• Title/Summary/Keyword: penalty technique

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Synthesis of four-bar linkage motion generation using optimization algorithms

  • Phukaokaew, Wisanu;Sleesongsom, Suwin;Panagant, Natee;Bureerat, Sujin
    • Advances in Computational Design
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    • v.4 no.3
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    • pp.197-210
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    • 2019
  • Motion generation of a four-bar linkage is a type of mechanism synthesis that has a wide range of applications such as a pick-and-place operation in manufacturing. In this research, the use of meta-heuristics for motion generation of a four-bar linkage is demonstrated. Three problems of motion generation were posed as a constrained optimization probably using the weighted sum technique to handle two types of tracking errors. A simple penalty function technique was used to deal with design constraints while three meta-heuristics including differential evolution (DE), self-adaptive differential evolution (JADE) and teaching learning based optimization (TLBO) were employed to solve the problems. Comparative results and the effect of the constraint handling technique are illustrated and discussed.

Design of an Instruction Fetch Unit for RAPTOR, a On-Chip Multiprocessor (RAPTOR의 명령어 페치 유닛 설계)

  • 이성권;오형철이상원한우종
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.767-770
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    • 1998
  • This paper introduces an instruction fetch unit which is designed for RAPTOR, an on-chip multiprocessor. In order to reduce control hazards, the proposed fetch unit supports a hybrid branch prediction scheme which consists of a static scheme and the 2bC branch prediction scheme. The fetch unit also utilizes the branch folding technique with two instruction buffers to avoid the branch penalty caused by imspredictions. Instructions are predecoded in the fetch unit to achieve extra performance gain.

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A Comparative Study on Elastic-Plastic -Dynamci Analysis of Sheet Metal Forming (탄소성 동적해석시 해에 미치는 여러 인자들의 비교연구)

  • 박종진
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 1999.03b
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    • pp.245-248
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    • 1999
  • Explicit dynamic finite element analysis has been used widely in the field of sheet metal forming. However in using the analysis technique there are some parameters which are not clearly defined so that engineers may obtain inaccurate solutions In the present study parameters such as time step damping ratio penalty constant and punch speed were investigated on their influence to the solution behavior. Considered forming processes are plane stain bending by a punch and axisymmetric deep drawing.

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Finite Element Analysis of a Cold Forging Process Having a Floating Die (부유금형을 가진 냉간단조 공정의 유한요소해석)

  • 류찬호;전만수
    • Transactions of Materials Processing
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    • v.9 no.2
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    • pp.159-164
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    • 2000
  • In this paper, a computer simulation technique for the forging process having a floating die is presented. The penalty rigid-plastic finite element method is employed together with an iteratively force-balancing method, in which the convergence is achieved when the floating die part is in force equilibrium within the user-specified tolerance. The force balance is controled by adjusting the velocity of the floating die in an automatic manner. An application example of a three-stage cold forging process is given.

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Optimum Preliminary Ship Design Technique by Using Sophisticated Sequential Linear Approximation Method -Development and Application of User Oriented Design Optimization Language- (고성능 순차적 선형화 방법을 이용한 선박 최적 초기설계 기법 -최적화 설계 전용 언어의 개발 및 응용-)

  • K.Y.,Lee
    • Bulletin of the Society of Naval Architects of Korea
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    • v.25 no.3
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    • pp.35-45
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    • 1988
  • This paper presents a sophisticated Sequential Linear Approximation Method(SLAM) to solve nonlinear optimization problem and the performance of this method is compared with those of the Penalty Function Method(SUMT), Tangent Search Method(TSM) and Flexible Tolerance Method(FTM). To improve the convenience and flexibility in using the proposed SLAM, an user oriented design optimization language is developed and the application examples are shown for the optimization of propeller principal dimensions and the optimization of bulk carrier principal particulars.

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A new method for a multi-dimensional Knapsack problem (다차원(多次元) 배낭 문제의 새로운 해법(解法))

  • Park, Sun-Dal;Park, Yeong-Man
    • Journal of Korean Institute of Industrial Engineers
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    • v.9 no.1
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    • pp.3-6
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    • 1983
  • The objective of this paper is to present a new method for the multi-dimensional Knapsack problem. Toyoda method and Loulou and Michaelides method are well known for this problem. The new method introduces a new penalty factor for fast convergence and a branching technique for accurate solutions. The method is tested at IBM370 and shows that the method is slower than Toyoda method, but more accurate than other two methods.

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RCGA-based PID control of unstable processes concerned with the constraints (제약조건을 고려한 불안정 시스템의 RCGA 기반 PID 제어)

  • Lee, Yun-Hyung;Yang, A-Young;So, Myung-Ok;Oh, Sea-Jun
    • Journal of Advanced Marine Engineering and Technology
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    • v.37 no.1
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    • pp.85-90
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    • 2013
  • PID control for unstable processes with time delay is not easy to apply because of unstability due to the poles existing on left-hand side in s-plane and the effect of time delay. In this paper, the authors consider the PID controller design technique in case of predefining overshoot or rising time by designer according to control environment. To deal with constraint problem like this, in this paper, the RCGA incorporating the penalty strategy is used. This is the method that if the RCGA violates given constraints, the defined penalty function is summed to the evaluation function depending on the severity and then the given constraint problem is converted to non-constraints optimization problem. The proposed method is applied to the unstable FOPTD(First Order Plus Time Delay) system and simulations are accomplished to illustrate the set-point tracking performance.

Six-degree-of-freedom Haptic Rendering using Translational and Generalized Penetration Depth Computation (선형 및 일반형 침투깊이를 이용한 6자유도 햅틱 렌더링 알고리즘)

  • Li, Yi;Lee, Youngeun;Kim, Young J.
    • The Journal of Korea Robotics Society
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    • v.8 no.3
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    • pp.173-178
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    • 2013
  • We present six-degree-of-freedom (6DoF) haptic rendering algorithms using translational ($PD_t$) and generalized penetration depth ($PD_g$). Our rendering algorithm can handle any type of object/object haptic interaction using penalty-based response and makes no assumption about the underlying geometry and topology. Moreover, our rendering algorithm can effectively deal with multiple contacts. Our penetration depth algorithms for $PD_t$ and $PD_g$ are based on a contact-space projection technique combined with iterative, local optimization on the contact-space. We circumvent the local minima problem, imposed by the local optimization, using motion coherence present in the haptic simulation. Our experimental results show that our methods can produce high-fidelity force feedback for general polygonal models consisting of tens of thousands of triangles at near-haptic rates, and are successfully integrated into an off-the-shelf 6DoF haptic device. We also discuss the benefits of using different formulations of penetration depth in the context of 6DoF haptics.

A Study on the Optimal Design of a R-S-S-R Three Dimensional Mechanism (3次元 R-S-S-R 機構의 最適設計 에 관한 硏究)

  • 김호룡;김경률
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.9 no.4
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    • pp.528-538
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    • 1985
  • A R-S-S-R three dimensional mechanism is designed for crank-rocker type through the optimization technique. The nonlinear kinematic equation of the mechanism is formulated by adopting the concept of structural error and precision points. Taking this equation as an objective function, the required mechanism is optimally synthesized by the Fletcher-Davidon-Powell's method of optimization techniques. The structural errors due to the various positions of precision points are compared, and the results from the use of two penalty functions suggested respectively by Fiacco-McCormick and by Powell are also compared on their effectiveness. The mobility of the optimally designed mechanism is checked for the possibility of its motion, and when a mechanism is optimally designed, it is strongly suggested that the mobility must be checked on the designed mechanism.

Computational Efficiency of 3-D Contact Analysis by Domain/Boundary Decomposition Formulation (영역/경계 분할 정식화에 의한 삼차원 접촉 해석의 효율성 검토)

  • Kim, Yong-Uhn;Ryu, Han-Yeol;Shin, Eui-Sup
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.4
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    • pp.469-476
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    • 2007
  • A domain/boundary decomposition technique is applied to carry out efficient finite element analyses of 3-D contact problems. Appropriate penalty functions are selected for connecting an interface and contact interfaces with neighboring subdomains that satisfy continuity constraints. As a consequence, all the effective stiffness matrices have positive definiteness, and computational efficiency can be improved to a considerable degree. If necessary, any complex-shaped 3-D domain can be divided into several simple-shaped subdomains without considering the conformity of meshes along the interface. With a set of numerical examples, the basic characteristics of computational efficiency are investigated carefully.