• Title/Summary/Keyword: product design

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Design Data Exchange in an Integrated Architectural Design Environment: A Product Model Approach Using STEP Technology (통합 건축 설계 환경에서의 설계 정보의 교환에 관한 연구: STEP을 이용한 Product Modeling 접근 방법)

  • 김인한;김유진
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.1
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    • pp.44-52
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    • 1997
  • A design process is difficult to describe comprehensively because a design problem has a multi-disciplinary nature and the design itself evolves as solutions are attempted by the designer. The process of design has been investigated in this paper with the purpose of characterizing the role that a system of this kind may have. In defining the system, an approach has been used that privileges the relationships with the existing CAD tools based on data exchange standards in course of definition today. Integrated design environment normally consists of a centralized data model a data management system and a set of CAD tools. In this study, all further investigations are directed towards the data management system, as one of the main components of the proposed environment. Moreover, product modeling, as a prerequisite for the data management core, is taken into special consideration.

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Expert Evaluation Method for the Suitability of Universal Design (유니버설 디자인의 적합성에 관한 전문가 평가 방법)

  • Jung, Kwang-Tae
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.4
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    • pp.57-64
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    • 2007
  • In the world, the old population is growing fast and many countries went into an advanced age society. Therefore the development of everyday products, electric appliances, and welfare services considering old people is more important than ever. In particular, the complexity of products can cause many problems for old people. Universal design is an approach to create environments and products that recognizes the diversity of users, regardless of their ability or age. Universality evaluation for a product is very important to verify old people's accessibility and usability for the product. Universality means how good a product was designed in view of universal design principles. In this study, UNIX, a method to evaluate the universality of a product was developed. UNIX was based on seven universal design principles; equitable use, flexibility in use, simple and intuitive, perceptible information, tolerance for error, low physical effort, size and space for approach and use. UNIX is a kind of expert evaluation and very simple method. The method is consisted of two steps. In the first step, relative weights for seven principles and subjective ratings on design suitability for each principle are obtained. In the second step, universality index (UNIX) of each product is obtained by weighted average multiplying relative weights and rating scores. As a case study, this method was applied for mouse designs. In conclusion, this method could be effectively applied to evaluate the universality of a product.

An Implementation Enterprise BOM for Marine Vessel of Pipe Equipment (선박 배관 설계를 위한 Enterprise BOM의 설계와 구현)

  • Kim, Seung-Hyun;Lee, Jang-Hyun;Kim, Kwang-Sik;Jeon, Jung-Ik
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.1
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    • pp.41-51
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    • 2011
  • Both enterprise information systems and CAD utilizes the BOM (Bill of Material) as the means of collaborative integration during the product design and production since the BOM has been commonly used for design, production planning, procurement, and production works. Therefore, BOM can be the referential data when it expresses not only the part lists but also product information required by product development process. Outfitting design is one of major design works in marine vessel design since marine vessels have various outfitting systems and huge number of parts. Also, the outfitting BOM has the evolutional forms that change from the initial design to the production design. In order to express the product information and part list in the enterprise BOM and the evolutional BOMs in each lifecycle, enterprise BOM of outfitting that consists of structure BOM and display BOM is suggested. Thereafter, we have developed the prototype of enterprise BOM in which some features of the outfitting BOM are implemented.

A Proposal Develoment Strategy for the Luxury Brand of Fashion Brand (패션브랜드의 명품화를 위한 제품아이덴티티 개발전략 제시 - 밀워드브라운의 2015 명품브랜드 가치순위를 중심으로 -)

  • Cha, You-Me;Lee, Jin-A;Kim, In-Kyung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.18 no.1
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    • pp.35-50
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    • 2016
  • As the fashion industry increasingly fierce competition in the market we are elements of product quality can only be differentiated through a difficult period. Because academia and strengthen brand image and measures proposed business, a way to strengthen advertising and promotional marketing. However, this action reminds consumers that have a direct feel of the experience with the product is very easy to see, but counterproductive when advertising and contradictions. Korean fashion brand has sufficient capacity in this part of the judgment, because reason can not spread to the global luxury fashion brand. This study analyzed who help give identity to the domestic fashion luxury brand global strategy angry, it is part of the goal of the current development and product strategy features. Export capabilities, improve product identification components for their product development strategy has been carried out case studies and the recommendations based on this identity-based international luxury fashion brand analysis. The concept of product identification is not strong, the lack of previous studies of this study also adopted the international luxury fashion brand case studies, based on the country. The importance of product identification and product identification research methods derived from the characteristic side also granular component. Then there is the need to achieve national identity customized product development strategy for domestic enterprises to further expand the practice target. This will help enhance the competitiveness of the domestic apparel design.

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An Anthropometric Product Design Approach Using Design Structure Matrix (DSM): Application to Computer Workstation Design (Design Structure Matrix를 활용한 인체측정학적 제품설계 방법: 컴퓨터 워크스테이션 설계 적용)

  • Jung, Ki-Hyo;Kwon, O-Chae;You, Hee-Cheon
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.3
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    • pp.111-115
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    • 2007
  • Design equations for anthropometric product design are developed by considering the geometrical relationships of design dimensions and anthropometric dimensions. The present study applied the design structure matrix (DSM) method to the development of design equations for a computer workstation, and compared design values from the design equations with corresponding design values of ergonomic recommendations and existing products. The relationships between design dimensions (e.g., legroom and worktable) were analyzed by a DSM, and then the application order of design equations (e.g., seatpan, backrest, armrest, legroom, and worktable in descending order) was determined. Next, design equations were developed by analyzing the geometric relationships between computer workstation design dimensions and anthropometric dimensions. Finally, design values for a computer workstation were determined by considering a standard posture defined and representative human models (5th, 50th, 95th %ile). The design values calculated using the design equations were similar with those of ergonomic recommendations found in literature and two commercial products measured in the study; however, some design values (e.g., seatpan height) were different due to discrepancy in standard posture. The DSM method would be utilized to systematically analyze the relationships between design dimensions for anthropometric product design.