• Title/Summary/Keyword: platform selection

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Intelligent Android Malware Detection Using Radial Basis Function Networks and Permission Features

  • Abdulrahman, Ammar;Hashem, Khalid;Adnan, Gaze;Ali, Waleed
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.286-293
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    • 2021
  • Recently, the quick development rate of apps in the Android platform has led to an accelerated increment in creating malware applications by cyber attackers. Numerous Android malware detection tools have utilized conventional signature-based approaches to detect malware apps. However, these conventional strategies can't identify the latest apps on whether applications are malware or not. Many new malware apps are periodically discovered but not all malware Apps can be accurately detected. Hence, there is a need to propose intelligent approaches that are able to detect the newly developed Android malware applications. In this study, Radial Basis Function (RBF) networks are trained using known Android applications and then used to detect the latest and new Android malware applications. Initially, the optimal permission features of Android apps are selected using Information Gain Ratio (IGR). Appropriately, the features selected by IGR are utilized to train the RBF networks in order to detect effectively the new Android malware apps. The empirical results showed that RBF achieved the best detection accuracy (97.20%) among other common machine learning techniques. Furthermore, RBF accomplished the best detection results in most of the other measures.

Social Networking Sites for e-Recruitment: A Perspective of Malaysian Employers

  • MEAH, Muneem Mamtaz;SARWAR, Abdullah
    • The Journal of Asian Finance, Economics and Business
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    • v.8 no.8
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    • pp.613-624
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    • 2021
  • The use of social networking sites (SNS) for e-recruitment has shifted the focus away from traditional hiring and selection processes. They are commonly used in the search and acquisition of new employees and are projected to expand in the near future as an e-recruitment tool. However, there is a lack of material on SNS and their impact on an employers' intention to use these sites for e-recruitment, in the context of Malaysia. Hence, there is an acute necessity for research on the extent that the features of SNS can influence the employers' intention to use SNS for e-recruitment and to know how to keep utilizing the platform for future e-recruitment. This study aims to identify the key features of SNS that lead to employers' intention to use SNS for e-recruitment in Malaysia. In this cross-sectional study, random sampling was utilized to obtain data from 198 recruitment professionals using online survey. The findings show that data quality, reliability, networking spectrum and simplicity of navigation of SNS are the key predicting factors for intention to use SNS for e-recruitment. Therefore, employers should acknowledge these key features of SNS to achieve their e-recruitment goals.

Using Machine Learning Technique for Analytical Customer Loyalty

  • Mohamed M. Abbassy
    • International Journal of Computer Science & Network Security
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    • v.23 no.8
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    • pp.190-198
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    • 2023
  • To enhance customer satisfaction for higher profits, an e-commerce sector can establish a continuous relationship and acquire new customers. Utilize machine-learning models to analyse their customer's behavioural evidence to produce their competitive advantage to the e-commerce platform by helping to improve overall satisfaction. These models will forecast customers who will churn and churn causes. Forecasts are used to build unique business strategies and services offers. This work is intended to develop a machine-learning model that can accurately forecast retainable customers of the entire e-commerce customer data. Developing predictive models classifying different imbalanced data effectively is a major challenge in collected data and machine learning algorithms. Build a machine learning model for solving class imbalance and forecast customers. The satisfaction accuracy is used for this research as evaluation metrics. This paper aims to enable to evaluate the use of different machine learning models utilized to forecast satisfaction. For this research paper are selected three analytical methods come from various classifications of learning. Classifier Selection, the efficiency of various classifiers like Random Forest, Logistic Regression, SVM, and Gradient Boosting Algorithm. Models have been used for a dataset of 8000 records of e-commerce websites and apps. Results indicate the best accuracy in determining satisfaction class with both gradient-boosting algorithm classifications. The results showed maximum accuracy compared to other algorithms, including Gradient Boosting Algorithm, Support Vector Machine Algorithm, Random Forest Algorithm, and logistic regression Algorithm. The best model developed for this paper to forecast satisfaction customers and accuracy achieve 88 %.

A novel smart criterion of grey-prediction control for practical applications

  • Z.Y. Chen;Ruei-yuan Wang;Yahui Meng;Timothy Chen
    • Smart Structures and Systems
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    • v.31 no.1
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    • pp.69-78
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    • 2023
  • The purpose of this paper is to develop a scalable grey predictive controller with unavoidable random delays. Grey prediction is proposed to solve problems caused by incorrect parameter selection and to eliminate the effects of dynamic coupling between degrees of freedom (DOFs) in nonlinear systems. To address the stability problem, this study develops an improved gray-predictive adaptive fuzzy controller, which can not only solve the implementation problem by determining the stability of the system, but also apply the Linear Matrix Inequality (LMI) law to calculate Fuzzy change parameters. Fuzzy logic controllers manipulate robotic systems to improve their control performance. The stability is proved using Lyapunov stability theorem. In this article, the authors compare different controllers and the proposed predictive controller can significantly reduce the vibration of offshore platforms while keeping the required control force within an ideal small range. This paper presents a robust fuzzy control design that uses a model-based approach to overcome the effects of modeling errors. To guarantee the asymptotic stability of large nonlinear systems with multiple lags, the stability criterion is derived from the direct Lyapunov method. Based on this criterion and a distributed control system, a set of model-based fuzzy controllers is synthesized to stabilize large-scale nonlinear systems with multiple delays.

The Role of Public Food Delivery Mobile Applications in the Food Delivery Market: A Game Theory Model

  • Bo-Hun SEO;Da-Hye SONG;Jong Woo CHOI
    • Journal of Distribution Science
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    • v.22 no.4
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    • pp.91-104
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    • 2024
  • Purpose: The study aims to assess the current status of domestic public food delivery apps and analyze the process through which sellers choose between private delivery apps and public delivery apps. This involves exploring strategiesto achieve the original purpose of public food delivery apps, which is to enhance the small business owners income and promote consumer welfare by preventing the monopoly of private food delivery apps. Research design, data and methodology: the research methodology is based on a model that introduces adjustments for non-economic effects, considering the preferences of multi-homing consumers, to more realistically reflect the benefits of sellers' choices. For data analysis, real business performance data from 'Daeguro', 'Meokkaebi', and 'Somunnan Shop' were used. Results: The study revealed that if the market share of public delivery apps within a specific region increases beyond a certain level, the benefits for small-business sellers also increase. This leads to the strategic advantage of simultaneously using both delivery apps. Furthermore, the results exhibit a tendency similar to real social phenomena. Conclusions: This analysis confirmed the role of public food delivery apps in the domestic delivery app market and presents policy recommendations, including application integration and the implementation of exclusive public interest functions, to effectively fulfill this role.

Average Data Rate Analysis for Data Exchanging Nodes via Relay by Concurrent Transmission (데이타 교환 노드의 동시 전송 릴레이 이용을 위한 평균 데이터 전송률 분석)

  • Kwon, Taehoon
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.6
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    • pp.638-644
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    • 2018
  • Relay systems have recently gained attentions because of its capability of cell coverage extension and the power gain as the one of key technologies for 5G. Relays can be exploited for small-cell base stations and the autonomous network, where communication devices communicate with each other cooperatively. Therefore, the relay technology is expected to enable the low power and large capacity communication. In order to maximize the benefits of using a limited number of relays, the efficient relay selection method is required. Especially, when two nodes exchange their data with each other via relay, the relay selection can maximize the average data rate by the spatial location of the relay. For this purpose, the average data rate is analyzed first according to the relay selection. In this paper, we analyzed the average data rate when two nodes exchange their data via dual-hop decode and forward relaying considering the interference by the concurrent transmission under Nakagami-m fading channel. The correctness of the analysis is verified by the Monte Carlo simulation. The results show that the concurrent transmission is superior to the non-concurrent transmission in the high required data rate region rather than in the low required data rate region.

Effects of visual selection and rotation order on take-off and landing during sequential rotational jumping (연속 회전점프 시 시각선택과 회전순서가 도약과 착지에 미치는 영향)

  • Woo, Byung-Hoon
    • Journal of the Korean Applied Science and Technology
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    • v.39 no.5
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    • pp.701-709
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    • 2022
  • The purpose of this study was to compare the differences according to the visual selection and rotation order during sequential rotational jump for female dancers of a Korean ballet company by classifying them into take-off and landing sections. 10 subjects (age: 26.0±2.9 yrs, height: 163.4±3.3 cm, weight: 46.8±3.6 kg, ballet career: 12.3±5.9 yrs) participated in the study. Using a 3D motion analyzer and a force platform, the height of the body center and the ground reaction force during take-off and landing were measured. According to the visual condition (using both eyes, using left eye, using right eye) and rotation order (first rotation, second rotation), it was analyzed through repeated measurement two-way analysis. Height of the CM was higher in the first jump. In take-off, Fx was lateral force of left foot and medial force of right foot were strong in second rotation, and Fy was forward force was strong in first rotation of right foot. Fz was no significant. In landing, Fy showed backward force was strong when landing the second time from the left foot, and the backward force was strong when using the left sight from the right foot. Fz was strong on the second landing on the left foot and the first landing on the right foot.

An Integrated VR Platform for 3D and Image based Models: A Step toward Interactivity with Photo Realism (상호작용 및 사실감을 위한 3D/IBR 기반의 통합 VR환경)

  • Yoon, Jayoung;Kim, Gerard Jounghyun
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.4
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    • pp.1-7
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    • 2000
  • Traditionally, three dimension model s have been used for building virtual worlds, and a data structure called the "scene graph" is often employed to organize these 3D objects in the virtual space. On the other hand, image-based rendering has recently been suggested as a probable alternative VR platform for its photo-realism, however, due to limited interactivity. it has only been used for simple navigation systems. To combine the merits of these two approaches to object/scene representations, this paper proposes for a scene graph structure in which both 3D models and various image-based scenes/objects can be defined. traversed, and rendered together. In fact, as suggested by Shade et al. [1]. these different representations can be used as different LOD's for a given object. For in stance, an object might be rendered using a 3D model at close range, a billboard at an intermediate range. and as part of an environment map at far range. The ultimate objective of this mixed platform is to breath more interactivity into the image based rendered VE's by employing 3D models as well. There are several technical challenges in devising such a platform : designing scene graph nodes for various types of image based techniques, establishing criteria for LOD/representation selection. handling their transition s. implementing appropriate interaction schemes. and correctly rendering the overall scene. Currently, we have extended the scene graph structure of the Sense8's WorldToolKit. to accommodate new node types for environment maps. billboards, moving textures and sprites, "Tour-into-the-Picture" structure, and view interpolated objects. As for choosing the right LOD level, the usual viewing distance and image space criteria are used, however, the switching between the image and 3D model occurs at a distance from the user where the user starts to perceive the object's internal depth. Also. during interaction, regardless of the viewing distance. a 3D representation would be used, if it exists. Finally. we carried out experiments to verify the theoretical derivation of the switching rule and obtained positive results.

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Range Design of Pulse Repetition Frequency for Removal of SAR Residual Image (영상레이더 잔상 제거를 위한 펄스 반복 주파수의 범위 설계)

  • Kim, Kyeong-Rok;Heo, Min-Wook;Kim, Tu-Hwan;Ryu, Sang-Burm;Lee, Sang-Gyu;Lee, Hyeon-Cheol;Kim, Jae-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.11
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    • pp.1653-1660
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    • 2016
  • The synthetic aperture rardar (SAR) is an active sensor using microwaves. It transmits a microwave signal, called a chirp pulse, and receives the reflected signal in a moving platform such as satellite and unmanned aerial vehicle. Since this sensor uses microwaves that can penetrate the atmosphere, SAR generates the images regardless of light and weather conditions. However SAR operates on the moving platform, the Doppler shift and the side-looking observation method should be considered. In addtion, a residual image or ghost image can be occurred according to selection of the pulse repetition frequency (PRF). In this paper, a range design of the PRF for the L-band spaceborne SAR system is studied for prevention of SAR image distortion. And the system is studied for prevention of SAR image distortion. And the system parameter and the PRF are calibrated iteratively according to the proposed system design procedure and design constraints. The MATLAB based on SAR system simulator has been developed to verify the validity of calculated PRF. The developed simulator assumes that SAR sensor is operated by the PRF calculated from the design. The results of the simulator show that the targets in image has a valid peak to side-lobe ratio (PSLR) so that the PRF can be used for the spaceborne SAR sensor.

A Study on 3D Indoor mapping for as-built BIM creation by using Graph-based SLAM (준공 BIM 구축을 위한 Graph-based SLAM 기반의 실내공간 3차원 지도화 연구)

  • Jung, Jaehoon;Yoon, Sanghyun;Cyrill, Stachniss;Heo, Joon
    • Korean Journal of Construction Engineering and Management
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    • v.17 no.3
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    • pp.32-42
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    • 2016
  • In Korea, the absence of BIM use in existing civil structures and buildings is driving a demand for as-built BIM. As-built BIMs are often created using laser scanners that provide dense 3D point cloud data. Conventional static laser scanning approaches often suffer from limitations in their operability due to the difficulties in moving the equipment, the selection of scanning location, and the requirement of placing targets or extracting tie points for registration of each scanned point cloud. This paper aims at reducing the manual effort using a kinematic 3D laser scanning system based on graph-based simultaneous localization and mapping (SLAM) for continuous indoor mapping. The robotic platform carries three 2D laser scanners: the front scanner is mounted horizontally to compute the robot's trajectory and to build the SLAM graph; the other two scanners are mounted vertically to scan the profiles of surrounding environments. To reduce the accumulated error in the trajectory of the platform through loop closures, the graph-based SLAM system incorporates AdaBoost loop closure approach, which is particularly suitable for the developed multi-scanner system providing more features than the single-scanner system for training. We implemented the proposed method and evaluated it in two indoor test sites. Our experimental results show that the false positive rate was reduced by 13.6% and 7.9% for the two dataset. Finally, the 2D and 3D mapping results of the two test sites confirmed the effectiveness of the proposed graph-based SLAM.