• Title/Summary/Keyword: performance scalability

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An Implementation and Performance Evaluation of IPsec System engaged IKEv2 Protocol Engine (IPsec System에서 IKEv2 프로토콜 엔진의 구현 및 성능 평가)

  • Kim, Sung-Chan;Chun, Jun-Ho;Jun, Moon-Seog
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.5
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    • pp.35-46
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    • 2006
  • The current Internet Key Exchange protocol(IKE) which has been used for key exchange of security system was pointed out the faults of scalability, speed, efficiency and stability. In this research, we tried to resolve those faults, and implemented the newly designed IKEv2 protocol in the IPsec test bed system. In the trend of network expansion, the current Internet Key Exchange protocol has a limitation of network scalability, so we implemented the new Internet Key Exchange protocol as a recommendation of RFC proposal, so as to resolve the fault of the key exchange complexity and the speed of authentication process. We improved the key exchange speed as a result of simplification of complex key exchange phase, and increased efficiency with using the preexistence state value in negotiation phase.

Scalability Analysis of Cost Essence for a HA entity in Diff-FH NEMO Scheme

  • Hussein, Loay F.;Abass, Islam Abdalla Mohamed;Aissa, Anis Ben
    • International Journal of Computer Science & Network Security
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    • v.22 no.3
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    • pp.236-244
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    • 2022
  • Network Mobility Basic Support (NEMO BS) protocol has been accredited and approved by Internet Engineering Task Force (IETF) working group for mobility of sub-networks. Trains, aircrafts and buses are three examples of typical applications for this protocol. The NEMO BS protocol was designed to offer Internet access for a group of passengers in a roaming vehicle in an adequate fashion. Furthermore, in NEMO BS protocol, specific gateways referred to Mobile Routers (MRs) are responsible for carrying out the mobility management operations. Unfortunately, the main limitations of this basic solution are pinball suboptimal routing, excessive signaling cost, scalability, packet delivery overhead and handoff latency. In order to tackle shortcomings of triangular routing and Quality of Service (QoS) deterioration, the proposed scheme (Diff-FH NEMO) has previously evolved for end-users in moving network. In this sense, the article focuses on an exhaustive analytic evaluation at Home Agent (HA) entity of the proposed solutions. An investigation has been conducted on the signaling costs to assess the performance of the proposed scheme (Diff-FH NEMO) in comparison with the standard NEMO BS protocol and MIPv6 based Route Optimization (MIRON) scheme. The obtained results demonstrate that, the proposed scheme (Diff-FH NEMO) significantly improves the signaling cost at the HA entity in terms of the subnet residence time, number of mobile nodes, the number of DMRs, the number of LFNs and the number of CNs.

Optimal Rate-Distortion base packet scheduling for multimedia streaming (멀티미디어 스트리밍을 위한 최소 왜곡 패킷 스케줄링 기법 연구)

  • Chang, In-Gwang;Won, You-Jip
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.295-297
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    • 2004
  • In this paper, we explore the streaming environment which adopts the MPEG-4 FGS(Fine Granualarity Scalability) encoding schemes. We investigate the server and client structure to fine the bottleneck of streaming system. After the structures, we propose a novel packet scheduling algorithm which enhances user perceptable playback quality. Experimental results show the performance enhancement of our algorithm, and system require less resources.

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Performance scalability of SPEC CPU2000 benchmark over CPU clock speed (CPU 주파수 속도의 증가에 따른 SPEC CPU2000 벤치마크의 성능 변화)

  • 이정수;김준성
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1351-1354
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    • 2003
  • 본 논문에서는 시스템 성능 향상에 상대적으로 많은 영향을 미치는 CPU 주파수 속도의 변화에 따른 SPEC CPU2000 벤치마크 프로그램의 성능의 변화를 고찰한다. x86 기반의 단일 프로세서 시스템에서 서로 다른 주파수의 CPU를 사용하여 SPEC CPU2000 벤치마크 프로그램의 성능을 측정함으로써 SPEC CPU2000벤치마크 프로그램의 특성을 시스템 적 측면에서 해석하였다. 실험을 통하여 SPEC CPU2000 벤치마크 프로그램의 성능은 CPU 주파수 속도의 변화를 유연하게 반영할 수 있도록 그 의존도가 고르게 분포되어 있음을 알 수 있다.

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SIRMS Techniques for Improving Performance and Scalability in a Mail Server (메일 서버의 성능과 확장성 향상을 위한 SIRMS 기법)

  • 송영호;권택근
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.727-729
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    • 2001
  • 최근 전자 메일에서 여러 타입의 데이터를 지원함으로 인하여 메일의 용량이 커지고, 사용자는 다양한 통신 단말을 통하여 메일을 송수신하고 있어 메일 서버의 용량 및 처리 성능에 대한 고속화의 요구가 활발하다. 따라서 이러한 요구에 부흥하기 위한 새로운 기법으로 본 논문은 소스 IP 라우팅과 저렴한 PC의 클러스터를 기반으로 하는 메일 서버를 구현하여 메일 서버의 성능과 확장성을 실현할 수 있게되었다.

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Routing Algorithm of Wireless Sensor Network for Building Automation System (빌딩 자동화를 위한 무선 센서 네트워크 라우팅 프로토콜)

  • Lu, Delai;Hong, Seung-Ho
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.45-47
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    • 2009
  • Wireless Sensor Network(WSN) has been very popular in unattended surveillance systems recently. For Applying WSN into Building Automation system(BAS), a novel hierarchial network structure and static routing algorithm which eliminates the scalability limitation of Zigbee are proposed in this paper. The static routing algorithm relying on the hierarchial network address reduces the computational complexity to a great extent and has a real-time performance which satisfies urgent applications well.

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DOC: A Distributed Object Caching System for Information Infrastructure (분산 환경에서의 객체 캐슁)

  • 이태희;심준호;이상구
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.249-254
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    • 2003
  • Object caching is a desirable feature to improve the both scalability and performance of distributed application systems for information infrastructure, the information management system leveraging the power of network computing. However, in order to exploit such benefits, we claim that the following problems: cache server placement, cache replacement, and cache synchronization, should be considered when designing any object cache system. We are under developing DOC: a Distributed Object Caching, as a part of building our information infrastructures. In this paper, we show how each problem is inter-related, and focus to highlight how we handle cache server deployment problem

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Systolic Architecture Vitrual Output Queue with Weighted Round Robin Algorithm (WRR 알고리즘 지원 시스톨릭 구조 가상 출력 큐)

  • 조용권;이문기;이정희;이범철
    • Proceedings of the IEEK Conference
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    • 2002.06a
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    • pp.347-350
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    • 2002
  • In the input buffer switch system, VOQ(Virtual Output Queue) archives 100% throughput. The VOQ with the systolic architecture maintains an uniform performance regardless of a number of Packet class and output port, so that it doesn't have a limitation of scalability. In spite of these advantages, the systolic architecture VOQ is difficult to change sorting order In this paper, we Proposed a systolic architecture VOQ which support weighted round robin(WRR) algorithm to provide with flow control service.

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Client-Server System for Manufacturing Devices (생산장비의 Client-Server화 연구)

  • Kim, Sun-Ho;Kim, Dong-Hoon;Lim, Ju-Taik
    • IE interfaces
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    • v.12 no.2
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    • pp.329-336
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    • 1999
  • Job efficiency and productivity of a manufacturing system with frequent job schedule changes are affected by performance of information system between job order planners anti manufacturing device operators. This paper describes implementation of concurrent information system which can active identify machine status and dispatch job orders to operators in a machine shop. Client and server environment for various machinery is implemented using OSI based network between shop floor control system and manufacturing devices. Portability and scalability are among many characteristics of the implemented system. The developed client and server system is expected to realize high productivity for manufacturing device.

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Design of an efficient routing algorithm on the WK-recursive network

  • Chung, Il-Yong
    • Smart Media Journal
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    • v.11 no.9
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    • pp.39-46
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    • 2022
  • The WK-recursive network proposed by Vecchia and Sanges[1] is widely used in the design and implementation of local area networks and parallel processing architectures. It provides a high degree of regularity and scalability, which conform well to a design and realization of distributed systems involving a large number of computing elements. In this paper, the routing of a message is investigated on the WK-recursive network, which is key to the performance of this network. We present an efficient shortest path algorithm on the WK-recursive network, which is simpler than Chen and Duh[2] in terms of design complexity.