• 제목/요약/키워드: packet-based communication

검색결과 741건 처리시간 0.038초

Communications Protocol Used in the Wireless Token Rings for Bird-to-Bird

  • Nakajima, Isao;Juzoji, Hiroshi;Ozaki, Kiyoaki;Nakamura, Noboru
    • Journal of Multimedia Information System
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    • 제5권3호
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    • pp.163-170
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    • 2018
  • We developed a multicast communication packet radio protocol using a time-sharing tablet system ("wireless token ring") to achieve the efficient exchange of files among packet radio terminals attached to swans. This paper provides an overview of the system and the protocol of the packet communications. The packet device forming the main part of the transceiver developed is the Texas Instruments CC2500. This device consists of one call-up channel and one data transmission channel and could improve error frame correction using FEC (forward error correction) with 34.8 kbps MSK and receiving power of at least -64 dBm (output 1 dBm at distance of 200 m using 3 dBi antenna). A time-sharing framework was determined for the wireless token ring using call sign ordinals to prevent transmission right loss. Tests using eight stations showed that resend requests with the ARQ (automatic repeat request) system are more frequent for a receiving power supply of -62 dBm or less. A wireless token ring system with fixed transmission times is more effective. This communication protocol is useful in cases in which frequency resources are limited; the energy consumed is not dependent on the transmission environment (preset transmission times); multiple terminals are concentrated in a small area; and information (position data and vital data) is shared among terminals under circumstances in which direct communication between a terminal and the center is not possible. The method allows epidemiological predictions of avian influenza infection routes based on vital data and relationships among individual birds based on the network topology recorded by individual terminals. This communication protocol is also expected to have applications in the formation of multiple in vivo micromachines or terminals that are inserted into living organisms.

Design and Implementation of Intelligent IP Switch with Packet FEC for Ensuring Reliability of ATSC 3.0 Broadcast Streams

  • 이송연;백종호;단현석
    • 인터넷정보학회논문지
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    • 제20권2호
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    • pp.21-27
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    • 2019
  • The terrestrial ATSC 3.0 broadcasting system, which is capable of converging broadcast and communication services, uses IP based technology for data transmission between broadcasting equipment. In addition, data transmission between broadcasting equipment uses IP-based technology like existing wired communication network, which has advantageous in terms of equipment construction and maintenance In case IP based data transmission technology is used, however, it may inevitably cause an error that a packet is lost during transmission depending on the network environments. In order to cope with a broadcasting accident caused by such a transmission error or a malfunction of a broadcasting apparatus, a broadcasting system is generally configured as a duplication, which can transmit a normal packet when various types of error may occur. By this reason, correction method of error packets and intelligent switching technology are essential. Therefore, in this paper, we propose a design and implementation of intelligent IP switch for Ensuring Reliability of ATSC 3.0 Broadcast Streams. The proposed intelligent IP consists of IP Stream Analysis Module, ALP Stream Analysis Module, STL Stream Analysis Module and SMPTE 2022-1 based FEC Encoding/Decoding Module.

A Study on the Performance Enhancement of the Macro Handover in HMIP According to Protocol Layers

  • Woo, Jong-Jung;Ahn, Chi-Hyun
    • Journal of information and communication convergence engineering
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    • 제8권2호
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    • pp.168-172
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    • 2010
  • The Network-based handover still has problems such as the transmission delays and the packet losses in the case of macro mobility, though technological advances have been made in the wireless and mobile communication. For end-to-end handover, the link bandwidth has been reduced in the wireless network due to its burst errors and congestion control. To overcome such problems, we propose a new scheme of the macro handover according to the protocol layer. The proposed macro handover is implemented on the network layer to partially substitute wired signaling for wireless signaling, to flexibly employ buffers, and on the transport layer to postpone its retransmission time. We have performed extensive simulation using ns-2 and the result shows that our proposed scheme outperforms the other existing schemes in terms of transmission delay, packet loss, and data transfer rate during the handovers.

An MAC Protocol based on Code Status Sensing and Acquisition Indication in CDMA Networks

  • Lim, In-Taek
    • Journal of information and communication convergence engineering
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    • 제5권3호
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    • pp.181-184
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    • 2007
  • In this paper, a CSSMA/AI MAC protocol in packet CDMA network is presented. The main features of this protocol are the code status sensing and reservation for reducing the packet collision. The base station broadcasts the code status on a frame-by-frame basis just before the beginning of each preamble transmission, and the mobile station transmits a preamble for reserving a code based on the received code status. After having transmitted the preamble, the mobile station listens to the downlink of the selected code and waits the base station reply. If this reply indicates that the code has been correctly acquired, it continues the packet transmission for the rest of the frame. If there are other packets waiting for transmission, the base station broadcasts the status of the code as reserved, and the mobile station transmits a packet on a reserved code for the successive frames.

패킷에러로 인한 영상손실을 최소화하기 위한 블록기반의 인페인팅 알고리즘의 설계 (A Design of Block-wise Inpainting Scheme for Packet Error Concealment)

  • 펭리우;한녹손;김성환
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2009년도 추계학술발표대회
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    • pp.349-350
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    • 2009
  • In this paper, we describe an error concealment techniques based on image inpainting for the image impairments due to the packet loss. Image inpainting is to remove or restore the damaged sections from the images, which is usually old images, paintings, or video films. Inpainting has a long history which goes back to the era when the paintings come out. Manual inpainting is no more used, and we can use digital inpainting for the digitally impaired images and video sequences. In this paper, we review the error concealment techniques for the packet loss recovery and propose our inpainting based image impairment recovery scheme for video communication over packet networks.

PC에서 유닛 제어를 위한 다중 스마트폰의 통신 인터페이스 연구 (Study on Communication Interface of Multiple Smartphones for Unit Control in a PC)

  • 정하민;김동헌
    • 제어로봇시스템학회논문지
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    • 제19권6호
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    • pp.520-526
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    • 2013
  • This study presents the unit control of a PC (Personal Computer) program using multiple smartphones based on ad hoc communication. A design of the data packet that multiple smartphones send to a computer, and a framework that manages and controls the unit in a computer after analyzing the data packet, are proposed. As a result, multiple users are able to control their own units using their smartphones while seeing the monitor connected to a computer. In other words, multiple users can share the same game in a computer or control their units embedded in a system using their smartphones. An experimental result shows that a racing game in a PC can be realized by the proposed communication interface, where four iPhones are used to control their units in a computer. Thus, the proposed framework can be effectively used for unit control in a PC using multiple smartphones.

A Study on CSMA/CA for IEEE 802.11 WLAN Environment

  • Moon Il-Young;Cho Sung-Joon
    • Journal of information and communication convergence engineering
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    • 제4권2호
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    • pp.71-74
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    • 2006
  • A basic access method about IEEE 802.11 MAC layer protocol using IEEE 802.11 wireless LANs is the DCF thatis based on the CSMA/CA. But, cause of IEEE 802.11 MAC layer uses original backoff algorithm (exponential backoff method), when collision occurred, the size of contention windows increases the double size Also, a time of packet transmission delay increases and efficienty is decreased by original backoff scheme. In this paper, we have analyzed TCP packet transmission time of IEEE 802.11 MAC DCF protocol for wireless LANs a proposed enhanced backoff algorithm. It is considered the transmission time of transmission control protocol (TCP) packet on the orthogonal frequency division multiplexing (OFDM) in additive white gaussian noise (A WGN) and Rician fading channel. From the results, a proposed enhanced backoff algorithm produces a better performance improvement than an original backoff in wireless LAN environment. Also, in OFDM/quadrature phase shift keying channel (QPSK), we can achieve that the transmission time in wireless channel decreases as the TCP packet size increases and based on the data collected, we can infer the correlation between packet size and the transmission time, allowing for an inference of the optimal packet size in the TCP layer.

Modified BLUE Packet Buffer for Base-Stations in Mobile IP-based Networks

  • Hur, Kyeong
    • Journal of information and communication convergence engineering
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    • 제9권5호
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    • pp.530-538
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    • 2011
  • Performance of TCP can be severely degraded in Mobile IP-based wireless networks where packet losses not related to network congestion occur frequently during inter-subnetwork handoffs by user mobility. To solve such a problem in the networks using Mobile IP, the packet buffering method at a base station(BS) recovers those packets dropped during handoff by forwarding the buffered packets at the old BS to the mobile users. But, when the mobile user moves to a congested BS in a new foreign subnetwork, those buffered packets forwarded by the old BS are dropped and TCP transmission performance of a mobile user degrades severely. In this paper, we propose a Modified BLUE(MBLUE) buffer required at a BS to increase TCP throughput in Mobile IP-based networks. When a queue length exceed a threshold and congestion grows, MBLUE increases its packet drop probability. But, when a TCP connection is added at new BS by a handoff, the old BS marks the buffered packets. And new BS receives the marked packets without dropping. Simulation results show that MBLUE buffer reduces congestion during handoffs and increases TCP throughputs.

Energy efficient watchman based flooding algorithm for IoT-enabled underwater wireless sensor and actor networks

  • Draz, Umar;Ali, Tariq;Zafar, Nazir Ahmad;Alwadie, Abdullah Saeed;Irfan, Muhammad;Yasin, Sana;Ali, Amjad;Khattak, Muazzam A. Khan
    • ETRI Journal
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    • 제43권3호
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    • pp.414-426
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    • 2021
  • In the task of data routing in Internet of Things enabled volatile underwater environments, providing better transmission and maximizing network communication performance are always challenging. Many network issues such as void holes and network isolation occur because of long routing distances between nodes. Void holes usually occur around the sink because nodes die early due to the high energy consumed to forward packets sent and received from other nodes. These void holes are a major challenge for I-UWSANs and cause high end-to-end delay, data packet loss, and energy consumption. They also affect the data delivery ratio. Hence, this paper presents an energy efficient watchman based flooding algorithm to address void holes. First, the proposed technique is formally verified by the Z-Eves toolbox to ensure its validity and correctness. Second, simulation is used to evaluate the energy consumption, packet loss, packet delivery ratio, and throughput of the network. The results are compared with well-known algorithms like energy-aware scalable reliable and void-hole mitigation routing and angle based flooding. The extensive results show that the proposed algorithm performs better than the benchmark techniques.

Clustering 및 위치정보를 활용한 WSN(Wireless Sensor Network) 성능 향상 방안 연구 (A Study for Improving WSNs(Wireless Sensor Networks) Performance using Clustering and Location Information)

  • 전진한;홍성훈
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2019년도 춘계학술대회
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    • pp.260-263
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    • 2019
  • 접근이 어렵거나 지속적인 모니터링이 필요한 서비스에 적용 가능한 WSN(Wireless Sensor Network) 기술은 최근 그 응용 분야의 확대 및 효율성으로 연구 개발의 필요성이 점증하고 있는 분야이다. 본 논문은 WSN의 패킷 전송률을 증가시키고 센서 노드들의 수명을 연장하기 위해 제시된 기존 연구들을 분석한 후, 센서 노드들에 Clustering 및 위치 기반 기법 적용 시 기존 연구 대비 성능 향상 요인들을 분석하였으며 이를 기반으로 패킷 손실률과 네트워크 수명 측면에서 향후 WSN의 성능 향상을 위한 새로운 기법에 대한 연구를 수행 할 예정이다.

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