• 제목/요약/키워드: path follow

검색결과 236건 처리시간 0.03초

로드맵 기반 경로에서의 그룹 이동 시뮬레이션 (Simulating Group Movement on a Roadmap-based Path)

  • 유견아;조수진;김경혜
    • 한국시뮬레이션학회논문지
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    • 제20권4호
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    • pp.105-114
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    • 2011
  • 로드맵 기반 계획은 목표 지향적인 이동을 위해 로보틱스 분야에서 많이 사용되는 경로 계획 방식이며 최근 컴퓨터 게임과 같은 컴퓨터 애니메이션 세계에서 많이 응용되고 있다. 그러나 컴퓨터 캐릭터가 로드맵 방식으로 계획된 경로 이동을 기존의 로보틱스 분야와 같은 방식으로 하면 자연스럽게 보이지 않는 단점이 있다. 컴퓨터 애니메이션 분야에서 실제적이고 자연스러운 이동을 가능하게 하는 플로킹은 로드맵과는 달리 계획에 의존하지 않고 몇 가지 규칙만으로 빠르게 캐릭터의 이동을 가능하게 하지만 상태를 갖지 않으므로 목표 지향적인 이동은 불가능하다. 그러므로 본 논문에서는 로드맵에 의해 경로를 계획하고 계획된 경로를 그룹이 자연스럽게 이동하도록 반응적 행동과 결합하여 시뮬레이션하는 방법을 제안한다. 이를 위해 로드맵 기반 경로의 특징을 분석하여 그룹의 리더가 자연스럽게 궤적을 추종하는데 필요한 조타 행동들과 나머지 멤버들이 주변 장애물 상태를 파악하면서 다양한 방법으로 리더를 따르도록 하는 조타 행동을 정의하고 구현하도록 한다. 구현된 조타 행동들을 이용하여 로드맵 기반 계획 방법들과 형상공간 모델링의 가능한 조합에 대해 이동 시뮬레이션하고 결과를 보여준다. 또한 경로 계획이 움직이는 물체는 점을 환산한 형상공간에서 이루어져 장애물 충돌 감지를 효과적으로 할 수 있음을 보여준다.

Hybrid control of a tricycle wheeled AGV for path following using advanced fuzzy-PID

  • Bui, Thanh-Luan;Doan, Phuc-Thinh;Van, Duong-Tu;Kim, Hak-Kyeong;Kim, Sang-Bong
    • Journal of Advanced Marine Engineering and Technology
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    • 제38권10호
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    • pp.1287-1296
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    • 2014
  • This paper is about control of Automated Guided Vehicle for path following using fuzzy logic controller. The Automated Guided Vehicle is a tricycle wheeled mobile robot with three wheels, two fixed passive wheels and one steering driving wheel. First, kinematic and dynamic modeling for Automated Guided Vehicle is presented. Second, a controller that integrates two control loops, kinematic control loop and dynamic control loop, is designed for Automated Guided Vehicle to follow an unknown path. The kinematic control loop based on Fuzzy logic framework and the dynamic control loop based on two PID controllers are proposed. Simulation and experimental results are presented to show the effectiveness of the proposed controllers.

3축 그라인딩 로봇을 이용한 자동 경로 생성 및 능동 컴플라이언스 힘 제어 (Auto Path Generation and Active Compliance Force Control Using 3-axis Grinding Robot)

  • 추정훈;김수호;이상범;김정민
    • 제어로봇시스템학회논문지
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    • 제12권11호
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    • pp.1088-1094
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    • 2006
  • In this paper, an auto path generation and an active compliance grinding control using 3-axis farce sensor are presented. These control algorithms enable the grinding robot to follow unknown path of various workpiece shape pattern. The robot is able to go grinding along unknown paths by position controller managing tangential direction angle and cutting speed, with only information about the start position and the end position. Magnitude and direction of normal force are calculated using force data that go through low pass filter. Moreover, normal and tangential directions are separated for force control and velocity control, respectively.

차동 구동형 로봇의 비정형 환경 주행 경로 추종 성능 향상을 위한 Pure pursuit와 속도 계획의 융합 알고리즘 (A Fusion Algorithm of Pure Pursuit and Velocity Planning to Improve the Path Following Performance of Differential Driven Robots in Unstructured Environments)

  • 김봉상;이규호;백승범;이성희;문희창
    • 로봇학회논문지
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    • 제18권3호
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    • pp.251-259
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    • 2023
  • In the path traveling of differential-drive robots, the steering controller plays an important role in determining the path-following performance. When a robot with a pure-pursuit algorithm is used to continuously drive a right-angled driving path in an unstructured environment without turning in place, the robot cannot accurately follow the right-angled path and stops driving due to the ground and motor load caused by turning. In the case of pure-pursuit, only the current robot position and the steering angle to the current target path point are generated, and the steering component does not reflect the speed plan, which requires improvement for precise path following. In this study, we propose a driving algorithm for differentially driven robots that enables precise path following by planning the driving speed using the radius of curvature and fusing the planned speed with the steering angle of the existing pure-pursuit controller, similar to the Model Predict Control control that reflects speed planning. When speed planning is applied, the robot slows down before entering a right-angle path and returns to the input speed when leaving the right-angle path. The pure-pursuit controller then fuses the steering angle calculated at each path point with the accelerated and decelerated velocity to achieve more precise following of the orthogonal path.

충돌회피를 위한 가속도를 고려한 차선 변경 시스템 개발 (Development of Lane Change System considering Acceleration for Collision Avoidance)

  • 강현구;이동휘;허건수
    • 한국자동차공학회논문집
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    • 제21권2호
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    • pp.81-86
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    • 2013
  • This paper presents the lane change system for collision avoidance. The proposed algorithm for the collision avoidance consists of path generation and path following. Using a calculated TTC (Time to Collision), partial braking is operated and collision avoidance path is generated considering relative distance, velocity and acceleration. Based on the collision avoidance path, desired yaw angle and yaw rate are calculated for the automated path following. The lateral controller is designed by a Lyapunov function approach using 3 D.O.F vehicle model and vehicle parameters. The required steering angle is determined from wheel velocity, longitudinal and lateral velocity in order to follow the desired yaw angle and yaw rate. This system is developed MATLAB/Simulink and its performance is evaluated using the commercial software CarSim.

무인수상정 경로점 추종을 위한 강화학습 기반 Dynamic Window Approach (Dynamic Window Approach with path-following for Unmanned Surface Vehicle based on Reinforcement Learning)

  • 허진영;하지수;이준식;유재관;권용진
    • 한국군사과학기술학회지
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    • 제24권1호
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    • pp.61-69
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    • 2021
  • Recently, autonomous navigation technology is actively being developed due to the increasing demand of an unmanned surface vehicle(USV). Local planning is essential for the USV to safely reach its destination along paths. the dynamic window approach(DWA) algorithm is a well-known navigation scheme as a local path planning. However, the existing DWA algorithm does not consider path line tracking, and the fixed weight coefficient of the evaluation function, which is a core part, cannot provide flexible path planning for all situations. Therefore, in this paper, we propose a new DWA algorithm that can follow path lines in all situations. Fixed weight coefficients were trained using reinforcement learning(RL) which has been actively studied recently. We implemented the simulation and compared the existing DWA algorithm with the DWA algorithm proposed in this paper. As a result, we confirmed the effectiveness of the proposed algorithm.

동적 및 정적 물체 회피를 위한 정밀 도로지도 기반 지역 경로 계획 (High-Definition Map-based Local Path Planning for Dynamic and Static Obstacle Avoidance)

  • 정의곤;송원호;명현
    • 로봇학회논문지
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    • 제16권2호
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    • pp.112-121
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    • 2021
  • Unlike a typical small-sized robot navigating in a free space, an autonomous vehicle has to travel in a designated road which has lanes to follow and traffic rules to obey. High-Definition (HD) maps, which include road markings, traffic signs, and traffic lights with high location accuracy, can help an autonomous vehicle avoid the need to detect such challenging road surroundings. With space constraints and a pre-built HD map, a new type of path planning algorithm can be conceived as a substitute for conventional grid-based path planning algorithms, which require substantial planning time to cover large-scale free space. In this paper, we propose an obstacle-avoiding, cost-based planning algorithm in a continuous space that aims to pursue a globally-planned path with the help of HD map information. Experimentally, the proposed algorithm is shown to outperform other state-of-the-art path planning algorithms in terms of computation complexity in a typical urban road setting, thereby achieving real-time performance and safe avoidance of obstacles.

A Low-Cost Approach for Path Programming of Terrestrial Drones on a Construction Site

  • Kim, Jeffrey;Craig, James
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.319-327
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    • 2022
  • Robots for construction sites, although not deeply widespread, are finding applications in the duties of project monitoring, material movement, documentation, security, and simple repetitive construction-related tasks. A significant shortcoming in the use of robots is the complexity involved in programming and re-programming an automation routine. Robotic programming is not an expected skill set of the traditional construction industry professional. Therefore, this research seeks to deliver a low-cost approach toward re-programming that does not involve a programmer's skill set. The researchers in this study examined an approach toward programming a terrestrial-based drone so that it follows a taped path. By doing so, if an alternative path is required, programmers would not be needed to re-program any part of the automated routine. Changing the path of the drone simply requires removing the tape and placing a different path - ideally simplifying the process and quickly allowing practitioners to implement a new automated routine. Python programming scripts were used with a DJI Robomaster EP Core drone, and a terrain navigation assessment was conducted. The study examined the pass/fail rates for a series of trial run over different terrains. The analysis of this data along with video recording for each trial run allowed the researchers to conclude that the accuracy of the tape follow technique was predictable on each of the terrain surfaces. The accuracy and predictability inform a non-coding construction practitioner of the optimal placement of the taped path. This paper further presents limitations and suggestions for some possible extended research options for this study.

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곡선주행 실시간 주행성 분석을 위한 스키드 차량의 동역학 모델링 (A Dynamic Modeling of 6×6 Skid Type Vehicle for Real Time Traversability Analysis over Curved Driving Path)

  • 주상현;이지홍
    • 제어로봇시스템학회논문지
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    • 제18권4호
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    • pp.359-364
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    • 2012
  • Real-Time Traversability should be analyzed from the equiped sensors' data in real time for autonomous outdoor navigation. However, it is difficult to find out such traversability that considers the terrain roughness and the vehicle dynamics especially in case of skid type vehicle. The traversability based on real time dynamic analysis was proposed to solve such problem but in navigation with strait driving path. To adapt the method into the navigation with curved driving path, a path following controller should be incorporated into the dynamic model even though it cause the real time problem. In this paper, a dynamic model is proposed to solve the real time problem in the traversability analysis based on real time dynamic simualtion. The dynamic model contains the control dummy which is connected to the vehicle body with a universal joint to follow the curved path without controller. Simulation and experimental results on $6{\times}6$ articulated unmanned ground vehicle demonstrate the method's effectiveness and applicability into the traversability analysis on terrain with bumps.

단일모델 단측 조립라인 균형문제의 주경로 군집화 알고리즘 (A Single-model Single-sided Assembly Line Balancing Problem Using Main-path Clustering Algorithm)

  • 이상운
    • 한국컴퓨터정보학회논문지
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    • 제19권5호
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    • pp.89-98
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    • 2014
  • 본 논문은 NP-난제 문제로 알려진 단일모델 단방향 조립라인 균형문제에 대해 휴리스틱 알고리즘을 제안하였다. 조립라인 균형문제는 주로 메타휴리스틱 방법들을 적용하고 있는 추세이다. 제안된 알고리즘은 최종제품이 생산될 때까지 가장 많은 공정으로 조립되는 경로를 주경로로 설정하고, 주경로를 따라가면서 각 작업자에게 순환시간 조건을 만족하는 작업량을 배정하는 군집화 알고리즘을 제안하였다. 제안된 알고리즘은 최소의 작업자수를 결정하고, 순환시간도 단축시키는 결과를 얻었다. 9개의 다양한 실험 데이터에 제안된 주경로 군집화 휴리스틱 알고리즘을 적용한 결과 메타휴리스틱 방법들에 비해 보다 좋은 성능을 갖고 있음을 보였다.