propose a digital watermarking scheme for digital images based on a perceptual model, the frequency masking, texture making, and luminance masking Properties of the human visual system(HVS), which have been developed in the context of image compression. We embed two types of watermark, one is pseudo random(PN) sequences, the other is a logo image. To embed the watermarks, original images are decomposed into $8\times8$ blocks, and the discrete cosine transform(DCT) is carried out for each block. Watermarks are casted in the low frequency components of DCT coefficients. The perceptual model adjusts adaptively scaling factors embedding watermarks according to the local image properties. Experimental results show that the proposed scheme presents better results than that of non-perceptual watermarking methods for image qualify without loss of robustness.

Boundary Detection using Adaptive Bayesian Approach to Image Segmentation (적응적 베이즈 영상분할을 이용한 경계추출)

  • Kim Kee Tae;Choi Yoon Su;Kim Gi Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.22 no.3
    • /
    • pp.303-309
    • /
    • 2004
  • In this paper, an adaptive Bayesian approach to image segmentation was developed for boundary detection. Both image intensities and texture information were used for obtaining better quality of the image segmentation by using the C programming language. Fuzzy c-mean clustering was applied fer the conditional probability density function, and Gibbs random field model was used for the prior probability density function. To simply test the algorithm, a synthetic image (256$\times$256) with a set of low gray values (50, 100, 150 and 200) was created and normalized between 0 and 1 n double precision. Results have been presented that demonstrate the effectiveness of the algorithm in segmenting the synthetic image, resulting in more than 99% accuracy when noise characteristics are correctly modeled. The algorithm was applied to the Antarctic mosaic that was generated using 1963 Declassified Intelligence Satellite Photographs. The accuracy of the resulting vector map was estimated about 300-m.

On the Population Dynamics and Interspecific Competition of Disporum smilacinum and D. viridescens (Liliaceae) in Mt. Nam Park (남산공원 내 애기나리와 큰애기나리 군락의 동태 및 종간 경쟁의 추정)

  • 민병미
    • The Korean Journal of Ecology
    • /
    • v.21 no.5_3
    • /
    • pp.649-663
    • /
    • 1998
  • The clarify the ecological properties, and to predict change of understory vegetation of mt. Nam Park, population dynamics and interspecific competition of D. smilacinum and D. viridescens, which grow in understory of deciduous broad-leaved forest and pseudo-annuals, were studied from May 20 to May 30 1998. The depth of litter layer, soil moisture content, soil organic matter and soil texture were surveyed in 18 populations (15 D. smilacinum populations and 3 D. viridescens populations). Mean litter layer of d. smilacimum population was thinner than that of D. viridescens populations). Mean litter layer of D. smilacnum population was thinner than that of D. viridescens population. The contents of soil moisture and organic matter of D. smilacinum population were lower than that of D. viridescens population. The D. smilacinum growed in broad range of soil texture but D. viridescens in loamy soil. Because D. smilacinum could tolerate more broad range of soil moisture and soil texture than D. viridescens, the former covered the herb layer in earlier stage and the latter introduced in later stage when rhizome could grow easily. The numbers of individual in two marginal parts were smaller than that in center in same D. smilacinum patch. And the total numbers of individuals grown in (10 ${\times}$ 10)cm were from 0 to 12. The rhizome (subterranean runner) weight, rhizome length, root weight, shoot weight, lea weight and leaf number per subquadrat (cell) increased along the number of individual, that is, increased from marginal part to center. But rhizome weight and rhizome length per individual were vice versa. Therefore, the individuals in marginal part reproduced longer and stronger asexual propagules than that in center. The distribution pattern of D. smilacinum was contageous and that of D. viridescens was random or regular. Therefore, population growth of former was independent on density and that of latter was dependent on density. The distributions of size-class showed normal curves in two population, but the curves based on data of total dry weight showed positive skewness and those of leaf number showed negative skewness The correlation coefficient (CC) values between the properties of each organ were high in two population and significant at 0.1% level. The CC values of D. viridescens were higher of the two. Therefore, the former allocated the energy to each organ stable. The rhizome depth of d. viridescens was 2 times deeper than that of D. smilacinum. And rhizome length and weight of D. viridescens were longer (2 times) or heavier (4 times) than those of D. smilacinum. The patch size of D. viridescens increased 60 cm per year and that of D. smilacinum 30 cm. On this results, the intrinsic increase velocity of d. viridescens patch was 2 times faster than that of d. smilacinum, therefore, on the competition, the former had an advantage over D. smilacinum. The reason why d. viridescens defeated D. smilacinum resulted from that the leaf area of former was 4 times broader than that of latter. in Mt. Nam Park, it was thought that two disporum Population would change with the 3 thpes of environmental change as followings. First, no human impact and increase of soil moisture content resulted in increase of D. viridescens population. Second, mild human impact and similar condition of soil moisture content resulted in slow increase or no changes of D. smilacinum and d. viridescens population. Third, severe human impact and dry condition resulted in decrease or vanishment of two disporum populations.

  • PDF

NONLINEAR CONTRAST ENHANCEMENT ON SUBTRACTION IMAGES (계수공정영상의 비선형 대조도 증강효과에 관한 연구)

  • Lee Keon-Il;Jin Yeun-Hwa
    • Journal of Korean Academy of Oral and Maxillofacial Radiology
    • /
    • v.27 no.2
    • /
    • pp.83-90
    • /
    • 1997
  • This study was performed to demonstrate the effect of linear or nonlinear contrast enhancement on subtraction images. Three different textures were radiograped on dental film. The first radiograph was taken without the presence of an object. the second, which showed trabucular bone, was taken of the molar area of a human. the third radiograph was taken of the coronal part of molars. Each film was digitized into a 1312 x 1024 pixel x 8 bit depth matrix by means of a Nikon 35 mm film scanner(LS-3510AF, Japan) with fixed gain and internal dark current correction to maintain constant illumination. The scanner was interfaced to a Macintosh Le ill computer(Apple Computer, Charlotte, N.C) This resulted in three pairs of images, including different textures-plain, bone and enamel. Digital regular, linearly and nonlinearly enhanced subtraction was performed. Computer software was ,used to simulate lesions in the shape of a 2D-Gaussian curve on each of a pair of images. The each subtraction images were presented in a random sequence to two groups of 10 observers(students and dentists). ROC analysis was used to compare observer performance. The following results were obtained ; 1. All of LCE subtraction, equalized subtraction and regular subtraction images of plain texture were diagnosed the best by far. 2. The data revealed a siginificant LCE effect in both the student group and the expert group. 3. Clinical expertise was a helphul factor for the observers in this study.

  • PDF

Computer Generated Color Paper Mosaic Rendering (자동화된 색종이 모자이크 렌더링)

  • Seo, Sang-Hyun;Park, Young-Sup;Yoon, Kyung-Hyun
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.29 no.1
    • /
    • pp.1-9
    • /
    • 2002
  • Recently as it is growing concern about NPR(Non-Photorealistic Rendering), Several computer graphics researchers are studying to simulate conventional artistic expressions such as pen-and-ink illustrations, watercolor and impressionism technique. In the NPR it is important thing that someone can produce a representation looked like work drawn or manipulated people directly. In this paper we propose that the technique could make the mosaic work automatically, tore and tagged a paper by hands used to educational and artistical representation, we suggest various methods to express a shape and texture of paper tore by hands without using cutters or scissors.

Measurements of scattering and absorption coefficients of diffusers with variation of surface area (확산체의 표면적 변화에 따른 흡음 및 확산계수 측정)

  • Kumar P., Senthil;Kim, Yong-Hee;Jeon, Jin-Yong
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
    • /
    • 2007.11a
    • /
    • pp.983-986
    • /
    • 2007
  • The absorption power of a surface depends on the surface irregularity which has been known as an important factor in determining scattering coefficient. This study investigates the effect of increase in surface area on the absorption and scattering coefficients of a diffuse surface. The surface irregularity or surface pattern can be compared to the wavelengths and the random-incidence scattering coefficient of surface is measured by ISO 17497-1. The scattering coefficients of increasing the surface area in linear pattern of v-cut groove on rubber plate were measured in 1:10 scale model reverberation chamber. It is found that the scattering and absorption coefficients increase with increasing surface area. At 60% of increased surface area the spacing between the hemisphere diffuser and the v-cut groove acts similar with results of absorption coefficient. The results show that absorption coefficient depends on surface area and the spacing where as scattering coefficient depends on surface area and texture.

  • PDF

A visual inspection algorithm for detecting infinitesimal surface defects by using dominant frequency map (지배주파수도를 이용한 미소 표면 결함 추출을 위한 영상 처리 알고리듬)

  • Kim, Kim, Sang-Won;Kweon, Kweon, In-So
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.2 no.1
    • /
    • pp.26-34
    • /
    • 1996
  • One of the challenging tasks in visual inspection using CCD camera is to identify surface defects in an image with complex textured backgeound. In microscopic view, the surface of real objects shows regular or random textured patterns. In this paper, we present a visual inspection algorithm to extract abnormal surface defects in an image with textured background. The algorithm uses the space and frequency information at the same time by introducing the Dominant Frequency Map(DFM) which can describe the frequency characteristics of every small local region of an input image. We demonstrate the feasibility and effectiveness of the method through a series of real experiments for a 14" TV CRT mold. The method successfully identifies a variety of infinitesimal defects, whose size is larger than $50\mu\textrm{m}$, of the mold. The experimental results show that the DFM based method is less sensitive to the environmental changes, such as illumination and defocusing, than conventional vision techniques.ques.

  • PDF